Makes weapons that deal no damage unable to ignite plasma statues

This commit is contained in:
TDSSS
2018-09-30 16:44:00 +02:00
parent fd19b2b875
commit 0ad8a2b2de
+2
View File
@@ -174,6 +174,8 @@
/obj/structure/statue/plasma/bullet_act(obj/item/projectile/Proj)
var/burn = FALSE
if(Proj.damage == 0)//lasertag guns and so on don't set off plasma anymore. can't use nodamage here because lasertag guns actually don't have it.
return
if(istype(Proj,/obj/item/projectile/beam))
PlasmaBurn(2500)
burn = TRUE