Sends proper initial warning to crew to give them time to prepare

This commit is contained in:
ZomgPonies
2015-11-14 17:33:24 -05:00
parent fa3412d2c1
commit 0beb8e0156
+2 -2
View File
@@ -3,7 +3,7 @@
config_tag = "meteor"
var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds)
var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds)
var/const/initialmeteordelay = 3000
var/const/initialmeteordelay = 6000
var/nometeors = 1
required_players = 0
@@ -18,7 +18,7 @@
/datum/game_mode/meteor/post_setup()
spawn (rand(waittime_l, waittime_h))
send_intercept()
command_announcement.Announce("The station is on the path of an incoming wave of meteors. Reinforce the hull and prepare damage control parties.", "Incoming Meteors", 'sound/effects/siren.ogg')
spawn(initialmeteordelay)
nometeors = 0
..()