Merge branch 'master' into departmentalclothes
@@ -254,7 +254,7 @@
|
||||
"aIp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{dir = 6; name = "scrubbers pipe"},/turf/open/floor/plasteel,/area/crew_quarters/fitness/pool)
|
||||
"aIr" = (/obj/effect/turf_decal/stripes/line{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{dir = 5; name = "air supply pipe"},/turf/open/floor/plasteel{dir = 8; icon_state = "floor_trim"},/area/ai_monitored/security/armory)
|
||||
"aIB" = (/obj/machinery/chem_heater,/obj/effect/turf_decal/tile/yellow{dir = 8},/obj/effect/turf_decal/tile/yellow{dir = 1},/turf/open/floor/plasteel/white,/area/medical/chemistry)
|
||||
"aIE" = (/obj/machinery/door/airlock/public/glass{name = "Abandon Maintenance Pool"},/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{dir = 8; name = "air supply pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{dir = 4; name = "scrubbers pipe"},/turf/open/floor/plasteel/dark,/area/maintenance/fore)
|
||||
"aIE" = (/obj/machinery/door/airlock/public/glass{name = "Abandoned Maintenance Pool"},/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{dir = 8; name = "air supply pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{dir = 4; name = "scrubbers pipe"},/turf/open/floor/plasteel/dark,/area/maintenance/fore)
|
||||
"aIJ" = (/obj/effect/spawner/structure/window/reinforced,/turf/open/floor/plating,/area/medical/virology)
|
||||
"aIK" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer3{dir = 1; name = "air supply pipe"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer1{dir = 1; name = "scrubbers pipe"},/obj/structure/cable{icon_state = "2-8"},/obj/structure/cable{icon_state = "1-2"},/turf/open/floor/plasteel{dir = 1; icon_plating = "floor"; icon_state = "floor_whole"},/area/hallway/secondary/exit)
|
||||
"aIT" = (/obj/machinery/atm{pixel_y = 30},/obj/effect/turf_decal/loading_area{dir = 1; icon_state = "drain"; name = "drain"},/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/turf_decal/tile/brown,/turf/open/floor/plasteel,/area/hallway/primary/aft)
|
||||
@@ -2953,7 +2953,7 @@
|
||||
"iqp" = (/obj/structure/table,/obj/effect/turf_decal/tile/yellow{dir = 8},/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral,/obj/item/clothing/glasses/meson{pixel_x = 2; pixel_y = 4},/obj/item/clothing/glasses/meson,/turf/open/floor/plasteel,/area/engine/engineering)
|
||||
"iqt" = (/obj/effect/turf_decal/tile/blue{dir = 1},/obj/effect/turf_decal/tile/blue{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{dir = 4; name = "scrubbers pipe"},/obj/machinery/atmospherics/components/unary/vent_pump/on/layer3{name = "air vent"},/obj/structure/cable{icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{pixel_y = 32},/turf/open/floor/plasteel/white,/area/medical/sleeper)
|
||||
"iqu" = (/obj/structure/table,/turf/open/floor/plasteel/freezer,/area/medical/sleeper)
|
||||
"iqD" = (/obj/structure/flora/crystal/medium/growth,/turf/open/indestructible/layenia/crystal/garden,/area/layenia)
|
||||
"iqD" = (/obj/structure/flora/crystal/medium/growth,/turf/open/indestructible/layenia/crystal/garden,/area/crew_quarters/heads/hop)
|
||||
"iqP" = (/obj/structure/flora/junglebush,/obj/structure/window/reinforced{dir = 8},/turf/open/floor/grass,/area/medical/sleeper)
|
||||
"ire" = (/obj/machinery/light{dir = 4; pixel_x = 7; pixel_y = 0},/obj/machinery/porta_turret/ai{dir = 8},/turf/open/floor/circuit,/area/ai_monitored/turret_protected/ai_upload)
|
||||
"irn" = (/obj/structure/chair{dir = 8},/obj/structure/window{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{name = "air supply pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{name = "scrubbers pipe"},/obj/structure/cable{icon_state = "1-2"},/turf/open/floor/plasteel{dir = 4; icon_state = "floor_plate"},/area/hallway/secondary/exit)
|
||||
@@ -3236,7 +3236,7 @@
|
||||
"jax" = (/obj/machinery/meter/atmos/atmos_waste_loop,/obj/machinery/camera{c_tag = "Atmospherics North East"},/obj/machinery/light{dir = 1; pixel_y = 16},/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 1},/obj/structure/cable{icon_state = "2-4"},/turf/open/floor/plasteel,/area/engine/atmos)
|
||||
"jaB" = (/obj/item/twohanded/required/kirbyplants/random,/turf/open/floor/wood,/area/lawoffice)
|
||||
"jaD" = (/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/effect/turf_decal/tile/neutral,/turf/open/floor/plasteel/dark,/area/security/main)
|
||||
"jaH" = (/obj/structure/cable/yellow{icon_state = "1-4"},/obj/machinery/turretid{control_area = "/area/ai_monitored/turret_protected/aisat_interior"; name = "Antechamber Turret Control"; pixel_y = 24; req_access = null; req_access_txt = "65"},/obj/effect/turf_decal/tile/blue{dir = 4},/turf/open/floor/plasteel/dark,/area/ai_monitored/turret_protected/aisat_interior)
|
||||
"jaH" = (/obj/structure/cable/yellow{icon_state = "1-4"},/obj/machinery/turretid{control_area = "/area/ai_monitored/turret_protected/aisat/hallway"; name = "Antechamber Turret Control"; pixel_y = 24; req_access = null; req_access_txt = "65"},/obj/effect/turf_decal/tile/blue{dir = 4},/turf/open/floor/plasteel/dark,/area/ai_monitored/turret_protected/aisat_interior)
|
||||
"jaR" = (/obj/effect/turf_decal/loading_area{icon_state = "drain"; name = "drain"},/obj/effect/turf_decal/tile/neutral{dir = 4},/obj/machinery/light{pixel_y = -1},/obj/structure/sign/departments/restroom{pixel_y = -32},/turf/open/floor/plasteel{icon_state = "floor_plate"},/area/hallway/primary/fore)
|
||||
"jaX" = (/obj/effect/baseturf_helper/asteroid/layenia,/turf/closed/wall/r_wall,/area/science/xenobiology)
|
||||
"jaZ" = (/obj/machinery/vending/wardrobe/law_wardrobe,/obj/machinery/light{dir = 4; pixel_x = 7; pixel_y = 0},/turf/open/floor/wood,/area/lawoffice)
|
||||
@@ -6365,7 +6365,7 @@
|
||||
"rNe" = (/obj/effect/turf_decal/tile/red,/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/neutral{dir = 8},/obj/effect/turf_decal/tile/neutral{dir = 1},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{name = "air supply pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{name = "scrubbers pipe"},/turf/open/floor/plasteel/dark/side{dir = 8},/area/security/main)
|
||||
"rNg" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/structure/cable{icon_state = "1-2"},/turf/open/floor/plasteel{dir = 8; icon_state = "floor_trim"},/area/engine/atmos)
|
||||
"rNj" = (/obj/machinery/power/apc{areastring = "/area/crew_quarters/fitness"; name = "Fitness Room APC"; pixel_y = -24},/obj/structure/cable,/turf/open/floor/wood,/area/crew_quarters/fitness)
|
||||
"rNv" = (/obj/structure/flora/crystal/small/pile,/obj/structure/flora/crystal/small/growth{icon_state = "crystalgrowth3"},/turf/open/indestructible/layenia/crystal/garden,/area/layenia)
|
||||
"rNv" = (/obj/structure/flora/crystal/small/pile,/obj/structure/flora/crystal/small/growth{icon_state = "crystalgrowth3"},/turf/open/indestructible/layenia/crystal/garden,/area/crew_quarters/heads/hop)
|
||||
"rNy" = (/obj/structure/toilet{dir = 4},/obj/machinery/light{dir = 8; pixel_x = -7; pixel_y = 0},/turf/open/floor/plasteel/freezer,/area/crew_quarters/toilet)
|
||||
"rNz" = (/obj/structure/table/reinforced,/obj/machinery/keycard_auth{pixel_x = 3; pixel_y = 5},/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/green{dir = 4},/obj/effect/turf_decal/tile/blue{dir = 1},/turf/open/floor/plasteel/white/corner{dir = 8},/area/bridge)
|
||||
"rNF" = (/obj/effect/turf_decal/loading_area{icon_state = "drain"; name = "drain"},/turf/open/floor/plasteel/white/corner{dir = 1},/area/science/research)
|
||||
@@ -7304,7 +7304,7 @@
|
||||
"ulb" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8; layer = 2.9},/obj/machinery/conveyor{id = "gasstor"},/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/open/floor/plating,/area/engine/engineering)
|
||||
"ulm" = (/obj/structure/flora/crystal/medium/growth{icon_state = "crystalgrowth1"},/turf/open/indestructible/layenia/crystal/garden,/area/crew_quarters/heads/hor)
|
||||
"ulp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/structure/cable{icon_state = "4-8"},/turf/open/floor/plasteel/dark,/area/maintenance/disposal/incinerator)
|
||||
"ulL" = (/obj/structure/cable/yellow{icon_state = "1-2"},/obj/structure/cable/yellow{icon_state = "1-8"},/obj/machinery/atmospherics/components/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 1; pixel_y = 16},/obj/item/twohanded/required/kirbyplants/photosynthetic{pixel_y = 10},/obj/machinery/turretid{control_area = "/area/ai_monitored/turret_protected/aisat/hallway"; name = "Chamber Hallway Turret Control"; pixel_x = 32; pixel_y = 24; req_access = null; req_access_txt = "65"},/obj/structure/extinguisher_cabinet{pixel_x = 27},/obj/effect/turf_decal/tile/blue{dir = 4},/turf/open/floor/plasteel/dark,/area/ai_monitored/turret_protected/aisat/hallway)
|
||||
"ulL" = (/obj/structure/cable/yellow{icon_state = "1-2"},/obj/structure/cable/yellow{icon_state = "1-8"},/obj/machinery/atmospherics/components/unary/vent_pump/on{dir = 8},/obj/machinery/light{dir = 1; pixel_y = 16},/obj/item/twohanded/required/kirbyplants/photosynthetic{pixel_y = 10},/obj/machinery/turretid{control_area = "/area/ai_monitored/turret_protected/aisat_interior"; name = "Chamber Hallway Turret Control"; pixel_x = 32; pixel_y = 24; req_access = null; req_access_txt = "65"},/obj/structure/extinguisher_cabinet{pixel_x = 27},/obj/effect/turf_decal/tile/blue{dir = 4},/turf/open/floor/plasteel/dark,/area/ai_monitored/turret_protected/aisat/hallway)
|
||||
"ulM" = (/obj/machinery/vending/wardrobe/chem_wardrobe,/obj/effect/turf_decal/tile/yellow{dir = 1},/obj/effect/turf_decal/tile/yellow{dir = 8},/obj/effect/turf_decal/tile/yellow,/turf/open/floor/plasteel/white,/area/medical/chemistry)
|
||||
"umu" = (/obj/effect/turf_decal/loading_area{dir = 1; icon_state = "drain"; name = "drain"},/turf/open/floor/plasteel/white,/area/medical/medbay/central)
|
||||
"umv" = (/obj/structure/cable{icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{name = "scrubbers pipe"},/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer3{name = "air supply pipe"},/turf/open/floor/plasteel,/area/security/main)
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
"t" = (/obj/structure/table/reinforced,/obj/effect/turf_decal/tile/bar,/obj/effect/turf_decal/tile/bar{dir = 1},/turf/open/floor/plasteel,/area/shuttle/escape)
|
||||
"u" = (/obj/machinery/light{dir = 8},/turf/open/floor/wood,/area/shuttle/escape)
|
||||
"v" = (/obj/structure/chair/office/dark,/turf/open/floor/wood,/area/shuttle/escape)
|
||||
"w" = (/obj/effect/decal/cleanable/blood,/obj/effect/decal/cleanable/blood/drip,/obj/effect/decal/cleanable/blood/gibs,/obj/effect/mob_spawn/human/corpse,/obj/item/gun/ballistic/automatic/pistol/m1911,/obj/machinery/light/small{dir = 8},/obj/item/reagent_containers/food/snacks/cakeslice/birthday,/turf/open/floor/carpet,/area/shuttle/escape)
|
||||
"x" = (/obj/structure/bed,/obj/item/bedsheet/red,/obj/item/paper/fluff/shuttles/daniel,/turf/open/floor/carpet,/area/shuttle/escape)
|
||||
"w" = (/obj/machinery/light/small{dir = 8},/mob/living/simple_animal/bot/hugbot,/turf/open/floor/carpet,/area/shuttle/escape)
|
||||
"x" = (/obj/structure/bed,/obj/item/bedsheet/red,/turf/open/floor/carpet,/area/shuttle/escape)
|
||||
"y" = (/obj/item/twohanded/required/kirbyplants,/turf/open/floor/wood,/area/shuttle/escape)
|
||||
"z" = (/obj/structure/table/wood,/obj/item/papercutter,/turf/open/floor/wood,/area/shuttle/escape)
|
||||
"A" = (/obj/structure/table/wood,/obj/machinery/computer/libraryconsole/bookmanagement,/turf/open/floor/wood,/area/shuttle/escape)
|
||||
|
||||
@@ -80,6 +80,7 @@
|
||||
#define ADMIN_PUNISHMENT_NUGGET "Nugget"
|
||||
#define ADMIN_PUNISHMENT_BREADIFY ":b:read"
|
||||
#define ADMIN_PUNISHMENT_BOOKIFY "Bookify"
|
||||
#define ADMIN_PUNISHMENT_BONK "Bonk"
|
||||
|
||||
#define AHELP_ACTIVE 1
|
||||
#define AHELP_CLOSED 2
|
||||
|
||||
@@ -28,7 +28,9 @@
|
||||
#define ITEM_SLOT_POCKET (1<<11) // this is to allow items with a w_class of WEIGHT_CLASS_NORMAL or WEIGHT_CLASS_BULKY to fit in pockets.
