Merge remote-tracking branch 'upstream/master'

This commit is contained in:
Dahlular
2021-04-17 21:09:59 -06:00
26 changed files with 399 additions and 14 deletions
+1
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@@ -79,6 +79,7 @@
#define ADMIN_PUNISHMENT_FAKEBWOINK "Fake Bwoink"
#define ADMIN_PUNISHMENT_NUGGET "Nugget"
#define ADMIN_PUNISHMENT_BREADIFY ":b:read"
#define ADMIN_PUNISHMENT_BOOKIFY "Bookify"
#define AHELP_ACTIVE 1
#define AHELP_CLOSED 2
@@ -453,6 +453,7 @@
H.update_inv_wear_mask()
else
H.lip_style = null
H.nail_style = null
H.update_body()
if(H.glasses && washglasses && wash_obj(H.glasses))
H.update_inv_glasses()
+15 -1
View File
@@ -1247,6 +1247,11 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
var/obj/item/reagent_containers/food/snacks/store/bread/plain/funnyBread = new(get_turf(target))
target.forceMove(funnyBread)
/client/proc/bookify(atom/movable/target)
var/obj/item/reagent_containers/food/snacks/store/book/funnyBook = new(get_turf(target))
target.forceMove(funnyBook)
funnyBook.name = "Book of " + target.name
/client/proc/smite(mob/living/carbon/human/target as mob)
set name = "Smite"
set category = "Fun"
@@ -1268,7 +1273,8 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
ADMIN_PUNISHMENT_TABLETIDESTATIONWIDE,
ADMIN_PUNISHMENT_FAKEBWOINK,
ADMIN_PUNISHMENT_NUGGET,
ADMIN_PUNISHMENT_BREADIFY)
ADMIN_PUNISHMENT_BREADIFY,
ADMIN_PUNISHMENT_BOOKIFY)
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
@@ -1379,6 +1385,14 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
target.transformation_animation(bread_appearance, time = BREADIFY_TIME, transform_overlay=transform_scanline, reset_after=TRUE)
addtimer(CALLBACK(GLOBAL_PROC, .proc/breadify, target), BREADIFY_TIME)
#undef BREADIFY_TIME
if(ADMIN_PUNISHMENT_BOOKIFY)
#define BOOKIFY_TIME (2 SECONDS)
var/mutable_appearance/book_appearance = mutable_appearance('icons/obj/library.dmi', "book")
var/mutable_appearance/transform_scanline = mutable_appearance('icons/effects/effects.dmi', "transform_effect")
target.transformation_animation(book_appearance, time = BOOKIFY_TIME, transform_overlay=transform_scanline, reset_after=TRUE)
addtimer(CALLBACK(GLOBAL_PROC, .proc/bookify, target), BOOKIFY_TIME)
playsound(target, 'hyperstation/sound/misc/bookify.ogg', 60, 1)
#undef BOOKIFY_TIME
punish_log(target, punishment)
@@ -378,3 +378,16 @@ All foods are distributed among various categories. Use common sense.
TB.MouseDrop(over)
else
return ..()
/obj/item/reagent_containers/food/snacks/store/book
name = "book"
desc = "Could it be? A LoR reference? And is it... Edible?"
