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Remove mapload reebe
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@@ -91,7 +91,7 @@ SUBSYSTEM_DEF(mapping)
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seedRuins(space_ruins, CONFIG_GET(number/space_budget), /area/space, space_ruins_templates)
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SSmapping.seedStation()
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loading_ruins = FALSE
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/*
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//Hyper change - preload Reebe for midround purposes. I'll change this when I find a decent way to load maps midround.
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var/list/errorList = list()
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var/list/reebes = SSmapping.LoadGroup(errorList, "Reebe", "map_files/generic", "City_of_Cogs.dmm", default_traits = ZTRAITS_REEBE, silent = TRUE)
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@@ -101,7 +101,7 @@ SUBSYSTEM_DEF(mapping)
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return FALSE
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for(var/datum/parsed_map/PM in reebes)
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PM.initTemplateBounds()
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*/
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#endif
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repopulate_sorted_areas()
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// Set up Z-level transitions.
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