Fox tweaks

This commit is contained in:
AffectedArc07
2021-09-20 19:14:04 +01:00
parent fa6787f8d4
commit 2c5276dbb9
12 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -63,7 +63,7 @@
for(var/mob/thisplayer in players_to_spawn)
var/mob/living/carbon/human/H = new /mob/living/carbon/human(T)
H.name = random_name(pick(MALE,FEMALE))
var/datum/character_save/S = new() //Randomize appearance
var/datum/character_save/S = new //Randomize appearance
S.randomise()
S.real_name = H.name
S.copy_to(H)
@@ -124,7 +124,7 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0)
var/syndicate_infiltrator_name = random_name(pick(MALE,FEMALE))
var/datum/character_save/S = new() //Randomize appearance
var/datum/character_save/S = new //Randomize appearance
S.randomise()
S.real_name = syndicate_infiltrator_name
S.copy_to(new_syndicate_infiltrator)
+2 -2
View File
@@ -388,7 +388,7 @@
var/syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major")
var/syndicate_commando_name = pick(GLOB.last_names)
var/datum/character_save/S = new()//Randomize appearance for the commando.
var/datum/character_save/S = new //Randomize appearance for the commando.
S.randomise()
if(syndicate_leader_selected)
S.real_name = "[syndicate_commando_leader_rank] [syndicate_commando_name]"
@@ -577,7 +577,7 @@
if(candidates.len)
var/teamOneMembers = 5
var/teamTwoMembers = 5
var/datum/character_save/S = new()
var/datum/character_save/S = new
S.randomise()
for(var/thing in GLOB.landmarks_list)
var/obj/effect/landmark/L = thing
+1 -1
View File
@@ -11,7 +11,7 @@
continue
if(is_type_in_list(H.dna.species, incompatible_species))
H.set_species(/datum/species/human)
var/datum/character_save/S = new() // Randomize appearance
var/datum/character_save/S = new // Randomize appearance
S.randomise()
S.copy_to(H)
+1 -1
View File
@@ -12,7 +12,7 @@
continue
if(is_type_in_list(H.dna.species, incompatible_species))
H.set_species(/datum/species/human)
var/datum/character_save/S = new() // Randomize appearance
var/datum/character_save/S = new // Randomize appearance
S.randomise()
S.copy_to(H)
+1 -1
View File
@@ -398,7 +398,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
else
// We make a random character
new_character.change_gender(pick(MALE,FEMALE))
var/datum/character_save/S = new()
var/datum/character_save/S = new
S.randomise()
S.real_name = G_found.real_name
S.copy_to(new_character)
+1 -1
View File
@@ -138,7 +138,7 @@ GLOBAL_VAR_INIT(sent_strike_team, 0)
var/commando_leader_rank = pick("Lieutenant", "Captain", "Major")
var/commando_name = pick(GLOB.commando_names)
var/datum/character_save/S = new()//Randomize appearance for the commando.
var/datum/character_save/S = new //Randomize appearance for the commando.
S.randomise()
if(is_leader)
S.age = rand(35, 45)
@@ -104,7 +104,7 @@ GLOBAL_VAR_INIT(sent_syndicate_strike_team, 0)
var/syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major")
var/syndicate_commando_name = pick(GLOB.last_names)
var/datum/character_save/S = new()//Randomize appearance for the commando.
var/datum/character_save/S = new //Randomize appearance for the commando.
S.randomise()
if(is_leader)
S.age = rand(35, 45)