icon = 'icons/obj/library.dmi'
icon_state = "book"
tastes = list("broken dreams and promises" = 10)
foodtype = GROSS
dunkable = TRUE
volume = 80
bitesize = 4
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1)
list_reagents = list(/datum/reagent/consumable/sodiumchloride = 1)
@@ -24,6 +24,9 @@
var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
var/lip_color = "white"
var/nail_style = null
var/nail_color = "white"
var/age = 30 //Player's age
var/underwear = "Nude" //Which underwear the player wants
@@ -550,6 +550,12 @@ GLOBAL_LIST_EMPTY(roundstart_races)
MA.color = "#[H.socks_color]"
standing += MA
// nail paint (hyper)
if(H.nail_style)
var/mutable_appearance/nail_overlay = mutable_appearance('hyperstation/icons/mobs/nails.dmi', "nails", -HANDS_PART_LAYER)
nail_overlay.color = H.nail_color
standing += nail_overlay
if(standing.len)
H.overlays_standing[BODY_LAYER] = standing
@@ -1242,6 +1242,7 @@
var/mob/living/carbon/human/H = M
if(H.lip_style)
H.lip_style = null
H.nail_style = null
H.update_body()
for(var/obj/item/I in C.held_items)
SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+1
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@@ -102,6 +102,7 @@
/obj/item/clothing/suit/toggle/jacket_purple = 3,
/obj/item/clothing/suit/toggle/jacket_white = 3,
/obj/item/clothing/suit/jacket/letterman_red = 3,
/obj/item/clothing/suit/fluffyhalfcrop = 3,
/obj/item/clothing/ears/headphones = 10,
/obj/item/clothing/suit/apron/purple_bartender = 4,
/obj/item/clothing/under/rank/bartender/purple = 4,
@@ -0,0 +1,75 @@
//hyperstation 13 nail polish
/obj/item/nailpolish
name = "nail polish"
desc = "Paint with a fine brush to do your nails, or someone elses."
icon = 'hyperstation/icons/obj/cosmetic.dmi'
icon_state = "nailcap"
item_state = "nailpolish"
w_class = WEIGHT_CLASS_SMALL
var/paint = "black"
price = 5
var/mutable_appearance/bottle //show the colour on the bottle.
/obj/item/nailpolish/red
name = "red nail polish"
paint = "red"
/obj/item/nailpolish/blue
name = "blue nail polish"
paint = "blue"
/obj/item/nailpolish/aqua
name = "cyan nail polish"
paint = "aqua"
/obj/item/nailpolish/black
name = "black nail polish"
paint = "black"
/obj/item/nailpolish/white
name = "white nail polish"
paint = "white"
/obj/item/nailpolish/navy
name = "navy nail polish"
paint = "navy"
/obj/item/nailpolish/yellow
name = "yellow nail polish"
paint = "yellow"
/obj/item/nailpolish/purple
name = "purple nail polish"
paint = "purple"
/obj/item/nailpolish/Initialize()
. = ..()
bottle = mutable_appearance('hyperstation/icons/obj/cosmetic.dmi', "nailpolish")
bottle.color = paint
add_overlay(bottle)
/obj/item/nailpolish/attack(mob/M, mob/user)
if(!ismob(M))
return
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(H == user)
user.visible_message("<span class='notice'>[user] does [user.p_their()] nails with \the [src].</span>", \
"<span class='notice'>You take a moment to apply \the [src]. Perfect!</span>")
H.nail_style = "nails"
H.nail_color = paint
H.update_body()
else
user.visible_message("<span class='warning'>[user] begins to do [H]'s nails with \the [src].</span>", \
"<span class='notice'>You begin to apply \the [src] on [H]'s nails...</span>")
if(do_after(user, 20, target = H))
user.visible_message("[user] does [H]'s nails with \the [src].", \
"<span class='notice'>You apply \the [src] on [H]'s nails.</span>")
H.nail_style = "nails"
H.nail_color = paint
H.update_body()
else
to_chat(user, "<span class='warning'>Where are the nail on that?</span>")
@@ -54,7 +54,7 @@
dat += "<a href='byond://?src=[REF(src)];removesound=1'>Remove sounding rod (penis)</A><BR>"
for(var/obj/item/organ/genital/G in U.internal_organs)
if(G.equipment) //they have equipment
dat += "<a href='byond://?src=[REF(src)];removeequipment[G.name]=1;'>Remove [G.equipment.name] ([G.name]).</A><BR>"
dat += "<a href='byond://?src=[REF(src)];removeequipment[G.name]=1;'>Remove [G.equipment.name] ([G.name])</A><BR>"
dat += {"<HR>"}//Newline for the objects
//bottom options
@@ -201,6 +201,9 @@
var/obj/item/organ/genital/vagina/O = usr.getorganslot("vagina")
var/obj/item/I = O.equipment
usr.put_in_hands(I)
if(istype(I, /obj/item/portalpanties))
var/obj/item/portalpanties/P = I
P.remove()
O.equipment = null
if(href_list["removeequipmentbelly"])
+205 -2
View File
@@ -9,7 +9,7 @@
item_state = "fleshlight"
w_class = WEIGHT_CLASS_SMALL
var/sleevecolor = "#ffcbd4" //pink
price = 12
price = 8
var/mutable_appearance/sleeve
var/inuse = 0
@@ -70,4 +70,207 @@
to_chat(user, "<span class='notice'>You don't see anywhere to use this on.</span>")
inuse = 0
..()
..()
//Hyperstation 13 portal fleshlight
//kinky!
