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Merge pull request #380 from CydiaButt13/CydiaButt13
Adds custom job titles
This commit is contained in:
@@ -541,8 +541,11 @@
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if((character.mind.assigned_role == "Cyborg") || (character.mind.assigned_role == character.mind.special_role))
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return
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var/displayed_rank = rank
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if(character.client && character.client.prefs && character.client.prefs.alt_titles_preferences[rank])
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displayed_rank = character.client.prefs.alt_titles_preferences[rank]
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var/obj/machinery/announcement_system/announcer = pick(GLOB.announcement_systems)
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announcer.announce("ARRIVAL", character.real_name, rank, list()) //make the list empty to make it announce it in common
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announcer.announce("ARRIVAL", character.real_name, rank, displayed_rank, list()) //make the list empty to make it announce it in common
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/proc/lavaland_equipment_pressure_check(turf/T)
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. = FALSE
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@@ -428,9 +428,12 @@ SUBSYSTEM_DEF(job)
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SSpersistence.antag_rep_change[M.client.ckey] += job.GetAntagRep()
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to_chat(M, "<b>You are the [rank].</b>")
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var/display_rank = rank
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if(M.client && M.client.prefs && M.client.prefs.alt_titles_preferences[rank])
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display_rank = M.client.prefs.alt_titles_preferences[rank]
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to_chat(M, "<b>You are the [display_rank].</b>")
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if(job)
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to_chat(M, "<b>As the [rank] you answer directly to [job.supervisors]. Special circumstances may change this.</b>")
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to_chat(M, "<b>As the [display_rank] you answer directly to [job.supervisors]. Special circumstances may change this.</b>")
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to_chat(M, "<b>To speak on your departments radio, use the :h button. To see others, look closely at your headset.</b>")
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if(job.req_admin_notify)
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to_chat(M, "<b>You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.</b>")
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@@ -208,6 +208,8 @@
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assignment = H.job
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else
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assignment = "Unassigned"
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if(C && C.prefs && C.prefs.alt_titles_preferences[assignment])
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assignment = C.prefs.alt_titles_preferences[assignment]
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var/static/record_id_num = 1001
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var/id = num2hex(record_id_num++,6)
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@@ -65,6 +65,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/pda_style = MONO
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var/pda_color = "#808000"
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var/pda_skin = PDA_SKIN_ALT
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var/list/alt_titles_preferences = list()
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var/uses_glasses_colour = 0
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@@ -1095,6 +1097,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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HTML += "<tr bgcolor='[job.selection_color]'><td width='60%' align='right'>"
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var/rank = job.title
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var/displayed_rank = rank
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if(job.alt_titles.len && (rank in alt_titles_preferences))
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displayed_rank = alt_titles_preferences[rank]
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lastJob = job
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if(jobban_isbanned(user, rank))
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HTML += "<font color=red>[rank]</font></td><td><a href='?_src_=prefs;jobbancheck=[rank]'> BANNED</a></td></tr>"
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@@ -1110,10 +1115,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if((job_civilian_low & overflow.flag) && (rank != SSjob.overflow_role) && !jobban_isbanned(user, SSjob.overflow_role))
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HTML += "<font color=orange>[rank]</font></td><td></td></tr>"
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continue
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var/rank_title_line = "[displayed_rank]"
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if((rank in GLOB.command_positions) || (rank == "AI"))//Bold head jobs
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HTML += "<b><span class='dark'>[rank]</span></b>"
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rank_title_line = "<b>[rank_title_line]</b>"
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if(job.alt_titles.len)
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rank_title_line = "<a href='?_src_=prefs;preference=job;task=alt_title;job_title=[job.title]'>[rank_title_line]</a>"
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else
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HTML += "<span class='dark'>[rank]</span>"
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rank_title_line = "<span class='dark'>[rank_title_line]</span>" //Make it dark if we're not adding a button for alt titles
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HTML += rank_title_line
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HTML += "</td><td width='40%'>"
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@@ -1427,6 +1436,21 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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SetChoices(user)
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if("setJobLevel")
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UpdateJobPreference(user, href_list["text"], text2num(href_list["level"]))
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if("alt_title")
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var/job_title = href_list["job_title"]
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var/titles_list = list(job_title)
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var/datum/job/J = SSjob.GetJob(job_title)
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for(var/i in J.alt_titles)
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titles_list += i
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var/chosen_title
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chosen_title = input(user, "Choose your job's title:", "Job Preference") as null|anything in titles_list
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if(chosen_title)
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if(chosen_title == job_title)
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if(alt_titles_preferences[job_title])
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alt_titles_preferences.Remove(job_title)
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else
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alt_titles_preferences[job_title] = chosen_title
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SetChoices(user)
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else
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SetChoices(user)
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return 1
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@@ -57,6 +57,8 @@
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var/list/mind_traits // Traits added to the mind of the mob assigned this job
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var/list/blacklisted_quirks //list of quirk typepaths blacklisted.
