mirror of
https://github.com/KabKebab/GS13.git
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Merge pull request #10212 from Ghommie/Ghommie-cit471
Ports some hud and update_icon code updates.
This commit is contained in:
@@ -195,89 +195,107 @@
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// Language menu
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using = new /obj/screen/language_menu
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using.screen_loc = ui_borg_language_menu
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using.hud = src
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static_inventory += using
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//AI core
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using = new /obj/screen/ai/aicore()
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using.screen_loc = ui_ai_core
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using.hud = src
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static_inventory += using
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//Camera list
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using = new /obj/screen/ai/camera_list()
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using.screen_loc = ui_ai_camera_list
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using.hud = src
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static_inventory += using
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//Track
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using = new /obj/screen/ai/camera_track()
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using.screen_loc = ui_ai_track_with_camera
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using.hud = src
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static_inventory += using
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//Camera light
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using = new /obj/screen/ai/camera_light()
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using.screen_loc = ui_ai_camera_light
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using.hud = src
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static_inventory += using
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//Crew Monitoring
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using = new /obj/screen/ai/crew_monitor()
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using.screen_loc = ui_ai_crew_monitor
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using.hud = src
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static_inventory += using
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//Crew Manifest
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using = new /obj/screen/ai/crew_manifest()
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using.screen_loc = ui_ai_crew_manifest
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using.hud = src
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static_inventory += using
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//Alerts
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using = new /obj/screen/ai/alerts()
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using.screen_loc = ui_ai_alerts
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using.hud = src
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static_inventory += using
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//Announcement
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using = new /obj/screen/ai/announcement()
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using.screen_loc = ui_ai_announcement
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using.hud = src
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static_inventory += using
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//Shuttle
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using = new /obj/screen/ai/call_shuttle()
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using.screen_loc = ui_ai_shuttle
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using.hud = src
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static_inventory += using
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//Laws
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using = new /obj/screen/ai/state_laws()
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using.screen_loc = ui_ai_state_laws
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using.hud = src
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static_inventory += using
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//PDA message
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using = new /obj/screen/ai/pda_msg_send()
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using.screen_loc = ui_ai_pda_send
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using.hud = src
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static_inventory += using
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//PDA log
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using = new /obj/screen/ai/pda_msg_show()
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using.screen_loc = ui_ai_pda_log
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using.hud = src
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static_inventory += using
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//Take image
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using = new /obj/screen/ai/image_take()
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using.screen_loc = ui_ai_take_picture
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using.hud = src
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static_inventory += using
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//View images
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using = new /obj/screen/ai/image_view()
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using.screen_loc = ui_ai_view_images
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using.hud = src
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static_inventory += using
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//Medical/Security sensors
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using = new /obj/screen/ai/sensors()
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using.screen_loc = ui_ai_sensor
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using.hud = src
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static_inventory += using
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//Multicamera mode
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using = new /obj/screen/ai/multicam()
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using.screen_loc = ui_ai_multicam
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using.hud = src
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static_inventory += using
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//Add multicamera camera
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using = new /obj/screen/ai/add_multicam()
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using.screen_loc = ui_ai_add_multicam
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using.hud = src
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static_inventory += using
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@@ -43,18 +43,20 @@
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using.icon = ui_style
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using.icon_state = "swap_1"
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using.screen_loc = ui_swaphand_position(owner,1)
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using.hud = src
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static_inventory += using
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using = new /obj/screen/swap_hand()
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using.icon = ui_style
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using.icon_state = "swap_2"
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using.screen_loc = ui_swaphand_position(owner,2)
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using.hud = src
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static_inventory += using
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using = new /obj/screen/act_intent/alien()
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using.icon_state = mymob.a_intent
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static_inventory += using
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action_intent = using
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action_intent = new /obj/screen/act_intent/alien()
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action_intent.icon_state = mymob.a_intent
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action_intent.hud = src
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static_inventory += action_intent
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if(isalienhunter(mymob))
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var/mob/living/carbon/alien/humanoid/hunter/H = mymob
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@@ -64,43 +66,52 @@
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using = new/obj/screen/language_menu
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using.screen_loc = ui_alien_language_menu
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using.hud = src
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static_inventory += using
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using = new /obj/screen/drop()
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using.icon = ui_style
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using.screen_loc = ui_drop_throw
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using.hud = src
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static_inventory += using
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using = new /obj/screen/resist()
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using.icon = ui_style
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using.screen_loc = ui_pull_resist
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using.hud = src
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hotkeybuttons += using
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throw_icon = new /obj/screen/throw_catch()
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throw_icon.icon = ui_style
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throw_icon.screen_loc = ui_drop_throw
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throw_icon.hud = src
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hotkeybuttons += throw_icon
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon(mymob)
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pull_icon.hud = src
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_pull_resist
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static_inventory += pull_icon
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//begin indicators
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healths = new /obj/screen/healths/alien()
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healths.hud = src
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infodisplay += healths
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alien_plasma_display = new /obj/screen/alien/plasma_display()
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alien_plasma_display.hud = src
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infodisplay += alien_plasma_display
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if(!isalienqueen(mymob))
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alien_queen_finder = new /obj/screen/alien/alien_queen_finder
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alien_queen_finder.hud = src
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infodisplay += alien_queen_finder
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zone_select = new /obj/screen/zone_sel/alien()
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zone_select.update_icon(mymob)
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zone_select.hud = src
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zone_select.update_icon()
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static_inventory += zone_select
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for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
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@@ -5,26 +5,32 @@
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..()
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var/obj/screen/using
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using = new /obj/screen/act_intent/alien()
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using.icon_state = mymob.a_intent
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static_inventory += using
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action_intent = using
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action_intent = new /obj/screen/act_intent/alien()
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action_intent.icon_state = mymob.a_intent
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action_intent.hud = src
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static_inventory += action_intent
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healths = new /obj/screen/healths/alien()
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healths.hud = src
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infodisplay += healths
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alien_queen_finder = new /obj/screen/alien/alien_queen_finder()
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alien_queen_finder.hud = src
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infodisplay += alien_queen_finder
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = 'icons/mob/screen_alien.dmi'
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pull_icon.update_icon(mymob)
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pull_icon.hud = src
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_pull_resist
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hotkeybuttons += pull_icon
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using = new/obj/screen/language_menu
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using.screen_loc = ui_alien_language_menu
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using.hud = src
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static_inventory += using
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zone_select = new /obj/screen/zone_sel/alien()
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zone_select.update_icon(mymob)
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zone_select.hud = src
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zone_select.update_icon()
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static_inventory += zone_select
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@@ -133,17 +133,21 @@
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blobpwrdisplay.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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blobpwrdisplay.layer = ABOVE_HUD_LAYER
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blobpwrdisplay.plane = ABOVE_HUD_PLANE
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blobpwrdisplay.hud = src
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infodisplay += blobpwrdisplay
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healths = new /obj/screen/healths/blob()
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healths.hud = src
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infodisplay += healths
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using = new /obj/screen/blob/BlobHelp()
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using.screen_loc = "WEST:6,NORTH:-3"
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using.hud = src
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static_inventory += using
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using = new /obj/screen/blob/JumpToNode()
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using.screen_loc = ui_inventory
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using.hud = src
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static_inventory += using
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using = new /obj/screen/blob/JumpToCore()
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@@ -153,18 +157,22 @@
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using = new /obj/screen/blob/Blobbernaut()
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using.screen_loc = ui_belt
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using.hud = src
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static_inventory += using
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using = new /obj/screen/blob/ResourceBlob()
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using.screen_loc = ui_back
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using.hud = src
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static_inventory += using