/obj/item/portallight
name = "portal fleshlight"
desc = "A silver love(TM) fleshlight, used to stimulate someones penis, with bluespace tech that allows lovers to hump at a distance."
icon = 'hyperstation/icons/obj/fleshlight.dmi'
icon_state = "unpaired"
item_state = "fleshlight"
w_class = WEIGHT_CLASS_SMALL
var/partnercolor = "#ffcbd4"
var/partnerbase = "normal"
var/partnerorgan = "portal_vag"
price = 20
var/mutable_appearance/sleeve
var/mutable_appearance/organ
var/inuse = 0
var/paired = 0
var/obj/item/portalunderwear
var/useable = FALSE
/obj/item/portallight/examine(mob/user)
. = ..()
if(!portalunderwear)
. += "<span class='notice'>The device is unpaired, to pair, swipe against a pair of portal panties(TM). </span>"
else
. += "<span class='notice'>The device is paired, and awaiting input. </span>"
/obj/item/portallight/attack(mob/living/carbon/C, mob/living/user) //use portallight! nearly the same as the fleshlight apart from you have a buddy!
var/obj/item/organ/genital/penis/P = C.getorganslot("penis")
if(inuse) //just to stop stacking and causing people to cum instantly
return
if(!useable)
to_chat(user, "<span class='notice'>It seems the device has failed or your partner is not wearing their device.</span>")
var/obj/item/organ/genital/vagina/V = portalunderwear.loc
if(!V)
return
var/mob/living/carbon/human/M = V.owner
if(P&&P.is_exposed())
inuse = 1
if(!(C == user)) //if we are targeting someone else.
C.visible_message("<span class='userlove'>[user] is trying to use [src] on [C]'s penis.</span>", "<span class='userlove'>[user] is trying to use [src] on your penis.</span>")
if(!do_mob(user, C, 3 SECONDS)) //3 second delay
inuse = 0
return
//checked if not used on yourself, if not, carry on.
playsound(src, 'sound/lewd/slaps.ogg', 30, 1, -1) //slapping sound
inuse = 0
if(!(C == user)) //lewd flavour text
C.visible_message("<span class='userlove'>[user] pumps [src] on [C]'s penis.</span>", "<span class='userlove'>[user] pumps [src] up and down on your penis.</span>")
else
user.visible_message("<span class='userlove'>[user] pumps [src] on their penis.</span>", "<span class='userlove'>You pump the fleshlight on your penis.</span>")
if(prob(30)) //30% chance to make them moan.
C.emote("moan")
if(prob(30)) //30% chance to make your partner moan.
M.emote("moan")
to_chat(M, "<span class='love'>You feel a [P.shape] shaped penis pumping through the portal into your vagina.</span>")//message your partner and kinky!
M.adjustArousalLoss(20)
M.do_jitter_animation() //make your partner shake too!
