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Fixes Sonic Jackhammer
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@@ -120,7 +120,7 @@
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else
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user << "<span class='warning'>You can't reach, close it first!</span>"
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if(istype(W, /obj/item/weapon/gun/energy/plasmacutter) || istype(W, /obj/item/weapon/pickaxe/drill/diamonddrill) || istype(W, /obj/item/weapon/melee/energy/blade))
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if(istype(W, /obj/item/weapon/gun/energy/plasmacutter) || istype(W, /obj/item/weapon/pickaxe/drill/diamonddrill) || istype(W, /obj/item/weapon/pickaxe/drill/jackhammer) || istype(W, /obj/item/weapon/melee/energy/blade))
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dismantle(user)
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/obj/structure/falsewall/proc/dismantle(mob/user)
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@@ -221,7 +221,7 @@
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icon_state = ""
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mineral = "plasma"
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walltype = "plasma"
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/obj/structure/falsewall/plasma/attackby(obj/item/weapon/W, mob/user, params)
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if(is_hot(W) > 300)
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message_admins("Plasma falsewall ignited by [key_name_admin(user)] in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
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