spessing and fix compile errors

This commit is contained in:
Couls
2019-04-23 02:01:57 -04:00
parent 7eb7d723f9
commit 40729f2862
3 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -46,7 +46,7 @@
mob.focus.key_up(_key, src)
// Called every game tick
/client/keyLoop()
/client/proc/keyLoop()
if(holder)
holder.keyLoop(src)
if(mob.focus)
+4 -4
View File
@@ -519,7 +519,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_R_ARM)
if(mob.zone_selected == BODY_ZONE_R_ARM)
next_in_line = BODY_ZONE_R_HAND
else
next_in_line = BODY_ZONE_R_ARM
@@ -545,7 +545,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_L_ARM)
if(mob.zone_selected == BODY_ZONE_L_ARM)
next_in_line = BODY_ZONE_L_HAND
else
next_in_line = BODY_ZONE_L_ARM
@@ -561,7 +561,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_R_LEG)
if(mob.zone_selected == BODY_ZONE_R_LEG)
next_in_line = BODY_ZONE_R_FOOT
else
next_in_line = BODY_ZONE_R_LEG
@@ -587,7 +587,7 @@
return
var/next_in_line
if (mob.zone_selected == BODY_ZONE_L_LEG)
if(mob.zone_selected == BODY_ZONE_L_LEG)
next_in_line = BODY_ZONE_L_FOOT
else
next_in_line = BODY_ZONE_L_LEG