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Mice now actually die instead of playing dead
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@@ -116,11 +116,11 @@
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/mob/living/simple_animal/mouse/death(gibbed, toast)
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// Only execute the below if we successfully died
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playsound(src, squeak_sound, 40, 1)
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if (!gibbed)
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. = ..(gibbed)
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if(!gibbed)
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if(toast)
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add_atom_colour("#3A3A3A", FIXED_COLOUR_PRIORITY)
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desc = "It's toast."
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. = ..(gibbed)
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if(!.)
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return FALSE
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layer = MOB_LAYER
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