15 Commits
Author SHA1 Message Date
b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

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Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00
siliconsandGitHub 8402a432dc refactors suit storage allowed + new vv bitfield system (#7381) 2025-11-04 10:19:15 +01:00
lolman360andGitHub 9b60f158b0 protean rig fix, allows them to suitform on people (#7221)
dont call me baby (madison babe from outer space remix)
2025-09-24 22:08:53 -04:00
7e8cd3f5ac refactors combat backend & adds kinetic gauntlets (#7144)
Co-authored-by: Zandario <zandarioh@gmail.com>
2025-05-31 19:30:25 +02:00
siliconsandGitHub 15b77777d1 removes most species restrictions from suits (#7146) 2025-05-08 19:01:20 +02:00
siliconsandGitHub ac3e0a73a9 attack_self refactor (#6754)
Changes proc header
2024-09-16 13:09:37 -06:00
siliconsandGitHub 2533caefd9 combat code overhaul + projectiles v8: impact handling (#6579) 2024-09-02 20:34:27 +02:00
siliconsandGitHub 48e5ea649e Action button refactor (#6557)
for future use in remote control indirection

Actions are now multiple owner single target

Adds a lot more handling for things
Generally, the HUD of a mob is going to be split into components.
2024-07-14 11:07:29 -06:00
383308a1d1 storage rewrite (#6284)
Co-authored-by: silicons <no@you.cat>
2024-02-17 10:08:35 +01:00
Captain277andGitHub 33cae266af Subtypes Corporate Crates, Fixes Mapped Biohazard Crate, Renames Advanced Voidsuit (#6126)
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## About The Pull Request

1. *Fixes Bug With Corporate Crates, Subtypes Them.*
2. *Removes Varedited Biohazard Bin and Places Normal Biohazard Bin.*
3. *Changes Advanced Voidsuit Name to Advanced Hardsuit.*

## Why It's Good For The Game

1. _I received reports of one specific corporate crate not rendering
properly when opened. As I inspected it, I realized it would be more
efficient to subtype all corporate crates, so I did that. HOWEVER, this
did not repair the initial bug. For some reason the crate was not
rendering its 'aethersecureopen' state, even though all variables and
code seemed to be working properly. No other crate exhibited this issue.
I discovered that by changing the name of the icon state from
'aethersecureopen' to 'aethersecopen', the state began to enforce and
render properly. I suspected it might be a name length issue, but tests
with other equally long icon states in the crate section disproved this
theory. This may warrant further investigation._
2. _This one avoided detection during my initial sweep through. Can't
remember who just went in and tried to varedit bins to fix biohazards,
but hopefully this is the last one they touched._
3. _This has been driving me crazy for a few days, and yesterday
especially. The Advanced Voidsuit is clearly misnamed, as it is in fact
a Hardsuit. When I tried to order these yesterday I overlooked this
cargo entry twice because I was looking for a hardsuit, not a voidsuit.
This just fixes the name._

## Changelog

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🆑
add: Adds Corporate Crate Subtype, Reassigns Corporate Crates to It.
fix: Fixes incorrectly mapped biohazard bin.
tweak: Changes Name: Advanced Voidsuit to Advanced Hardsuit.
/🆑

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2023-11-13 16:33:07 -08:00
9fe3589e93 bugfixes (#6110)
see commits

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Co-authored-by: silicons <no@you.cat>
2023-10-30 17:23:16 -07:00
1dfc2cf2b6 Carry weight (#5791)
Co-authored-by: silicons <no@you.cat>
2023-10-12 11:04:59 +02:00
cdf3778487 blobform reworks (#5969)
for both protean and promethean

they no longer drop items but can be stripped
furthermore, radio works now

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Co-authored-by: silicons <no@you.cat>
2023-09-13 16:22:41 -07:00
siliconsGitHubVM_USER <VM_USER>silicons
dd2e201d4a [MDB IGNORE] engineering 1/4: dynamic / procedural gases, XGM touchups (#5674)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
2023-08-18 21:18:13 +02:00
dd05fefc78 readds rd/sar rigs, adds a rig to the CMO, repaths modules/rigsuits to modules/hardsuits in preparation for the rig update (#5686)
Co-authored-by: silicons <no@you.cat>
2023-07-13 19:07:25 +02:00