Removes the the vast majority of 'The the' from the the code (#15597)

* The the

* Some more

* Review 1

* A couple more
This commit is contained in:
SabreML
2021-06-20 15:20:32 +01:00
committed by GitHub
parent fc3185dcb6
commit 0b375de42c
185 changed files with 500 additions and 510 deletions
@@ -129,13 +129,10 @@
/obj/effect/meatgrinder
name = "Meat Grinder"
desc = "What is that thing?"
density = 1
anchored = 1
layer = 3
density = TRUE
icon = 'icons/mob/blob.dmi'
icon_state = "blobpod"
var/triggerproc = "triggerrad1" //name of the proc thats called when the mine is triggered
var/triggered = 0
var/triggered = FALSE
/obj/effect/meatgrinder/Crossed(AM as mob|obj, oldloc)
Bumped(AM)
@@ -145,10 +142,9 @@
if(triggered) return
if(istype(M, /mob/living/carbon/human))
for(var/mob/O in viewers(world.view, src.loc))
to_chat(O, "<font color='red'>[M] triggered the [bicon(src)] [src]</font>")
triggered = 1
call(src,triggerproc)(M)
visible_message("<span class='danger'>[M] triggers [src]!</span>")
triggered = TRUE
triggerrad1(M)
/obj/effect/meatgrinder/proc/triggerrad1(mob)
for(var/mob/O in viewers(world.view, src.loc))