C.do_jitter_animation()
C.adjustArousalLoss(20) //make the target more aroused.
if (C.getArousalLoss() >= 100 && ishuman(C) && C.has_dna())
var/mob/living/carbon/human/O = C
O.mob_climax_partner(P, M, TRUE, FALSE, FALSE, TRUE) //climax with their partner remotely!
return
else
to_chat(user, "<span class='notice'>You don't see anywhere to use this on.</span>")
inuse = 0
..()
/obj/item/portallight/proc/updatesleeve()
//get their looks and vagina colour!
cut_overlays()//remove current overlays
var/obj/item/organ/genital/vagina/V = portalunderwear.loc
var/mob/living/carbon/human/H = V.owner
if(H) //if the portal panties are on someone.
if(H.dna.species.name == "Lizardperson") // lizard nerd
sleeve = mutable_appearance('hyperstation/icons/obj/fleshlight.dmi', "portal_sleeve_lizard")
else
sleeve = mutable_appearance('hyperstation/icons/obj/fleshlight.dmi', "portal_sleeve_normal")
sleeve.color = "#" + H.dna.features["mcolor"]
add_overlay(sleeve)
organ = mutable_appearance('hyperstation/icons/obj/fleshlight.dmi', "portal_vag")
organ.color = portalunderwear.loc.color
useable = TRUE
add_overlay(organ)
else
useable = FALSE
//Hyperstation 13 portal underwear
//can be attached to vagina, just like the vibrator, still requires pairing with the portallight
/obj/item/portalpanties
name = "portal panties"
desc = "A silver love(TM) pair of portal underwear, with bluespace tech allows lovers to hump at a distance. Needs to be paired with a portal fleshlight before use."
icon = 'hyperstation/icons/obj/fleshlight.dmi'
icon_state = "portalpanties"
item_state = "fleshlight"
w_class = WEIGHT_CLASS_SMALL
var/obj/item/portallight
var/attached = FALSE
/obj/item/portalpanties/examine(mob/user)
. = ..()
if(!portallight)
. += "<span class='notice'>The device is unpaired, to pair, swipe the fleshlight against this pair of portal panties(TM). </span>"
else
. += "<span class='notice'>The device is paired, and awaiting attachment. </span>"
/obj/item/portalpanties/attackby(obj/item/I, mob/living/user) //pairing
if(istype(I, /obj/item/portallight))
var/obj/item/portallight/P = I
if(!P.portalunderwear) //make sure it aint linked to someone else
portallight = P //pair the fleshlight
P.portalunderwear = src //pair the panties on the fleshlight.
P.icon_state = "paired" //we are paired!
playsound(src, 'sound/machines/ping.ogg', 50, FALSE)
to_chat(user, "<span class='notice'>[P] has been linked up successfully.</span>")
else
to_chat(user, "<span class='notice'>[P] has already been linked to another pair of underwear.</span>")
else
..() //just allows people to hit it with other objects, if they so wished.
/obj/item/portalpanties/attack(mob/living/carbon/C, mob/living/user)
if(!portallight) //we arent paired yet! noobie trap, let them know.
to_chat(user, "<span class='warning'>[src] can only be attached once paired with a portal fleshlight.</span>")
return
var/obj/item/organ/genital/picked_organ
var/mob/living/carbon/human/S = user
var/mob/living/carbon/human/T = C
picked_organ = S.target_genitals(T) //allowing to pick organ for anus down the line
if(picked_organ)
C.visible_message("<span class='warning'>[user] is trying to attach [src] to [T]!</span>",\
"<span class='warning'>[user] is trying to put [src] on you!</span>")
if(!do_mob(user, C, 5 SECONDS))//warn them and have a delay of 5 seconds to apply.