|
||||
#define ITEM_SLOT_DENYPOCKET (1<<12) // this is to deny items with a w_class of WEIGHT_CLASS_SMALL or WEIGHT_CLASS_TINY to fit in pockets.
|
||||
#define ITEM_SLOT_NECK (1<<13)
|
||||
#define ITEM_SLOT_SUITSTORE (1<<14)
|
||||
#define ITEM_SLOT_HANDS (1<<14)
|
||||
#define ITEM_SLOT_BACKPACK (1<<15)
|
||||
#define ITEM_SLOT_SUITSTORE (1<<16)
|
||||
|
||||
//SLOTS
|
||||
#define SLOT_BACK 1
|
||||
@@ -86,6 +88,10 @@
|
||||
. = ITEM_SLOT_ICLOTHING
|
||||
if(SLOT_L_STORE, SLOT_R_STORE)
|
||||
. = ITEM_SLOT_POCKET
|
||||
if(SLOT_HANDS)
|
||||
. = ITEM_SLOT_HANDS
|
||||
if(SLOT_IN_BACKPACK)
|
||||
. = ITEM_SLOT_BACKPACK
|
||||
if(SLOT_S_STORE)
|
||||
. = ITEM_SLOT_SUITSTORE
|
||||
|
||||
|
||||
@@ -158,6 +158,17 @@ GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/mob/living/carbon/proc/is_butt_exposed(var/list/L)
|
||||
if(!L)
|
||||
L = get_equipped_items()
|
||||
for(var/obj/item/I in L)
|
||||
if(I.body_parts_covered & GROIN)
|
||||
if(!I.do_not_cover_butt)
|
||||
return FALSE
|
||||
else
|
||||
return TRUE
|
||||
return TRUE
|
||||
|
||||
/mob/living/carbon/proc/is_chest_exposed(var/list/L)
|
||||
if(!L)
|
||||
L = get_equipped_items()
|
||||
|
||||
@@ -183,6 +183,7 @@
|
||||
"cock_shape" = pick(GLOB.cock_shapes_list),
|
||||
"cock_length" = 6,
|
||||
"belly_size" = 1,
|
||||
"butt_size" = 1,
|
||||
"cock_girth_ratio" = COCK_GIRTH_RATIO_DEF,
|
||||
"cock_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
|
||||
"has_sheath" = FALSE,
|
||||
@@ -192,6 +193,7 @@
|
||||
"inflatable_belly" = FALSE,
|
||||
"belly_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
|
||||
"has_balls" = FALSE,
|
||||
"has_anus" = FALSE,
|
||||
"balls_internal" = FALSE,
|
||||
"balls_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
|
||||
"balls_amount" = 2,
|
||||
|
||||
@@ -2,12 +2,13 @@
|
||||
var/magic = FALSE
|
||||
var/holy = FALSE
|
||||
var/psychic = FALSE
|
||||
var/allowed_slots = ~ITEM_SLOT_BACKPACK
|
||||
var/charges = INFINITY
|
||||
var/blocks_self = TRUE
|
||||
var/datum/callback/reaction
|
||||
var/datum/callback/expire
|
||||
|
||||
/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
|
||||
/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _allowed_slots, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
|
||||
if(isitem(parent))
|
||||
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
|
||||
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
|
||||
@@ -19,6 +20,8 @@
|
||||
magic = _magic
|
||||
holy = _holy
|
||||
psychic = _psychic
|
||||
if(_allowed_slots)
|
||||
allowed_slots = _allowed_slots
|
||||
if(!isnull(_charges))
|
||||
charges = _charges
|
||||
blocks_self = _blocks_self
|
||||
@@ -26,6 +29,9 @@
|
||||
expire = _expire
|
||||
|
||||
/datum/component/anti_magic/proc/on_equip(datum/source, mob/equipper, slot)
|
||||
if(!CHECK_BITFIELD(allowed_slots, slotdefine2slotbit(slot))) //Check that the slot is valid for antimagic
|
||||
UnregisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC)
|
||||
return
|
||||
RegisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC, .proc/protect, TRUE)
|
||||
|
||||
/datum/component/anti_magic/proc/on_drop(datum/source, mob/user)
|
||||
|
||||
@@ -7,33 +7,24 @@
|
||||
var/filter_x
|
||||
var/filter_y
|
||||
var/filter_size
|
||||
var/filter_border
|
||||
var/filter_color
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
|
||||
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
|
||||
. = ..()
|
||||
if(. == COMPONENT_INCOMPATIBLE)
|
||||
return
|
||||
filter_x = _x
|
||||
filter_y = _y
|
||||
filter_size = _size
|
||||
filter_border = _border
|
||||
filter_color = _color
|
||||
valid_slots = _valid_slots
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
if(!combatmodestate)
|
||||
user.filters -= thefilter
|
||||
else
|
||||
user.filters += thefilter
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/stripdesiredfilter(mob/user)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
user.filters -= thefilter
|
||||
if(!combatmodestate)
|
||||
user.remove_filter("phantomthief")
|
||||
else
|
||||
user.add_filter("phantomthief", 4, list(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, color = filter_color))
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
|
||||
. = ..()
|
||||
stripdesiredfilter(user)
|
||||
user.remove_filter("phantomthief")
|
||||
|
||||
@@ -26,10 +26,10 @@
|
||||
/datum/proc/vv_get_dropdown()
|
||||
. = list()
|
||||
. += "---"
|
||||
.["Call Proc"] = "?_src_=vars;[HrefToken()];proc_call=[REF(src)]"
|
||||
.["Mark Object"] = "?_src_=vars;[HrefToken()];mark_object=[REF(src)]"
|
||||
.["Delete"] = "?_src_=vars;[HrefToken()];delete=[REF(src)]"
|
||||
.["Show VV To Player"] = "?_src_=vars;[HrefToken(TRUE)];expose=[REF(src)]"
|
||||
.["Call Proc"] = "?_src_=vars;[HrefToken()];proc_call=\ref[src]"
|
||||
.["Mark Object"] = "?_src_=vars;[HrefToken()];mark_object=\ref[src]"
|
||||
.["Delete"] = "?_src_=vars;[HrefToken()];delete=\ref[src]"
|
||||
.["Show VV To Player"] = "?_src_=vars;[HrefToken(TRUE)];expose=\ref[src]"
|
||||
|
||||
|
||||
/datum/proc/on_reagent_change(changetype)
|
||||
@@ -54,7 +54,7 @@
|
||||
return
|
||||
|
||||
var/title = ""
|
||||
var/refid = REF(D)
|
||||
var/refid = "\ref[D]"
|
||||
var/icon/sprite
|
||||
var/hash
|
||||
|
||||
@@ -62,8 +62,6 @@
|
||||
if (!islist)
|
||||
type = D.type
|
||||
|
||||
|
||||
|
||||
if(istype(D, /atom))
|
||||
var/atom/AT = D
|
||||
if(AT.icon && AT.icon_state)
|
||||
@@ -411,7 +409,7 @@
|
||||
|
||||
|
||||
/client/proc/vv_update_display(datum/D, span, content)
|
||||
src << output("[span]:[content]", "variables[REF(D)].browser:replace_span")
|
||||
src << output("[span]:[content]", "variables\ref[D].browser:replace_span")
|
||||
|
||||
|
||||
#define VV_HTML_ENCODE(thing) ( sanitize ? html_encode(thing) : thing )
|
||||
@@ -424,9 +422,9 @@
|
||||
name = DA[name] //name is really the index until this line
|
||||
else
|
||||
value = DA[name]
|
||||
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];listedit=[REF(DA)];index=[index]'>E</a>) (<a href='?_src_=vars;[HrefToken()];listchange=[REF(DA)];index=[index]'>C</a>) (<a href='?_src_=vars;[HrefToken()];listremove=[REF(DA)];index=[index]'>-</a>) "
|
||||
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];listedit=\ref[DA];index=[index]'>E</a>) (<a href='?_src_=vars;[HrefToken()];listchange=\ref[DA];index=[index]'>C</a>) (<a href='?_src_=vars;[HrefToken()];listremove=\ref[DA];index=[index]'>-</a>) "
|
||||
else
|
||||
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];datumedit=[REF(DA)];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;[HrefToken()];datumchange=[REF(DA)];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;[HrefToken()];datummass=[REF(DA)];varnamemass=[name]'>M</a>) "
|
||||
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;[HrefToken()];datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;[HrefToken()];datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;[HrefToken()];datummass=\ref[DA];varnamemass=[name]'>M</a>) "
|
||||
else
|
||||
header = "<li>"
|
||||
|
||||
@@ -441,7 +439,7 @@
|
||||
#ifdef VARSICON
|
||||
var/icon/I = new/icon(value)
|
||||
var/rnd = rand(1,10000)
|
||||
var/rname = "tmp[REF(I)][rnd].png"
|
||||
var/rname = "tmp\ref[I][rnd].png"
|
||||
usr << browse_rsc(I, rname)
|
||||
item = "[VV_HTML_ENCODE(name)] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
|
||||
#else
|
||||
@@ -454,9 +452,9 @@
|
||||
else if (istype(value, /datum))
|
||||
var/datum/D = value
|
||||
if ("[D]" != "[D.type]") //if the thing as a name var, lets use it.
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D] [D.type]"
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D] [D.type]"
|
||||
else
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D.type]"
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] [REF(value)]</a> = [D.type]"
|
||||
|
||||
else if (islist(value))
|
||||
var/list/L = value
|
||||
@@ -474,9 +472,9 @@
|
||||
|
||||
items += debug_variable(key, val, level + 1, sanitize = sanitize)
|
||||
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a><ul>[items.Join()]</ul>"
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a><ul>[items.Join()]</ul>"
|
||||
else
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=[REF(value)]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a>"
|
||||
item = "<a href='?_src_=vars;[HrefToken()];Vars=\ref[value]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a>"
|
||||
|
||||
else if (name in GLOB.bitfields)
|
||||
var/list/flags = list()
|
||||
@@ -588,7 +586,7 @@
|
||||
var/prompt = alert("Do you want to grant [C] access to view this VV window? (they will not be able to edit or change anything nor open nested vv windows unless they themselves are an admin)", "Confirm", "Yes", "No")
|
||||
if (prompt != "Yes" || !usr.client)
|
||||
return
|
||||
message_admins("[key_name_admin(usr)] Showed [key_name_admin(C)] a <a href='?_src_=vars;[HrefToken(TRUE)];datumrefresh=[REF(thing)]'>VV window</a>")
|
||||
message_admins("[key_name_admin(usr)] Showed [key_name_admin(C)] a <a href='?_src_=vars;[HrefToken(TRUE)];datumrefresh=\ref[thing]'>VV window</a>")
|
||||
log_admin("Admin [key_name(usr)] Showed [key_name(C)] a VV window of a [thing]")
|
||||
to_chat(C, "[usr.client.holder.fakekey ? "an Administrator" : "[usr.client.key]"] has granted you access to view a View Variables window")
|
||||
C.debug_variables(thing)
|
||||
|
||||
28
code/datums/elements/squish.dm
Normal file
@@ -0,0 +1,28 @@
|
||||
#define SHORT 5/7
|
||||
#define TALL 7/5
|
||||
|
||||
/datum/element/squish
|
||||
element_flags = ELEMENT_DETACH
|
||||
|
||||
/datum/element/squish/Attach(datum/target, duration)
|
||||
. = ..()
|
||||
if(!iscarbon(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
|
||||
var/mob/living/carbon/C = target
|
||||
var/was_lying = (C.lying != 0)
|
||||
addtimer(CALLBACK(src, .proc/Detach, C, was_lying), duration)
|
||||
|
||||
C.transform = C.transform.Scale(TALL, SHORT)
|
||||
|
||||
/datum/element/squish/Detach(mob/living/carbon/C, was_lying)
|
||||
. = ..()
|
||||
if(istype(C))
|
||||
var/is_lying = (C.lying != 0)
|
||||
if(was_lying == is_lying)
|
||||
C.transform = C.transform.Scale(SHORT, TALL)
|
||||
else
|
||||
C.transform = C.transform.Scale(TALL, SHORT)
|
||||
|
||||
#undef SHORT
|
||||
#undef TALL
|
||||
@@ -223,7 +223,7 @@
|
||||
|
||||
/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage)
|
||||
var/number_legs = owner.get_num_legs(FALSE)
|
||||
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check() && number_legs)
|
||||
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check(chargecost = 0) && number_legs)
|
||||
if(force_damage || owner.m_intent != MOVE_INTENT_WALK)
|
||||
if(GLOB.ratvar_awakens)
|
||||
owner.Knockdown(20)
|
||||
@@ -316,7 +316,7 @@
|
||||
if(owner.confused)
|
||||
owner.confused = 0
|
||||
severity = 0
|
||||
else if(!owner.anti_magic_check() && owner.stat != DEAD && severity)
|
||||
else if(!owner.anti_magic_check(chargecost = 0) && owner.stat != DEAD && severity)
|
||||
var/static/hum = get_sfx('sound/effects/screech.ogg') //same sound for every proc call
|
||||
if(owner.getToxLoss() > MANIA_DAMAGE_TO_CONVERT)
|
||||
if(is_eligible_servant(owner))
|
||||
|
||||
@@ -78,6 +78,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person
|
||||
var/breakouttime = 0
|
||||
var/list/materials
|
||||
var/reskinned = FALSE
|
||||
|
||||
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
|
||||
var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item
|
||||
@@ -123,6 +124,8 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
//Hyper economy
|
||||
var/price = 0
|
||||
|
||||
//Hyper, for clothes that reveal your behind! butt stuff, you know how it is.