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using = new /obj/screen/blob/NodeBlob()
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using.screen_loc = ui_hand_position(2)
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using.hud = src
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static_inventory += using
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using = new /obj/screen/blob/FactoryBlob()
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using.screen_loc = ui_hand_position(1)
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using.hud = src
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static_inventory += using
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using = new /obj/screen/blob/ReadaptChemical()
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@@ -174,4 +182,5 @@
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using = new /obj/screen/blob/RelocateCore()
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using.screen_loc = ui_storage2
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using.hud = src
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static_inventory += using
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@@ -3,7 +3,9 @@
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..()
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blobpwrdisplay = new /obj/screen/healths/blob/naut/core()
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blobpwrdisplay.hud = src
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infodisplay += blobpwrdisplay
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healths = new /obj/screen/healths/blob/naut()
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healths.hud = src
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infodisplay += healths
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@@ -5,9 +5,11 @@
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..()
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon(mymob)
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pull_icon.hud = src
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_construct_pull
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static_inventory += pull_icon
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healths = new /obj/screen/healths/construct()
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healths.hud = src
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infodisplay += healths
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@@ -9,11 +9,13 @@
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using = new /obj/screen/drop()
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using.icon = ui_style
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using.screen_loc = ui_drone_drop
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using.hud = src
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static_inventory += using
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon(mymob)
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pull_icon.hud = src
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_drone_pull
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static_inventory += pull_icon
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@@ -26,6 +28,7 @@
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using.screen_loc = ui_swaphand_position(owner,1)
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using.layer = HUD_LAYER
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using.plane = HUD_PLANE
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using.hud = src
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static_inventory += using
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using = new /obj/screen/inventory()
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@@ -35,14 +38,19 @@
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using.screen_loc = ui_swaphand_position(owner,2)
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using.layer = HUD_LAYER
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using.plane = HUD_PLANE
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using.hud = src
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static_inventory += using
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zone_select = new /obj/screen/zone_sel()
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zone_select.icon = ui_style
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zone_select.update_icon(mymob)
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zone_select.hud = src
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zone_select.update_icon()
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lingchemdisplay = new /obj/screen/ling/chems()
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lingchemdisplay.hud = src
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devilsouldisplay = new /obj/screen/devil/soul_counter
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devilsouldisplay.hud = src
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infodisplay += devilsouldisplay
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@@ -6,11 +6,13 @@
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using = new /obj/screen/drop()
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using.icon = ui_style
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using.screen_loc = ui_drone_drop
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using.hud = src
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static_inventory += using
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pull_icon = new /obj/screen/pull()
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pull_icon.icon = ui_style
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pull_icon.update_icon(mymob)
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pull_icon.hud = src
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pull_icon.update_icon()
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pull_icon.screen_loc = ui_drone_pull
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static_inventory += pull_icon
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@@ -20,12 +22,14 @@
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using.icon = ui_style
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using.icon_state = "swap_1_m"
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using.screen_loc = ui_swaphand_position(owner,1)
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using.hud = src
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static_inventory += using
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using = new /obj/screen/swap_hand()
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using.icon = ui_style
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using.icon_state = "swap_2"
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using.screen_loc = ui_swaphand_position(owner,2)
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using.hud = src
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static_inventory += using
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if(mymob.possible_a_intents)
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@@ -36,16 +40,19 @@
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action_intent = new /obj/screen/act_intent
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action_intent.icon = ui_style
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action_intent.icon_state = mymob.a_intent
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action_intent.hud = src
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static_inventory += action_intent
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zone_select = new /obj/screen/zone_sel()
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zone_select.icon = ui_style
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zone_select.update_icon(mymob)
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zone_select.hud = src
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zone_select.update_icon()
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static_inventory += zone_select
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using = new /obj/screen/area_creator
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using.icon = ui_style
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using.hud = src
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static_inventory += using
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mymob.client.screen = list()
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+95
-89
@@ -1,89 +1,95 @@
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/obj/screen/ghost
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icon = 'icons/mob/screen_ghost.dmi'
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/obj/screen/ghost/MouseEntered()
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flick(icon_state + "_anim", src)
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/obj/screen/ghost/jumptomob
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name = "Jump to mob"
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icon_state = "jumptomob"
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/obj/screen/ghost/jumptomob/Click()
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var/mob/dead/observer/G = usr
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G.jumptomob()
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/obj/screen/ghost/orbit
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name = "Orbit"
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icon_state = "orbit"
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/obj/screen/ghost/orbit/Click()
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var/mob/dead/observer/G = usr
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G.follow()
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/obj/screen/ghost/reenter_corpse
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name = "Reenter corpse"
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icon_state = "reenter_corpse"
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/obj/screen/ghost/reenter_corpse/Click()
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var/mob/dead/observer/G = usr
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G.reenter_corpse()
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/obj/screen/ghost/teleport
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name = "Teleport"
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icon_state = "teleport"
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/obj/screen/ghost/teleport/Click()
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var/mob/dead/observer/G = usr
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G.dead_tele()
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/obj/screen/ghost/pai
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name = "pAI Candidate"
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icon_state = "pai"
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/obj/screen/ghost/pai/Click()
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var/mob/dead/observer/G = usr
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G.register_pai()
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/datum/hud/ghost/New(mob/owner)
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..()
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var/obj/screen/using
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using = new /obj/screen/ghost/jumptomob()
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using.screen_loc = ui_ghost_jumptomob
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static_inventory += using
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using = new /obj/screen/ghost/orbit()
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using.screen_loc = ui_ghost_orbit
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static_inventory += using
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using = new /obj/screen/ghost/reenter_corpse()
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using.screen_loc = ui_ghost_reenter_corpse
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static_inventory += using
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using = new /obj/screen/ghost/teleport()
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using.screen_loc = ui_ghost_teleport
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static_inventory += using
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using = new /obj/screen/ghost/pai()
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using.screen_loc = ui_ghost_pai
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static_inventory += using
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using = new /obj/screen/language_menu
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using.icon = ui_style
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static_inventory += using
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/datum/hud/ghost/show_hud(version = 0, mob/viewmob)
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// don't show this HUD if observing; show the HUD of the observee
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var/mob/dead/observer/O = mymob
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if (istype(O) && O.observetarget)
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plane_masters_update()
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return FALSE
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||||
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||||
. = ..()
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||||
if(!.)
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||||
return
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
if(!screenmob.client.prefs.ghost_hud)
|
||||
screenmob.client.screen -= static_inventory
|
||||
else
|
||||
screenmob.client.screen += static_inventory
|
||||
/obj/screen/ghost
|
||||
icon = 'icons/mob/screen_ghost.dmi'
|
||||
|
||||
/obj/screen/ghost/MouseEntered()
|
||||
flick(icon_state + "_anim", src)
|
||||
|
||||
/obj/screen/ghost/jumptomob
|
||||
name = "Jump to mob"
|
||||
icon_state = "jumptomob"
|
||||
|
||||
/obj/screen/ghost/jumptomob/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.jumptomob()
|
||||
|
||||
/obj/screen/ghost/orbit
|
||||
name = "Orbit"
|
||||
icon_state = "orbit"
|
||||
|
||||
/obj/screen/ghost/orbit/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.follow()
|
||||
|
||||
/obj/screen/ghost/reenter_corpse
|
||||
name = "Reenter corpse"
|
||||
icon_state = "reenter_corpse"
|
||||
|
||||
/obj/screen/ghost/reenter_corpse/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.reenter_corpse()
|
||||
|
||||
/obj/screen/ghost/teleport
|
||||
name = "Teleport"
|
||||
icon_state = "teleport"
|
||||
|
||||
/obj/screen/ghost/teleport/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.dead_tele()
|
||||
|
||||
/obj/screen/ghost/pai
|
||||
name = "pAI Candidate"
|
||||
icon_state = "pai"
|
||||
|
||||
/obj/screen/ghost/pai/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.register_pai()
|
||||
|
||||
/datum/hud/ghost/New(mob/owner)
|
||||
..()
|
||||
var/obj/screen/using
|
||||
|
||||
using = new /obj/screen/ghost/jumptomob()
|
||||
using.screen_loc = ui_ghost_jumptomob
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/orbit()
|
||||
using.screen_loc = ui_ghost_orbit
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/reenter_corpse()
|
||||
using.screen_loc = ui_ghost_reenter_corpse
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/teleport()
|
||||
using.screen_loc = ui_ghost_teleport
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/pai()
|
||||
using.screen_loc = ui_ghost_pai
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
/datum/hud/ghost/show_hud(version = 0, mob/viewmob)
|
||||
// don't show this HUD if observing; show the HUD of the observee
|
||||
var/mob/dead/observer/O = mymob
|
||||
if (istype(O) && O.observetarget)
|
||||
plane_masters_update()
|
||||
return FALSE
|
||||
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
if(!screenmob.client.prefs.ghost_hud)
|
||||
screenmob.client.screen -= static_inventory
|
||||
else
|
||||
screenmob.client.screen += static_inventory
|
||||
|
||||
@@ -4,26 +4,32 @@
|
||||
var/obj/screen/using
|
||||
|
||||
healths = new /obj/screen/healths/guardian()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
using = new /obj/screen/guardian/Manifest()
|
||||
using.screen_loc = ui_hand_position(2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/guardian/Recall()
|
||||
using.screen_loc = ui_hand_position(1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new owner.toggle_button_type()
|
||||
using.screen_loc = ui_storage1
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/guardian/ToggleLight()
|
||||
using.screen_loc = ui_inventory
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/guardian/Communicate()
|
||||
using.screen_loc = ui_back
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
/datum/hud/dextrous/guardian/New(mob/living/simple_animal/hostile/guardian/owner) //for a dextrous guardian
|
||||
|
||||
+298
-295
@@ -1,295 +1,298 @@
|
||||
/*
|
||||
The hud datum
|
||||
Used to show and hide huds for all the different mob types,
|
||||
including inventories and item quick actions.
