Merge pull request #1511 from TotallyNotADog/mineralResprite

Resprites Mineral Sheets
This commit is contained in:
Dahlular
2021-12-30 09:14:50 -08:00
committed by GitHub
8 changed files with 29 additions and 33 deletions
+1 -1
View File
@@ -138,7 +138,7 @@
desc = "A roll of elastic cloth that is extremely effective at stopping bleeding, but does not heal wounds."
gender = PLURAL
singular_name = "medical gauze"
icon_state = "gauze"
icon_state = "sheet-gauze"
stop_bleeding = 1800
self_delay = 20
max_amount = 12
@@ -110,7 +110,6 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "diamond"
sheettype = "diamond"
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE
grind_results = list(/datum/reagent/carbon = 20)
point_value = 25
merge_type = /obj/item/stack/sheet/mineral/diamond
@@ -137,7 +136,6 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
singular_name = "uranium sheet"
sheettype = "uranium"
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE
grind_results = list(/datum/reagent/uranium = 20)
point_value = 20
merge_type = /obj/item/stack/sheet/mineral/uranium
@@ -264,7 +262,6 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
singular_name = "bananium sheet"
sheettype = "bananium"
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE
grind_results = list(/datum/reagent/consumable/banana = 20)
point_value = 50
merge_type = /obj/item/stack/sheet/mineral/bananium
@@ -447,4 +444,4 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
amount = 5
/obj/item/stack/sheet/mineral/coal/ten
amount = 10
amount = 10
@@ -9,7 +9,7 @@
* Paper Frames
* Runed Metal (cult)
* Brass (clockwork cult)
* Bronze (bake brass)
* Bronze (fake brass)
* Cotton/Duracotton
* Shwadon
*
@@ -535,7 +535,6 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
icon = 'icons/obj/stack_objects.dmi'
sheettype = "runed"
merge_type = /obj/item/stack/sheet/runed_metal
novariants = TRUE
grind_results = list(/datum/reagent/iron = 5, /datum/reagent/blood = 15)
/obj/item/stack/sheet/runed_metal/ratvar_act()
@@ -655,8 +654,8 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
name = "brass"
desc = "On closer inspection, what appears to be wholly-unsuitable-for-building brass is actually more structurally stable bronze."
singular_name = "bronze sheet"
icon_state = "sheet-brass"
item_state = "sheet-brass"
icon_state = "sheet-bronze"
item_state = "sheet-bronze"
icon = 'icons/obj/stack_objects.dmi'
resistance_flags = FIRE_PROOF | ACID_PROOF
throwforce = 10
+2 -2
View File
@@ -505,10 +505,10 @@
var/obj/item/twohanded/required/gibtonite/G = new (src)
if(det_time <= 0)
G.quality = 3
G.icon_state = "Gibtonite ore 3"
G.icon_state = "ore-gibtonite_3"
if(det_time >= 1 && det_time <= 2)
G.quality = 2
G.icon_state = "Gibtonite ore 2"
G.icon_state = "ore-gibtonite_2"
var/flags = NONE
if(defer_change)
+22 -22
View File
@@ -65,8 +65,8 @@
/obj/item/stack/ore/uranium
name = "uranium ore"
icon_state = "Uranium ore"
item_state = "Uranium ore"
icon_state = "ore-uranium"
item_state = "ore-uranium"
singular_name = "uranium ore chunk"
points = 30
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
@@ -74,8 +74,8 @@
/obj/item/stack/ore/iron
name = "iron ore"
icon_state = "Iron ore"
item_state = "Iron ore"
icon_state = "ore-iron"
item_state = "ore-iron"
singular_name = "iron ore chunk"
points = 1
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
@@ -83,8 +83,8 @@
/obj/item/stack/ore/glass
name = "sand pile"
icon_state = "Glass ore"
item_state = "Glass ore"
icon_state = "ore-sand"
item_state = "ore-sand"
singular_name = "sand pile"
points = 1
materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
@@ -131,8 +131,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/obj/item/stack/ore/plasma
name = "plasma ore"
icon_state = "Plasma ore"
item_state = "Plasma ore"
icon_state = "ore-plasma"
item_state = "ore-plasma"
singular_name = "plasma ore chunk"
points = 15
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
@@ -145,8 +145,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/obj/item/stack/ore/silver
name = "silver ore"
icon_state = "Silver ore"
item_state = "Silver ore"
icon_state = "ore-silver"
item_state = "ore-silver"
singular_name = "silver ore chunk"
points = 16
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
@@ -154,8 +154,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/obj/item/stack/ore/gold
name = "gold ore"
icon_state = "Gold ore"
icon_state = "Gold ore"
icon_state = "ore-gold"
icon_state = "ore-gold"
singular_name = "gold ore chunk"
points = 18
materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
@@ -163,8 +163,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/obj/item/stack/ore/diamond
name = "diamond ore"
icon_state = "Diamond ore"
item_state = "Diamond ore"
icon_state = "ore-diamond"
item_state = "ore-diamond"
singular_name = "diamond ore chunk"
points = 50
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
@@ -172,8 +172,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/obj/item/stack/ore/bananium
name = "bananium ore"
icon_state = "Bananium ore"
item_state = "Bananium ore"
icon_state = "ore-bananium"
item_state = "ore-bananium"
singular_name = "bananium ore chunk"
points = 60
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
@@ -181,8 +181,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/obj/item/stack/ore/titanium
name = "titanium ore"
icon_state = "Titanium ore"
item_state = "Titanium ore"
icon_state = "ore-titanium"
item_state = "ore-titanium"
singular_name = "titanium ore chunk"
points = 50
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
@@ -199,8 +199,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
name = "gibtonite ore"
desc = "Extremely explosive if struck with mining equipment, Gibtonite is often used by miners to speed up their work by using it as a mining charge. This material is illegal to possess by unauthorized personnel under space law."
icon = 'icons/obj/mining.dmi'
icon_state = "Gibtonite ore"
item_state = "Gibtonite ore"
icon_state = "ore-gibtonite"
item_state = "ore-gibtonite"
w_class = WEIGHT_CLASS_BULKY
throw_range = 0
var/primed = FALSE
@@ -220,7 +220,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
wires = new /datum/wires/explosive/gibtonite(src)
attacher = key_name(user)
qdel(I)
add_overlay("Gibtonite_igniter")
add_overlay("gibtonite_igniter")
return
if(wires && !primed)
@@ -261,7 +261,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
if(!primed)
primed = TRUE
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,1)
icon_state = "Gibtonite active"
icon_state = "ore-gibtonite_1"
var/turf/bombturf = get_turf(src)
var/notify_admins = 0
if(z != 5)//Only annoy the admins ingame if we're triggered off the mining zlevel
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