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makes caves only narrow on blocked burrows (#22776)
* makes caves only narrow on blocked burrows * holy shit this was significantly more painful than it needed to be
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@@ -253,7 +253,7 @@ GLOBAL_LIST_INIT(megafauna_spawn_list, list(/mob/living/simple_animal/hostile/me
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break
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var/list/L = list(45)
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if(ISODD(dir2angle(dir)) && (!SSmapping.cave_theme == BLOCKED_BURROWS || prob(33))) // We're going at an angle and we want thick angled tunnels.
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if(ISODD(dir2angle(dir)) && (!(SSmapping.cave_theme == BLOCKED_BURROWS) || prob(15)))
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L += -45
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// Expand the edges of our tunnel
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