@@ -64899,6 +64899,21 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ai_monitored/turret_protected/aisat/hallway)
|
||||
"pJd" = (
|
||||
/obj/effect/turf_decal/loading_area{
|
||||
dir = 4;
|
||||
icon_state = "drain";
|
||||
name = "drain"
|
||||
},
|
||||
/obj/structure/closet,
|
||||
/obj/item/clothing/suit/bathrobe,
|
||||
/obj/item/clothing/suit/bathrobe,
|
||||
/obj/item/clothing/suit/bathrobe,
|
||||
/obj/item/clothing/suit/bathrobe,
|
||||
/obj/item/clothing/suit/bathrobe,
|
||||
/obj/item/clothing/suit/bathrobe,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/crew_quarters/fitness)
|
||||
"pJl" = (
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 4
|
||||
@@ -113312,7 +113327,7 @@ rvO
|
||||
jyQ
|
||||
izt
|
||||
eiv
|
||||
izt
|
||||
pJd
|
||||
nrE
|
||||
oco
|
||||
iCr
|
||||
|
||||
@@ -333,6 +333,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
new/datum/stack_recipe("black shoes", /obj/item/clothing/shoes/sneakers/black, 2), \
|
||||
new/datum/stack_recipe("cloth footwraps", /obj/item/clothing/shoes/footwraps, 2), \
|
||||
new/datum/stack_recipe("tunic", /obj/item/clothing/under/tunic, 3), \
|
||||
new/datum/stack_recipe("bathrobe", /obj/item/clothing/suit/bathrobe, 3), \
|
||||
null, \
|
||||
new/datum/stack_recipe("backpack", /obj/item/storage/backpack, 4), \
|
||||
new/datum/stack_recipe("duffel bag", /obj/item/storage/backpack/duffelbag, 6), \
|
||||
|
||||
@@ -150,6 +150,53 @@
|
||||
/obj/structure/fence/door/proc/can_open(mob/user)
|
||||
return TRUE
|
||||
|
||||
//HANDRAIL - Ported from Dymouth Gulch
|
||||
|
||||
/obj/structure/fence/handrail
|
||||
name = "handrail"
|
||||
desc = "A waist high handrail, perhaps you could climb over it."
|
||||
icon_state = "handrail"
|
||||
cuttable = FALSE
|
||||
climbable = TRUE
|
||||
max_integrity = 100
|
||||
var/health = 70
|
||||
var/maxhealth = 70
|
||||
resistance_flags = ACID_PROOF
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
CanAtmosPass = ATMOS_PASS_PROC
|
||||
var/breaksound = "shatter"
|
||||
var/hitsound = 'sound/effects/Glasshit.ogg'
|
||||
icon_state = "handrail"
|
||||
|
||||
/obj/structure/fence/handrail/handrail_end
|
||||
icon_state = "handrail_end"
|
||||
cuttable = FALSE
|
||||
climbable = TRUE
|
||||
|
||||
/obj/structure/fence/handrail/handrail_corner
|
||||
icon_state = "handrail_corner"
|
||||
cuttable = FALSE
|
||||
climbable = TRUE
|
||||
|
||||
/obj/structure/fence/handrail/examine(mob/user)
|
||||
. = ..()
|
||||
if(health < maxhealth)
|
||||
switch(health / maxhealth)
|
||||
if(0.0 to 0.5)
|
||||
. += "<span class='warning'>It looks severely damaged!</span>"
|
||||
if(0.25 to 0.5)
|
||||
. += "<span class='warning'>It looks damaged!</span>"
|
||||
if(0.5 to 1.0)
|
||||
. += "<span class='notice'>It has a few scrapes and dents.</span>"
|
||||
|
||||
/obj/structure/fence/handrail/take_damage(amount)
|
||||
health -= amount
|
||||
if(health <= 0)
|
||||
visible_message("<span class='warning'>\The [src] breaks down!</span>")
|
||||
playsound(src, 'sound/effects/grillehit.ogg', 50, 1)
|
||||
new /obj/item/stack/rods(get_turf(src))
|
||||
qdel(src)
|
||||
|
||||
#undef CUT_TIME
|
||||
#undef CLIMB_TIME
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
resistance_flags = NONE
|
||||
|
||||
/*
|
||||
* Posshim's Corpus atire
|
||||
* Posshim's Corpus atire
|
||||
*/
|
||||
/obj/item/clothing/suit/hooded/corpus/
|
||||
name = "Standard Voidsuit"
|
||||
@@ -1047,3 +1047,13 @@
|
||||
icon_state = "labcoat_formal"
|
||||
item_state = "labcoat_formal"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
//bathrobes ported from Citadel
|
||||
|
||||
/obj/item/clothing/suit/bathrobe
|
||||
name = "bathrobe"
|
||||
desc = "A blue bathrobe."
|
||||
icon_state = "bathrobe"
|
||||
item_state = "bathrobe"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 444 KiB After Width: | Height: | Size: 446 KiB |
|
Before Width: | Height: | Size: 148 KiB After Width: | Height: | Size: 148 KiB |
|
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 8.2 KiB |
@@ -254,3 +254,8 @@
|
||||
name = "Winter labcoat"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/toggle/labcoat/formallab
|
||||
|
||||
/datum/gear/uniform/bathrobe
|
||||
name = "Bathrobe"
|
||||
category = SLOT_WEAR_SUIT
|
||||
path = /obj/item/clothing/suit/bathrobe
|
||||
|
||||
|
Before Width: | Height: | Size: 433 KiB After Width: | Height: | Size: 434 KiB |