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Removes the the vast majority of 'The the' from the the code (#15597)
* The the * Some more * Review 1 * A couple more
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@@ -252,8 +252,8 @@
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return 1
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else
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blocked = 100
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target.visible_message("<span class='danger'>The [name] was deflected!</span>", \
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"<span class='userdanger'>You were protected against the [name]!</span>")
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target.visible_message("<span class='danger'>[src] was deflected!</span>", \
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"<span class='userdanger'>You were protected against [src]!</span>")
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..(target, blocked, hit_zone)
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reagents.set_reacting(TRUE)
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reagents.handle_reactions()
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@@ -159,7 +159,7 @@
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/obj/item/projectile/clown/Bump(atom/A as mob|obj|turf|area)
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do_sparks(3, 1, src)
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new /obj/effect/decal/cleanable/ash(loc)
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visible_message("<span class='warning'>The [name] explodes!</span>","<span class='warning'>You hear a snap!</span>")
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visible_message("<span class='warning'>[src] explodes!</span>","<span class='warning'>You hear a snap!</span>")
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playsound(src, 'sound/effects/snap.ogg', 50, 1)
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qdel(src)
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