Merge remote-tracking branch 'upstream/master' into cig-tweaks
@@ -15,7 +15,6 @@
|
||||
add: Added new things
|
||||
del: Removed old things
|
||||
tweak: tweaked a few things
|
||||
balance: rebalanced something
|
||||
fix: fixed a few things
|
||||
wip: added a few works in progress
|
||||
soundadd: added a new sound thingy
|
||||
|
||||
@@ -35447,7 +35447,6 @@
|
||||
/area/library)
|
||||
"bmF" = (
|
||||
/obj/structure/cult/archives,
|
||||
/obj/item/videocam,
|
||||
/obj/machinery/light_switch{
|
||||
pixel_y = -25
|
||||
},
|
||||
@@ -72015,7 +72014,7 @@
|
||||
dir = 8;
|
||||
layer = 2.9
|
||||
},
|
||||
/obj/item/circuitboard/rdconsole/public{
|
||||
/obj/item/circuitboard/rdconsole{
|
||||
pixel_x = -4
|
||||
},
|
||||
/obj/item/circuitboard/rdserver{
|
||||
|
||||
@@ -486,7 +486,7 @@ turf/simulated/proc/consider_superconductivity(starting)
|
||||
|
||||
turf/simulated/proc/radiate_to_spess() //Radiate excess tile heat to space
|
||||
if(temperature > T0C) //Considering 0 degC as te break even point for radiation in and out
|
||||
var/delta_temperature = (temperature_archived - 2.7) //hardcoded space temperature
|
||||
var/delta_temperature = (temperature_archived - TCMB) //hardcoded space temperature
|
||||
if((heat_capacity > 0) && (abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER))
|
||||
|
||||
var/heat = thermal_conductivity*delta_temperature* \
|
||||
|
||||
@@ -107,6 +107,7 @@
|
||||
#define COMSIG_MOVABLE_MOVED "movable_moved" //from base of atom/movable/Moved(): (/atom, dir)
|
||||
#define COMSIG_MOVABLE_CROSS "movable_cross" //from base of atom/movable/Cross(): (/atom/movable)
|
||||
#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (/atom/movable)
|
||||
#define COMSIG_CROSSED_MOVABLE "crossed_movable" //when we cross over something (calling Crossed() on that atom)
|
||||
#define COMSIG_MOVABLE_UNCROSSED "movable_uncrossed" //from base of atom/movable/Uncrossed(): (/atom/movable)
|
||||
#define COMSIG_MOVABLE_UNCROSS "movable_uncross" //from base of atom/movable/Uncross(): (/atom/movable)
|
||||
#define COMPONENT_MOVABLE_BLOCK_UNCROSS 1
|
||||
|
||||
@@ -362,7 +362,7 @@
|
||||
object_overlays += item_overlay
|
||||
add_overlay(object_overlays)
|
||||
|
||||
/obj/screen/inventory/Click()
|
||||
/obj/screen/inventory/Click(location, control, params)
|
||||
// At this point in client Click() code we have passed the 1/10 sec check and little else
|
||||
// We don't even know if it's a middle click
|
||||
if(world.time <= usr.next_move)
|
||||
@@ -371,6 +371,12 @@
|
||||
return 1
|
||||
if(istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
|
||||
return 1
|
||||
|
||||
if(hud?.mymob && slot_id)
|
||||
var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id)
|
||||
if(inv_item)
|
||||
return inv_item.Click(location, control, params)
|
||||
|
||||
if(usr.attack_ui(slot_id))
|
||||
usr.update_inv_l_hand(0)
|
||||
usr.update_inv_r_hand(0)
|
||||
|
||||
@@ -11,7 +11,8 @@ SUBSYSTEM_DEF(chat)
|
||||
/datum/controller/subsystem/chat/fire()
|
||||
for(var/i in payload)
|
||||
var/client/C = i
|
||||
C << output(payload[C], "browseroutput:output")
|
||||
if(C)
|
||||
C << output(payload[C], "browseroutput:output")
|
||||
payload -= C
|
||||
|
||||
if(MC_TICK_CHECK)
|
||||
|
||||
@@ -439,7 +439,7 @@ SUBSYSTEM_DEF(jobs)
|
||||
if(job.is_security)
|
||||
