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Stop explosions or singularity or whatnot from ripping holes in space.
* When we say ChangeTurf() space, we mean it.
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@@ -21,11 +21,13 @@
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if (!N)
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return
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/* VOREStation Edit Start - Say Nope To This. Tether's Z info is setup fine, trust it.
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// This makes sure that turfs are not changed to space when one side is part of a zone
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if(N == /turf/space)
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var/turf/below = GetBelow(src)
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if(istype(below) && (air_master.has_valid_zone(below) || air_master.has_valid_zone(src)))
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N = /turf/simulated/open
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*/ // VOREStation Edit End
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var/obj/fire/old_fire = fire
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var/old_opacity = opacity
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