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Object Embedding
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@@ -59,5 +59,5 @@
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var/obj/item/weapon/tank/T = W
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blow(T, user)
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return
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if(is_sharp(W) || is_hot(W) || can_puncture(W))
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if(is_sharp(W) || is_hot(W) || is_pointed(W))
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burst()
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@@ -174,7 +174,7 @@ var/list/tape_roll_applications = list()
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breaktape(/obj/item/weapon/wirecutters,user)
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/obj/item/tape/proc/breaktape(obj/item/weapon/W as obj, mob/user as mob)
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if(user.a_intent == I_HELP && ((!can_puncture(W) && src.allowed(user))))
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if(user.a_intent == I_HELP && ((!is_pointed(W) && src.allowed(user))))
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to_chat(user, "You can't break the [src] with that!")
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return
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user.visible_message("<span class=warning>[user] breaks the [src]!</span>", "<span class=warning>You break the [src]!</span>")
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