Commit Graph

22 Commits

Author SHA1 Message Date
shadowlord13
42710e6d6d One step towards plasma changes (though I might not complete them), and drone control is released when the user logs out. 2008-06-22 01:15:25 +00:00
stephen001
b28076295e Changed grab behaviour, you can choke monkeys. 2008-06-22 00:03:01 +00:00
stephen001
d6d9a09da9 Looks like I made a dodgy commit with the re-structuring of effects. 2008-06-21 22:28:27 +00:00
stephen001
0e75728646 Added canReach to Cryocells, as per #1939088. 2008-06-21 02:01:39 +00:00
shadowlord13
d445c84383 Fixed issues with canReach and atom/dblClick - clicking empty inv slot works now, and you don't have super-fast click ability. 2008-06-21 01:08:22 +00:00
stephen001
3a1eaf5207 Applied canReach to DNA Scanner and DNA DNA Physical Reconstruction Accelerator, for #1939088. 2008-06-21 01:03:17 +00:00
stephen001
1cefb39988 Fixed #1999232, patches attached to the Bug. 2008-06-21 00:05:22 +00:00
shadowlord13
fe85ee5688 2008-06-19 20:50:59 +00:00
stephen001
0fa8609786 More splitting up of code. Barrier seems to be CTF only,
so I figured a CTF folder would be good for containing it.
Perhaps we could do Mode-Specific\CTF ?

Portal seems more like an Effect, so it went in Effects.
2008-06-19 00:13:14 +00:00
stephen001
a485ec530e Split water effects off into a separate file. 2008-06-19 00:05:54 +00:00
shadowlord13
002407ed7a Implemented canReach for verbs, added calls to it to the verbs which needed it 2008-06-18 21:06:31 +00:00
stephen001
363be056e2 Fix for #1986988. Should be using url_encode. 2008-06-08 21:35:51 +00:00
stephen001
3eb3c3317e Fixed a dumb compiler error I managed to introduce. 2008-06-08 21:18:43 +00:00
shadowlord13
1ccf694a72 2008-06-07 02:35:42 +00:00
stephen001
642bf608a6 Marked us up with a more sensible version number. 2008-06-07 00:38:45 +00:00
stephen001
51f2d91b2a Fixed Bug #1986988.
Added project documentation for bug tracking and a vague release process.
2008-06-07 00:26:29 +00:00
shadowlord13
bbe4fcca82 Fixes for:
Air tank dialog not updating to show 'restore gas flow' when clicking 'stop gas flow'
Being able to knock out, stun, paralyze, etc, the AI
Timers/igniters not igniting when the timer completed: screwdrivering the timer/igniter assembly was not setting status on the igniter. (prox/igniters and remote/igniters did set it)
2008-05-31 18:25:59 +00:00
shadowlord13
32f1af1fc7 Another couple fixes for mistakes, and got the alternate laws in. (I had accidentally copied instead of moved ai.dm into /mob, and then edited the alternate laws into the wrong one) 2008-05-30 17:41:11 +00:00
shadowlord13
1de2711f57 2008-05-30 17:16:15 +00:00
shadowlord13
6bddffd102 Lots and lots and lots of changes. See globals.dm's changelog. 2008-05-30 16:30:26 +00:00
stephen001
aaeb3231bb Attempt at fixing bug #1965809 2008-05-23 18:08:54 +00:00
stephen001
5968a3e6bb Added new trunk. 2008-05-23 17:36:21 +00:00