|
||||
*/
|
||||
|
||||
// The default UI style is the first one in the list
|
||||
GLOBAL_LIST_INIT(available_ui_styles, list(
|
||||
"Midnight" = 'icons/mob/screen_midnight.dmi',
|
||||
"Retro" = 'icons/mob/screen_retro.dmi',
|
||||
"Plasmafire" = 'icons/mob/screen_plasmafire.dmi',
|
||||
"Slimecore" = 'icons/mob/screen_slimecore.dmi',
|
||||
"Operative" = 'icons/mob/screen_operative.dmi',
|
||||
"Clockwork" = 'icons/mob/screen_clockwork.dmi',
|
||||
"Kinaris" = 'icons/mob/screen_kinaris.dmi',
|
||||
))
|
||||
|
||||
/proc/ui_style2icon(ui_style)
|
||||
return GLOB.available_ui_styles[ui_style] || GLOB.available_ui_styles[GLOB.available_ui_styles[1]]
|
||||
|
||||
/datum/hud
|
||||
var/mob/mymob
|
||||
|
||||
var/hud_shown = TRUE //Used for the HUD toggle (F12)
|
||||
var/hud_version = HUD_STYLE_STANDARD //Current displayed version of the HUD
|
||||
var/inventory_shown = FALSE //Equipped item inventory
|
||||
var/hotkey_ui_hidden = FALSE //This is to hide the buttons that can be used via hotkeys. (hotkeybuttons list of buttons)
|
||||
|
||||
var/obj/screen/ling/chems/lingchemdisplay
|
||||
var/obj/screen/ling/sting/lingstingdisplay
|
||||
|
||||
var/obj/screen/blobpwrdisplay
|
||||
|
||||
var/obj/screen/alien_plasma_display
|
||||
var/obj/screen/alien_queen_finder
|
||||
|
||||
var/obj/screen/devil/soul_counter/devilsouldisplay
|
||||
|
||||
var/obj/screen/action_intent
|
||||
var/obj/screen/zone_select
|
||||
var/obj/screen/pull_icon
|
||||
var/obj/screen/rest_icon
|
||||
var/obj/screen/throw_icon
|
||||
var/obj/screen/module_store_icon
|
||||
|
||||
var/list/static_inventory = list() //the screen objects which are static
|
||||
var/list/toggleable_inventory = list() //the screen objects which can be hidden
|
||||
var/list/obj/screen/hotkeybuttons = list() //the buttons that can be used via hotkeys
|
||||
var/list/infodisplay = list() //the screen objects that display mob info (health, alien plasma, etc...)
|
||||
var/list/screenoverlays = list() //the screen objects used as whole screen overlays (flash, damageoverlay, etc...)
|
||||
var/list/inv_slots[SLOTS_AMT] // /obj/screen/inventory objects, ordered by their slot ID.
|
||||
var/list/hand_slots // /obj/screen/inventory/hand objects, assoc list of "[held_index]" = object
|
||||
var/list/obj/screen/plane_master/plane_masters = list() // see "appearance_flags" in the ref, assoc list of "[plane]" = object
|
||||
|
||||
var/obj/screen/movable/action_button/hide_toggle/hide_actions_toggle
|
||||
var/action_buttons_hidden = FALSE
|
||||
|
||||
var/obj/screen/healths
|
||||
var/obj/screen/healthdoll
|
||||
var/obj/screen/internals
|
||||
|
||||
// subtypes can override this to force a specific UI style
|
||||
var/ui_style
|
||||
|
||||
/datum/hud/New(mob/owner)
|
||||
mymob = owner
|
||||
|
||||
if (!ui_style)
|
||||
// will fall back to the default if any of these are null
|
||||
ui_style = ui_style2icon(owner.client && owner.client.prefs && owner.client.prefs.UI_style)
|
||||
|
||||
hide_actions_toggle = new
|
||||
hide_actions_toggle.InitialiseIcon(src)
|
||||
if(mymob.client)
|
||||
hide_actions_toggle.locked = mymob.client.prefs.buttons_locked
|
||||
|
||||
hand_slots = list()
|
||||
|
||||
for(var/mytype in subtypesof(/obj/screen/plane_master))
|
||||
var/obj/screen/plane_master/instance = new mytype()
|
||||
plane_masters["[instance.plane]"] = instance
|
||||
instance.backdrop(mymob)
|
||||
|
||||
/datum/hud/Destroy()
|
||||
if(mymob.hud_used == src)
|
||||
mymob.hud_used = null
|
||||
|
||||
QDEL_NULL(hide_actions_toggle)
|
||||
QDEL_NULL(module_store_icon)
|
||||
QDEL_LIST(static_inventory)
|
||||
|
||||
inv_slots.Cut()
|
||||
action_intent = null
|
||||
zone_select = null
|
||||
pull_icon = null
|
||||
|
||||
QDEL_LIST(toggleable_inventory)
|
||||
QDEL_LIST(hotkeybuttons)
|
||||
throw_icon = null
|
||||
QDEL_LIST(infodisplay)
|
||||
|
||||
healths = null
|
||||
healthdoll = null
|
||||
internals = null
|
||||
lingchemdisplay = null
|
||||
devilsouldisplay = null
|
||||
lingstingdisplay = null
|
||||
blobpwrdisplay = null
|
||||
alien_plasma_display = null
|
||||
alien_queen_finder = null
|
||||
|
||||
QDEL_LIST_ASSOC_VAL(plane_masters)
|
||||
QDEL_LIST(screenoverlays)
|
||||
mymob = null
|
||||
|
||||
return ..()
|
||||
|
||||
/mob
|
||||
var/hud_type = /datum/hud
|
||||
|
||||
/mob/proc/create_mob_hud()
|
||||
if(!client || hud_used)
|
||||
return
|
||||
hud_used = new hud_type(src)
|
||||
update_sight()
|
||||
SEND_SIGNAL(src, COMSIG_MOB_HUD_CREATED)
|
||||
|
||||
//Version denotes which style should be displayed. blank or 0 means "next version"
|
||||
/datum/hud/proc/show_hud(version = 0, mob/viewmob)
|
||||
if(!ismob(mymob))
|
||||
return FALSE
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
if(!screenmob.client)
|
||||
return FALSE
|
||||
|
||||
screenmob.client.screen = list()
|
||||
screenmob.client.apply_clickcatcher()
|
||||
|
||||
var/display_hud_version = version
|
||||
if(!display_hud_version) //If 0 or blank, display the next hud version
|
||||
display_hud_version = hud_version + 1
|
||||
if(display_hud_version > HUD_VERSIONS) //If the requested version number is greater than the available versions, reset back to the first version
|
||||
display_hud_version = 1
|
||||
|
||||
switch(display_hud_version)
|
||||
if(HUD_STYLE_STANDARD) //Default HUD
|
||||
hud_shown = TRUE //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen += static_inventory
|
||||
if(toggleable_inventory.len && screenmob.hud_used && screenmob.hud_used.inventory_shown)
|
||||
screenmob.client.screen += toggleable_inventory
|
||||
if(hotkeybuttons.len && !hotkey_ui_hidden)
|
||||
screenmob.client.screen += hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
screenmob.client.screen += hide_actions_toggle
|
||||
|
||||
if(action_intent)
|
||||
action_intent.screen_loc = initial(action_intent.screen_loc) //Restore intent selection to the original position
|
||||
|
||||
if(HUD_STYLE_REDUCED) //Reduced HUD
|
||||
hud_shown = FALSE //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
//These ones are a part of 'static_inventory', 'toggleable_inventory' or 'hotkeybuttons' but we want them to stay
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/hand = hand_slots[h]
|
||||
if(hand)
|
||||
screenmob.client.screen += hand
|
||||
if(action_intent)
|
||||
screenmob.client.screen += action_intent //we want the intent switcher visible
|
||||
action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is.