return
if(!(picked_organ.name == "vagina")) //only fits on a vagina
to_chat(user, "<span class='warning'>[src] can only be attached to a vagina.</span>")
return
if(!picked_organ.equipment)
to_chat(user, "<span class='love'>You wrap [src] around [T]'s [picked_organ.name].</span>")
else
to_chat(user, "<span class='notice'>They already have a [picked_organ.equipment.name] there.</span>")
return
if(!user.transferItemToLoc(src, picked_organ)) //check if you can put it in
return
src.attached = TRUE
picked_organ.equipment = src
var/obj/item/portallight/P = portallight
//now we need to send what they look like, but saddly if the person changes colour for what ever reason, it wont update. but dont tell people shh.
if(P) //just to make sure
P.updatesleeve()
else
to_chat(user, "<span class='notice'>You don't see anywhere to attach this.</span>")
/obj/item/portalpanties/proc/remove() //if taken off update it.
if(portallight)
var/obj/item/portallight/P = portallight
P.updatesleeve()
/obj/item/storage/box/portallight
name = "Portal Fleshlight and Underwear"
icon = 'hyperstation/icons/obj/fleshlight.dmi'
desc = "A small silver box with Silver Love Co embossed."
icon_state = "box"
price = 15
// portal fleshlight box
/obj/item/storage/box/portallight/PopulateContents()
new /obj/item/portallight/(src)
new /obj/item/portalpanties/(src)
new /obj/item/paper/fluff/portallight(src)
/obj/item/paper/fluff/portallight
name = "Portal Fleshlight Instructions"
info = "Thank you for purchasing the Silver Love Portal Fleshlight!<BR>To use, simply register your new portal fleshlight with the provided underwear to link them together. The ask your lover to wear the underwear.<BR>Have fun lovers,<BR><BR>Wilhelmina Steiner."
+14 -3
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@@ -39,7 +39,7 @@
//the classic click clack
obj/item/clothing/neck/stole
name = "white stole"
name = "white boa"
desc = "Fluffy neck wear to keep you warm, and attract others."
icon = 'hyperstation/icons/obj/clothing/neck.dmi'
w_class = WEIGHT_CLASS_SMALL
@@ -48,11 +48,22 @@ obj/item/clothing/neck/stole
price = 3
obj/item/clothing/neck/stole/black
name = "black stole"
name = "black boa"
desc = "Fluffy neck wear to keep you warm, and attract others."
icon = 'hyperstation/icons/obj/clothing/neck.dmi'
w_class = WEIGHT_CLASS_SMALL
icon_state = "stole"
item_state = "" //no inhands
color = "#3d3d3d"
price = 3
price = 3
/obj/item/clothing/suit/fluffyhalfcrop
name = "fluffy half-crop jacket"
desc = "A fluffy synthetic fur half-cropped jacket, less about warmth, more about style!"
icon_state = "fluffy"
item_state = "fluffy"
icon = 'hyperstation/icons/obj/clothing/suits.dmi'
alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi'
body_parts_covered = CHEST|LEGS|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
mutantrace_variation = NO_MUTANTRACE_VARIATION
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@@ -66,6 +66,7 @@
/obj/item/electropack/vibrator/small = 2,
/obj/item/electropack/vibrator = 2,
/obj/item/fleshlight = 2,
/obj/item/storage/box/portallight = 1,
)
contraband = list(
/obj/item/clothing/under/gear_harness = 3,
@@ -321,7 +321,7 @@
setArousalLoss(min_arousal)
/mob/living/carbon/human/proc/mob_climax_partner(obj/item/organ/genital/G, mob/living/L, spillage = TRUE, impreg = FALSE,cover = FALSE, mb_time = 30) //Used for climaxing with any living thing
/mob/living/carbon/human/proc/mob_climax_partner(obj/item/organ/genital/G, mob/living/L, spillage = TRUE, impreg = FALSE,cover = FALSE,remote = FALSE, mb_time = 30) //Used for climaxing with any living thing
var/total_fluids = 0
var/datum/reagents/fluid_source = null
@@ -369,7 +369,9 @@
setArousalLoss(min_arousal)
if(spillage && !cover)
if(do_after(src, mb_time, target = src) && in_range(src, L))
if(do_after(src, mb_time, target = src))
if(!in_range(src, L) && !remote)
return
fluid_source.trans_to(L, total_fluids*G.fluid_transfer_factor)
total_fluids -= total_fluids*G.fluid_transfer_factor
if(total_fluids > 5)
@@ -408,6 +410,7 @@
if (L.mind == obj.target)
L.mind.sexed = TRUE //sexed
to_chat(src, "<span class='userlove'>You feel deep satisfaction with yourself.</span>")
//Hyper - remote
if(impreg)
//Role them odds, only people with the dicks can send the chance to the person with the settings enabled at the momment.
