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Update code/game/gamemodes/steal_items.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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@@ -14,7 +14,7 @@
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var/location_override
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/// Do we have a special item we give to somewhen when they get this objective?
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var/special_equipment = null
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/// If a steal objective has forbiden jobs, and the forbiden jobs would not be in the possession of this item, set this to false
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/// If a steal objective has forbidden jobs, and the forbidden jobs would not be in the possession of this item, set this to false
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var/job_possession = TRUE
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/datum/theft_objective/proc/check_completion(datum/mind/owner)
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