MAP updated:

- Moved the AI satellite teleporter a few tiles to the right so jumping north from it will make you miss the abandoned station by 2 tiles. Intended to prevent non-engineer borgs from getting to the satellite.
- Placed a single normal wall tile on the AI satellite so the AI is not in direct LOS from the door. (did a lot of testing with this and it usually resulted in a much better fight to kill the AI)
- Added Superxpdude's lobby (Slightly edited) http://tgstation13.servehttp.com/phpBB3/viewtopic.php?f=9&t=2693
- Fixed lattice not being connected to the solars shields
- Connected north arrivals hallway maintenance with the law office maintenance.
- Slight rewiring around the law office area. The area now gets power from the arrivals power line which comes through the newly created pass.
- Removed the rogue lattice in the engine
- Slight aesthetic touch-ups in the medbay and science area.
- The xenobiology pen now requires RD access.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1372 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2011-04-05 07:21:28 +00:00
parent f47980c910
commit 0be2dfb54d
+7876 -7839
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