Mice now actually die instead of playing dead

This commit is contained in:
Couls
2019-07-08 19:21:06 -04:00
parent 772b9147ac
commit 0ec5e44bee
@@ -116,11 +116,11 @@
/mob/living/simple_animal/mouse/death(gibbed, toast)
// Only execute the below if we successfully died
playsound(src, squeak_sound, 40, 1)
if (!gibbed)
. = ..(gibbed)
if(!gibbed)
if(toast)
add_atom_colour("#3A3A3A", FIXED_COLOUR_PRIORITY)
desc = "It's toast."
. = ..(gibbed)
if(!.)
return FALSE
layer = MOB_LAYER