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https://github.com/ParadiseSS13/Paradise.git
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Removes the the vast majority of 'The the' from the the code (#15597)
* The the * Some more * Review 1 * A couple more
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@@ -52,16 +52,16 @@
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to_chat(user, "<span class='warning'>There's already something in the false bottom!</span>")
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return
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if(I.w_class > WEIGHT_CLASS_NORMAL)
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to_chat(user, "<span class='warning'>The [I] is too big to fit in the false bottom!</span>")
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to_chat(user, "<span class='warning'>[I] is too big to fit in the false bottom!</span>")
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return
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if(!user.drop_item(I))
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to_chat(user, "<span class='warning'>The [I] is stuck to your hands!</span>")
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to_chat(user, "<span class='warning'>[I] is stuck to your hands!</span>")
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return
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stored_item = I
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max_w_class = WEIGHT_CLASS_NORMAL - stored_item.w_class
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I.forceMove(null) //null space here we go - to stop it showing up in the briefcase
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to_chat(user, "You place the [I] into the false bottom of the briefcase.")
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to_chat(user, "<span class='notice'>You place [I] into the false bottom of the briefcase.</span>")
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else
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return ..()
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@@ -72,7 +72,7 @@
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if(!I.use_tool(src, user, 0, volume = I.tool_volume))
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return
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if(!bottom_open)
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to_chat(user, "You begin to hunt around the rim of the [src]...")
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to_chat(user, "<span class='notice'>You begin to hunt around the rim of [src]...</span>")
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busy_hunting = TRUE
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if(do_after(user, 20, target = src))
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if(user)
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@@ -80,13 +80,13 @@
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bottom_open = TRUE
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busy_hunting = FALSE
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else
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to_chat(user, "You push the false bottom down and close it with a click[stored_item ? ", with the [stored_item] snugly inside." : "."]")
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to_chat(user, "<span class='notice'>You push the false bottom down and close it with a click[stored_item ? ", with [stored_item] snugly inside." : "."]</span>")
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bottom_open = FALSE
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/obj/item/storage/briefcase/false_bottomed/attack_hand(mob/user)
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if(bottom_open && stored_item)
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user.put_in_hands(stored_item)
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to_chat(user, "You pull out the [stored_item] from the [src]'s false bottom.")
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to_chat(user, "<span class='notice'>You pull out [stored_item] from [src]'s false bottom.</span>")
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stored_item = null
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max_w_class = initial(max_w_class)
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else
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