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MAP updated:
- Moved the AI satellite teleporter a few tiles to the right so jumping north from it will make you miss the abandoned station by 2 tiles. Intended to prevent non-engineer borgs from getting to the satellite. - Placed a single normal wall tile on the AI satellite so the AI is not in direct LOS from the door. (did a lot of testing with this and it usually resulted in a much better fight to kill the AI) - Added Superxpdude's lobby (Slightly edited) http://tgstation13.servehttp.com/phpBB3/viewtopic.php?f=9&t=2693 - Fixed lattice not being connected to the solars shields - Connected north arrivals hallway maintenance with the law office maintenance. - Slight rewiring around the law office area. The area now gets power from the arrivals power line which comes through the newly created pass. - Removed the rogue lattice in the engine - Slight aesthetic touch-ups in the medbay and science area. - The xenobiology pen now requires RD access. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1372 316c924e-a436-60f5-8080-3fe189b3f50e
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