Added Munchies Weed, a mutation of weed, it has orange bioluminescence and produced apptetite stimulant.
Added appetite stimulant, a chemical that makes the character gain more nutrition while keeping them hungry
Tweaked the xenoarchaeology list of possible finds
- added AL-T-Ray, a raygun that changes the targets weight gain and loss rates
- added ALTR to NutriTech Weapons research node
- the calorite fountain's curse now lasts 2000 steps
- fatoray gun projectiles can now reflect off reflective surfaces (like titanium)
-Added Beltbuster Mead and its recipe
-Added beltbuster_mead sprite to drinks.dmi
-Added datapad for the new drinks to lore_papers.dm
-Moved new drinks to their separate file, fatty_drinks.dm
-Moved new drinks recipes to their separate file, fatdrinks.dm
-Included fatty_drinks.dm and fatdrinks.dm into tgstation.dme
Adding 5 drinks for bartenders to make to help the job interact more with the fatness system.
Added are: belly bloats, blobby mary, heavy cafe, fruits tea, snakebite
- added sprites for mining cards and gluttony wand (thanks Cubic for art)
- added in crushed cans for fizzwiz/soothseltz drinks
- changed up extilphite's recipe, now it uses hydrogen instead of sodium
- removed diamond pickaxe from the loot pool
- added shutters to feeder's den
- added fattening turrets (normal and strong)
- fixed Sauna bolts on Boxstation
- fixed door namings in Moka's room in CentComm
- placed couple more feeding tube machines in Meta maints
- removed ghost role from Deep Storage
- added boltable doors to Feeder's Den
- added broken variant of calorite tiles
- refreshed GATO sprites of banner and logo decal
- added new food sprites (sushi and cakes), MADE BY KISSASTA
- new calorite statue with... certain, fun properties (sprites made by VV!)
- new posters, made by Cubic
- added special properties to walls
- started work on unique cryo roles
- made Calorite compatible with Lipoifier Immunity perk
- podpeople have now lizard bodyparts!
- added new sprites for the new Calorite mineral (refined, ore, floor, walls
- added new other sprites: weighting scale (by Static The Cloaker#4022), better GATO drop pod
- added runtime v2 to Pubby
- added Moka's room to CC
- fixed teleporter in Demone station, made the place a lil prettier
- max amount of Nuke Op occurences is 3, rather than limitless
- rewrote Employment Contract to be a lil bit less evil
- edited out more bits of Kinaris (CAS cards, popcorn, bedsheets)
- added cookie synthesizer that's compatible with all robots
- added cookie synth to robotic dep in current station maps
- fixed feeding tube's sprites to make them transparent
- fixed satdorms in Omega a bit more
- made feeding tube purchasable via cargo
- resprited "KK" supply pods into "GG" pods (GATO)
- added contraband Corn Oil poster (made by Cubic)
- changed sounds of one of the plushes
- added Feeding Tube to some spots in all of the current maps
- resprited one of the "GATO" console sprites into something more detailed
- attempted to make cookie synthesizer buildable and attachable to any borg. Still WIP!
still got a couple thing to tweak, but at least it's fully functional! Current known bug is that the "injecting" sprite still pops up when you yank it out of your mouth