|
||||
|
||||
if(HUD_STYLE_NOHUD) //No HUD
|
||||
hud_shown = FALSE //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen -= infodisplay
|
||||
|
||||
hud_version = display_hud_version
|
||||
persistent_inventory_update(screenmob)
|
||||
screenmob.update_action_buttons(1)
|
||||
reorganize_alerts()
|
||||
screenmob.reload_fullscreen()
|
||||
update_parallax_pref(screenmob)
|
||||
|
||||
// ensure observers get an accurate and up-to-date view
|
||||
if (!viewmob)
|
||||
plane_masters_update()
|
||||
for(var/M in mymob.observers)
|
||||
show_hud(hud_version, M)
|
||||
else if (viewmob.hud_used)
|
||||
viewmob.hud_used.plane_masters_update()
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/hud/proc/plane_masters_update()
|
||||
// Plane masters are always shown to OUR mob, never to observers
|
||||
for(var/thing in plane_masters)
|
||||
var/obj/screen/plane_master/PM = plane_masters[thing]
|
||||
PM.backdrop(mymob)
|
||||
mymob.client.screen += PM
|
||||
|
||||
/datum/hud/human/show_hud(version = 0,mob/viewmob)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
hidden_inventory_update(screenmob)
|
||||
|
||||
/datum/hud/robot/show_hud(version = 0, mob/viewmob)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
update_robot_modules_display()
|
||||
|
||||
/datum/hud/proc/hidden_inventory_update()
|
||||
return
|
||||
|
||||
/datum/hud/proc/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
|
||||
/datum/hud/proc/update_ui_style(new_ui_style)
|
||||
// do nothing if overridden by a subtype or already on that style
|
||||
if (initial(ui_style) || ui_style == new_ui_style)
|
||||
return
|
||||
|
||||
for(var/atom/item in static_inventory + toggleable_inventory + hotkeybuttons + infodisplay + screenoverlays + inv_slots)
|
||||
if (item.icon == ui_style)
|
||||
item.icon = new_ui_style
|
||||
|
||||
ui_style = new_ui_style
|
||||
build_hand_slots()
|
||||
hide_actions_toggle.InitialiseIcon(src)
|
||||
|
||||
//Triggered when F12 is pressed (Unless someone changed something in the DMF)
|
||||
/mob/verb/button_pressed_F12()
|
||||
set name = "F12"
|
||||
set hidden = TRUE
|
||||
|
||||
if(hud_used && client)
|
||||
hud_used.show_hud() //Shows the next hud preset
|
||||
to_chat(usr, "<span class ='info'>Switched HUD mode. Press F12 to toggle.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class ='warning'>This mob type does not use a HUD.</span>")
|
||||
|
||||
|
||||
//(re)builds the hand ui slots, throwing away old ones
|
||||
//not really worth jugglying existing ones so we just scrap+rebuild
|
||||
//9/10 this is only called once per mob and only for 2 hands
|
||||
/datum/hud/proc/build_hand_slots()
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/inventory/hand/H = hand_slots[h]
|
||||
if(H)
|
||||
static_inventory -= H
|
||||
hand_slots = list()
|
||||
var/obj/screen/inventory/hand/hand_box
|
||||
for(var/i in 1 to mymob.held_items.len)
|
||||
hand_box = new /obj/screen/inventory/hand()
|
||||
hand_box.name = mymob.get_held_index_name(i)
|
||||
hand_box.icon = ui_style
|
||||
hand_box.icon_state = "hand_[mymob.held_index_to_dir(i)]"
|
||||
hand_box.screen_loc = ui_hand_position(i)
|
||||
hand_box.held_index = i
|
||||
hand_slots["[i]"] = hand_box
|
||||
hand_box.hud = src
|
||||
static_inventory += hand_box
|
||||
hand_box.update_icon()
|
||||
|
||||
var/i = 1
|
||||
for(var/obj/screen/swap_hand/SH in static_inventory)
|
||||
SH.screen_loc = ui_swaphand_position(mymob,!(i % 2) ? 2: 1)
|
||||
i++
|
||||
for(var/obj/screen/human/equip/E in static_inventory)
|
||||
E.screen_loc = ui_equip_position(mymob)
|
||||
|
||||
if(ismob(mymob) && mymob.hud_used == src)
|
||||
show_hud(hud_version)
|
||||
|
||||
/datum/hud/proc/update_locked_slots()
|
||||
return
|
||||
/*
|
||||
The hud datum
|
||||
Used to show and hide huds for all the different mob types,
|
||||
including inventories and item quick actions.
|
||||
*/
|
||||
|
||||
// The default UI style is the first one in the list
|
||||
GLOBAL_LIST_INIT(available_ui_styles, list(
|
||||
"Midnight" = 'icons/mob/screen_midnight.dmi',
|
||||
"Retro" = 'icons/mob/screen_retro.dmi',
|
||||
"Plasmafire" = 'icons/mob/screen_plasmafire.dmi',
|
||||
"Slimecore" = 'icons/mob/screen_slimecore.dmi',
|
||||
"Operative" = 'icons/mob/screen_operative.dmi',
|
||||
"Clockwork" = 'icons/mob/screen_clockwork.dmi',
|
||||
"Kinaris" = 'icons/mob/screen_kinaris.dmi',
|
||||
))
|
||||
|
||||
/proc/ui_style2icon(ui_style)
|
||||
return GLOB.available_ui_styles[ui_style] || GLOB.available_ui_styles[GLOB.available_ui_styles[1]]
|
||||
|
||||
/datum/hud
|
||||
var/mob/mymob
|
||||
|
||||
var/hud_shown = TRUE //Used for the HUD toggle (F12)
|
||||
var/hud_version = HUD_STYLE_STANDARD //Current displayed version of the HUD
|
||||
var/inventory_shown = FALSE //Equipped item inventory
|
||||
var/hotkey_ui_hidden = FALSE //This is to hide the buttons that can be used via hotkeys. (hotkeybuttons list of buttons)
|
||||
|
||||
var/obj/screen/ling/chems/lingchemdisplay
|
||||
var/obj/screen/ling/sting/lingstingdisplay
|
||||
|
||||
var/obj/screen/blobpwrdisplay
|
||||
|
||||
var/obj/screen/alien_plasma_display
|
||||
var/obj/screen/alien_queen_finder
|
||||
|
||||
var/obj/screen/devil/soul_counter/devilsouldisplay
|
||||
|
||||
var/obj/screen/action_intent
|
||||
var/obj/screen/zone_select
|
||||
var/obj/screen/pull_icon
|
||||
var/obj/screen/rest_icon
|
||||
var/obj/screen/throw_icon
|
||||
var/obj/screen/module_store_icon
|
||||
|
||||
var/list/static_inventory = list() //the screen objects which are static
|
||||
var/list/toggleable_inventory = list() //the screen objects which can be hidden
|
||||
var/list/obj/screen/hotkeybuttons = list() //the buttons that can be used via hotkeys
|
||||
var/list/infodisplay = list() //the screen objects that display mob info (health, alien plasma, etc...)
|
||||
var/list/screenoverlays = list() //the screen objects used as whole screen overlays (flash, damageoverlay, etc...)
|
||||
var/list/inv_slots[SLOTS_AMT] // /obj/screen/inventory objects, ordered by their slot ID.
