- calorite research facility has lore notes (plus I added in a lil extra details or items here and there)
- added in the Nutriment Pump TURBO: it will permanently produce a tiny bit of nutriment, slowly fattening whoever has it implanted. It can be made via Nutri-Tech Tools research tree
- feeder's den has fattening turrets now, a beaker of lipoifier and 2 turbo nutripump autosurgeons
- some code cleaning
- added nutripump implant to the uplink
- small tweaks (fixed typos, changed names)
- added new lipolicide tolerance
- fixed missing sound in the chocoslime
- fixed unused variable in respawn mechanic
- nerfed lipolicide: it metabolizes a little more quickly, and it's twice less powerful (also delicately raised OD threshold, so you can have 100u of it in the organism)
- commented and categorized some of the GS quirks
- fixed some doors in CC
- tried to fix some broken bolting in various rooms (Box sauna for example)
- remade Meta's recreational area, removing the garden, adding the gym, saunas, changing layout of the general area and moving a feeder maintroom
- added GS13 variant of the beach map
- added more mealdors/gatocolas to Pubby
- fixed double doors on demone
- fixed some tiles being spaced on xenoarch
- remade the gluttony ruin
- removed the WG culture bottle
- removed some belly sprite placeholders
- added fatorays and fatnades to the uplink
- updated fat thresholds in pref menu
- changed calorite statue descriptions slightly
- the nutritech nodes are functional now
- more tweaks to necropolis loot crates
- fixed ruin of gluttony
- added special "fatoray scraps" which can be used to reveal research nodes for nutritech
- added WG culture bottle preset
- tweaked gym equipment weight loss a bit
- added a lot of WG-related loot to lavaland pool table
- changed some xenoarch Tp locations
- fixed Sauna bolts on Boxstation
- fixed door namings in Moka's room in CentComm
- placed couple more feeding tube machines in Meta maints
- removed ghost role from Deep Storage
- added boltable doors to Feeder's Den
- added broken variant of calorite tiles
- refreshed GATO sprites of banner and logo decal
- added new food sprites (sushi and cakes), MADE BY KISSASTA
Feeder's den:
- fixed air tanks
- added clothing wardrobes
- made the place locked (syndie access)
- added some materials for the lathe
- extra space suit (for some fatty)
- added a cryo sleeper
Meta:
- changed some carpets
Fastfood:
- fixed air tanks
- added IDs for the workers
- made jukebox unrestricted
- removed FUNNY tiles
Omega:
- fixed air tanks
- fixed some shutters
- fixed some floor tiles in Xenoarch
- scrubbed radstorms, heart attacks and random appenditicis from event pool
- increase pancake stacking from 10 to 20
- removed a couple pixels from Nia / Long Hair 1 hairstyle (they were colliding badly with bellies and other organs
- tweaked pod people to give them more body parts
- Rose now starts with a rose :)
- Omega: fixed dorm sat door bolting, added privacy shutters
- Meta: added privacy shutter to psych room
- Fastfood: added kitchen area shutters
- Demone: Moved like, two chairs cuz they were asymmetrical
- Box: Removed sec clothing from the sauna, added some gato pamphlets to departures
- added runtime v2 to Pubby
- added Moka's room to CC
- fixed teleporter in Demone station, made the place a lil prettier
- max amount of Nuke Op occurences is 3, rather than limitless
- rewrote Employment Contract to be a lil bit less evil
- edited out more bits of Kinaris (CAS cards, popcorn, bedsheets)
- added a proper dancing pole to one of Pubby's maintbars
- changed airlocks to glass airlocks in Box sauna
- Meta's shooting range doesn't have windows anymore
- added notes to Feeder's Den
- routed disposals in Feeder's Den
- new space ruin! Fast food restaurant (still gotta add ghostrole junk to it though)
- added cookie synthesizer that's compatible with all robots
- added cookie synth to robotic dep in current station maps
- fixed feeding tube's sprites to make them transparent
- fixed satdorms in Omega a bit more
- made feeding tube purchasable via cargo
- resprited "KK" supply pods into "GG" pods (GATO)
- added contraband Corn Oil poster (made by Cubic)
- changed sounds of one of the plushes
- added Feeding Tube to some spots in all of the current maps
- resprited one of the "GATO" console sprites into something more detailed
- attempted to make cookie synthesizer buildable and attachable to any borg. Still WIP!
still got a couple thing to tweak, but at least it's fully functional! Current known bug is that the "injecting" sprite still pops up when you yank it out of your mouth
- made deep storage into a ghost role
- added wheelchairs to various med departments on meta, pubby and box
- added extra shielding and moved carps away from cryosleep in meta
- added Melony plush,
- continuing to get confused over the OmegaStation dorm sat id linking (bolting doors and toggling shutters),
- removed pointless cargo seller option for the feeding hose,
- temporarily made Omega the default starting map
- remade laundry room on Box to be less boring, turned it into a sauna
- added a new dormitory satellite on Omega, as well as a couple more asteroids
- added buildable double beds
- added new bedsheets (gato, double gato, double red, double blue)