|
||||
var/do_not_cover_butt = FALSE
|
||||
|
||||
/obj/item/Initialize()
|
||||
|
||||
|
||||
@@ -35,6 +35,24 @@
|
||||
drop_sound = 'sound/items/handling/multitool_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/multitool_pickup.ogg'
|
||||
|
||||
/obj/item/multitool/chaplain
|
||||
name = "\improper hypertool"
|
||||
desc = "Used for pulsing wires to test which to cut. Also emits microwaves to fry some brains!"
|
||||
damtype = BRAIN
|
||||
force = 18
|
||||
armour_penetration = 35
|
||||
hitsound = 'sound/effects/sparks4.ogg'
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
throwforce = 10
|
||||
obj_flags = UNIQUE_RENAME
|
||||
|
||||
/obj/item/multitool/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/multitool/examine(mob/user)
|
||||
. = ..()
|
||||
if(selected_io)
|
||||
|
||||
@@ -547,7 +547,9 @@ GENE SCANNER
|
||||
var/turf/location = user.loc
|
||||
if(!istype(location))
|
||||
return
|
||||
scan_turf(user, location)
|
||||
|
||||
/obj/item/analyzer/proc/scan_turf(mob/user, turf/location)
|
||||
var/datum/gas_mixture/environment = location.return_air()
|
||||
|
||||
var/pressure = environment.return_pressure()
|
||||
@@ -658,6 +660,20 @@ GENE SCANNER
|
||||
amount += inaccurate
|
||||
return DisplayTimeText(max(1,amount))
|
||||
|
||||
/obj/item/analyzer/ranged
|
||||
desc = "A hand-held scanner which uses advanced spectroscopy and infrared readings to analyze gases as a distance. Alt-Click to use the built in barometer function."
|
||||
name = "long-range analyzer"
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "ranged_analyzer"
|
||||
|
||||
/obj/item/analyzer/ranged/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(target.tool_act(user, src, tool_behaviour))
|
||||
return
|
||||
// Tool act didn't scan it, so let's get it's turf.
|
||||
var/turf/location = get_turf(target)
|
||||
scan_turf(user, location)
|
||||
|
||||
/proc/atmosanalyzer_scan(mixture, mob/living/user, atom/target = src)
|
||||
var/icon = target
|
||||
user.visible_message("[user] has used the analyzer on [icon2html(icon, viewers(src))] [target].", "<span class='notice'>You use the analyzer on [icon2html(icon, user)] [target].</span>")
|
||||
|
||||
@@ -229,12 +229,12 @@
|
||||
throwforce = 10
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
obj_flags = UNIQUE_RENAME
|
||||
var/reskinned = FALSE
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/nullrod/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/nullrod/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is killing [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to get closer to god!</span>")
|
||||
@@ -248,7 +248,12 @@
|
||||
if(GLOB.holy_weapon_type)
|
||||
return
|
||||
var/obj/item/holy_weapon
|
||||
var/list/holy_weapons_list = subtypesof(/obj/item/nullrod)
|
||||
var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + list(
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain,
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain,
|
||||
/obj/item/multitool/chaplain,
|
||||
/obj/item/melee/baseball_bat/chaplain
|
||||
)
|
||||
var/list/display_names = list()
|
||||
var/list/nullrod_icons = list()
|
||||
for(var/V in holy_weapons_list)
|
||||
@@ -289,6 +294,13 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/nullrod/proc/jedi_spin(mob/living/user)
|
||||
for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
|
||||
user.setDir(i)
|
||||
if(i == WEST)
|
||||
user.emote("flip")
|
||||
sleep(1)
|
||||
|
||||
/obj/item/nullrod/godhand
|
||||
icon_state = "disintegrate"
|
||||
item_state = "disintegrate"
|
||||
@@ -344,7 +356,6 @@
|
||||
sharpness = IS_SHARP
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(attack_type == PROJECTILE_ATTACK)
|
||||
@@ -541,7 +552,6 @@
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
attack_verb = list("smashed", "bashed", "hammered", "crunched")
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/nullrod/chainsaw
|
||||
name = "chainsaw hand"
|
||||
@@ -606,6 +616,7 @@
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
force = 12
|
||||
reach = 2
|
||||
attack_verb = list("whipped", "lashed")
|
||||
hitsound = 'sound/weapons/chainhit.ogg'
|
||||
@@ -682,6 +693,44 @@
|
||||
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
||||
|
||||
/obj/item/nullrod/claymore/bostaff/attack(mob/target, mob/living/user)
|
||||
add_fingerprint(user)
|
||||
if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50))
|
||||
to_chat(user, "<span class ='warning'>You club yourself over the head with [src].</span>")
|
||||
user.Knockdown(60)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD)
|
||||
else
|
||||
user.take_bodypart_damage(2*force)
|
||||
return
|
||||
if(iscyborg(target))
|
||||
return ..()
|
||||
if(!isliving(target))
|
||||
return ..()
|
||||
var/mob/living/carbon/C = target
|
||||
if(C.stat || C.health < 0 || C.staminaloss > 130 )
|
||||
to_chat(user, "<span class='warning'>It would be dishonorable to attack a foe while they cannot retaliate.</span>")
|
||||
return
|
||||
if(user.a_intent == INTENT_DISARM)
|
||||
if(!ishuman(target))
|
||||
return ..()
|
||||
var/mob/living/carbon/human/H = target
|
||||
var/list/fluffmessages = list("[user] clubs [H] with [src]!", \
|
||||
"[user] smacks [H] with the butt of [src]!", \
|
||||
"[user] broadsides [H] with [src]!", \
|
||||
"[user] smashes [H]'s head with [src]!", \
|
||||
"[user] beats [H] with front of [src]!", \
|
||||
"[user] twirls and slams [H] with [src]!")
|
||||
H.visible_message("<span class='warning'>[pick(fluffmessages)]</span>", \
|
||||
"<span class='userdanger'>[pick(fluffmessages)]</span>")
|
||||
playsound(get_turf(user), 'sound/effects/woodhit.ogg', 75, 1, -1)
|
||||
H.adjustStaminaLoss(rand(12,18))
|
||||
if(prob(25))
|
||||
(INVOKE_ASYNC(src, .proc/jedi_spin, user))
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/nullrod/tribal_knife
|
||||
icon_state = "crysknife"
|
||||
item_state = "crysknife"
|
||||
@@ -695,7 +744,6 @@
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
total_mass = TOTAL_MASS_NORMAL_ITEM
|
||||
|
||||
/obj/item/nullrod/tribal_knife/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
new /obj/item/multitool(src)
|
||||
new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
|
||||
new /obj/item/extinguisher/mini(src)
|
||||
new /obj/item/analyzer(src)
|
||||
new /obj/item/analyzer/ranged(src)
|
||||
//much roomier now that we've managed to remove two tools
|
||||
|
||||
/obj/item/storage/belt/utility/full/PopulateContents()
|
||||
|
||||
@@ -517,6 +517,19 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
var/homerun_able = 0
|
||||
total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
|
||||
|
||||
/obj/item/melee/baseball_bat/chaplain
|
||||
name = "blessed baseball bat"
|
||||
desc = "There ain't a cult in the league that can withstand a swatter."
|
||||
force = 14
|
||||
throwforce = 14
|
||||
obj_flags = UNIQUE_RENAME
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/melee/baseball_bat/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/melee/baseball_bat/homerun
|
||||
name = "home run bat"
|
||||
desc = "This thing looks dangerous... Dangerously good at baseball, that is."
|
||||
|
||||
@@ -65,6 +65,8 @@
|
||||
var/mob/M = AM
|
||||
if(M.mind in immune_minds)
|
||||
return
|
||||
if(M.anti_magic_check())
|
||||
flare()
|
||||
if(charges <= 0)
|
||||
return
|
||||
flare()
|
||||
|
||||
@@ -1274,7 +1274,8 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
ADMIN_PUNISHMENT_FAKEBWOINK,
|
||||
ADMIN_PUNISHMENT_NUGGET,
|
||||
ADMIN_PUNISHMENT_BREADIFY,
|
||||
ADMIN_PUNISHMENT_BOOKIFY)
|
||||
ADMIN_PUNISHMENT_BOOKIFY,
|
||||
ADMIN_PUNISHMENT_BONK)
|
||||
|
||||
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
|
||||
|
||||
@@ -1393,6 +1394,10 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/bookify, target), BOOKIFY_TIME)
|
||||
playsound(target, 'hyperstation/sound/misc/bookify.ogg', 60, 1)
|
||||
#undef BOOKIFY_TIME
|
||||
if(ADMIN_PUNISHMENT_BONK)
|
||||
playsound(target, 'hyperstation/sound/misc/bonk.ogg', 100, 1)
|
||||
target.AddElement(/datum/element/squish, 60 SECONDS)
|
||||
to_chat(target, "<span class='warning big'>Bonk.</span>")
|
||||
|
||||
punish_log(target, punishment)
|
||||
|
||||
|
||||
@@ -343,8 +343,8 @@
|
||||
if(QDELETED(G))
|
||||
return
|
||||
|
||||
if(istype(C.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>Your target seems to have some sort of protective headgear on, blocking the message from being sent!</span>")
|
||||
if(C.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='warning'>Your target seems to have some sort of tinfoil protection on, blocking the message from being sent!</span>")
|
||||
return
|
||||
|
||||
G.mind_control(command, user)
|
||||
@@ -520,10 +520,10 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
|
||||
/obj/item/abductor_baton/proc/SleepAttack(mob/living/L,mob/living/user)
|
||||
if(L.incapacitated(TRUE, TRUE))
|
||||
if(istype(L.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>The specimen's protective headgear is interfering with the sleep inducement!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induced sleep in [L] with [src], but [L.p_their()] headgear protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>You feel a strange wave of heavy drowsiness wash over you, but your headgear deflects most of it!</span>")
|
||||
if(L.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='warning'>The specimen's tinfoil protection is interfering with the sleep inducement!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induced sleep in [L] with [src], but [L.p_their()] tinfoil protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>You feel a strange wave of heavy drowsiness wash over you, but your tinfoil protection deflects most of it!</span>")
|
||||
L.drowsyness += 2
|
||||
return
|
||||
L.visible_message("<span class='danger'>[user] has induced sleep in [L] with [src]!</span>", \
|
||||
@@ -532,10 +532,10 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
L.Sleeping(1200)
|
||||
log_combat(user, L, "put to sleep")
|
||||
else
|
||||
if(istype(L.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>The specimen's protective headgear is completely blocking our sleep inducement methods!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induce sleep in [L] with [src], but [L.p_their()] headgear completely protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>Any sense of drowsiness is quickly diminished as your headgear deflects the effects!</span>")
|
||||
if(L.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='warning'>The specimen's tinfoil protection is completely blocking our sleep inducement methods!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induce sleep in [L] with [src], but [L.p_their()] tinfoil completely protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>Any sense of drowsiness is quickly diminished as your tinfoil protection deflects the effects!</span>")
|
||||
return
|
||||
L.drowsyness += 1
|
||||
to_chat(user, "<span class='warning'>Sleep inducement works fully only on stunned specimens! </span>")
|
||||
|
||||
@@ -178,8 +178,8 @@
|
||||
c.console = src
|
||||
|
||||
/obj/machinery/abductor/console/proc/AddSnapshot(mob/living/carbon/human/target)
|
||||
if(istype(target.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
say("Subject wearing specialized protective headgear, unable to get a proper scan!")
|
||||
if(target.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
say("Subject wearing specialized protective tinfoil gear, unable to get a proper scan!")
