mirror of
https://github.com/KabKebab/GS13.git
synced 2026-02-09 15:17:41 +00:00
Mirror Appearance Fix
This commit is contained in:
@@ -22,21 +22,21 @@
|
||||
|
||||
/datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/M = mob_override || owner.current
|
||||
M.mirrorcanloadappearance = TRUE //Also gives them the option to use a mirror to load their custom character. Good luck if they use a plasma.
|
||||
update_synd_icons_added(M)
|
||||
|
||||
/datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/M = mob_override || owner.current
|
||||
M.mirrorcanloadappearance = FALSE
|
||||
update_synd_icons_removed(M)
|
||||
|
||||
/datum/antagonist/nukeop/proc/equip_op()
|
||||
if(!ishuman(owner.current))
|
||||
return
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
|
||||
H.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs
|
||||
|
||||
H.equipOutfit(nukeop_outfit)
|
||||
H.mirrorcanloadappearance = TRUE //Also gives them the option to use a mirror to load their custom character. Good luck if they use a plasma.
|
||||
H.checkloadappearance()
|
||||
return TRUE
|
||||
|
||||
/datum/antagonist/nukeop/greet()
|
||||
|
||||
@@ -396,6 +396,7 @@
|
||||
flavour_text = "<span class='big bold'>You are a space bartender!</span><b> Time to mix drinks and change lives. Smoking space drugs makes it easier to understand your patrons' odd dialect.</b>"
|
||||
assignedrole = "Space Bartender"
|
||||
id_job = "Bartender"
|
||||
mirrorcanloadappearance = TRUE
|
||||
|
||||
/datum/outfit/spacebartender
|
||||
name = "Space Bartender"
|
||||
@@ -408,6 +409,7 @@
|
||||
|
||||
/obj/effect/mob_spawn/human/beach
|
||||
outfit = /datum/outfit/beachbum
|
||||
mirrorcanloadappearance = TRUE
|
||||
|
||||
/obj/effect/mob_spawn/human/beach/alive
|
||||
death = FALSE
|
||||
|
||||
@@ -32,7 +32,6 @@
|
||||
Mind.active = 1
|
||||
Mind.transfer_to(operative)
|
||||
Mind.add_antag_datum(/datum/antagonist/nukeop/lone)
|
||||
operative.mirrorcanloadappearance = TRUE //If they can get to a mirror in time, good luck partner
|
||||
|
||||
message_admins("[ADMIN_LOOKUPFLW(operative)] has been made into lone operative by an event.")
|
||||
log_game("[key_name(operative)] was spawned as a lone operative by an event.")
|
||||
|
||||
Reference in New Issue
Block a user