|
||||
var/list/hand_slots // /obj/screen/inventory/hand objects, assoc list of "[held_index]" = object
|
||||
var/list/obj/screen/plane_master/plane_masters = list() // see "appearance_flags" in the ref, assoc list of "[plane]" = object
|
||||
|
||||
var/obj/screen/movable/action_button/hide_toggle/hide_actions_toggle
|
||||
var/action_buttons_hidden = FALSE
|
||||
|
||||
var/obj/screen/healths
|
||||
var/obj/screen/healthdoll
|
||||
var/obj/screen/internals
|
||||
|
||||
// subtypes can override this to force a specific UI style
|
||||
var/ui_style
|
||||
|
||||
//Citadel stuff
|
||||
var/obj/screen/arousal
|
||||
|
||||
/datum/hud/New(mob/owner)
|
||||
mymob = owner
|
||||
|
||||
if (!ui_style)
|
||||
// will fall back to the default if any of these are null
|
||||
ui_style = ui_style2icon(owner.client && owner.client.prefs && owner.client.prefs.UI_style)
|
||||
|
||||
hide_actions_toggle = new
|
||||
hide_actions_toggle.InitialiseIcon(src)
|
||||
if(mymob.client)
|
||||
hide_actions_toggle.locked = mymob.client.prefs.buttons_locked
|
||||
|
||||
hand_slots = list()
|
||||
|
||||
for(var/mytype in subtypesof(/obj/screen/plane_master))
|
||||
var/obj/screen/plane_master/instance = new mytype()
|
||||
plane_masters["[instance.plane]"] = instance
|
||||
instance.backdrop(mymob)
|
||||
|
||||
/datum/hud/Destroy()
|
||||
if(mymob.hud_used == src)
|
||||
mymob.hud_used = null
|
||||
|
||||
QDEL_NULL(hide_actions_toggle)
|
||||
QDEL_NULL(module_store_icon)
|
||||
QDEL_LIST(static_inventory)
|
||||
|
||||
inv_slots.Cut()
|
||||
action_intent = null
|
||||
zone_select = null
|
||||
pull_icon = null
|
||||
|
||||
QDEL_LIST(toggleable_inventory)
|
||||
QDEL_LIST(hotkeybuttons)
|
||||
throw_icon = null
|
||||
QDEL_LIST(infodisplay)
|
||||
|
||||
healths = null
|
||||
healthdoll = null
|
||||
internals = null
|
||||
lingchemdisplay = null
|
||||
devilsouldisplay = null
|
||||
lingstingdisplay = null
|
||||
blobpwrdisplay = null
|
||||
alien_plasma_display = null
|
||||
alien_queen_finder = null
|
||||
|
||||
QDEL_LIST_ASSOC_VAL(plane_masters)
|
||||
QDEL_LIST(screenoverlays)
|
||||
mymob = null
|
||||
|
||||
return ..()
|
||||
|
||||
/mob
|
||||
var/hud_type = /datum/hud
|
||||
|
||||
/mob/proc/create_mob_hud()
|
||||
if(!client || hud_used)
|
||||
return
|
||||
hud_used = new hud_type(src)
|
||||
update_sight()
|
||||
SEND_SIGNAL(src, COMSIG_MOB_HUD_CREATED)
|
||||
|
||||
//Version denotes which style should be displayed. blank or 0 means "next version"
|
||||
/datum/hud/proc/show_hud(version = 0, mob/viewmob)
|
||||
if(!ismob(mymob))
|
||||
return FALSE
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
if(!screenmob.client)
|
||||
return FALSE
|
||||
|
||||
screenmob.client.screen = list()
|
||||
screenmob.client.apply_clickcatcher()
|
||||
|
||||
var/display_hud_version = version
|
||||
if(!display_hud_version) //If 0 or blank, display the next hud version
|
||||
display_hud_version = hud_version + 1
|
||||
if(display_hud_version > HUD_VERSIONS) //If the requested version number is greater than the available versions, reset back to the first version
|
||||
display_hud_version = 1
|
||||
|
||||
switch(display_hud_version)
|
||||
if(HUD_STYLE_STANDARD) //Default HUD
|
||||
hud_shown = TRUE //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen += static_inventory
|
||||
if(toggleable_inventory.len && screenmob.hud_used && screenmob.hud_used.inventory_shown)
|
||||
screenmob.client.screen += toggleable_inventory
|
||||
if(hotkeybuttons.len && !hotkey_ui_hidden)
|
||||
screenmob.client.screen += hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
screenmob.client.screen += hide_actions_toggle
|
||||
|
||||
if(action_intent)
|
||||
action_intent.screen_loc = initial(action_intent.screen_loc) //Restore intent selection to the original position
|
||||
|
||||
if(HUD_STYLE_REDUCED) //Reduced HUD
|
||||
hud_shown = FALSE //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen += infodisplay
|
||||
|
||||
//These ones are a part of 'static_inventory', 'toggleable_inventory' or 'hotkeybuttons' but we want them to stay
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/hand = hand_slots[h]
|
||||
if(hand)
|
||||
screenmob.client.screen += hand
|
||||
if(action_intent)
|
||||
screenmob.client.screen += action_intent //we want the intent switcher visible
|
||||
action_intent.screen_loc = ui_acti_alt //move this to the alternative position, where zone_select usually is.
|
||||
|
||||
if(HUD_STYLE_NOHUD) //No HUD
|
||||
hud_shown = FALSE //Governs behavior of other procs
|
||||
if(static_inventory.len)
|
||||
screenmob.client.screen -= static_inventory
|
||||
if(toggleable_inventory.len)
|
||||
screenmob.client.screen -= toggleable_inventory
|
||||
if(hotkeybuttons.len)
|
||||
screenmob.client.screen -= hotkeybuttons
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen -= infodisplay
|
||||
|
||||
hud_version = display_hud_version
|
||||
persistent_inventory_update(screenmob)
|
||||
screenmob.update_action_buttons(1)
|
||||
reorganize_alerts()
|
||||
screenmob.reload_fullscreen()
|
||||
update_parallax_pref(screenmob)
|
||||
|
||||
// ensure observers get an accurate and up-to-date view
|
||||
if (!viewmob)
|
||||
plane_masters_update()
|
||||
for(var/M in mymob.observers)
|
||||
show_hud(hud_version, M)
|
||||
else if (viewmob.hud_used)
|
||||
viewmob.hud_used.plane_masters_update()
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/hud/proc/plane_masters_update()
|
||||
// Plane masters are always shown to OUR mob, never to observers
|
||||
for(var/thing in plane_masters)
|
||||
var/obj/screen/plane_master/PM = plane_masters[thing]
|
||||
PM.backdrop(mymob)
|
||||
mymob.client.screen += PM
|
||||
|
||||
/datum/hud/human/show_hud(version = 0,mob/viewmob)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
hidden_inventory_update(screenmob)
|
||||
|
||||
/datum/hud/robot/show_hud(version = 0, mob/viewmob)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
update_robot_modules_display()
|
||||
|
||||
/datum/hud/proc/hidden_inventory_update()
|
||||
return
|
||||
|
||||
/datum/hud/proc/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
|
||||
/datum/hud/proc/update_ui_style(new_ui_style)
|
||||
// do nothing if overridden by a subtype or already on that style
|
||||
if (initial(ui_style) || ui_style == new_ui_style)
|
||||
return
|
||||
|
||||
for(var/atom/item in static_inventory + toggleable_inventory + hotkeybuttons + infodisplay + screenoverlays + inv_slots)
|
||||
if (item.icon == ui_style)
|
||||
item.icon = new_ui_style
|
||||
|
||||
ui_style = new_ui_style
|
||||
build_hand_slots()
|
||||
hide_actions_toggle.InitialiseIcon(src)
|
||||
|
||||
//Triggered when F12 is pressed (Unless someone changed something in the DMF)
|
||||
/mob/verb/button_pressed_F12()
|
||||
set name = "F12"
|
||||
set hidden = TRUE
|
||||
|
||||
if(hud_used && client)
|
||||
hud_used.show_hud() //Shows the next hud preset
|
||||
to_chat(usr, "<span class ='info'>Switched HUD mode. Press F12 to toggle.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class ='warning'>This mob type does not use a HUD.</span>")
|
||||
|
||||
|
||||
//(re)builds the hand ui slots, throwing away old ones
|
||||
//not really worth jugglying existing ones so we just scrap+rebuild
|
||||
//9/10 this is only called once per mob and only for 2 hands
|
||||
/datum/hud/proc/build_hand_slots()
|
||||
for(var/h in hand_slots)
|
||||
var/obj/screen/inventory/hand/H = hand_slots[h]
|
||||
if(H)
|
||||
static_inventory -= H
|
||||
hand_slots = list()
|
||||
var/obj/screen/inventory/hand/hand_box
|
||||
for(var/i in 1 to mymob.held_items.len)
|
||||
hand_box = new /obj/screen/inventory/hand()
|
||||
hand_box.name = mymob.get_held_index_name(i)
|
||||
hand_box.icon = ui_style
|
||||
hand_box.icon_state = "hand_[mymob.held_index_to_dir(i)]"
|
||||
hand_box.screen_loc = ui_hand_position(i)
|
||||
hand_box.held_index = i
|
||||
hand_slots["[i]"] = hand_box
|
||||
hand_box.hud = src
|
||||
static_inventory += hand_box
|
||||
hand_box.update_icon()
|
||||
|
||||
var/i = 1
|
||||
for(var/obj/screen/swap_hand/SH in static_inventory)
|
||||
SH.screen_loc = ui_swaphand_position(mymob,!(i % 2) ? 2: 1)
|
||||
i++
|
||||
for(var/obj/screen/human/equip/E in static_inventory)
|
||||
E.screen_loc = ui_equip_position(mymob)
|
||||
|
||||
if(ismob(mymob) && mymob.hud_used == src)
|
||||
show_hud(hud_version)
|
||||
|
||||
/datum/hud/proc/update_locked_slots()
|
||||
return
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
/datum/hud
|
||||
var/obj/screen/arousal
|
||||
+519
-490
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,16 @@
|
||||
/datum/hud/lavaland_elite
|
||||
ui_style = 'icons/mob/screen_elite.dmi'
|
||||
|
||||
/datum/hud/lavaland_elite/New(mob/living/simple_animal/hostile/asteroid/elite)
|
||||
..()
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_living_pull
|
||||
static_inventory += pull_icon
|
||||
|
||||
healths = new /obj/screen/healths/lavaland_elite()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
+165
-151
@@ -1,151 +1,165 @@
|
||||
/datum/hud/monkey/New(mob/living/carbon/monkey/owner)
|
||||
..()
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
action_intent = new /obj/screen/act_intent()
|
||||
action_intent.icon = ui_style
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.screen_loc = ui_acti
|
||||
static_inventory += action_intent
|
||||
|
||||
using = new /obj/screen/mov_intent()
|
||||
using.icon = ui_style
|
||||
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
|
||||
using.screen_loc = ui_movi
|
||||
static_inventory += using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drop_throw
|
||||
static_inventory += using
|
||||
|
||||
build_hand_slots()
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1_m" //extra wide!