to_chat(H, "<b>As a member of Security, you are to know <a href=\"https://www.paradisestation.org/wiki/index.php/Space_law\">Space Law</a>, <a href=\"https://www.paradisestation.org/wiki/index.php/Legal_Standard_Operating_Procedure\">Legal Standard Operating Procedure</a>, as well as your <a href=\"https://www.paradisestation.org/wiki/index.php/Standard_Operating_Procedure_(Security)\">Department SOP</a></b>")
|
||||
if(job.req_admin_notify)
|
||||
to_chat(H, "<b>You are playing a job that is important for the game progression. If you have to disconnect, please notify the admins via adminhelp.</b>")
|
||||
to_chat(H, "<b>You are playing a job that is important for the game progression. If you have to disconnect, please go to cryo and inform command. If you are unable to do so, please notify the admins via adminhelp.</b>")
|
||||
|
||||
return H
|
||||
/datum/controller/subsystem/jobs/proc/EquipRank(mob/living/carbon/human/H, rank, joined_late = 0) // Equip and put them in an area
|
||||
@@ -690,4 +690,4 @@ SUBSYSTEM_DEF(jobs)
|
||||
.++
|
||||
new_id_change_records["[id_change_counter]"] = thisrecord
|
||||
id_change_counter++
|
||||
id_change_records = new_id_change_records
|
||||
id_change_records = new_id_change_records
|
||||
|
||||
@@ -220,6 +220,7 @@
|
||||
// This is automatically called when something enters your square
|
||||
/atom/movable/Crossed(atom/movable/AM, oldloc)
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_CROSSED, AM)
|
||||
SEND_SIGNAL(AM, COMSIG_CROSSED_MOVABLE, src)
|
||||
|
||||
/atom/movable/Bump(atom/A, yes) //the "yes" arg is to differentiate our Bump proc from byond's, without it every Bump() call would become a double Bump().
|
||||
if(A && yes)
|
||||
|
||||
@@ -226,7 +226,7 @@ var/list/blacklisted_pylon_turfs = typecacheof(list(
|
||||
if(istype(T, /turf/simulated/floor))
|
||||
T.ChangeTurf(/turf/simulated/floor/engine/cult)
|
||||
if(istype(T, /turf/simulated/wall))
|
||||
T.ChangeTurf(/turf/simulated/wall/cult)
|
||||
T.ChangeTurf(/turf/simulated/wall/cult/artificer)
|
||||
else
|
||||
var/turf/simulated/floor/engine/cult/F = safepick(cultturfs)
|
||||
if(F)
|
||||
|
||||
@@ -208,12 +208,14 @@
|
||||
text += "<br><span class='big'><b>The abductors were:</b></span><br>"
|
||||
for(var/datum/mind/abductor_mind in abductors)
|
||||
text += printplayer(abductor_mind)
|
||||
text += "<br>"
|
||||
text += printobjectives(abductor_mind)
|
||||
text += "<br>"
|
||||
if(abductees.len)
|
||||
text += "<br><span class='big'><b>The abductees were:</b></span><br>"
|
||||
for(var/datum/mind/abductee_mind in abductees)
|
||||
text += printplayer(abductee_mind)
|
||||
text += "<br>"
|
||||
text += printobjectives(abductee_mind)
|
||||
text += "<br>"
|
||||
to_chat(world, text)
|
||||
|
||||
@@ -66,9 +66,9 @@
|
||||
/datum/outfit/job/ntspecops
|
||||
name = "Special Operations Officer"
|
||||
jobtype = /datum/job/ntspecops
|
||||
uniform = /obj/item/clothing/under/rank/centcom_commander
|
||||
uniform = /obj/item/clothing/under/rank/centcom/captain
|
||||
suit = /obj/item/clothing/suit/space/deathsquad/officer
|
||||
back = /obj/item/storage/backpack/security
|
||||
back = /obj/item/storage/backpack/ert/security
|
||||
belt = /obj/item/storage/belt/military/assault
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
|
||||
@@ -182,9 +182,9 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 0)