|
||||
return
|
||||
var/datum/icon_snapshot/entry = new
|
||||
entry.name = target.name
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
|
||||
/obj/item/clockwork/weapon/ratvarian_spear/attack(mob/living/target, mob/living/carbon/human/user)
|
||||
. = ..()
|
||||
if(!QDELETED(target) && target.stat != DEAD && !target.anti_magic_check() && !is_servant_of_ratvar(target)) //we do bonus damage on attacks unless they're a servant, have a null rod, or are dead
|
||||
if(!QDELETED(target) && target.stat != DEAD && !target.anti_magic_check(chargecost = 0) && !is_servant_of_ratvar(target)) //we do bonus damage on attacks unless they're a servant, have a null rod, or are dead
|
||||
var/bonus_damage = bonus_burn //normally a total of 20 damage, 30 with ratvar
|
||||
if(issilicon(target))
|
||||
target.visible_message("<span class='warning'>[target] shudders violently at [src]'s touch!</span>", "<span class='userdanger'>ERROR: Temperature rising!</span>")
|
||||
|
||||
@@ -190,8 +190,8 @@
|
||||
for(var/mob/living/L in range(1, src))
|
||||
if(is_servant_of_ratvar(L))
|
||||
continue
|
||||
if(L.anti_magic_check())
|
||||
var/atom/I = L.anti_magic_check()
|
||||
var/atom/I = L.anti_magic_check()
|
||||
if(I)
|
||||
if(isitem(I))
|
||||
L.visible_message("<span class='warning'>Strange energy flows into [L]'s [I.name]!</span>", \
|
||||
"<span class='userdanger'>Your [I.name] shields you from [src]!</span>")
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
else
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
if(!L.anti_magic_check())
|
||||
if(!L.anti_magic_check(chargecost = 0))
|
||||
if(isrevenant(L))
|
||||
var/mob/living/simple_animal/revenant/R = L
|
||||
if(R.revealed)
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
/obj/structure/destructible/clockwork/taunting_trail/proc/affect_mob(mob/living/L)
|
||||
if(istype(L) && !is_servant_of_ratvar(L))
|
||||
if(!L.anti_magic_check())
|
||||
if(!L.anti_magic_check(chargecost = 0))
|
||||
L.confused = min(L.confused + 15, 50)
|
||||
L.dizziness = min(L.dizziness + 15, 50)
|
||||
if(L.confused >= 25)
|
||||
|
||||
@@ -62,8 +62,8 @@ Runes can either be invoked by one's self or with many different cultists. Each
|
||||
if(do_after(user, 15, target = src))
|
||||
to_chat(user, "<span class='notice'>You carefully erase the [lowertext(cultist_name)] rune.</span>")
|
||||
qdel(src)
|
||||
else if(istype(I, /obj/item/nullrod))
|
||||
user.say("BEGONE FOUL MAGIKS!!", forced = "nullrod")
|
||||
else if(istype(I, /obj/item/storage/book/bible) || istype(I, /obj/item/nullrod))
|
||||
user.say("BEGONE FOUL MAGICKS!!", forced = "bible")
|
||||
to_chat(user, "<span class='danger'>You disrupt the magic of [src] with [I].</span>")
|
||||
qdel(src)
|
||||
|
||||
@@ -238,7 +238,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
to_chat(M, "<span class='warning'>You need at least two invokers to convert [convertee]!</span>")
|
||||
log_game("Offer rune failed - tried conversion with one invoker")
|
||||
return 0
|
||||
if(convertee.anti_magic_check(TRUE, TRUE, FALSE, 0)) //Not chargecost because it can be spammed
|
||||
if(convertee.anti_magic_check(TRUE, TRUE, chargecost = 0)) //Not major because it can be spammed
|
||||
for(var/M in invokers)
|
||||
to_chat(M, "<span class='warning'>Something is shielding [convertee]'s mind!</span>")
|
||||
log_game("Offer rune failed - convertee had anti-magic")
|
||||
@@ -772,7 +772,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
set_light(6, 1, color)
|
||||
for(var/mob/living/L in viewers(T))
|
||||
if(!iscultist(L) && L.blood_volume)
|
||||
var/atom/I = L.anti_magic_check()
|
||||
var/atom/I = L.anti_magic_check(chargecost = 0)
|
||||
if(I)
|
||||
if(isitem(I))
|
||||
to_chat(L, "<span class='userdanger'>[I] suddenly burns hotly before returning to normal!</span>")
|
||||
@@ -802,7 +802,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
set_light(6, 1, color)
|
||||
for(var/mob/living/L in viewers(T))
|
||||
if(!iscultist(L) && L.blood_volume)
|
||||
if(L.anti_magic_check())
|
||||
if(L.anti_magic_check(chargecost = 0))
|
||||
continue
|
||||
L.take_overall_damage(tick_damage*multiplier, tick_damage*multiplier)
|
||||
if(is_servant_of_ratvar(L))
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
if(target.anti_magic_check(FALSE, TRUE))
|
||||
to_chat(src, "<span class='revenminor'>Something's wrong! [target] seems to be resisting the siphoning, leaving you vulnerable!</span>")
|
||||
target.visible_message("<span class='warning'>[target] slumps onto the ground.</span>", \
|
||||
"<span class='revenwarning'>Violets lights, dancing in your vision, receding--</span>")
|
||||
"<span class='revenwarning'>Violet lights, dancing in your vision, receding--</span>")
|
||||
draining = FALSE
|
||||
return
|
||||
var/datum/beam/B = Beam(target,icon_state="drain_life",time=INFINITY)
|
||||
@@ -112,7 +112,8 @@
|
||||
action_background_icon_state = "bg_revenant"
|
||||
notice = "revennotice"
|
||||
boldnotice = "revenboldnotice"
|
||||
|
||||
holy_check = TRUE
|
||||
tinfoil_check = FALSE
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/revenant
|
||||
clothes_req = 0
|
||||
|
||||
@@ -208,7 +208,7 @@
|
||||
/datum/supply_pack/science/hev
|
||||
name = "Hazard Suit Crate"
|
||||
desc = "A familiar suit from the times of interdimensional exploring. Research Directors might prefer these due to their superior radioactive protection over the standard RD suit."
|
||||
cost = 10000
|
||||
cost = 15000
|
||||
access = ACCESS_RD
|
||||
contains = list(/obj/item/clothing/suit/space/hardsuit/rd/hev)
|
||||
crate_name = "hazard suit crate"
|
||||
|
||||
@@ -134,6 +134,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"cock_shape" = "Human",
|
||||
"cock_length" = 6,
|
||||
"belly_size" = 1,
|
||||
"butt_size" = 1,
|
||||
"cock_girth_ratio" = COCK_GIRTH_RATIO_DEF,
|
||||
"cock_color" = "fff",
|
||||
"has_sheath" = FALSE,
|
||||
@@ -142,6 +143,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"hide_belly" = FALSE,
|
||||
"inflatable_belly" = FALSE,
|
||||
"belly_color" = "fff",
|
||||
"has_anus" = FALSE,
|
||||
"has_balls" = FALSE,
|
||||
"balls_internal" = FALSE,
|
||||
"balls_color" = "fff",
|
||||
@@ -920,6 +922,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<b>Inflation (Climax With):</b><a style='display:block;width:50px' href='?_src_=prefs;preference=inflatable_belly'>[features["inflatable_belly"] == 1 ? "Yes" : "No"]</a>"
|
||||
|
||||
dat += "</td>"
|
||||
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
dat += "<h3>Butt</h3>"
|
||||
dat += "<a style='display:block;width:50px' href='?_src_=prefs;preference=has_anus'>[features["has_anus"] == TRUE ? "Yes" : "No"]</a>"
|
||||
if(features["has_anus"])
|
||||
dat += "<b>Butt Size:</b> <a style='display:block;width:120px' href='?_src_=prefs;preference=butt_size;task=input'>[features["butt_size"]]</a>"
|
||||
dat += "</td>"
|
||||
|
||||
dat += "</td>"
|
||||
dat += "</tr></table>"
|
||||
|
||||
@@ -2340,6 +2350,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(new_bellysize)
|
||||
features["belly_size"] = clamp(new_bellysize, 1, 3)
|
||||
|
||||
if("butt_size")
|
||||
var/new_buttsize = input(user, "Butt size :\n(0-4)", "Character Preference") as num|null
|
||||
features["butt_size"] = clamp(new_buttsize, 0, 4)
|
||||
|
||||
if("vag_shape")
|
||||
var/new_shape
|
||||
new_shape = input(user, "Vagina Type", "Character Preference") as null|anything in GLOB.vagina_shapes_list
|
||||
@@ -2502,6 +2516,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(features["has_vag"] == FALSE)
|
||||
features["has_womb"] = FALSE
|
||||
features["can_get_preg"] = FALSE
|
||||
if("has_anus")
|
||||
features["has_anus"] = !features["has_anus"]
|
||||
if(features["has_anus"] == FALSE)
|
||||
features["butt_size"] = 0
|
||||
if("has_womb")
|
||||
features["has_womb"] = !features["has_womb"]
|
||||
if("can_get_preg")
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
// You do not need to raise this if you are adding new values that have sane defaults.
|
||||
// Only raise this value when changing the meaning/format/name/layout of an existing value
|
||||
// where you would want the updater procs below to run
|
||||
#define SAVEFILE_VERSION_MAX 23
|
||||
#define SAVEFILE_VERSION_MAX 24
|
||||
|
||||
/*
|
||||
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
|
||||
@@ -402,6 +402,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["feature_has_sheath"] >> features["sheath_color"]
|
||||
//belly size
|
||||
S["feature_belly_size"] >> features["belly_size"]
|
||||
//belly size
|
||||
S["feature_butt_size"] >> features["butt_size"]
|
||||
//balls features
|
||||
S["feature_has_balls"] >> features["has_balls"]
|
||||
S["feature_balls_color"] >> features["balls_color"]
|
||||
@@ -423,11 +425,13 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
//womb features
|
||||
S["feature_has_womb"] >> features["has_womb"]
|
||||
S["feature_can_get_preg"] >> features["can_get_preg"] //hyperstation 13
|
||||
//balls features
|
||||
//belly features
|
||||
S["feature_has_belly"] >> features["has_belly"]
|
||||
S["feature_belly_color"] >> features["belly_color"]
|
||||
S["feature_hide_belly"] >> features["hide_belly"]
|
||||
S["feature_inflatable_belly"] >> features["inflatable_belly"]
|
||||
//anus features
|
||||
S["feature_has_anus"] >> features["has_anus"]
|
||||
|
||||
//flavor text
|
||||
//Let's make our players NOT cry desperately as we wipe their savefiles of their special snowflake texts:
|
||||
|
||||
@@ -238,26 +238,62 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = -5,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = -5, "fire" = 0, "acid" = 0)
|
||||
equip_delay_other = 140
|
||||
var/datum/brain_trauma/mild/phobia/paranoia
|
||||
var/warped = FALSE
|
||||
clothing_flags = IGNORE_HAT_TOSS
|
||||
|
||||
/obj/item/clothing/head/foilhat/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!warped)
|
||||
AddComponent(/datum/component/anti_magic, FALSE, FALSE, TRUE, ITEM_SLOT_HEAD, 6, TRUE, null, CALLBACK(src, .proc/warp_up))
|
||||
else
|
||||
warp_up()
|
||||
|
||||
/obj/item/clothing/head/foilhat/equipped(mob/living/carbon/human/user, slot)
|
||||
..()
|
||||
if(slot == SLOT_HEAD)
|
||||
if(paranoia)
|
||||
QDEL_NULL(paranoia)
|
||||
paranoia = new()
|
||||
user.gain_trauma(paranoia, TRAUMA_RESILIENCE_MAGIC, "conspiracies")
|
||||
to_chat(user, "<span class='warning'>As you don the foiled hat, an entire world of conspiracy theories and seemingly insane ideas suddenly rush into your mind. What you once thought unbelievable suddenly seems.. undeniable. Everything is connected and nothing happens just by accident. You know too much and now they're out to get you. </span>")
|
||||
. = ..()
|
||||
if(slot != SLOT_HEAD || warped)
|
||||
return
|
||||
if(paranoia)
|
||||
QDEL_NULL(paranoia)
|
||||
paranoia = new()
|
||||
user.gain_trauma(paranoia, TRAUMA_RESILIENCE_MAGIC, "conspiracies")
|
||||
to_chat(user, "<span class='warning'>As you don the foiled hat, an entire world of conspiracy theories and seemingly insane ideas suddenly rush into your mind. What you once thought unbelievable suddenly seems.. undeniable. Everything is connected and nothing happens just by accident. You know too much and now they're out to get you. </span>")
|
||||
|
||||
/obj/item/clothing/head/foilhat/MouseDrop(atom/over_object)
|
||||
//God Im sorry
|
||||
if(!warped && iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
if(src == C.head)
|
||||
to_chat(C, "<span class='userdanger'>Why would you want to take this off? Do you want them to get into your mind?!</span>")
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/foilhat/dropped(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(paranoia)
|
||||
QDEL_NULL(paranoia)
|
||||
|
||||
/obj/item/clothing/head/foilhat/proc/warp_up()
|
||||
name = "scorched tinfoil hat"
|
||||
desc = "A badly warped up hat. Quite unprobable this will still work against any of fictional and contemporary dangers it used to."