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "mask"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "mask"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_monkey_mask
|
||||
inv_box.slot_id = SLOT_WEAR_MASK
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "neck"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "neck"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_monkey_neck
|
||||
inv_box.slot_id = SLOT_NECK
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "head"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "head"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_monkey_head
|
||||
inv_box.slot_id = SLOT_HEAD
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "back"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "back"
|
||||
inv_box.screen_loc = ui_monkey_back
|
||||
inv_box.slot_id = SLOT_BACK
|
||||
static_inventory += inv_box
|
||||
|
||||
throw_icon = new /obj/screen/throw_catch()
|
||||
throw_icon.icon = ui_style
|
||||
throw_icon.screen_loc = ui_drop_throw
|
||||
hotkeybuttons += throw_icon
|
||||
|
||||
internals = new /obj/screen/internals()
|
||||
infodisplay += internals
|
||||
|
||||
healths = new /obj/screen/healths()
|
||||
infodisplay += healths
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
static_inventory += pull_icon
|
||||
|
||||
lingchemdisplay = new /obj/screen/ling/chems()
|
||||
infodisplay += lingchemdisplay
|
||||
|
||||
lingstingdisplay = new /obj/screen/ling/sting()
|
||||
infodisplay += lingstingdisplay
|
||||
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
static_inventory += zone_select
|
||||
|
||||
mymob.client.screen = list()
|
||||
|
||||
using = new /obj/screen/resist()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_pull_resist
|
||||
hotkeybuttons += using
|
||||
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
if(inv.slot_id)
|
||||
inv.hud = src
|
||||
inv_slots[inv.slot_id] = inv
|
||||
inv.update_icon()
|
||||
|
||||
/datum/hud/monkey/persistent_inventory_update()
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/carbon/monkey/M = mymob
|
||||
|
||||
if(hud_shown)
|
||||
if(M.back)
|
||||
M.back.screen_loc = ui_monkey_back
|
||||
M.client.screen += M.back
|
||||
if(M.wear_mask)
|
||||
M.wear_mask.screen_loc = ui_monkey_mask
|
||||
M.client.screen += M.wear_mask
|
||||
if(M.wear_neck)
|
||||
M.wear_neck.screen_loc = ui_monkey_neck
|
||||
M.client.screen += M.wear_neck
|
||||
if(M.head)
|
||||
M.head.screen_loc = ui_monkey_head
|
||||
M.client.screen += M.head
|
||||
else
|
||||
if(M.back)
|
||||
M.back.screen_loc = null
|
||||
if(M.wear_mask)
|
||||
M.wear_mask.screen_loc = null
|
||||
if(M.head)
|
||||
M.head.screen_loc = null
|
||||
|
||||
if(hud_version != HUD_STYLE_NOHUD)
|
||||
for(var/obj/item/I in M.held_items)
|
||||
I.screen_loc = ui_hand_position(M.get_held_index_of_item(I))
|
||||
M.client.screen += I
|
||||
else
|
||||
for(var/obj/item/I in M.held_items)
|
||||
I.screen_loc = null
|
||||
M.client.screen -= I
|
||||
/datum/hud/monkey/New(mob/living/carbon/monkey/owner)
|
||||
..()
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
action_intent = new /obj/screen/act_intent()
|
||||
action_intent.icon = ui_style
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.screen_loc = ui_acti
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
using = new /obj/screen/mov_intent()
|
||||
using.icon = ui_style
|
||||
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drop_throw
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
build_hand_slots()
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1_m" //extra wide!
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "mask"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "mask"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_monkey_mask
|
||||
inv_box.slot_id = SLOT_WEAR_MASK
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "neck"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "neck"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_monkey_neck
|
||||
inv_box.slot_id = SLOT_NECK
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "head"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "head"
|
||||
// inv_box.icon_full = "template"
|
||||
inv_box.screen_loc = ui_monkey_head
|
||||
inv_box.slot_id = SLOT_HEAD
|
||||
static_inventory += inv_box
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
inv_box.name = "back"
|
||||
inv_box.icon = ui_style
|
||||
inv_box.icon_state = "back"
|
||||
inv_box.screen_loc = ui_monkey_back
|
||||
inv_box.slot_id = SLOT_BACK
|
||||
static_inventory += inv_box
|
||||
|
||||
throw_icon = new /obj/screen/throw_catch()
|
||||
throw_icon.icon = ui_style
|
||||
throw_icon.screen_loc = ui_drop_throw
|
||||
throw_icon.hud = src
|
||||
hotkeybuttons += throw_icon
|
||||
|
||||
internals = new /obj/screen/internals()
|
||||
internals.hud = src
|
||||
infodisplay += internals
|
||||
|
||||
healths = new /obj/screen/healths()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
static_inventory += pull_icon
|
||||
|
||||
lingchemdisplay = new /obj/screen/ling/chems()
|
||||
lingchemdisplay.hud = src
|
||||
infodisplay += lingchemdisplay
|
||||
|
||||
lingstingdisplay = new /obj/screen/ling/sting()
|
||||
lingstingdisplay.hud = src
|
||||
infodisplay += lingstingdisplay
|
||||
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
mymob.client.screen = list()
|
||||
|
||||
using = new /obj/screen/resist()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_pull_resist
|
||||
using.hud = src
|
||||
hotkeybuttons += using
|
||||
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
if(inv.slot_id)
|
||||
inv.hud = src
|
||||
inv_slots[inv.slot_id] = inv
|
||||
inv.update_icon()
|
||||
|
||||
/datum/hud/monkey/persistent_inventory_update()
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/carbon/monkey/M = mymob
|
||||
|
||||
if(hud_shown)
|
||||
if(M.back)
|
||||
M.back.screen_loc = ui_monkey_back
|
||||
M.client.screen += M.back
|
||||
if(M.wear_mask)
|
||||
M.wear_mask.screen_loc = ui_monkey_mask
|
||||
M.client.screen += M.wear_mask
|
||||
if(M.wear_neck)
|
||||
M.wear_neck.screen_loc = ui_monkey_neck
|
||||
M.client.screen += M.wear_neck
|
||||
if(M.head)
|
||||
M.head.screen_loc = ui_monkey_head
|
||||
M.client.screen += M.head
|
||||
else
|
||||
if(M.back)
|
||||
M.back.screen_loc = null
|
||||
if(M.wear_mask)
|
||||
M.wear_mask.screen_loc = null
|
||||
if(M.head)
|
||||
M.head.screen_loc = null
|
||||
|
||||
if(hud_version != HUD_STYLE_NOHUD)
|
||||
for(var/obj/item/I in M.held_items)
|
||||
I.screen_loc = ui_hand_position(M.get_held_index_of_item(I))
|
||||
M.client.screen += I
|
||||
else
|
||||
for(var/obj/item/I in M.held_items)
|
||||
I.screen_loc = null
|
||||
M.client.screen -= I
|
||||
|
||||
@@ -3,4 +3,5 @@
|
||||
..()
|
||||
|
||||
healths = new /obj/screen/healths/revenant()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
+287
-272
@@ -1,272 +1,287 @@
|
||||
/obj/screen/robot
|
||||
icon = 'icons/mob/screen_cyborg.dmi'
|
||||
|
||||
/obj/screen/robot/module
|
||||
name = "cyborg module"
|
||||
icon_state = "nomod"
|
||||
|
||||
/obj/screen/robot/Click()
|
||||
if(isobserver(usr))
|
||||
return 1
|
||||
|
||||
/obj/screen/robot/module/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
if(R.module.type != /obj/item/robot_module)
|
||||
R.hud_used.toggle_show_robot_modules()
|
||||
return 1
