mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Makes weapons that deal no damage unable to ignite plasma statues
This commit is contained in:
@@ -174,6 +174,8 @@
|
||||
|
||||
/obj/structure/statue/plasma/bullet_act(obj/item/projectile/Proj)
|
||||
var/burn = FALSE
|
||||
if(Proj.damage == 0)//lasertag guns and so on don't set off plasma anymore. can't use nodamage here because lasertag guns actually don't have it.
|
||||
return
|
||||
if(istype(Proj,/obj/item/projectile/beam))
|
||||
PlasmaBurn(2500)
|
||||
burn = TRUE
|
||||
|
||||
Reference in New Issue
Block a user