|
||||
/obj/item/gun/energy/gun/blueshield = 1
|
||||
)
|
||||
implants = list(/obj/item/implant/mindshield)
|
||||
backpack = /obj/item/storage/backpack/security
|
||||
satchel = /obj/item/storage/backpack/satchel_sec
|
||||
dufflebag = /obj/item/storage/backpack/duffel/security
|
||||
backpack = /obj/item/storage/backpack/blueshield
|
||||
satchel = /obj/item/storage/backpack/satchel_blueshield
|
||||
dufflebag = /obj/item/storage/backpack/duffel/blueshield
|
||||
|
||||
|
||||
/datum/job/judge
|
||||
|
||||
@@ -294,6 +294,7 @@
|
||||
genemutcheck(H, COMICBLOCK, null, MUTCHK_FORCED)
|
||||
H.dna.default_blocks.Add(COMICBLOCK)
|
||||
H.check_mutations = TRUE
|
||||
H.add_language("Clownish")
|
||||
|
||||
//action given to antag clowns
|
||||
/datum/action/innate/toggle_clumsy
|
||||
@@ -420,6 +421,8 @@
|
||||
r_pocket = /obj/item/barcodescanner
|
||||
l_hand = /obj/item/storage/bag/books
|
||||
pda = /obj/item/pda/librarian
|
||||
backpack_contents = list(
|
||||
/obj/item/videocam = 1)
|
||||
|
||||
/datum/job/barber
|
||||
title = "Barber"
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
use_power = IDLE_POWER_USE
|
||||
current_heat_capacity = 1000
|
||||
layer = 3
|
||||
plane = GAME_PLANE
|
||||
max_integrity = 300
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 30)
|
||||
|
||||
|
||||
@@ -1034,6 +1034,17 @@ About the new airlock wires panel:
|
||||
/obj/machinery/door/airlock/try_to_crowbar(mob/living/user, obj/item/I) //*scream
|
||||
if(operating)
|
||||
return
|
||||
if(istype(I, /obj/item/twohanded/fireaxe)) //let's make this more specific //FUCK YOU
|
||||
var/obj/item/twohanded/fireaxe/F = I
|
||||
if(F.wielded)
|
||||
spawn(0)
|
||||
if(density)
|
||||
open(1)
|
||||
else
|
||||
close(1)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to be wielding the fire axe to do that!</span>")
|
||||
return
|
||||
var/beingcrowbarred = FALSE
|
||||
if(I.tool_behaviour == TOOL_CROWBAR && I.tool_use_check(user, 0))
|
||||
beingcrowbarred = TRUE
|
||||
@@ -1049,17 +1060,6 @@ About the new airlock wires panel:
|
||||
if(locked)
|
||||
to_chat(user, "<span class='warning'>The airlock's bolts prevent it from being forced!</span>")
|
||||
return
|
||||
if(istype(I, /obj/item/twohanded/fireaxe)) //let's make this more specific //FUCK YOU
|
||||
var/obj/item/twohanded/fireaxe/F = I
|
||||
if(F.wielded)
|
||||
spawn(0)
|
||||
if(density)
|
||||
open(1)
|
||||
else
|
||||
close(1)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to be wielding the fire axe to do that!</span>")
|
||||
return
|
||||
else if(!arePowerSystemsOn())
|
||||
spawn(0)
|
||||
if(density)
|
||||
|
||||
@@ -185,12 +185,12 @@
|
||||
/obj/machinery/door/proc/unrestricted_side(mob/M) //Allows for specific side of airlocks to be unrestrected (IE, can exit maint freely, but need access to enter)
|
||||
return get_dir(src, M) & unres_sides
|
||||
|
||||
/obj/machinery/door/proc/try_to_crowbar(obj/item/I, mob/user)
|
||||
/obj/machinery/door/proc/try_to_crowbar(mob/user, obj/item/I)
|
||||
return
|
||||
|
||||
/obj/machinery/door/attackby(obj/item/I, mob/user, params)
|
||||
if(user.a_intent != INTENT_HARM && istype(I, /obj/item/twohanded/fireaxe))
|
||||
try_to_crowbar(I, user)
|
||||
try_to_crowbar(user, I)
|
||||
return 1
|
||||
else if(!(I.flags & NOBLUDGEON) && user.a_intent != INTENT_HARM)
|
||||