|
||||
R.pick_module()
|
||||
|
||||
/obj/screen/robot/module1
|
||||
name = "module1"
|
||||
icon_state = "inv1"
|
||||
|
||||
/obj/screen/robot/module1/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(1)
|
||||
|
||||
/obj/screen/robot/module2
|
||||
name = "module2"
|
||||
icon_state = "inv2"
|
||||
|
||||
/obj/screen/robot/module2/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(2)
|
||||
|
||||
/obj/screen/robot/module3
|
||||
name = "module3"
|
||||
icon_state = "inv3"
|
||||
|
||||
/obj/screen/robot/module3/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(3)
|
||||
|
||||
/obj/screen/robot/radio
|
||||
name = "radio"
|
||||
icon_state = "radio"
|
||||
|
||||
/obj/screen/robot/radio/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.radio.interact(R)
|
||||
|
||||
/obj/screen/robot/store
|
||||
name = "store"
|
||||
icon_state = "store"
|
||||
|
||||
/obj/screen/robot/store/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.uneq_active()
|
||||
|
||||
/obj/screen/robot/lamp
|
||||
name = "headlamp"
|
||||
icon_state = "lamp0"
|
||||
|
||||
/obj/screen/robot/lamp/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.control_headlamp()
|
||||
|
||||
/obj/screen/robot/thrusters
|
||||
name = "ion thrusters"
|
||||
icon_state = "ionpulse0"
|
||||
|
||||
/obj/screen/robot/thrusters/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_ionpulse()
|
||||
|
||||
/datum/hud/robot
|
||||
ui_style = 'icons/mob/screen_cyborg.dmi'
|
||||
|
||||
/datum/hud/robot/New(mob/owner)
|
||||
..()
|
||||
var/mob/living/silicon/robot/mymobR = mymob
|
||||
var/obj/screen/using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.screen_loc = ui_borg_language_menu
|
||||
static_inventory += using
|
||||
|
||||
//Radio
|
||||
using = new /obj/screen/robot/radio()
|
||||
using.screen_loc = ui_borg_radio
|
||||
static_inventory += using
|
||||
|
||||
//Module select
|
||||
using = new /obj/screen/robot/module1()
|
||||
using.screen_loc = ui_inv1
|
||||
static_inventory += using
|
||||
mymobR.inv1 = using
|
||||
|
||||
using = new /obj/screen/robot/module2()
|
||||
using.screen_loc = ui_inv2
|
||||
static_inventory += using
|
||||
mymobR.inv2 = using
|
||||
|
||||
using = new /obj/screen/robot/module3()
|
||||
using.screen_loc = ui_inv3
|
||||
static_inventory += using
|
||||
mymobR.inv3 = using
|
||||
|
||||
//End of module select
|
||||
|
||||
//Photography stuff
|
||||
using = new /obj/screen/ai/image_take()
|
||||
using.screen_loc = ui_borg_camera
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ai/image_view()
|
||||
using.screen_loc = ui_borg_album
|
||||
static_inventory += using
|
||||
|
||||
//Sec/Med HUDs
|
||||
using = new /obj/screen/ai/sensors()
|
||||
using.screen_loc = ui_borg_sensor
|
||||
static_inventory += using
|
||||
|
||||
//Headlamp control
|
||||
using = new /obj/screen/robot/lamp()
|
||||
using.screen_loc = ui_borg_lamp
|
||||
static_inventory += using
|
||||
mymobR.lamp_button = using
|
||||
|
||||
//Thrusters
|
||||
using = new /obj/screen/robot/thrusters()
|
||||
using.screen_loc = ui_borg_thrusters
|
||||
static_inventory += using
|
||||
mymobR.thruster_button = using
|
||||
|
||||
//Intent
|
||||
action_intent = new /obj/screen/act_intent/robot()
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
static_inventory += action_intent
|
||||
|
||||
//Health
|
||||
healths = new /obj/screen/healths/robot()
|
||||
infodisplay += healths
|
||||
|
||||
//Installed Module
|
||||
mymobR.hands = new /obj/screen/robot/module()
|
||||
mymobR.hands.screen_loc = ui_borg_module
|
||||
static_inventory += mymobR.hands
|
||||
|
||||
//Store
|
||||
module_store_icon = new /obj/screen/robot/store()
|
||||
module_store_icon.screen_loc = ui_borg_store
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = 'icons/mob/screen_cyborg.dmi'
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.screen_loc = ui_borg_pull
|
||||
hotkeybuttons += pull_icon
|
||||
|
||||
|
||||
zone_select = new /obj/screen/zone_sel/robot()
|
||||
zone_select.update_icon(mymob)
|
||||
static_inventory += zone_select
|
||||
|
||||
|
||||
/datum/hud/proc/toggle_show_robot_modules()
|
||||
if(!iscyborg(mymob))
|
||||
return
|
||||
|
||||
var/mob/living/silicon/robot/R = mymob
|
||||
|
||||
R.shown_robot_modules = !R.shown_robot_modules
|
||||
update_robot_modules_display()
|
||||
|
||||
/datum/hud/proc/update_robot_modules_display(mob/viewer)
|
||||
if(!iscyborg(mymob))
|
||||
return
|
||||
|
||||
var/mob/living/silicon/robot/R = mymob
|
||||
|
||||
var/mob/screenmob = viewer || R
|
||||
|
||||
if(!R.module)
|
||||
return
|
||||
|
||||
if(!R.client)
|
||||
return
|
||||
|
||||
if(R.shown_robot_modules && screenmob.hud_used.hud_shown)
|
||||
//Modules display is shown
|
||||
screenmob.client.screen += module_store_icon //"store" icon
|
||||
|
||||
if(!R.module.modules)
|
||||
to_chat(usr, "<span class='danger'>Selected module has no modules to select</span>")
|
||||
return
|
||||
|
||||
if(!R.robot_modules_background)
|
||||
return
|
||||
|
||||
var/display_rows = CEILING(length(R.module.get_inactive_modules()) / 8, 1)
|
||||
R.robot_modules_background.screen_loc = "CENTER-4:16,SOUTH+1:7 to CENTER+3:16,SOUTH+[display_rows]:7"
|
||||
screenmob.client.screen += R.robot_modules_background
|
||||
|
||||
var/x = -4 //Start at CENTER-4,SOUTH+1
|
||||
var/y = 1
|
||||
|
||||
for(var/atom/movable/A in R.module.get_inactive_modules())
|
||||
//Module is not currently active
|
||||
screenmob.client.screen += A
|
||||
if(x < 0)
|
||||
A.screen_loc = "CENTER[x]:16,SOUTH+[y]:7"
|
||||
else
|
||||
A.screen_loc = "CENTER+[x]:16,SOUTH+[y]:7"
|
||||
A.layer = ABOVE_HUD_LAYER
|
||||
A.plane = ABOVE_HUD_PLANE
|
||||
|
||||
x++
|
||||
if(x == 4)
|
||||
x = -4
|
||||
y++
|
||||
|
||||
else
|
||||
//Modules display is hidden
|
||||
screenmob.client.screen -= module_store_icon //"store" icon
|
||||
|
||||
for(var/atom/A in R.module.get_inactive_modules())
|
||||
//Module is not currently active
|
||||
screenmob.client.screen -= A
|
||||
R.shown_robot_modules = 0
|
||||
screenmob.client.screen -= R.robot_modules_background
|
||||
|
||||
/datum/hud/robot/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/silicon/robot/R = mymob
|
||||
|
||||
var/mob/screenmob = viewer || R
|
||||
|
||||
if(screenmob.hud_used)
|
||||
if(screenmob.hud_used.hud_shown)
|
||||
for(var/i in 1 to R.held_items.len)
|
||||
var/obj/item/I = R.held_items[i]
|
||||
if(I)
|
||||
switch(i)
|
||||
if(1)
|
||||
I.screen_loc = ui_inv1
|
||||
if(2)
|
||||
I.screen_loc = ui_inv2
|
||||
if(3)
|
||||
I.screen_loc = ui_inv3
|
||||
else
|
||||
return
|
||||
screenmob.client.screen += I
|
||||
else
|
||||
for(var/obj/item/I in R.held_items)
|
||||
screenmob.client.screen -= I
|
||||
/obj/screen/robot
|
||||
icon = 'icons/mob/screen_cyborg.dmi'
|
||||
|
||||
/obj/screen/robot/module
|
||||
name = "cyborg module"
|
||||
icon_state = "nomod"
|
||||
|
||||
/obj/screen/robot/Click()
|
||||
if(isobserver(usr))
|
||||
return 1
|
||||
|
||||
/obj/screen/robot/module/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
if(R.module.type != /obj/item/robot_module)
|
||||
R.hud_used.toggle_show_robot_modules()
|
||||
return 1
|
||||
R.pick_module()
|
||||
|
||||
/obj/screen/robot/module1
|
||||
name = "module1"
|
||||
icon_state = "inv1"
|
||||
|
||||
/obj/screen/robot/module1/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(1)