|
||||
warped = TRUE
|
||||
if(!isliving(loc) || !paranoia)
|
||||
return
|
||||
var/mob/living/target = loc
|
||||
if(target.get_item_by_slot(SLOT_HEAD) != src)
|
||||
return
|
||||
QDEL_NULL(paranoia)
|
||||
if(!target.IsUnconscious())
|
||||
to_chat(target, "<span class='warning'>Your zealous conspirationism rapidly dissipates as the donned hat warps up into a ruined mess. All those theories starting to sound like nothing but a ridicolous fanfare.</span>")
|
||||
|
||||
/obj/item/clothing/head/foilhat/attack_hand(mob/user)
|
||||
if(iscarbon(user))
|
||||
if(!warped && iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
if(src == C.head)
|
||||
to_chat(user, "<span class='userdanger'>Why would you want to take this off? Do you want them to get into your mind?!</span>")
|
||||
return
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/foilhat/microwave_act(obj/machinery/microwave/M)
|
||||
. = ..()
|
||||
if(!warped)
|
||||
warp_up()
|
||||
|
||||
@@ -432,7 +432,7 @@
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/wizard/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, FALSE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, FALSE, FALSE, ITEM_SLOT_OCLOTHING, INFINITY, FALSE)
|
||||
|
||||
//Medical hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/medical
|
||||
|
||||
@@ -368,6 +368,10 @@ Contains:
|
||||
resistance_flags = FIRE_PROOF
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, FALSE, FALSE, TRUE, ITEM_SLOT_HEAD)
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal
|
||||
name = "paranormal response team suit"
|
||||
desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
|
||||
@@ -380,7 +384,7 @@ Contains:
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_OCLOTHING)
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor
|
||||
name = "inquisitor's hardsuit"
|
||||
|
||||
@@ -133,6 +133,7 @@
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/freeze_mob(mob/living/L)
|
||||
if(L.anti_magic_check(check_anti_magic, check_holy))
|
||||
immune += L
|
||||
return
|
||||
L.Stun(20, 1, 1)
|
||||
frozen_mobs[L] = L.anchored
|
||||
|
||||
@@ -64,14 +64,14 @@
|
||||
var/uses = 1
|
||||
if(seed)
|
||||
uses = round(seed.potency / 20)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, uses, TRUE, CALLBACK(src, .proc/block_magic), CALLBACK(src, .proc/expire)) //deliver us from evil o melon god
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_HANDS, uses, TRUE, CALLBACK(src, .proc/block_magic), CALLBACK(src, .proc/expire)) //deliver us from evil o melon god
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/holymelon/proc/block_magic(mob/user, major)
|
||||
if(major)
|
||||
visible_message("<span class='warning'>[src] hums slightly, and seems to decay a bit.</span>")
|
||||
to_chat(user, "<span class='warning'>[src] hums slightly, and seems to decay a bit.</span>")
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/holymelon/proc/expire(mob/user)
|
||||
visible_message("<span class='warning'>[src] rapidly turns into ash!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] rapidly turns into ash!</span>")
|
||||
qdel(src)
|
||||
new /obj/effect/decal/cleanable/ash(drop_location())
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ Chaplain
|
||||
spawn_positions = 1
|
||||
supervisors = "the head of personnel"
|
||||
selection_color = "#dddddd"
|
||||
custom_spawn_text = "You're playing a job that is essential for when the station deals with paranormal threats. While you have access to weapons, armor and tools such as your nullrod and bible, this does not mean you should hunt those threats unless warranted. If you have any questions, don't hesitate to ask mentors."
|
||||
|
||||
outfit = /datum/outfit/job/chaplain
|
||||
|
||||
|
||||
@@ -95,8 +95,14 @@ Doesn't work on other aliens/AI.*/
|
||||
var/mob/living/M = input("Select who to whisper to:","Whisper to?",null) as null|mob in options
|
||||
if(!M)
|
||||
return 0
|
||||
if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='noticealien'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
|
||||
return FALSE
|
||||
var/msg = sanitize(input("Message:", "Alien Whisper") as text|null)
|
||||
if(msg)
|
||||
if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='notice'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
|
||||
return
|
||||
log_directed_talk(user, M, msg, LOG_SAY, tag="alien whisper")
|
||||
to_chat(M, "<span class='noticealien'>You hear a strange, alien voice in your head...</span>[msg]")
|
||||
to_chat(user, "<span class='noticealien'>You said: \"[msg]\" to [M]</span>")
|
||||
|
||||
@@ -603,6 +603,8 @@
|
||||
return FALSE
|
||||
if(HAS_TRAIT(M, TRAIT_MINDSHIELD)) //mindshield implant, no dice
|
||||
return FALSE
|
||||
if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
return FALSE
|
||||
if(M in linked_mobs)
|
||||
return FALSE
|
||||
linked_mobs.Add(M)
|
||||
@@ -688,9 +690,14 @@
|
||||
var/mob/living/M = input("Select who to send your message to:","Send thought to?",null) as null|mob in options
|
||||
if(!M)
|
||||
return
|
||||
|
||||
if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(H, "<span class='notice'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
|
||||
return
|
||||
var/msg = sanitize(input("Message:", "Telepathy") as text|null)
|
||||
if(msg)
|
||||
if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(H, "<span class='notice'>As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.</span>")
|
||||
return
|
||||
log_directed_talk(H, M, msg, LOG_SAY, "slime telepathy")
|
||||
to_chat(M, "<span class='notice'>You hear an alien voice in your head... </span><font color=#008CA2>[msg]</font>")
|
||||
to_chat(H, "<span class='notice'>You telepathically said: \"[msg]\" to [M]</span>")
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
to_chat(H, "<span class='notice'>[victim] doesn't have blood!</span>")
|
||||
return
|
||||
V.drain_cooldown = world.time + 30
|
||||
if(victim.anti_magic_check(FALSE, TRUE))
|
||||
if(victim.anti_magic_check(FALSE, TRUE, FALSE, 0))
|
||||
to_chat(victim, "<span class='warning'>[H] tries to bite you, but stops before touching you!</span>")
|
||||
to_chat(H, "<span class='warning'>[victim] is blessed! You stop just in time to avoid catching fire.</span>")
|
||||
return
|
||||
|
||||
@@ -976,7 +976,7 @@
|
||||
|
||||
apply_effect((amount*RAD_MOB_COEFFICIENT)/max(1, (radiation**2)*RAD_OVERDOSE_REDUCTION), EFFECT_IRRADIATE, blocked)
|
||||
|
||||
/mob/living/anti_magic_check(magic = TRUE, holy = FALSE)
|
||||
/mob/living/anti_magic_check(magic = TRUE, holy = FALSE, chargecost = 1, self = FALSE)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
|
||||
@@ -804,15 +804,17 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
|
||||
if(client)
|
||||
client << output(null, "statbrowser:check_spells")
|
||||
|
||||
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE)
|
||||
if(!magic && !holy)
|
||||
/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE, tinfoil = FALSE, chargecost = 1, self = FALSE)
|
||||
if(!magic && !holy && !tinfoil)
|
||||
return
|
||||
var/list/protection_sources = list()
|
||||
if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, magic, holy, protection_sources) & COMPONENT_BLOCK_MAGIC)
|
||||
if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, src, magic, holy, tinfoil, chargecost, self, protection_sources) & COMPONENT_BLOCK_MAGIC)
|
||||
if(protection_sources.len)
|
||||
return pick(protection_sources)
|
||||
else
|
||||
return src
|
||||
if((magic && HAS_TRAIT(src, TRAIT_ANTIMAGIC)) || (holy && HAS_TRAIT(src, TRAIT_HOLY)))
|
||||
return src
|
||||
|
||||
//You can buckle on mobs if you're next to them since most are dense
|
||||
/mob/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE)
|
||||
|
||||
@@ -59,6 +59,9 @@
|
||||
/obj/item/ammo_casing/energy/laser/redtag/hitscan
|
||||
projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan
|
||||
|
||||
/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy
|
||||
projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan/holy
|
||||
|
||||
/obj/item/ammo_casing/energy/xray
|
||||
projectile_type = /obj/item/projectile/beam/xray
|
||||
e_cost = 50
|
||||
|
||||
@@ -159,3 +159,65 @@
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan)
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain
|
||||
name = "\improper holy lasrifle"
|
||||
desc = "A lasrifle from the old Imperium. This one seems to be blessed by techpriests."
|
||||
icon_state = "LaserAK"
|
||||
item_state = null
|
||||
force = 14
|
||||
pin = /obj/item/firing_pin/holy
|
||||
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
|
||||
ammo_x_offset = 4
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy)
|
||||
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
|
||||
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
throwforce = 10
|
||||
obj_flags = UNIQUE_RENAME
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer)
|
||||
if(!ishuman(user) || !ishuman(target))
|
||||
return
|
||||
|
||||
if(semicd)
|
||||
return
|
||||
|
||||
if(user == target)
|
||||
target.visible_message("<span class='warning'>[user] sticks [src] in [user.p_their()] mouth, ready to pull the trigger...</span>", \
|
||||
"<span class='userdanger'>You stick [src] in your mouth, ready to pull the trigger...</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] points [src] at [target]'s head, ready to pull the trigger...</span>", \
|
||||
"<span class='userdanger'>[user] points [src] at your head, ready to pull the trigger...</span>")
|
||||
|
||||
semicd = TRUE
|
||||
|
||||
if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
|
||||
if(user)
|
||||
if(user == target)
|
||||
user.visible_message("<span class='notice'>[user] decided not to shoot.</span>")
|
||||
else if(target && target.Adjacent(user))
|
||||
target.visible_message("<span class='notice'>[user] has decided to spare [target]</span>", "<span class='notice'>[user] has decided to spare your life!</span>")
|
||||
semicd = FALSE
|
||||
return
|
||||
|
||||
semicd = FALSE
|
||||
|
||||
target.visible_message("<span class='warning'>[user] pulls the trigger!</span>", "<span class='userdanger'>[user] pulls the trigger!</span>")
|
||||
|
||||
playsound('sound/weapons/dink.ogg', 30, 1)
|
||||
|
||||
if((iscultist(target)) || (is_servant_of_ratvar(target)))
|
||||
chambered.BB.damage *= 1500
|
||||
|
||||
else if(chambered && chambered.BB)
|
||||
chambered.BB.damage *= 5
|
||||
|
||||
process_fire(target, user, TRUE, params)
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
fire_sound = 'sound/weapons/emitter.ogg'
|
||||
flags_1 = CONDUCT_1
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
var/checks_antimagic = FALSE
|
||||
var/max_charges = 6
|
||||
var/charges = 0
|
||||
var/recharge_rate = 4
|
||||
@@ -31,6 +32,9 @@
|
||||
return
|
||||
else
|
||||
no_den_usage = 0
|
||||
if(checks_antimagic && user.anti_magic_check(TRUE, FALSE, FALSE, 0, TRUE))
|
||||
to_chat(user, "<span class='warning'>Something is interfering with [src].</span>")
|
||||
return
|
||||
. = ..()
|
||||
|
||||
/obj/item/gun/magic/can_shoot()
|
||||
|
||||
@@ -87,14 +87,17 @@
|
||||
max_charges = 10 //10, 5, 5, 4
|
||||
|
||||
/obj/item/gun/magic/wand/resurrection/zap_self(mob/living/user)
|
||||
..()
|
||||
charges--
|
||||
if(user.anti_magic_check())
|
||||
user.visible_message("<span class='warning'>[src] has no effect on [user]!</span>")
|
||||
return
|
||||
user.revive(full_heal = 1)
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.regenerate_limbs()
|
||||
C.regenerate_organs()
|
||||
to_chat(user, "<span class='notice'>You feel great!</span>")
|
||||
charges--
|
||||
..()
|
||||
|
||||
/obj/item/gun/magic/wand/resurrection/debug //for testing
|
||||
name = "debug wand of healing"
|
||||
|
||||
@@ -186,6 +186,15 @@
|
||||
desc = "This is a DNA-locked firing pin which only authorizes one user. Attempt to fire once to DNA-link. It has a small explosive charge on it."
|
||||
selfdestruct = TRUE
|
||||
|
||||
/obj/item/firing_pin/holy
|
||||
name = "blessed pin"
|
||||
desc = "A firing pin that only responds to those who are holier than thou."
|
||||
|
||||
/obj/item/firing_pin/holy/pin_auth(mob/living/user)
|
||||
if(user.mind.isholy)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
// Laser tag pins
|
||||
/obj/item/firing_pin/tag
|
||||
name = "laser tag firing pin"
|
||||
|
||||
@@ -151,6 +151,11 @@
|
||||
/obj/item/projectile/beam/lasertag/redtag/hitscan
|
||||
hitscan = TRUE
|
||||
|
||||
/obj/item/projectile/beam/lasertag/redtag/hitscan/holy
|
||||
name = "lasrifle beam"
|
||||
damage = 0.1
|
||||
damage_type = BURN
|
||||
|
||||
/obj/item/projectile/beam/lasertag/bluetag
|
||||
icon_state = "bluelaser"
|
||||
suit_types = list(/obj/item/clothing/suit/redtag)
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
|
||||
|
||||
/datum/design/medkit
|
||||
name = "Medkit Cabinent"
|
||||
name = "Medkit Cabinet"
|
||||
id = "medkit_cabinet"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
|
||||
@@ -483,6 +483,16 @@
|
||||
category = list("Equipment")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/ranged_analyzer
|
||||
name = "Long-range Analyzer"
|
||||
desc = "A new advanced atmospheric analyzer design, capable of performing scans at long range."
|
||||
id = "ranged_analyzer"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 400, MAT_GLASS = 1000, MAT_URANIUM = 800, MAT_GOLD = 200, MAT_PLASTIC = 200)
|
||||
build_path = /obj/item/analyzer/ranged
|
||||
category = list("Equipment")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/rcd_loaded
|
||||
name = "Rapid Construction Device (RCD)"
|
||||
desc = "A tool that can construct and deconstruct walls, airlocks and floors on the fly."
|
||||
|
||||
@@ -636,7 +636,7 @@
|
||||
id = "exp_tools"
|
||||
display_name = "Experimental Tools"
|
||||
description = "Highly advanced construction tools."