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var/list/alt_titles = list()
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//Only override this proc
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//H is usually a human unless an /equip override transformed it
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@@ -217,18 +219,25 @@
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H.real_name = "[J.title] #[rand(10000, 99999)]"
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var/obj/item/card/id/C = H.wear_id
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var/client/preference_source = H.client
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if(istype(C))
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C.access = J.get_access()
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shuffle_inplace(C.access) // Shuffle access list to make NTNet passkeys less predictable
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C.registered_name = H.real_name
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C.assignment = J.title
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C.update_label()
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if(preference_source && preference_source.prefs && preference_source.prefs.alt_titles_preferences[J.title])
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C.update_label(C.registered_name, preference_source.prefs.alt_titles_preferences[J.title])
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else
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C.update_label()
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H.sec_hud_set_ID()
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var/obj/item/pda/PDA = H.get_item_by_slot(pda_slot)
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if(istype(PDA))
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PDA.owner = H.real_name
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PDA.ownjob = J.title
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if(preference_source && preference_source.prefs && preference_source.prefs.alt_titles_preferences[J.title])
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PDA.ownjob = preference_source.prefs.alt_titles_preferences[J.title]
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else
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PDA.ownjob = J.title
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PDA.update_label()
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/datum/outfit/job/get_chameleon_disguise_info()
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@@ -0,0 +1,68 @@
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//Engineering
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/datum/job/engineer
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alt_titles = list("Maintenance Technician", "Engine Technician", "Electrician")
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/datum/job/atmos
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alt_titles = list("Firefighter", "Life Support Specialist")
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//Service
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/datum/job/assistant
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alt_titles = list("Civilian", "Visitor", "Businessman", "Trader", "Entertainer", "Tourist")
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/datum/job/cook
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alt_titles = list("Cook", "Culinary Artist", "Butcher", "Chef de partie")
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/datum/job/hydro
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alt_titles = list("Gardener", "Herbalist", "Botanical Researcher", "Hydroponicist", "Farmer", "Beekeeper")
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/datum/job/curator
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alt_titles = list("Journalist", "Librarian")
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/datum/job/chaplain
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alt_titles = list("Priest", "Priestess", "Bishop", "Prior", "Monk", "Nun", "Counselor")
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/datum/job/janitor
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alt_titles = list("Custodian", "Sanitation Technician", "Maid")
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/datum/job/lawyer
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alt_titles = list("Human Resources Agent", "Internal Affairs Agent", "Attorney")
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/datum/job/clown
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alt_titles = list("Jester", "Comedian")
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/datum/job/mime
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alt_titles = list("Performer")
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//Science
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/datum/job/scientist
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alt_titles = list("Circuitry Designer", "Xenobiologist", "Xenobotanist", "Xenoarcheologist", "Chemical Researcher", "Researcher", "Pyrotechnician")
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/datum/job/roboticist
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alt_titles = list("Biomechanical Engineer", "Mechatronic Engineer", "Mechanic")
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//Medical
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/datum/job/doctor
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alt_titles = list("Nurse", "Surgeon", "Physician")
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/datum/job/chemist
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alt_titles = list("Pharmacist", "Pharmacologist")
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/datum/job/virologist
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alt_titles = list("Microbiologist", "Biochemist", "Pathologist")
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/datum/job/geneticist
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alt_titles = list("Gene Therapist")
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//Security
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/datum/job/detective
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alt_titles = list("Forensics Technician", "Private Investigator", "Gumshoe")
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//Supply
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/datum/job/qm
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alt_titles = list("Supply Chief")
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/datum/job/cargo_tech
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alt_titles = list("Mail Man", "Mail Woman", "Mailroom Technician", "Deliveries Officer", "Logistics Technician")
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/datum/job/mining
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alt_titles = list("Exotic Ore Miner", "Fauna Hunter", "Explorer", "Digger") //Just because you're a hunter does not excuse you from rock collecting!!!!!!!!!!!!
