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Removes the the vast majority of 'The the' from the the code (#15597)
* The the * Some more * Review 1 * A couple more
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@@ -26,7 +26,7 @@
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throw_range = 7
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/obj/item/fish_net/suicide_act(mob/user) //"A tiny net is a death sentence: it's a net and it's tiny!" https://www.youtube.com/watch?v=FCI9Y4VGCVw
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to_chat(viewers(user), "<span class='warning'>[user] places the [src.name] on top of [user.p_their()] head, [user.p_their()] fingers tangled in the netting! It looks like [user.p_theyre()] trying to commit suicide.</span>")
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visible_message("<span class='suicide'>[user] places [src] on top of [user.p_their()] head, [user.p_their()] fingers tangled in the netting! It looks like [user.p_theyre()] trying to commit suicide.</span>")
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return OXYLOSS
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/obj/item/fishfood
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@@ -52,7 +52,7 @@
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attack_verb = list("scrubbed", "brushed", "scraped")
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/obj/item/tank_brush/suicide_act(mob/user)
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to_chat(viewers(user), "<span class='warning'>[user] is vigorously scrubbing [user.p_them()]self raw with the [name]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
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visible_message("<span class='suicide'>[user] is vigorously scrubbing [user.p_them()]self raw with [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
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return BRUTELOSS|FIRELOSS
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/obj/item/storage/bag/fish
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@@ -570,15 +570,14 @@
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if(isAI(user))
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return
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user.changeNext_move(CLICK_CD_MELEE)
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playsound(get_turf(src), 'sound/effects/glassknock.ogg', 80, TRUE)
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if(user.a_intent == INTENT_HARM)
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playsound(get_turf(src), 'sound/effects/glassknock.ogg', 80, 1)
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user.visible_message("<span class='danger'>[user.name] bangs against the [name]!</span>", \
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"<span class='danger'>You bang against the [name]!</span>", \
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user.visible_message("<span class='danger'>[user] bangs against [src]!</span>",
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"<span class='danger'>You bang against [src]!</span>",
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"You hear a banging sound.")
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else
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playsound(loc, 'sound/effects/glassknock.ogg', 80, 1)
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user.visible_message("<span class='notice'>[user.name] taps on the [name].</span>", \
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"<span class='notice'>You tap on the [name].</span>", \
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user.visible_message("<span class='notice'>[user] taps on [src].</span>",
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"<span class='notice'>You tap on [src].</span>",
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"You hear a knocking sound.")
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/obj/machinery/fishtank/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
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