|
||||
|
||||
/obj/screen/robot/module2
|
||||
name = "module2"
|
||||
icon_state = "inv2"
|
||||
|
||||
/obj/screen/robot/module2/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(2)
|
||||
|
||||
/obj/screen/robot/module3
|
||||
name = "module3"
|
||||
icon_state = "inv3"
|
||||
|
||||
/obj/screen/robot/module3/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_module(3)
|
||||
|
||||
/obj/screen/robot/radio
|
||||
name = "radio"
|
||||
icon_state = "radio"
|
||||
|
||||
/obj/screen/robot/radio/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.radio.interact(R)
|
||||
|
||||
/obj/screen/robot/store
|
||||
name = "store"
|
||||
icon_state = "store"
|
||||
|
||||
/obj/screen/robot/store/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.uneq_active()
|
||||
|
||||
/obj/screen/robot/lamp
|
||||
name = "headlamp"
|
||||
icon_state = "lamp0"
|
||||
|
||||
/obj/screen/robot/lamp/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.control_headlamp()
|
||||
|
||||
/obj/screen/robot/thrusters
|
||||
name = "ion thrusters"
|
||||
icon_state = "ionpulse0"
|
||||
|
||||
/obj/screen/robot/thrusters/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_ionpulse()
|
||||
|
||||
/datum/hud/robot
|
||||
ui_style = 'icons/mob/screen_cyborg.dmi'
|
||||
|
||||
/datum/hud/robot/New(mob/owner)
|
||||
..()
|
||||
var/mob/living/silicon/robot/mymobR = mymob
|
||||
var/obj/screen/using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.screen_loc = ui_borg_language_menu
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Radio
|
||||
using = new /obj/screen/robot/radio()
|
||||
using.screen_loc = ui_borg_radio
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Module select
|
||||
using = new /obj/screen/robot/module1()
|
||||
using.screen_loc = ui_inv1
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.inv1 = using
|
||||
|
||||
using = new /obj/screen/robot/module2()
|
||||
using.screen_loc = ui_inv2
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.inv2 = using
|
||||
|
||||
using = new /obj/screen/robot/module3()
|
||||
using.screen_loc = ui_inv3
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.inv3 = using
|
||||
|
||||
//End of module select
|
||||
|
||||
//Photography stuff
|
||||
using = new /obj/screen/ai/image_take()
|
||||
using.screen_loc = ui_borg_camera
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ai/image_view()
|
||||
using.screen_loc = ui_borg_album
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Sec/Med HUDs
|
||||
using = new /obj/screen/ai/sensors()
|
||||
using.screen_loc = ui_borg_sensor
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Headlamp control
|
||||
using = new /obj/screen/robot/lamp()
|
||||
using.screen_loc = ui_borg_lamp
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.lamp_button = using
|
||||
|
||||
//Thrusters
|
||||
using = new /obj/screen/robot/thrusters()
|
||||
using.screen_loc = ui_borg_thrusters
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.thruster_button = using
|
||||
|
||||
//Intent
|
||||
action_intent = new /obj/screen/act_intent/robot()
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
//Health
|
||||
healths = new /obj/screen/healths/robot()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
//Installed Module
|
||||
mymobR.hands = new /obj/screen/robot/module()
|
||||
mymobR.hands.screen_loc = ui_borg_module
|
||||
static_inventory += mymobR.hands
|
||||
|
||||
//Store
|
||||
module_store_icon = new /obj/screen/robot/store()
|
||||
module_store_icon.hud = src
|
||||
module_store_icon.screen_loc = ui_borg_store
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = 'icons/mob/screen_cyborg.dmi'
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_borg_pull
|
||||
hotkeybuttons += pull_icon
|
||||
|
||||
|
||||
zone_select = new /obj/screen/zone_sel/robot()
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
|
||||
/datum/hud/proc/toggle_show_robot_modules()
|
||||
if(!iscyborg(mymob))
|
||||
return
|
||||
|
||||
var/mob/living/silicon/robot/R = mymob
|
||||
|
||||
R.shown_robot_modules = !R.shown_robot_modules
|
||||
update_robot_modules_display()
|
||||
|
||||
/datum/hud/proc/update_robot_modules_display(mob/viewer)
|
||||
if(!iscyborg(mymob))
|
||||
return
|
||||
|
||||
var/mob/living/silicon/robot/R = mymob
|
||||
|
||||
var/mob/screenmob = viewer || R
|
||||
|
||||
if(!R.module)
|
||||
return
|
||||
|
||||
if(!R.client)
|
||||
return
|
||||
|
||||
if(R.shown_robot_modules && screenmob.hud_used.hud_shown)
|
||||
//Modules display is shown
|
||||
screenmob.client.screen += module_store_icon //"store" icon
|
||||
|
||||
if(!R.module.modules)
|
||||
to_chat(usr, "<span class='danger'>Selected module has no modules to select</span>")
|
||||
return
|
||||
|
||||
if(!R.robot_modules_background)
|
||||
return
|
||||
|
||||
var/display_rows = CEILING(length(R.module.get_inactive_modules()) / 8, 1)
|
||||
R.robot_modules_background.screen_loc = "CENTER-4:16,SOUTH+1:7 to CENTER+3:16,SOUTH+[display_rows]:7"
|
||||
screenmob.client.screen += R.robot_modules_background
|
||||
|
||||
var/x = -4 //Start at CENTER-4,SOUTH+1
|
||||
var/y = 1
|
||||
|
||||
for(var/atom/movable/A in R.module.get_inactive_modules())
|
||||
//Module is not currently active
|
||||
screenmob.client.screen += A
|
||||
if(x < 0)
|
||||
A.screen_loc = "CENTER[x]:16,SOUTH+[y]:7"
|
||||
else
|
||||
A.screen_loc = "CENTER+[x]:16,SOUTH+[y]:7"
|
||||
A.layer = ABOVE_HUD_LAYER
|
||||
A.plane = ABOVE_HUD_PLANE
|
||||
|
||||
x++
|
||||
if(x == 4)
|
||||
x = -4
|
||||
y++
|
||||
|
||||
else
|
||||
//Modules display is hidden
|
||||
screenmob.client.screen -= module_store_icon //"store" icon
|
||||
|
||||
for(var/atom/A in R.module.get_inactive_modules())
|
||||
//Module is not currently active
|
||||
screenmob.client.screen -= A
|
||||
R.shown_robot_modules = 0
|
||||
screenmob.client.screen -= R.robot_modules_background
|
||||
|
||||
/datum/hud/robot/persistent_inventory_update(mob/viewer)
|
||||
if(!mymob)
|
||||
return
|
||||
var/mob/living/silicon/robot/R = mymob
|
||||
|
||||
var/mob/screenmob = viewer || R
|
||||
|
||||
if(screenmob.hud_used)
|
||||
if(screenmob.hud_used.hud_shown)
|
||||
for(var/i in 1 to R.held_items.len)
|
||||
var/obj/item/I = R.held_items[i]
|
||||
if(I)
|
||||
switch(i)
|
||||
if(1)
|
||||
I.screen_loc = ui_inv1
|
||||
if(2)
|
||||
I.screen_loc = ui_inv2
|
||||
if(3)
|
||||
I.screen_loc = ui_inv3
|
||||
else
|
||||
return
|
||||
screenmob.client.screen += I
|
||||
else
|
||||
for(var/obj/item/I in R.held_items)
|
||||
screenmob.client.screen -= I
|
||||
|
||||
+704
-705
File diff suppressed because it is too large
Load Diff
@@ -69,24 +69,30 @@
|
||||
|
||||
using = new /obj/screen/swarmer/FabricateTrap()
|
||||
using.screen_loc = ui_hand_position(2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/Barricade()
|
||||
using.screen_loc = ui_hand_position(1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/Replicate()
|
||||
using.screen_loc = ui_zonesel
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/RepairSelf()
|
||||
using.screen_loc = ui_storage1
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/ToggleLight()
|
||||
using.screen_loc = ui_back
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/ContactSwarmers()
|
||||
using.screen_loc = ui_inventory
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
Reference in New Issue
Block a user