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Object Embedding
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@@ -96,7 +96,7 @@
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/obj/structure/inflatable/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if(!istype(W))
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return
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if(can_puncture(W))
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if(is_pointed(W))
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visible_message("<span class='danger'>[user] pierces [src] with [W]!</span>")
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deflate(1)
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if(W.damtype == BRUTE || W.damtype == BURN)
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