|
||||
design_ids = list("exwelder", "jawsoflife", "handdrill")
|
||||
design_ids = list("exwelder", "jawsoflife", "handdrill", "ranged_analyzer")
|
||||
prereq_ids = list("adv_engi")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2750)
|
||||
export_price = 5000
|
||||
|
||||
@@ -115,6 +115,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
|
||||
var/nonabstract_req = 0 //spell can only be cast by mobs that are physical entities
|
||||
var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells
|
||||
var/phase_allowed = 0 // If true, the spell can be cast while phased, eg. blood crawling, ethereal jaunting
|
||||
var/antimagic_allowed = TRUE // If false, the spell cannot be cast while under the effect of antimagic
|
||||
var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell
|
||||
var/invocation_emote_self = null
|
||||
var/invocation_type = "none" //can be none, whisper, emote and shout
|
||||
@@ -147,27 +148,36 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
|
||||
if(player_lock)
|
||||
if(!user.mind || !(src in user.mind.spell_list) && !(src in user.mob_spell_list))
|
||||
to_chat(user, "<span class='warning'>You shouldn't have this spell! Something's wrong.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
else
|
||||
if(!(src in user.mob_spell_list))
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
if(is_centcom_level(T.z) && !centcom_cancast) //Certain spells are not allowed on the centcom zlevel
|
||||
to_chat(user, "<span class='notice'>You can't cast this spell here.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(!skipcharge)
|
||||
if(!charge_check(user))
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(user.stat && !stat_allowed)
|
||||
to_chat(user, "<span class='notice'>Not when you're incapacitated.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(!antimagic_allowed)
|
||||
var/antimagic = user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE)
|
||||
if(antimagic)
|
||||
if(isitem(antimagic))
|
||||
to_chat(user, "<span class='notice'>[antimagic] is interfering with your magic.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Magic seems to flee from you, you can't gather enough power to cast this spell.</span>")
|
||||
return FALSE
|
||||
|
||||
if(!phase_allowed && istype(user.loc, /obj/effect/dummy))
|
||||
to_chat(user, "<span class='notice'>[name] cannot be cast unless you are completely manifested in the material plane.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(ishuman(user))
|
||||
|
||||
@@ -175,7 +185,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
|
||||
|
||||
if((invocation_type == "whisper" || invocation_type == "shout") && !H.can_speak_vocal())
|
||||
to_chat(user, "<span class='notice'>You can't get the words out!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
var/list/casting_clothes = typecacheof(list(/obj/item/clothing/suit/wizrobe,
|
||||
/obj/item/clothing/suit/space/hardsuit/wizard,
|
||||
@@ -187,24 +197,24 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
|
||||
if(clothes_req) //clothes check
|
||||
if(!is_type_in_typecache(H.wear_suit, casting_clothes))
|
||||
to_chat(H, "<span class='notice'>I don't feel strong enough without my robe.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
if(!is_type_in_typecache(H.head, casting_clothes))
|
||||
to_chat(H, "<span class='notice'>I don't feel strong enough without my hat.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
if(cult_req) //CULT_REQ CLOTHES CHECK
|
||||
if(!istype(H.wear_suit, /obj/item/clothing/suit/magusred) && !istype(H.wear_suit, /obj/item/clothing/suit/space/hardsuit/cult))
|
||||
to_chat(H, "<span class='notice'>I don't feel strong enough without my armor.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
if(!istype(H.head, /obj/item/clothing/head/magus) && !istype(H.head, /obj/item/clothing/head/helmet/space/hardsuit/cult))
|
||||
to_chat(H, "<span class='notice'>I don't feel strong enough without my helmet.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
else
|
||||
if(clothes_req || human_req)
|
||||
to_chat(user, "<span class='notice'>This spell can only be cast by humans!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
if(nonabstract_req && (isbrain(user) || ispAI(user)))
|
||||
to_chat(user, "<span class='notice'>This spell can only be cast by physical beings!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
|
||||
if(!skipcharge)
|
||||
@@ -499,6 +509,9 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
|
||||
if(user.stat && !stat_allowed)
|
||||
return FALSE
|
||||
|
||||
if(!antimagic_allowed && user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE))
|
||||
return FALSE
|
||||
|
||||
if(!ishuman(user))
|
||||
if(clothes_req || human_req)
|
||||
return FALSE
|
||||
|
||||
@@ -35,6 +35,6 @@
|
||||
return TRUE
|
||||
if(ismob(mover))
|
||||
var/mob/M = mover
|
||||
if(M.anti_magic_check())
|
||||
if(M.anti_magic_check(chargecost = 0))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
/obj/effect/cross_action/spacetime_dist/proc/walk_link(atom/movable/AM)
|
||||
if(ismob(AM))
|
||||
var/mob/M = AM
|
||||
if(M.anti_magic_check())
|
||||
if(M.anti_magic_check(chargecost = 0))
|
||||
return
|
||||
if(linked_dist && walks_left > 0)
|
||||
flick("purplesparkles", src)
|
||||
|
||||
@@ -10,9 +10,11 @@
|
||||
action_background_icon_state = "bg_spell"
|
||||
var/notice = "notice"
|
||||
var/boldnotice = "boldnotice"
|
||||
var/magic_check = TRUE
|
||||
var/magic_check = FALSE
|
||||
var/holy_check = FALSE
|
||||
var/tinfoil_check = TRUE
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/telepathy/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
|
||||
/obj/effect/proc_holder/spell/targeted/telepathy/cast(list/targets, mob/living/user = usr)
|
||||
for(var/mob/living/M in targets)
|
||||
var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "")
|
||||
if(!msg)
|
||||
@@ -20,11 +22,11 @@
|
||||
return
|
||||
log_directed_talk(user, M, msg, LOG_SAY, "[name]")
|
||||
to_chat(user, "<span class='[boldnotice]'>You transmit to [M]:</span> <span class='[notice]'>[msg]</span>")
|
||||
if(!magic_check || !M.anti_magic_check(FALSE, TRUE)) //hear no evil
|
||||
if(!M.anti_magic_check(magic_check, holy_check, tinfoil_check, 0)) //hear no evil
|
||||
to_chat(M, "<span class='[boldnotice]'>You hear something behind you talking...</span> <span class='[notice]'>[msg]</span>")
|
||||
for(var/ded in GLOB.dead_mob_list)
|
||||
if(!isobserver(ded))
|
||||
continue
|
||||
var/follow_rev = FOLLOW_LINK(ded, user)
|
||||
var/follow_whispee = FOLLOW_LINK(ded, M)
|
||||
to_chat(ded, "[follow_rev] <span class='[boldnotice]'>[user] [name]:</span> <span class='[notice]'>\"[msg]\" to</span> [follow_whispee] <span class='name'>[M]</span>")
|
||||
to_chat(ded, "[follow_rev] <span class='[boldnotice]'>[user] [name]:</span> <span class='[notice]'>\"[msg]\" to</span> [follow_whispee] <span class='name'>[M]</span>")
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
/mob/living/simple_animal/hostile/hs13mimic
|
||||
name = "Mimic"
|
||||
icon = 'hyperstation/icons/mobs/mimic.dmi'
|
||||
desc = "What the fuck is that?"
|
||||
desc = "A writhing mass of black flesh, unlikely to be happy to see you."
|
||||
icon_state = "mimic"
|
||||
icon_living = "mimic"
|
||||
icon_dead = "mimic_dead"
|
||||
gender = NEUTER
|
||||
speak_chance = 0
|
||||
maxHealth = 38
|
||||
health = 38
|
||||
maxHealth = 35
|
||||
health = 35
|
||||
turns_per_move = 5
|
||||
move_to_delay = 1
|
||||
speed = 0
|
||||
@@ -21,14 +21,14 @@
|
||||
response_harm = "smacks"
|
||||
melee_damage_lower = 8
|
||||
melee_damage_upper = 12
|
||||
attacktext = "glomps"
|
||||
attack_sound = 'sound/effects/blobattack.ogg'
|
||||
attacktext = "stings"
|
||||
attack_sound = 'hyperstation/sound/creatures/mimic/mimic_attack.ogg'
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
blood_volume = 0
|
||||
faction = list("mimic")
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
vision_range = 2
|
||||
vision_range = 1
|
||||
aggro_vision_range = 9
|
||||
wander = TRUE
|
||||
minbodytemp = 250 //weak to cold
|
||||
@@ -43,6 +43,7 @@
|
||||
/obj/item/projectile,
|
||||
/obj/item/radio/intercom,
|
||||
/mob/living/simple_animal/bot))
|
||||
var/transformsound = 'hyperstation/sound/creatures/mimic/mimic_transform.ogg'
|
||||
var/playstyle_string = "<span class='boldannounce'>You are a mimic</span></b>, a tricky creature that can take the form of \
|
||||
almost any item nearby by shift-clicking it. While morphed, you move slowly and do less damage. \
|
||||
Finally, you can restore yourself to your original form while morphed by shift-clicking yourself. \
|
||||
@@ -139,10 +140,10 @@
|
||||
icon_state = "yellow"
|
||||
desc = "These gloves will protect the wearer from electric shock."
|
||||
if(21 to 30)
|
||||
name = "Private Security Officer"
|
||||
desc = "A cardboard cutout of a private security officer."
|
||||
icon = 'icons/obj/cardboard_cutout.dmi'
|
||||
icon_state = "cutout_ntsec"
|
||||
name = "stunbaton"
|
||||
desc = "A stun baton for incapacitating people with."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "stunbaton"
|
||||
if(31 to 40)
|
||||
name = "pen"
|
||||
icon = 'icons/obj/bureaucracy.dmi'
|
||||
@@ -154,10 +155,10 @@
|
||||
icon = 'icons/obj/bureaucracy.dmi'
|
||||
icon_state = "newspaper"
|
||||
if(51 to 60)
|
||||
name = "toolbox"
|
||||
desc = "Danger. Very robust."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "red"
|
||||
name = "stechkin pistol" //greytider bait
|
||||
desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors."
|
||||
icon = 'icons/obj/guns/projectile.dmi'
|
||||
icon_state = "pistol"
|
||||
if(61 to 70)
|
||||
name = "emergency oxygen tank"
|
||||
desc = "Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it."
|
||||
@@ -212,7 +213,7 @@
|
||||
if(stealthed && stat == CONSCIOUS)
|
||||
visible_message("<span class='danger'>The [src] Reveals itself to be a Mimic!</span>")
|
||||
restore()
|
||||
playsound(loc, 'hyperstation/sound/creatures/mimictransform.ogg', 75, TRUE)
|
||||
playsound(loc, transformsound, 75, TRUE)
|
||||
triggerOthers(target) // Friends too!
|
||||
|
||||
/mob/living/simple_animal/hostile/hs13mimic/proc/triggerOthers(passtarget) //
|
||||
@@ -242,6 +243,48 @@
|
||||
/mob/living/simple_animal/hostile/hs13mimic/proc/allowed(atom/movable/A)
|
||||
return !is_type_in_typecache(A, mimic_blacklisted_transform_items) && (isitem(A) || isanimal(A))
|
||||
|
||||
//One leader mimic spawns per mimic event spawn, they are able to consume and transform themselves into the station's dead pets. Buckle up.
|
||||
/mob/living/simple_animal/hostile/hs13mimic/leader
|
||||
var/mob/living/consumptionTarget = null
|
||||
var/consuming = FALSE
|
||||
health = 38 //They have a teeeny tiny more health.
|
||||
maxHealth = 38
|
||||
|
||||
/mob/living/simple_animal/hostile/hs13mimic/leader/Life()
|
||||
. = ..()
|
||||
if(!consuming)
|
||||
if(!consumptionTarget)
|
||||
for(var/mob/living/simple_animal/pet/A in oview(5, src))
|
||||
if(A.stat == DEAD)
|
||||
consumptionTarget = A
|
||||
break
|
||||
if(!target && consumptionTarget) //Don't try to consume anything if we're currently attacking something.
|
||||
var/target_distance = get_dist(targets_from, consumptionTarget)
|
||||
if(target_distance > minimum_distance)
|
||||
Goto(consumptionTarget,move_to_delay,minimum_distance)
|
||||
else
|
||||
tryConsume(consumptionTarget)
|
||||
|
||||
/mob/living/simple_animal/hostile/hs13mimic/leader/proc/tryConsume(var/mob/living/simple_animal/pet/A)
|
||||
src.visible_message("<span class='warning'>[A] is being consumed...</span>",
|
||||
"<span class='notice'>You start to consume the dead [A]...</span>", "You hear strange fleshy sounds.")
