Update dynamic_rulesets_events.dm

This commit is contained in:
DragonTrance
2021-05-05 20:52:41 -07:00
parent 3e4592d4b4
commit 0c9557c2d2
@@ -16,13 +16,16 @@
var/list/map_blacklist = list() //Determines if a map, "BoxStation.dmm" for example, will spawn. Has to be case-sensitive
var/list/map_whitelist = list() //Blacklist/Whitelist does not check round event controllers, they are separate vars
/datum/dynamic_ruleset/event/acceptable(population=0, threat_level=0)
if (map_blacklist.len && (map_blacklist.Find(SSmapping.config.map_file)))
return FALSE
if (map_whitelist.len && !(map_whitelist.Find(SSmapping.config.map_file)))
return FALSE
return ..()
/datum/dynamic_ruleset/event/ready(forced = 0)
if (!forced)
var/job_check = 0
if (map_blacklist.len && (map_blacklist.Find(SSmapping.config.map_file)))
return FALSE
if (map_whitelist.len && !(map_whitelist.Find(SSmapping.config.map_file)))
return FALSE
if (enemy_roles.len > 0)
for (var/mob/M in mode.current_players[CURRENT_LIVING_PLAYERS])
if (M.stat == DEAD)