try_to_activate_door(user)
|
||||
@@ -206,7 +206,7 @@
|
||||
return
|
||||
if(!I.use_tool(src, user, 0, volume = I.tool_volume))
|
||||
return
|
||||
try_to_crowbar(I, user)
|
||||
try_to_crowbar(user, I)
|
||||
|
||||
/obj/machinery/door/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
. = ..()
|
||||
|
||||
@@ -302,9 +302,9 @@
|
||||
|
||||
qdel(src)
|
||||
else
|
||||
try_to_crowbar(I, user)
|
||||
try_to_crowbar(user, I)
|
||||
|
||||
/obj/machinery/door/window/try_to_crowbar(obj/item/I, mob/user)
|
||||
/obj/machinery/door/window/try_to_crowbar(mob/user, obj/item/I)
|
||||
if(!hasPower())
|
||||
if(density)
|
||||
open(2)
|
||||
|
||||
@@ -535,7 +535,7 @@
|
||||
if(!istype(target, /obj/machinery/door))//early return if we're not trying to open a door
|
||||
return
|
||||
var/obj/machinery/door/D = target //the door we want to open
|
||||
D.try_to_crowbar(src, chassis.occupant)//use the door's crowbar function
|
||||
D.try_to_crowbar(chassis.occupant, src)//use the door's crowbar function
|
||||
if(isliving(target)) //interact with living beings
|
||||
var/mob/living/M = target
|
||||
if(chassis.occupant.a_intent == INTENT_HARM)//the patented, medical rescue claw is incapable of doing harm. Worry not.
|
||||
|
||||
@@ -197,7 +197,7 @@
|
||||
name = "Chameleon flag"
|
||||
desc = "A poor recreation of the official NT flag. It seems to shimmer a little."
|
||||
icon_state = "ntflag"
|
||||
origin_tech = "syndicate=4;magnets=4"
|
||||
origin_tech = "syndicate=1;magnets=4"
|
||||
var/updated_icon_state = null
|
||||
var/used = FALSE
|
||||
var/obj/item/grenade/boobytrap = null
|
||||
|
||||
@@ -227,7 +227,7 @@ LIGHTERS ARE IN LIGHTERS.DM
|
||||
list_reagents = list("nicotine" = 40, "omnizine" = 20)
|
||||
|
||||
/obj/item/clothing/mask/cigarette/medical_marijuana
|
||||
list_reagents = list("thc" = 40)
|
||||
list_reagents = list("thc" = 40, "cbd" = 20)
|
||||
|
||||
/obj/item/clothing/mask/cigarette/robustgold
|
||||
list_reagents = list("nicotine" = 40, "gold" = 1)
|
||||
|
||||
@@ -27,57 +27,11 @@
|
||||
return
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
//see code/modules/mob/new_player/preferences.dm at approx line 545 for comments!
|
||||
//this is largely copypasted from there.
|
||||
//handle facial hair (if necessary)
|
||||
var/list/species_facial_hair = list()
|
||||
var/obj/item/organ/external/head/C = H.get_organ("head")
|
||||
var/datum/robolimb/robohead = all_robolimbs[C.model]
|
||||
if(H.gender == MALE || isvulpkanin(H))
|
||||
if(C.dna.species)
|
||||
for(var/i in GLOB.facial_hair_styles_list)
|
||||
var/datum/sprite_accessory/facial_hair/tmp_facial = GLOB.facial_hair_styles_list[i]
|
||||
if(C.dna.species.name in tmp_facial.species_allowed) //If the species is allowed to have the style, add the style to the list. Or, if the character has a prosthetic head, give them the human hair styles.
|
||||
if(C.dna.species.bodyflags & ALL_RPARTS) //If the character is of a species that can have full body prosthetics and their head doesn't suport human hair 'wigs', don't add the style to the list.
|
||||
if(robohead.is_monitor)
|
||||
to_chat(user, "<span class='warning'>You are unable to find anything on [H]'s face worth cutting. How disappointing.</span>")
|
||||
return
|
||||
continue //If the head DOES support human hair wigs, make sure they don't get monitor-oriented styles.
