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Merge pull request #442 from TotallyNotADog/slutsecFixes
Small Slutsec Patch
This commit is contained in:
@@ -191,6 +191,17 @@
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/obj/item/grenade/barrier/ui_action_click(mob/user)
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toggle_mode(user)
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/obj/item/grenade/secbed
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name = "security bed grenade"
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desc = "A nice red and black pet bed, now in a compact, throwable package! No more wrestling entire beds out of vending machines!"
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icon = 'icons/obj/grenade.dmi'
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icon_state = "flashbang"
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item_state = "flashbang"
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/obj/item/grenade/secbed/prime()
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new /obj/structure/bed/secbed(get_turf(src.loc))
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qdel(src)
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#undef SINGLE
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#undef VERTICAL
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@@ -1,6 +1,6 @@
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/obj/item/implant/slave
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name = "slave implant"
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desc = "Turns you into security's new pet."
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desc = "Turns criminals into security's new pet."
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resistance_flags = INDESTRUCTIBLE
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activated = 0
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@@ -8,7 +8,7 @@
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var/dat = {"<b>Implant Specifications:</b><BR>
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<b>Name:</b> Alternative Criminal Reassignment Implant<BR>
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<b>Life:</b> Ten years.<BR>
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<b>Important Notes:</b> Personnel injected with this device are forced to be fully subservient to security personnel. Incompatible with mindshield-class implants.<BR>
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<b>Important Notes:</b> Incompatible with mindshield-class implants. Implant should be reserved for criminal punishment only. Recreational use is heavily frowned upon.<BR>
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<HR>
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<b>Implant Details:</b><BR>
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<b>Function:</b> Overrides the host's mental functions with an innate desire to serve security personnel, obeying nearly any command.<BR>
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@@ -19,17 +19,13 @@
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/obj/item/implant/slave/implant(mob/living/target, mob/user, silent = FALSE)
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if(..())
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/*
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if(!target.mind)
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ADD_TRAIT(target, TRAIT_MINDSHIELD, "implant")
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target.sec_hud_set_implants()
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return TRUE
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Can't be a pet without having a mind! */
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return FALSE //Can't be a pet without having a mind!
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if(target.mind.has_antag_datum(/datum/antagonist/brainwashed))
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target.mind.remove_antag_datum(/datum/antagonist/brainwashed)
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if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable || target.mind.has_antag_datum(/datum/antagonist/gang/boss) || target.mind.assigned_role == "Security Officer" || target.mind.assigned_role == "Detective" || target.mind.assigned_role == "Warden" || target.mind.assigned_role == "Head of Security")
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if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable || target.mind.has_antag_datum(/datum/antagonist/gang/boss) || target.mind.assigned_role == "Security Officer" || target.mind.assigned_role == "Detective" || target.mind.assigned_role == "Warden" || target.mind.assigned_role == "Head of Security" || HAS_TRAIT(target, TRAIT_MINDSHIELD))
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if(!silent)
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if(target.mind.assigned_role == "Security Officer" || target.mind.assigned_role == "Detective" || target.mind.assigned_role == "Warden" || target.mind.assigned_role == "Head of Security")
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target.visible_message("<span class='warning'>[target] seems to resist the implant! You can't enslave a member of security!</span>", "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
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@@ -251,12 +251,15 @@ obj/item/storage/belt/slut/ComponentInitialize()
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/obj/item/clothing/glasses,
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/obj/item/reagent_containers/food/snacks/donut,
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/obj/item/flashlight/seclite,
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/obj/item/melee/classic_baton/telescopic,
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/obj/item/radio,
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/obj/item/clothing/gloves,
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/obj/item/restraints/legcuffs/bola,
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/obj/item/dildo,
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/obj/item/leash,
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/obj/item/condom
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/obj/item/condom,
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/obj/item/bdsm_whip,
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/obj/item/clothing/mask/gas/sechailer/slut
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))
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/obj/item/storage/belt/mining
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@@ -132,9 +132,9 @@
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switch(aggressiveness) // checks if the user has unlocked the restricted phrases
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if(-1)
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phrase = rand(25,29) // the mask will only play submissive 'slut cop' phrases
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phrase = rand(28,34) // the mask will only play submissive 'slut cop' phrases
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if(0)
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phrase = rand(19,24) // the mask will only play dominant 'slut cop' phrases
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phrase = rand(19,27) // the mask will only play dominant 'slut cop' phrases
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if(1)
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phrase = rand(1,5) // set the upper limit as the phrase above the first 'bad cop' phrase, the mask will only play 'nice' phrases
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if(2)
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@@ -219,24 +219,39 @@
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if(23)
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phrase_text = "On your knees, and say please."
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phrase_sound = "knees"
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if(24) //Thank you Nata for 22-24
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if(24)
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phrase_text = "Empty or not, I'm cumming for you!"
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phrase_sound = "empty"
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if(25) // slut cop - sub
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if(25) //Thank you Nata for 22-25
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phrase_text = "Face down, ass up."
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phrase_sound = "facedown"
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if(26)
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phrase_text = "Please assume the position."
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phrase_sound = "fisto"
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if(27)
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phrase_text = "You're coming with me, and you're going to love it."
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phrase_sound = "love"
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if(28) // slut cop - sub
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phrase_text = "Please, I need more!"
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phrase_sound = "please"
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if(26)
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if(29)
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phrase_text = "My body is yours."
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phrase_sound = "body"
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if(27)
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if(30)
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phrase_text = "Am I a good pet?"
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phrase_sound = "goodpet"
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if(28)
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if(31)
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phrase_text = "I am yours..."
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phrase_sound = "yours"
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if(29) //Thank you Kraxie for 28 & 29
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if(32) //Thank you Kraxie for 31 & 32
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phrase_text = "Master..."
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phrase_sound = "master"
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if(33)
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phrase_text = "I'll do anything for you..."
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phrase_sound = "anything"
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if(34)
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phrase_text = "I live to serve."
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phrase_sound = "serve"
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if(aggressiveness <= 0)
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usr.audible_message("[usr]'s Compli-o-Nator: <font color=#D45592 size='2'><b>[phrase_text]</b></font>")
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@@ -24,7 +24,7 @@
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/obj/item/storage/belt/slut = 5,
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/obj/item/clothing/mask/gas/sechailer/slut = 5,
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/obj/item/bdsm_whip/ridingcrop = 3,
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/obj/structure/bed/secbed = 3,
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/obj/item/grenade/secbed = 3,
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/obj/item/dildo/flared/gigantic = 1)
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premium = list(/obj/item/coin/antagtoken = 1,
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/obj/item/clothing/head/helmet/blueshirt = 1,
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