yay it works!

This commit is contained in:
Aurorablade
2018-05-11 00:42:53 -04:00
parent f5afe45df2
commit 032e96c67d
@@ -153,9 +153,8 @@
qdel(src)
/mob/living/simple_animal/hostile/floor_cluwne/proc/Manifest()//handles disappearing and appearance anim
var/obj/effect/temp_visual/fcluwne_manifest/manifest = /obj/effect/temp_visual/fcluwne_manifest
if(manifested)
new manifest(loc)
new /obj/effect/temp_visual/fcluwne_manifest(loc)
addtimer(CALLBACK(src, /mob/living/simple_animal/hostile/floor_cluwne/.proc/Appear), MANIFEST_DELAY)
else
@@ -163,9 +162,6 @@
invisibility = INVISIBILITY_MAXIMUM
mouse_opacity = 0
density = FALSE
if(manifest)
qdel(manifest)
/mob/living/simple_animal/hostile/floor_cluwne/proc/Appear()//handled in a seperate proc so floor cluwne doesn't appear before the animation finishes
layer = LYING_MOB_LAYER