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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 14:07:51 +01:00
Removes the the vast majority of 'The the' from the the code (#15597)
* The the * Some more * Review 1 * A couple more
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@@ -104,7 +104,7 @@
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log_game("[key_name(usr)] has primed a [name] for detonation at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]) [contained].")
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investigate_log("[key_name(usr)] has primed a [name] for detonation at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z])[contained].", INVESTIGATE_BOMB)
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add_attack_logs(user, src, "has primed (contained [contained])", ATKLOG_FEW)
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to_chat(user, "<span class='warning'>You prime the [name]! [det_time / 10] second\s!</span>")
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to_chat(user, "<span class='warning'>You prime [src]! [det_time / 10] second\s!</span>")
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playsound(user.loc, 'sound/weapons/armbomb.ogg', 60, 1)
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active = 1
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update_icon()
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@@ -40,7 +40,7 @@
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/obj/item/grenade/iedcasing/attack_self(mob/user) //
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if(!active)
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if(clown_check(user))
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to_chat(user, "<span class='warning'>You light the [name]!</span>")
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to_chat(user, "<span class='warning'>You light [src]!</span>")
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active = TRUE
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overlays -= "improvised_grenade_filled"
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icon_state = initial(icon_state) + "_active"
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@@ -64,7 +64,7 @@
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/obj/item/grenade/attack_self(mob/user as mob)
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if(!active)
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if(clown_check(user))
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to_chat(user, "<span class='warning'>You prime the [name]! [det_time/10] seconds!</span>")
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to_chat(user, "<span class='warning'>You prime [src]! [det_time/10] seconds!</span>")
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active = 1
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icon_state = initial(icon_state) + "_active"
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add_fingerprint(user)
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@@ -94,16 +94,16 @@
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switch(det_time)
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if("1")
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det_time = 10
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to_chat(user, "<span class='notice'>You set the [name] for 1 second detonation time.</span>")
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to_chat(user, "<span class='notice'>You set [src] for 1 second detonation time.</span>")
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if("10")
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det_time = 30
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to_chat(user, "<span class='notice'>You set the [name] for 3 second detonation time.</span>")
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to_chat(user, "<span class='notice'>You set [src] for 3 second detonation time.</span>")
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if("30")
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det_time = 50
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to_chat(user, "<span class='notice'>You set the [name] for 5 second detonation time.</span>")
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to_chat(user, "<span class='notice'>You set [src] for 5 second detonation time.</span>")
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if("50")
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det_time = 1
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to_chat(user, "<span class='notice'>You set the [name] for instant detonation.</span>")
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to_chat(user, "<span class='notice'>You set [src] for instant detonation.</span>")
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add_fingerprint(user)
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..()
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