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[S] do a thing differently (#28729)
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@@ -221,6 +221,12 @@
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hitsound = 'sound/shadowdemon/shadowattack1.ogg' // Plays when hitting something living or a light
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var/hit = FALSE
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/obj/item/projectile/magic/shadow_hand/pixel_move(trajectory_multiplier, hitscanning)
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. = ..()
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var/obj/machinery/light/floor/floor_light = locate(/obj/machinery/light/floor) in get_turf(src)
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if(floor_light)
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Bump(floor_light)
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/obj/item/projectile/magic/shadow_hand/fire(setAngle)
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if(firer)
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var/mob/living/simple_animal/demon/shadow/current_demon = firer
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