Use !E.brutedam instead of == 0

This commit is contained in:
Ansari
2018-05-21 08:02:36 +08:00
parent 1cc1e30c54
commit 25dd0feda2
+1 -1
View File
@@ -95,7 +95,7 @@
break
else if(E.status && ORGAN_ROBOT || E.open) // Ignore robotic or open limb
continue
else if(E.brute_dam == 0 && E.burn_dam == 0) // Ignore undamaged limb
else if(!E.brute_dam && !E.burn_dam) // Ignore undamaged limb
continue
nrembrute = rembrute - E.brute_dam // Deduct the healed damage from the remain
nremburn = remburn - E.burn_dam