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https://github.com/ParadiseSS13/Paradise.git
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Removes the the vast majority of 'The the' from the the code (#15597)
* The the * Some more * Review 1 * A couple more
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@@ -34,12 +34,12 @@
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/obj/item/fluff/tattoo_gun/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(user.a_intent == INTENT_HARM)
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user.visible_message("<span class='warning'>[user] stabs [M] with the [src]!</span>", "<span class='warning'>You stab [M] with the [src]!</span>")
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to_chat(M, "<span class='userdanger'>[user] stabs you with the [src]!<br></span><span class = 'warning'>You feel a tiny prick!</span>")
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user.visible_message("<span class='warning'>[user] stabs [M] with [src]!</span>", "<span class='warning'>You stab [M] with [src]!</span>")
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to_chat(M, "<span class='userdanger'>[user] stabs you with [src]!<br></span><span class = 'warning'>You feel a tiny prick!</span>")
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return
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if(used)
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to_chat(user, "<span class= 'notice'>The [src] is out of ink.</span>")
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to_chat(user, "<span class= 'notice'>[src] is out of ink.</span>")
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return
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if(!istype(M, /mob/living/carbon/human))
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@@ -62,10 +62,10 @@
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return
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if(target == user)
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to_chat(user, "<span class= 'notice'>You use the [src] to apply a [tattoo_name] to yourself!</span>")
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to_chat(user, "<span class= 'notice'>You use [src] to apply a [tattoo_name] to yourself!</span>")
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else
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user.visible_message("<span class='notice'>[user] begins to apply a [tattoo_name] [target] with the [src].</span>", "<span class='notice'>You begin to tattoo [target] with the [src]!</span>")
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user.visible_message("<span class='notice'>[user] begins to apply a [tattoo_name] [target] with [src].</span>", "<span class='notice'>You begin to tattoo [target] with [src]!</span>")
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if(!do_after(user, 30 * toolspeed, target = M))
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return
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user.visible_message("<span class='notice'>[user] finishes the [tattoo_name] on [target].</span>", "<span class='notice'>You finish the [tattoo_name].</span>")
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@@ -108,12 +108,12 @@
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tattoo_g = color2G(ink_color)
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tattoo_b = color2B(ink_color)
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to_chat(user, "<span class='notice'>You change the color setting on the [src].</span>")
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to_chat(user, "<span class='notice'>You change the color setting on [src].</span>")
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update_icon()
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else
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to_chat(user, "<span class='notice'>The [src] is out of ink!</span>")
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to_chat(user, "<span class='notice'>[src] is out of ink!</span>")
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/obj/item/fluff/bird_painter // BirdtTalon: Kahkiri
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name = "Orb of Onyx"
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@@ -292,7 +292,7 @@
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return
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if(target.change_body_accessory("Jay Wingler Tail"))
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to_chat(target, "<span class='notice'>You comb your tail with the [src].</span>")
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to_chat(target, "<span class='notice'>You comb your tail with [src].</span>")
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used = 1
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/obj/item/fluff/desolate_coat_kit //DesolateG: Micheal Smith
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@@ -460,7 +460,7 @@
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var/obj/item/clothing/suit/storage/S = target
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var/obj/item/clothing/suit/storage/fluff/k3_webbing/webbing = new(get_turf(target))
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webbing.allowed = S.allowed
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to_chat(user, "<span class='notice'>You modify the [S] with [src].</span>")
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to_chat(user, "<span class='notice'>You modify [S] with [src].</span>")
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H.update_inv_wear_suit()
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qdel(S)
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qdel(src)
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@@ -957,7 +957,7 @@
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for(var/X in actions)
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var/datum/action/A = X
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A.UpdateButtonIcon()
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to_chat(user, "You turn the [src]'s lighting system [flavour].")
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to_chat(user, "You turn [src]'s lighting system [flavour].")
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user.update_inv_wear_suit()
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/obj/item/clothing/suit/hooded/hoodie/fluff/xantholne // Xantholne: Meex Zwichsnicrur
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