Automatic changelog compile, [ci skip]

This commit is contained in:
ParadiseSS13-Bot
2018-08-30 03:31:35 +00:00
parent 3bcdc950a4
commit 09e7062050
4 changed files with 15 additions and 8 deletions
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@@ -56,6 +56,16 @@
-->
<div class="commit sansserif">
<h2 class="date">30 August 2018</h2>
<h3 class="author">Alffd updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix emote check of can_speak() to only return if the emote produces sound.</li>
</ul>
<h3 class="author">Kyep updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed depot armory shield key not being properly randomized.</li>
</ul>
<h2 class="date">29 August 2018</h2>
<h3 class="author">Agameofscones updated:</h3>
<ul class="changes bgimages16">
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@@ -6862,3 +6862,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
variableundefined:
- bugfix: Cutting wires shouldn't cause a runtime error anymore.
- bugfix: You cannot bola people without at least two legs (on them) anymore.
2018-08-30:
Alffd:
- bugfix: Fix emote check of can_speak() to only return if the emote produces sound.
Kyep:
- bugfix: Fixed depot armory shield key not being properly randomized.
@@ -1,4 +0,0 @@
author: "Kyep"
delete-after: True
changes:
- bugfix: "Fixed depot armory shield key not being properly randomized."
@@ -1,4 +0,0 @@
author: "Alffd"
delete-after: True
changes:
- bugfix: "Fix emote check of can_speak() to only return if the emote produces sound."