spessing and fix compile errors

This commit is contained in:
Couls
2019-04-23 02:01:57 -04:00
parent 7eb7d723f9
commit 40729f2862
3 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -8,8 +8,8 @@
my_mob = mob
/datum/hotkey_mode/proc/set_winset_values()
winset(my_mob, null, "mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5")
winset(my_mob, null, "hotkey_toggle.command=\".winset \\\"mainwindow.macro != [macro_hotkeys_inactive] ? mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5 : mainwindow.macro=[macro_hotkeys_active] hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#f0f0f0\\\"\"")
//winset(my_mob, null, "mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5")
//winset(my_mob, null, "hotkey_toggle.command=\".winset \\\"mainwindow.macro != [macro_hotkeys_inactive] ? mainwindow.macro=[macro_hotkeys_inactive] hotkey_toggle.is-checked=false input.focus=true input.background-color=#d3b5b5 : mainwindow.macro=[macro_hotkeys_active] hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#f0f0f0\\\"\"")
/datum/hotkey_mode/qwerty
name = "QWERTY"
+1 -1
View File
@@ -46,7 +46,7 @@
mob.focus.key_up(_key, src)
// Called every game tick
/client/keyLoop()
/client/proc/keyLoop()
if(holder)
holder.keyLoop(src)
if(mob.focus)
+4 -4
View File
@@ -519,7 +519,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_R_ARM)
if(mob.zone_selected == BODY_ZONE_R_ARM)
next_in_line = BODY_ZONE_R_HAND
else
next_in_line = BODY_ZONE_R_ARM
@@ -545,7 +545,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_L_ARM)
if(mob.zone_selected == BODY_ZONE_L_ARM)
next_in_line = BODY_ZONE_L_HAND
else
next_in_line = BODY_ZONE_L_ARM
@@ -561,7 +561,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_R_LEG)
if(mob.zone_selected == BODY_ZONE_R_LEG)
next_in_line = BODY_ZONE_R_FOOT
else
next_in_line = BODY_ZONE_R_LEG
@@ -587,7 +587,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_L_LEG)
if(mob.zone_selected == BODY_ZONE_L_LEG)
next_in_line = BODY_ZONE_L_FOOT
else
next_in_line = BODY_ZONE_L_LEG