|
||||
species_facial_hair += i
|
||||
else
|
||||
if(C.dna.species.bodyflags & ALL_RPARTS) //If the target is of a species that can have prosthetic heads, and the head supports human hair 'wigs' AND the hair-style is human-suitable, add it to the list.
|
||||
if(!robohead.is_monitor)
|
||||
if("Human" in tmp_facial.species_allowed)
|
||||
species_facial_hair += i
|
||||
else //Otherwise, they won't be getting any hairstyles.
|
||||
to_chat(user, "<span class='warning'>You are unable to find anything on [H]'s face worth cutting. How disappointing.</span>")
|
||||
return
|
||||
else
|
||||
species_facial_hair = GLOB.facial_hair_styles_list
|
||||
var/f_new_style = input(user, "Select a facial hair style", "Grooming") as null|anything in species_facial_hair
|
||||
//facial hair
|
||||
var/f_new_style = input(user, "Select a facial hair style", "Grooming") as null|anything in H.generate_valid_facial_hairstyles()
|
||||
//handle normal hair
|
||||
var/list/species_hair = list()
|
||||
if(C.dna.species)
|
||||
for(var/i in GLOB.hair_styles_public_list)
|
||||
var/datum/sprite_accessory/hair/tmp_hair = GLOB.hair_styles_public_list[i]
|
||||
if(C.dna.species.name in tmp_hair.species_allowed) //If the species is allowed to have the style, add the style to the list. Or, if the character has a prosthetic head, give them the human facial hair styles.
|
||||
if(C.dna.species.bodyflags & ALL_RPARTS) //If the character is of a species that can have full body prosthetics and their head doesn't suport human hair 'wigs', don't add the style to the list.
|
||||
if(robohead.is_monitor)
|
||||
to_chat(user, "<span class='warning'>You are unable to find anything on [H]'s head worth cutting. How disappointing.</span>")
|
||||
return
|
||||
continue //If the head DOES support human hair wigs, make sure they don't get monitor-oriented styles.
|
||||
species_hair += i
|
||||
else
|
||||
if(C.dna.species.bodyflags & ALL_RPARTS) //If the target is of a species that can have prosthetic heads, and the head supports human hair 'wigs' AND the hair-style is human-suitable, add it to the list.
|
||||
if(!robohead.is_monitor)
|
||||
if("Human" in tmp_hair.species_allowed)
|
||||
species_hair += i
|
||||
else //Otherwise, they won't be getting any hairstyles.
|
||||
to_chat(user, "<span class='warning'>You are unable to find anything on [H]'s head worth cutting. How disappointing.</span>")
|
||||
return
|
||||
else
|
||||
species_hair = GLOB.hair_styles_public_list
|
||||
var/h_new_style = input(user, "Select a hair style", "Grooming") as null|anything in species_hair
|
||||
var/h_new_style = input(user, "Select a hair style", "Grooming") as null|anything in H.generate_valid_hairstyles()
|
||||
user.visible_message("<span class='notice'>[user] starts cutting [M]'s hair!</span>", "<span class='notice'>You start cutting [M]'s hair!</span>") //arguments for this are: 1. what others see 2. what the user sees. --Fixed grammar, (TGameCo)
|
||||
playsound(loc, 'sound/goonstation/misc/scissor.ogg', 100, 1)
|
||||
if(do_after(user, 50 * toolspeed, target = H)) //this is the part that adds a delay. delay is in deciseconds. --Made it 5 seconds, because hair isn't cut in one second in real life, and I want at least a little bit longer time, (TGameCo)
|
||||
|
||||
@@ -193,6 +193,12 @@
|
||||
icon_state = "viropack"
|
||||
item_state = "viropack"
|
||||
|
||||
/obj/item/storage/backpack/blueshield
|
||||
name = "blueshield backpack"
|
||||
desc = "A robust backpack issued to Nanotrasen's finest."
|
||||
icon_state = "blueshieldpack"
|
||||
item_state = "blueshieldpack"
|
||||
|
||||
/*
|
||||
* Satchel Types
|
||||
*/
|
||||
@@ -287,6 +293,11 @@
|
||||
icon_state = "satchel-cap"
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
/obj/item/storage/backpack/satchel_blueshield
|
||||
name = "blueshield satchel"
|
||||
desc = "A robust satchel issued to Nanotrasen's finest."
