Remove mapload reebe

This commit is contained in:
Dip
2020-11-07 22:37:00 -03:00
parent d9ed242ae5
commit b1c2149590
2 changed files with 5 additions and 2 deletions
+2 -2
View File
@@ -91,7 +91,7 @@ SUBSYSTEM_DEF(mapping)
seedRuins(space_ruins, CONFIG_GET(number/space_budget), /area/space, space_ruins_templates)
SSmapping.seedStation()
loading_ruins = FALSE
/*
//Hyper change - preload Reebe for midround purposes. I'll change this when I find a decent way to load maps midround.
var/list/errorList = list()
var/list/reebes = SSmapping.LoadGroup(errorList, "Reebe", "map_files/generic", "City_of_Cogs.dmm", default_traits = ZTRAITS_REEBE, silent = TRUE)
@@ -101,7 +101,7 @@ SUBSYSTEM_DEF(mapping)
return FALSE
for(var/datum/parsed_map/PM in reebes)
PM.initTemplateBounds()
*/
#endif
repopulate_sorted_areas()
// Set up Z-level transitions.
+3
View File
@@ -475,3 +475,6 @@ DISABLE_HIGH_POP_MC_MODE_AMOUNT 60
## For reference, Goonstation uses a resolution of 21x15 for it's widescreen mode.
## Do note that changing this value will affect the title screen. The title screen will have to be updated manually if this is changed.
DEFAULT_VIEW 21x15
## Enable Dynamic mode
DYNAMIC_MODE