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@@ -531,10 +531,14 @@
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var/position_class = "otherPosition"
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if(job.title in GLOB.command_positions)
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position_class = "commandPosition"
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var/jobline = ""
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if(job in SSjob.prioritized_jobs)
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dat += "<a class='[position_class]' style='display:block;width:170px' href='byond://?src=[REF(src)];SelectedJob=[job.title]'><font color='lime'><b>[job.title] ([job.current_positions])</b></font></a>"
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jobline += "<a class='[position_class]' style='display:block;width:170px' href='byond://?src=[REF(src)];SelectedJob=[job.title]'><font color='lime'><b>[job.title] ([job.current_positions])</b></font></a>"
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else
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dat += "<a class='[position_class]' style='display:block;width:170px' href='byond://?src=[REF(src)];SelectedJob=[job.title]'>[job.title] ([job.current_positions])</a>"
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jobline += "<a class='[position_class]' style='display:block;width:170px' href='byond://?src=[REF(src)];SelectedJob=[job.title]'>[job.title] ([job.current_positions])</a>"
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if(client && client.prefs && client.prefs.alt_titles_preferences[job.title])
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jobline += "<br><span style='color:#BBBBBB; font-style: italic;'>(as [client.prefs.alt_titles_preferences[job.title]])</span>"
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dat += jobline
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categorizedJobs[jobcat]["jobs"] -= job
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for(var/spawner in categorizedJobs[jobcat]["jobs"])
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@@ -13,7 +13,15 @@
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features["mcolor3"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
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features["mcolor2"] = sanitize_hexcolor(features["mcolor2"], 3, 0)
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features["mcolor3"] = sanitize_hexcolor(features["mcolor3"], 3, 0)
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S["alt_titles_preferences"] >> alt_titles_preferences
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alt_titles_preferences = SANITIZE_LIST(alt_titles_preferences)
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if(SSjob)
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for(var/datum/job/job in SSjob.occupations)
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if(alt_titles_preferences[job.title])
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if(!(alt_titles_preferences[job.title] in job.alt_titles))
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alt_titles_preferences.Remove(job.title)
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//gear loadout
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var/text_to_load
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S["loadout"] >> text_to_load
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@@ -76,6 +84,8 @@
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WRITE_FILE(S["feature_can_get_preg"], features["can_get_preg"])
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//flavor text
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WRITE_FILE(S["feature_flavor_text"], features["flavor_text"])
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//custom job titles
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WRITE_FILE(S["alt_titles_preferences"], alt_titles_preferences)
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//gear loadout
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if(islist(chosen_gear))
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@@ -1819,6 +1819,7 @@
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#include "code\modules\jobs\job_types\civilian_chaplain.dm"
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#include "code\modules\jobs\job_types\engineering.dm"
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#include "code\modules\jobs\job_types\job.dm"
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#include "code\modules\jobs\job_types\job_alt_titles.dm"
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#include "code\modules\jobs\job_types\medical.dm"
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#include "code\modules\jobs\job_types\science.dm"
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#include "code\modules\jobs\job_types\security.dm"
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