@@ -491,7 +494,7 @@
if(!G.dontlist)
genitals_list += G
if(genitals_list.len)
ret_organ = input(src, "", "Gentials", null) as null|obj in genitals_list
ret_organ = input(src, "", "Genitals", null) as null|obj in genitals_list
return ret_organ
return null //error stuff
@@ -430,12 +430,12 @@
//otherwise, appear under clothing
if(G.slot == "penis" || G.slot == "testicles")
if(G.size < 3) //is actually "less than 11 inches"
genital_overlay.layer = -GENITALS_UNDER_LAYER
genital_overlay.layer = -GENITALS_UNDER_LAYER
if(G.slot == "breasts")
var/obj/item/organ/genital/breasts/B = G
if(B.cached_size < 8) //anything smaller than a g-cup
genital_overlay.layer = -GENITALS_UNDER_LAYER
//Get the icon
genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]_[aroused_state]_[layertext]"
colourcode = S.color_src
@@ -175,12 +175,12 @@
name = "Teal Lipstick"
category = SLOT_IN_BACKPACK
path = /obj/item/lipstick/teal
/datum/gear/lipstick_fuchsia
name = "Fuchsia Lipstick"
category = SLOT_IN_BACKPACK
path = /obj/item/lipstick/fuchsia
/datum/gear/lipstick_navy
name = "Navy Blue Lipstick"
category = SLOT_IN_BACKPACK
@@ -196,6 +196,46 @@
category = SLOT_IN_BACKPACK
path = /obj/item/lipstick/white
/datum/gear/nailpolish_red
name = "Red Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/red
/datum/gear/nailpolish_blue
name = "Blue Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/blue
/datum/gear/nailpolish_aqua
name = "Cyan Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/aqua
/datum/gear/nailpolish_black
name = "Black Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/black
/datum/gear/nailpolish_white
name = "White Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/white
/datum/gear/nailpolish_navy
name = "Navy Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/navy
/datum/gear/nailpolish_yellow
name = "Yellow Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/yellow
/datum/gear/nailpolish_purple
name = "Purple Nail Polish"
category = SLOT_IN_BACKPACK
path = /obj/item/nailpolish/purple
/datum/gear/condom
name = "Condom"
category = SLOT_IN_BACKPACK
@@ -1558,6 +1558,14 @@ datum/sprite_accessory/mam_tails/insect
name = "Wolf"
icon_state = "wolf"
/datum/sprite_accessory/mam_tails/spade
name = "Demon Spade"
icon_state = "spade"
/datum/sprite_accessory/mam_tails_animated/spade
name = "Demon Spade"
icon_state = "spade"
/datum/sprite_accessory/mam_tails/synthliz
recommended_species = list("synthliz")
color_src = MUTCOLORS
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+1
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@@ -3037,6 +3037,7 @@
#include "hyperstation\code\datums\ruins\lavaland.dm"
#include "hyperstation\code\datums\traits\good.dm"
#include "hyperstation\code\datums\traits\neutral.dm"
#include "hyperstation\code\game\objects\items\cosmetics.dm"
#include "hyperstation\code\game\objects\structures\ghost_role_spawners.dm"
#include "hyperstation\code\gamemode\traitor_lewd.dm"
#include "hyperstation\code\gamemode\traitor_thief.dm"