|
||||
consuming = TRUE
|
||||
if(do_after(src, 100, target = A))
|
||||
stealthed = TRUE
|
||||
speed = 5
|
||||
wander = TRUE
|
||||
name = A.name
|
||||
desc = A.desc
|
||||
icon = A.icon
|
||||
icon_state = A.icon_living
|
||||
desc += "<span class='warning'> But something about it seems wrong...</span>"
|
||||
qdel(A)
|
||||
consuming = FALSE
|
||||
consumptionTarget = FALSE
|
||||
return TRUE
|
||||
consuming = FALSE
|
||||
return FALSE
|
||||
|
||||
//Player control code
|
||||
|
||||
/mob/living/simple_animal/hostile/hs13mimic/ShiftClickOn(atom/movable/A)
|
||||
@@ -252,7 +295,7 @@
|
||||
return
|
||||
if(istype(A) && allowed(A))
|
||||
stealthed = TRUE
|
||||
SEND_SOUND(src, sound('hyperstation/sound/creatures/mimictransform.ogg',volume=50))
|
||||
SEND_SOUND(src, sound(transformsound,volume=50))
|
||||
name = A.name
|
||||
icon = A.icon
|
||||
icon_state = A.icon_state
|
||||
@@ -297,6 +340,7 @@
|
||||
/area/asteroid/nearstation,
|
||||
/area/science/server,
|
||||
/area/science/explab,
|
||||
/area/science/xenobiology,
|
||||
/area/security/processing)
|
||||
var/spawncount = 1
|
||||
fakeable = FALSE
|
||||
@@ -359,8 +403,12 @@
|
||||
|
||||
notify_ghosts("A group of mimics has spawned in [pickedArea]!", source=pickedArea, action=NOTIFY_ATTACK, flashwindow = FALSE)
|
||||
while(spawncount > 0 && validTurfs.len)
|
||||
var/turf/pickedTurf = pick_n_take(validTurfs)
|
||||
var/spawn_type = /mob/living/simple_animal/hostile/hs13mimic
|
||||
spawn_atom_to_turf(spawn_type, pickedTurf, 1, FALSE)
|
||||
spawncount--
|
||||
var/turf/pickedTurf = pick_n_take(validTurfs)
|
||||
if(spawncount != 0)
|
||||
var/spawn_type = /mob/living/simple_animal/hostile/hs13mimic
|
||||
spawn_atom_to_turf(spawn_type, pickedTurf, 1, FALSE)
|
||||
else
|
||||
var/spawn_type = /mob/living/simple_animal/hostile/hs13mimic/leader
|
||||
spawn_atom_to_turf(spawn_type, pickedTurf, 1, FALSE)
|
||||
return SUCCESSFUL_SPAWN
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
|
||||
var/mob/living/carbon/U = user
|
||||
for(var/obj/item/organ/genital/G in U.internal_organs)
|
||||
if(!G.dontlist)
|
||||
dat += "<a href='byond://?src=[REF(src)];hide[G.name]=1'>[G.mode == "hidden" ? "[G.name] <font color='red'>(Hidden)</font>" : (G.mode == "clothes" ? "[G.name] <font color='yellow'>(Hidden by Clothes)</font>" : (G.mode == "visable" ? "[G.name] <font color='green'>(Visable)</font>" : "[G.name] <font color='green'>(Visable)</font>"))]</a><BR>"
|
||||
if(!G.nochange)
|
||||
if(!G.dontlist)
|
||||
dat += "<a href='byond://?src=[REF(src)];hide[G.name]=1'>[G.mode == "hidden" ? "[G.name] <font color='red'>(Hidden)</font>" : (G.mode == "clothes" ? "[G.name] <font color='yellow'>(Hidden by Clothes)</font>" : (G.mode == "visable" ? "[G.name] <font color='green'>(Visable)</font>" : "[G.name] <font color='green'>(Visable)</font>"))]</a><BR>"
|
||||
|
||||
dat += {"<BR><B>Contexual Options</B><BR><HR>"}
|
||||
var/obj/item/organ/genital/penis/P = user.getorganslot("penis")
|
||||
@@ -237,6 +238,13 @@
|
||||
usr.put_in_hands(I)
|
||||
O.equipment = null
|
||||
|
||||
if(href_list["removeequipmentanus"])
|
||||
var/obj/item/organ/genital/anus/O = usr.getorganslot("anus")
|
||||
var/obj/item/I = O.equipment
|
||||
usr.put_in_hands(I)
|
||||
O.equipment = null
|
||||
|
||||
|
||||
if(href_list["omenu"])
|
||||
usr << browse(null, "window=arousal") //closes the window
|
||||
H.mob_climax()
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
/obj/item/portallight/examine(mob/user)
|
||||
. = ..()
|
||||
if(!portalunderwear)
|
||||
. += "<span class='notice'>The device is unpaired, to pair, swipe against a pair of portal panties(TM). </span>"
|
||||
. += "<span class='notice'>The device is unpaired, to pair, swipe against a pair of portal panties. </span>"
|
||||
else
|
||||
. += "<span class='notice'>The device is paired, and awaiting input. </span>"
|
||||
|
||||
@@ -117,12 +117,12 @@
|
||||
else
|
||||
option = "Fuck"
|
||||
|
||||
var/obj/item/organ/genital/vagina/V
|
||||
if(istype(portalunderwear.loc, /obj/item/organ/genital/vagina)) //Sanity check. Without this it will runtime.
|
||||
V = portalunderwear.loc
|
||||
if(!V)
|
||||
var/obj/item/organ/genital/G
|
||||
if(istype(portalunderwear.loc, /obj/item/organ/genital)) //Sanity check. Without this it will runtime error.
|
||||
G = portalunderwear.loc
|
||||
if(!G)
|
||||
return
|
||||
var/mob/living/carbon/human/M = V.owner
|
||||
var/mob/living/carbon/human/M = G.owner
|
||||
|
||||
if(option == "Fuck"&&!P.is_exposed()) //we are trying to fuck with no penis!
|
||||
to_chat(user, "<span class='notice'>You don't see anywhere to use this on.</span>")
|
||||
@@ -156,7 +156,7 @@
|
||||
M.emote("moan")
|
||||
|
||||
if(option == "Fuck")// normal fuck
|
||||
to_chat(M, "<span class='love'>You feel a [P.shape] shaped penis pumping through the portal into your vagina.</span>")//message your partner and kinky!
|
||||
to_chat(M, "<span class='love'>You feel a [P.length] inch, [P.shape] shaped penis pumping through the portal into your [G.name].</span>")//message your partner, and kinky!
|
||||
if(prob(30)) //30% chance to make them moan.
|
||||
C.emote("moan")
|
||||
if(prob(30)) //30% chance to make your partner moan.
|
||||
@@ -166,10 +166,10 @@
|
||||
M.do_jitter_animation() //make your partner shake too!
|
||||
|
||||
if (M.getArousalLoss() >= 100 && ishuman(M) && prob(5))//Why not have a probability to cum when someone's getting nailed with max arousal?~
|
||||
if(V.is_exposed()) //Oh yea, if vagina is not exposed, the climax will not cause a spill
|
||||
M.mob_climax_outside(V, spillage = TRUE)
|
||||
if(G.is_exposed()) //Oh yea, if vagina is not exposed, the climax will not cause a spill
|
||||
M.mob_climax_outside(G, spillage = TRUE)
|
||||
else
|
||||
M.mob_climax_outside(V, spillage = FALSE)
|
||||
M.mob_climax_outside(G, spillage = FALSE)
|
||||
|
||||
if (C.getArousalLoss() >= 100 && ishuman(C) && C.has_dna())
|
||||
var/mob/living/carbon/human/O = C
|
||||
@@ -180,10 +180,10 @@
|
||||
O.mob_climax_partner(P, M, FALSE, TRUE, FALSE, TRUE) //climax with their partner remotely, and impreg because people keep asking!
|
||||
|
||||
if(option == "Lick")
|
||||
to_chat(M, "<span class='love'>You feel a tongue lick you through the portal against your vagina.</span>")
|
||||
to_chat(M, "<span class='love'>You feel a tongue lick you through the portal against your [G.name].</span>")
|
||||
M.adjustArousalLoss(10)
|
||||
if(option == "Touch")
|
||||
to_chat(M, "<span class='love'>You feel someone touching your vagina through the portal.</span>")
|
||||
to_chat(M, "<span class='love'>You feel someone touching your [G.name] through the portal.</span>")
|
||||
M.adjustArousalLoss(5)
|
||||
|
||||
return
|
||||
@@ -193,13 +193,14 @@
|
||||
//get their looks and vagina colour!
|
||||
cut_overlays()//remove current overlays
|
||||
|
||||
var/obj/item/organ/genital/vagina/V
|
||||
if(istype(portalunderwear.loc, /obj/item/organ/genital/vagina)) //Sanity check. Without this it will runtime.
|
||||
V = portalunderwear.loc
|
||||
if(!V)
|
||||
var/obj/item/organ/genital/G
|
||||
if(istype(portalunderwear.loc, /obj/item/organ/genital)) //Sanity check. Without this it will runtime.
|
||||
G = portalunderwear.loc
|
||||
if(!G)
|
||||
useable = FALSE
|
||||
return
|
||||
var/mob/living/carbon/human/H = V.owner
|
||||
|
||||
var/mob/living/carbon/human/H = G.owner
|
||||
|
||||
if(H) //if the portal panties are on someone.
|
||||
sleeve = mutable_appearance('hyperstation/icons/obj/fleshlight.dmi', "portal_sleeve_normal")
|
||||
@@ -215,8 +216,12 @@
|
||||
sleeve.color = "#" + H.dna.features["mcolor"]
|
||||
add_overlay(sleeve)
|
||||
|
||||
organ = mutable_appearance('hyperstation/icons/obj/fleshlight.dmi', "portal_vag")
|
||||
organ.color = portalunderwear.loc.color
|
||||
if(G.name == "vagina")
|
||||
organ = mutable_appearance('hyperstation/icons/obj/fleshlight.dmi', "portal_vag")
|
||||
organ.color = portalunderwear.loc.color
|
||||
if(G.name == "anus")
|
||||
organ = mutable_appearance('hyperstation/icons/obj/fleshlight.dmi', "portal_anus")
|
||||
organ.color = "#" + H.dna.features["mcolor"]
|
||||
|
||||
useable = TRUE
|
||||
add_overlay(organ)
|
||||
@@ -224,7 +229,7 @@
|
||||
useable = FALSE
|
||||
|
||||
//Hyperstation 13 portal underwear
|
||||
//can be attached to vagina, just like the vibrator, still requires pairing with the portallight
|
||||
//can be attached to vagina or anus, just like the vibrator, still requires pairing with the portallight
|
||||
|
||||
/obj/item/portalpanties
|
||||
name = "portal panties"
|
||||
@@ -235,6 +240,7 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/obj/item/portallight
|
||||
var/attached = FALSE
|
||||
var/shapetype = "vagina"
|
||||
|
||||
/obj/item/portalpanties/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -267,33 +273,34 @@
|
||||
var/obj/item/organ/genital/picked_organ
|
||||
var/mob/living/carbon/human/S = user
|
||||
var/mob/living/carbon/human/T = C
|
||||
picked_organ = S.target_genitals(T) //allowing to pick organ for anus down the line
|
||||
picked_organ = S.target_genitals(T)
|
||||
if(picked_organ)
|
||||
C.visible_message("<span class='warning'>[user] is trying to attach [src] to [T]!</span>",\
|
||||
"<span class='warning'>[user] is trying to put [src] on you!</span>")
|
||||
if(!do_mob(user, C, 5 SECONDS))//warn them and have a delay of 5 seconds to apply.
|
||||
if(!do_mob(user, C, 3 SECONDS))//warn them and have a delay of 5 seconds to apply.
|
||||
return
|
||||
|
||||
if(!(picked_organ.name == "vagina")) //only fits on a vagina
|
||||
to_chat(user, "<span class='warning'>[src] can only be attached to a vagina.</span>")
|
||||
return
|
||||
if((picked_organ.name == "vagina")||(picked_organ.name == "anus")) //only fits on a vagina or anus
|
||||
|
||||
if(!picked_organ.equipment)
|
||||
to_chat(user, "<span class='love'>You wrap [src] around [T]'s [picked_organ.name].</span>")
|
||||
src.shapetype = picked_organ.name
|
||||
if(!picked_organ.equipment)
|
||||
to_chat(user, "<span class='love'>You wrap [src] around [T]'s [picked_organ.name].</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>They already have [picked_organ.equipment.name] there.</span>")
|
||||
return
|
||||
|
||||
if(!user.transferItemToLoc(src, picked_organ)) //check if you can put it in
|
||||
return
|
||||
src.attached = TRUE
|
||||
picked_organ.equipment = src
|
||||
|
||||
var/obj/item/portallight/P = portallight
|
||||
//now we need to send what they look like, but saddly if the person changes colour for what ever reason, it wont update. but dont tell people shh.
|
||||
if(P) //just to make sure
|
||||
P.updatesleeve()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>They already have a [picked_organ.equipment.name] there.</span>")
|
||||
to_chat(user, "<span class='warning'>[src] can only be attached to a vagina or anus.</span>")
|
||||
return
|
||||
|
||||
if(!user.transferItemToLoc(src, picked_organ)) //check if you can put it in
|
||||
return
|
||||
src.attached = TRUE
|
||||
picked_organ.equipment = src
|
||||
|
||||
var/obj/item/portallight/P = portallight
|
||||
//now we need to send what they look like, but saddly if the person changes colour for what ever reason, it wont update. but dont tell people shh.
|
||||
if(P) //just to make sure
|
||||
P.updatesleeve()
|
||||
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You don't see anywhere to attach this.</span>")
|
||||
|
||||
|
||||
@@ -86,6 +86,7 @@ obj/item/clothing/neck/stole/black
|
||||
item_state = "r_suit"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
do_not_cover_butt = TRUE
|
||||
|
||||
/obj/item/clothing/under/sexynursesuit
|
||||
name = "Sexy nurse outfit"
|
||||
|
||||
@@ -115,12 +115,10 @@ Code:
|
||||
|
||||
if(G)
|
||||
switch(G.name) //just being fancy
|
||||
if("penis")
|
||||
to_chat(U, "<span class='love'>[src] vibrates against your [G.name]!</span>")
|
||||
if("breasts")
|
||||
to_chat(U, "<span class='love'>[src] vibrates against your nipples!</span>")
|
||||
if("vagina")
|
||||
to_chat(U, "<span class='love'>[src] vibrates inside you!</span>")
|
||||
else
|
||||
to_chat(U, "<span class='love'>[src] vibrates against your [G.name]!</span>")
|
||||
|
||||
var/intencity = 6*mode
|
||||
U.adjustArousalLoss(intencity) //give pleasure
|
||||
|
||||
|
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4.3 KiB |
BIN
hyperstation/icons/obj/genitals/butt.dmi
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 8.4 KiB After Width: | Height: | Size: 8.1 KiB |
BIN
hyperstation/sound/creatures/mimic/mimic_attack.ogg
Normal file
BIN
hyperstation/sound/misc/bonk.ogg
Normal file
|
Before Width: | Height: | Size: 410 KiB |
|
Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 56 KiB |
@@ -30,24 +30,16 @@
|
||||
"<span class='info'>You kneel[M == user ? null : " next to [M]"] and begin a prayer to [deity_name].</span>")
|
||||
|
||||
praying = TRUE
|
||||
if(do_after(user, 100, target = M))
|
||||
if(do_after(user, 20, target = M))
|
||||
if(istype(M, /mob/living/carbon/human)) // This probably should not work on catpeople. They're unholy abominations.
