junior job sechud icons + remove unnecessary bits

This commit is contained in:
DragonTrance
2021-02-27 21:00:43 -07:00
parent fed22c003f
commit def2c053df
5 changed files with 7 additions and 15 deletions
-8
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@@ -47,17 +47,13 @@
name = "prescription health scanner HUD"
desc = "A heads-up display, made with a prescription lens, that scans the humans in view and provides accurate data about their health status."
icon_state = "healthhud"
hud_type = DATA_HUD_MEDICAL_ADVANCED
vision_correction = 1
glass_colour_type = /datum/client_colour/glass_colour/lightblue
/obj/item/clothing/glasses/hud/health/gar
name = "gar health scanner HUD"
desc = "When you're scared, that's all the more reason to move forward!"
icon_state = "garh"
item_state = "garh"
hud_type = DATA_HUD_MEDICAL_ADVANCED
glass_colour_type = /datum/client_colour/glass_colour/lightblue
force = 10
throwforce = 10
throw_speed = 4
@@ -100,9 +96,7 @@
name = "prescription diagnostic HUD"
desc = "A heads-up display capable of analyzing the integrity and status of robotics and exosuits. This one has a prescription lens."
icon_state = "diagnostichud"
hud_type = DATA_HUD_DIAGNOSTIC_BASIC
vision_correction = 1
glass_colour_type = /datum/client_colour/glass_colour/lightorange
/obj/item/clothing/glasses/hud/diagnostic/night
name = "night vision diagnostic HUD"
@@ -124,9 +118,7 @@
name = "prescription security HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records. This one has a prescription lens so you can see the banana peal that slipped you."
icon_state = "securityhud"
hud_type = DATA_HUD_SECURITY_ADVANCED
vision_correction = 1
glass_colour_type = /datum/client_colour/glass_colour/red
/obj/item/clothing/glasses/hud/security/chameleon
name = "chameleon security HUD"
+3 -3
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@@ -356,9 +356,9 @@
/proc/get_all_jobs()
return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist",
"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", "Engineering Intern",
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Medical Resident",
"Research Director", "Scientist", "Roboticist", "Research Student", "Head of Security", "Warden", "Detective", "Security Officer", "Rookie")
/proc/get_all_job_icons() //For all existing HUD icons
return get_all_jobs() + list("Prisoner")
+2 -2
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@@ -163,8 +163,8 @@ Junior Scientist
override_roundstart_spawn = /obj/effect/landmark/start/scientist
/datum/outfit/job/scientist/junior
name = "Scientist"
jobtype = /datum/job/scientist
name = "Redesrch Student"
jobtype = /datum/job/junior_scientist
belt = /obj/item/pda/toxins
ears = /obj/item/radio/headset/headset_sci
+2 -2
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@@ -462,8 +462,8 @@ Junior Security Officer
/datum/outfit/job/security/junior
name = "Security Officer"
jobtype = /datum/job/officer
name = "Rookie"
jobtype = /datum/job/junior_officer
belt = /obj/item/pda/security
ears = /obj/item/radio/headset/headset_sec/alt
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