|
||||
var/mob/living/carbon/human/target = M
|
||||
|
||||
if(iscultist(M) || is_servant_of_ratvar(M)) //ripped from holywater code.
|
||||
if(iscultist(M))
|
||||
SSticker.mode.remove_cultist(M.mind, FALSE, TRUE)
|
||||
else if(is_servant_of_ratvar(M))
|
||||
remove_servant_of_ratvar(M)
|
||||
|
||||
M.reagents.add_reagent("holywater", 5)
|
||||
to_chat(target, "<span class='notice'>[user]'s prayer to [deity_name] has eased your pain!</span>")
|
||||
target.adjustToxLoss(-5, TRUE, TRUE)
|
||||
target.adjustOxyLoss(-5)
|
||||
target.adjustBruteLoss(-5)
|
||||
target.adjustFireLoss(-5)
|
||||
|
||||
praying = FALSE
|
||||
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Your prayer to [deity_name] was interrupted.</span>")
|
||||
praying = FALSE
|
||||
|
||||
@@ -275,7 +275,7 @@
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect()
|
||||
return FALSE
|
||||
|
||||
@@ -78,6 +78,9 @@
|
||||
amt_nude++
|
||||
if(getorganslot("vagina"))
|
||||
amt_nude++
|
||||
if(is_butt_exposed())
|
||||
if(getorganslot("anus"))
|
||||
amt_nude++
|
||||
if(amt_nude)
|
||||
var/watchers = 0
|
||||
for(var/mob/_M in view(world.view, src))
|
||||
@@ -321,7 +324,7 @@
|
||||
src.visible_message("<span class='love'>[src] orgasms with [p_their()] [G.name]!</span>", \
|
||||
"<span class='userlove'>You climax with your [G.name].</span>", \
|
||||
"<span class='userlove'>You climax using your [G.name].</span>")
|
||||
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
|
||||
if(G.can_climax)
|
||||
setArousalLoss(min_arousal)
|
||||
@@ -522,10 +525,9 @@
|
||||
var/list/worn_stuff = get_equipped_items()
|
||||
|
||||
for(var/obj/item/organ/genital/G in T.internal_organs)
|
||||
if(G.can_climax) //filter out what you can't masturbate with
|
||||
if(G.is_exposed(worn_stuff)) //Nude or through_clothing
|
||||
if(!G.dontlist)
|
||||
genitals_list += G
|
||||
if(G.is_exposed(worn_stuff)) //Nude or through_clothing
|
||||
if(!G.dontlist)
|
||||
genitals_list += G
|
||||
if(genitals_list.len)
|
||||
ret_organ = input(src, "", "Genitals", null) as null|obj in genitals_list
|
||||
return ret_organ
|
||||
|
||||
36
modular_citadel/code/modules/arousal/organs/anus.dm
Normal file
@@ -0,0 +1,36 @@
|
||||
/obj/item/organ/genital/anus
|
||||
name = "anus"
|
||||
desc = "You see a butt."
|
||||
icon_state = "butt"
|
||||
icon = 'modular_citadel/icons/obj/genitals/breasts.dmi'
|
||||
zone = "anus"
|
||||
slot = "anus"
|
||||
w_class = 3
|
||||
size = 0
|
||||
var/statuscheck = FALSE
|
||||
shape = "Pair"
|
||||
masturbation_verb = "massage"
|
||||
can_climax = FALSE
|
||||
|
||||
|
||||
|
||||
|
||||
/obj/item/organ/genital/anus/on_life()
|
||||
if(QDELETED(src))
|
||||
return
|
||||
if(!owner)
|
||||
return
|
||||
|
||||
|
||||
/obj/item/organ/genital/anus/update_appearance()
|
||||
var/string
|
||||
if(owner)
|
||||
var/mob/living/carbon/human/H = owner
|
||||
color = "#[skintone2hex(H.skin_tone)]"
|
||||
|
||||
if(ishuman(owner))
|
||||
icon_state = sanitize_text(string)
|
||||
H.update_genitals()
|
||||
|
||||
icon_state = sanitize_text(string)
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
var/mode = "clothes"
|
||||
var/obj/item/equipment //for fun stuff that goes on the gentials/maybe rings down the line
|
||||
var/dontlist = FALSE
|
||||
var/nochange = FALSE //stops people changing visablity.
|
||||
|
||||
/obj/item/organ/genital/Initialize()
|
||||
. = ..()
|
||||
@@ -67,6 +68,8 @@
|
||||
return owner.is_chest_exposed()
|
||||
if("groin")
|
||||
return owner.is_groin_exposed()
|
||||
if("anus")
|
||||
return owner.is_butt_exposed()
|
||||
|
||||
return FALSE
|
||||
|
||||
@@ -150,6 +153,8 @@
|
||||
if (NOGENITALS in dna.species.species_traits)
|
||||
return
|
||||
//Order should be very important. FIRST vagina, THEN testicles, THEN penis, as this affects the order they are rendered in.
|
||||
if(dna.features["has_anus"])
|
||||
give_anus()
|
||||
if(dna.features["has_vag"])
|
||||
give_vagina()
|
||||
if(dna.features["has_womb"])
|
||||
@@ -239,6 +244,20 @@
|
||||
if(dna.features["inflatable_belly"]) //autohide bellies if they have the option ticked.
|
||||
B.inflatable = TRUE
|
||||
|
||||
/mob/living/carbon/human/proc/give_anus()
|
||||
if(!dna)
|
||||
return FALSE
|
||||
if(NOGENITALS in dna.species.species_traits)
|
||||
return FALSE
|
||||
if(!getorganslot("anus"))
|
||||
var/obj/item/organ/genital/anus/A = new
|
||||
if(dna.features["butt_size"])
|
||||
A.size = dna.features["butt_size"]
|
||||
A.Insert(src)
|
||||
if(A)
|
||||
A.color = "#[skintone2hex(skin_tone)]"
|
||||
A.update()
|
||||
|
||||
|
||||
|
||||
/mob/living/carbon/human/proc/give_breasts()
|
||||
@@ -426,6 +445,8 @@
|
||||
S = GLOB.breasts_shapes_list[G.shape]
|
||||
if(/obj/item/organ/genital/belly)
|
||||
S = GLOB.breasts_shapes_list[G.shape]
|
||||
if(/obj/item/organ/genital/anus)
|
||||
S = GLOB.breasts_shapes_list[G.shape]
|
||||
|
||||
if(!S || S.icon_state == "none")
|
||||
continue
|
||||
@@ -444,11 +465,24 @@
|
||||
//Get the icon
|
||||
genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]_[aroused_state]_[layertext]"
|
||||
colourcode = S.color_src
|
||||
|
||||
if(G.slot == "belly") //we have a different size system
|
||||
genital_overlay.icon = 'hyperstation/icons/obj/genitals/belly.dmi'
|
||||
genital_overlay.icon_state = "belly_[size]"
|
||||
colourcode = "belly_color"
|
||||
|
||||
if(G.slot == "anus") //we have a different size system
|
||||
genital_overlay.icon = 'hyperstation/icons/obj/genitals/butt.dmi'
|
||||
genital_overlay.icon_state = "butt_[size]"
|
||||
genital_overlay.layer = -FRONT_MUTATIONS_LAYER
|
||||
colourcode = "butt_color"
|
||||
if(use_skintones) //butts are forced a colour, either skin tones, or main colour. how ever, mutants use a darker version, because of their body tone.
|
||||
genital_overlay.color = "#[skintone2hex(H.skin_tone)]"
|
||||
genital_overlay.icon_state = "butt_[size]"
|
||||
else
|
||||
genital_overlay.color = "#[H.dna.features["mcolor"]]"
|
||||
genital_overlay.icon_state = "butt_[size]_m"
|
||||
|
||||
if(S.center)
|
||||
genital_overlay = center_image(genital_overlay, S.dimension_x, S.dimension_y)
|
||||
|
||||
@@ -471,6 +505,7 @@
|
||||
if("belly_color")
|
||||
genital_overlay.color = "#[H.dna.features["belly_color"]]"
|
||||
|
||||
|
||||
standing += genital_overlay
|
||||
|
||||
if(LAZYLEN(standing))
|
||||
|
||||
@@ -136,7 +136,7 @@
|
||||
icon_state = "gaping"
|
||||
name = "Gaping"
|
||||
|
||||
//BREASTS BE HERE
|
||||
//BELLY BE HERE
|
||||
/datum/sprite_accessory/belly
|
||||
icon = 'hyperstation/icons/obj/genitals/belly.dmi'
|
||||
icon_state = "belly"
|
||||
@@ -145,6 +145,15 @@
|
||||
color_src = "belly_color"
|
||||
locked = 0
|
||||
|
||||
//BUTT BE HERE
|
||||
/datum/sprite_accessory/anus
|
||||
icon = 'hyperstation/icons/obj/genitals/butt.dmi'
|
||||
icon_state = "butt"
|
||||
name = "butt"
|
||||
gender_specific = 0
|
||||
color_src = "butt_color"
|
||||
locked = 0
|
||||
|
||||
//BREASTS BE HERE
|
||||
/datum/sprite_accessory/breasts
|
||||
icon = 'modular_citadel/icons/obj/genitals/breasts_onmob.dmi'
|
||||
|
||||
@@ -63,6 +63,8 @@
|
||||
WRITE_FILE(S["feature_has_sheath"], features["sheath_color"])
|
||||
//belly feature
|
||||
WRITE_FILE(S["feature_belly_size"], features["belly_size"])
|
||||
//butt feature
|
||||
WRITE_FILE(S["feature_butt_size"], features["butt_size"])
|
||||
//balls features
|
||||
WRITE_FILE(S["feature_has_balls"], features["has_balls"])
|
||||
WRITE_FILE(S["feature_balls_color"], features["balls_color"])
|
||||
@@ -96,6 +98,8 @@
|
||||
WRITE_FILE(S["feature_belly_color"], features["belly_color"])
|
||||
WRITE_FILE(S["feature_hide_belly"], features["hide_belly"])
|
||||
WRITE_FILE(S["feature_inflatable_belly"], features["inflatable_belly"])
|
||||
//anus
|
||||
WRITE_FILE(S["feature_has_anus"], features["has_anus"])
|
||||
|
||||
//gear loadout
|
||||
if(islist(chosen_gear))
|
||||
|
||||
@@ -144,6 +144,7 @@
|
||||
primary_color = "#FFFFFF" //RGB in hexcode
|
||||
secondary_color = "#8CC6FF"
|
||||
body_parts_covered = GROIN
|
||||
do_not_cover_butt = TRUE
|
||||
|
||||
/obj/item/clothing/under/polychromic/bottomless
|
||||
name = "polychromic bottomless shirt"
|
||||
@@ -177,6 +178,7 @@
|
||||
primary_color = "#808080" //RGB in hexcode
|
||||
secondary_color = "#FFFFFF"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
do_not_cover_butt = TRUE
|
||||
|
||||
/obj/item/clothing/under/polychromic/stripper
|
||||
name = "polychromic stripper outfit"
|
||||
@@ -188,6 +190,7 @@
|
||||
primary_color = "#808080" //RGB in hexcode
|
||||
secondary_color = "#FFFFFF"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
do_not_cover_butt = TRUE
|
||||
|
||||
/obj/item/clothing/under/polychromic/bulge
|
||||
name = "polychromic voluminous thong"
|
||||
@@ -199,6 +202,7 @@
|
||||
primary_color = "#808080" //RGB in hexcode
|
||||
secondary_color = "#FF3535"
|
||||
body_parts_covered = GROIN
|
||||
do_not_cover_butt = TRUE
|
||||
|
||||
/obj/item/clothing/under/polychromic/shortsbra
|
||||
name = "Kromatic Shorts and Top"
|
||||
@@ -231,4 +235,5 @@
|
||||
primary_color = "#010052" //RGB in hexcode
|
||||
secondary_color = "#eb7a7a"
|
||||
tertiary_color = "#ffffff"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
body_parts_covered = CHEST|GROIN
|
||||
do_not_cover_butt = TRUE
|
||||
@@ -476,6 +476,7 @@
|
||||
#include "code\datums\elements\flavor_text.dm"
|
||||
#include "code\datums\elements\ghost_role_eligibility.dm"
|
||||
#include "code\datums\elements\mob_holder.dm"
|
||||
#include "code\datums\elements\squish.dm"
|
||||
#include "code\datums\elements\swimming.dm"
|
||||
#include "code\datums\elements\wuv.dm"
|
||||
#include "code\datums\helper_datums\events.dm"
|
||||
@@ -3238,6 +3239,7 @@
|
||||
#include "modular_citadel\code\modules\admin\holder2.dm"
|
||||
#include "modular_citadel\code\modules\admin\secrets.dm"
|
||||
#include "modular_citadel\code\modules\arousal\arousal.dm"
|
||||
#include "modular_citadel\code\modules\arousal\organs\anus.dm"
|
||||
#include "modular_citadel\code\modules\arousal\organs\belly.dm"
|
||||
#include "modular_citadel\code\modules\arousal\organs\breasts.dm"
|
||||
#include "modular_citadel\code\modules\arousal\organs\eggsack.dm"
|
||||
|
||||