|
||||
icon_state = "satchel-blueshield"
|
||||
|
||||
/obj/item/storage/backpack/satchel_flat
|
||||
name = "smuggler's satchel"
|
||||
desc = "A very slim satchel that can easily fit into tight spaces."
|
||||
@@ -531,12 +542,19 @@
|
||||
icon_state = "duffel-clown"
|
||||
item_state = "duffel-clown"
|
||||
|
||||
obj/item/storage/backpack/duffel/blueshield
|
||||
name = "blueshield duffelbag"
|
||||
desc = "A robust duffelbag issued to Nanotrasen's finest."
|
||||
icon_state = "duffel-blueshield"
|
||||
item_state = "duffel-blueshield"
|
||||
|
||||
//ERT backpacks.
|
||||
/obj/item/storage/backpack/ert
|
||||
name = "emergency response team backpack"
|
||||
desc = "A spacious backpack with lots of pockets, used by members of the Nanotrasen Emergency Response Team."
|
||||
icon_state = "ert_commander"
|
||||
item_state = "backpack"
|
||||
max_combined_w_class = 30
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
//Commander
|
||||
|
||||
@@ -247,6 +247,7 @@
|
||||
item_state = "cigpacket"
|
||||
cigarette_type = /obj/item/clothing/mask/cigarette/medical_marijuana
|
||||
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/cigpack_uplift
|
||||
name = "\improper Uplift Smooth packet"
|
||||
desc = "Your favorite brand, now menthol flavored."
|
||||
|
||||
@@ -78,10 +78,5 @@
|
||||
if(href_list["read"])
|
||||
var/obj/item/paper/P = locate(href_list["read"])
|
||||
if((P && P.loc == src))
|
||||
if(!( istype(usr, /mob/living/carbon/human) ))
|
||||
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY><TT>[stars(P.info)]</TT></BODY></HTML>", "window=[P.name]")
|
||||
onclose(usr, "[P.name]")
|
||||
else
|
||||
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY><TT>[P.info]</TT></BODY></HTML>", "window=[P.name]")
|
||||
onclose(usr, "[P.name]")
|
||||
P.show_content(usr)
|
||||
return
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
smooth = SMOOTH_MORE | SMOOTH_BORDER
|
||||
canSmoothWith = null
|
||||
baseturf = /turf/simulated/floor/plating/asteroid/airless
|
||||
temperature = 2.7
|
||||
opacity = 1
|
||||
density = TRUE
|
||||
blocks_air = TRUE
|
||||
|
||||
@@ -250,7 +250,7 @@
|
||||
|
||||
var/turf/simulated/floor/F = src
|
||||
F.burn_tile()
|
||||
F.icon_state = "wall_thermite"
|
||||
F.icon_state = "plating"
|
||||
if(user)
|
||||
to_chat(user, "<span class='warning'>The thermite starts melting through the wall.</span>")
|
||||
|
||||
@@ -329,6 +329,9 @@
|
||||
|
||||
/turf/simulated/wall/welder_act(mob/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(thermite && I.use_tool(src, user, volume = I.tool_volume))
|
||||
thermitemelt(user)
|
||||
return
|
||||
if(rotting)
|
||||
if(I.use_tool(src, user, volume = I.tool_volume))
|
||||
for(var/obj/effect/overlay/wall_rot/WR in src)
|
||||
|
||||
@@ -93,6 +93,9 @@
|
||||
return ..()
|
||||
|
||||
/turf/simulated/wall/r_wall/welder_act(mob/user, obj/item/I)
|
||||
if(thermite && I.use_tool(src, user, volume = I.tool_volume))
|
||||
thermitemelt(user)
|
||||
return TRUE
|
||||
if(!(d_state in list(RWALL_COVER, RWALL_SUPPORT_RODS, RWALL_CUT_COVER)))
|
||||
return ..()
|
||||
. = TRUE
|
||||
|
||||
@@ -4,6 +4,7 @@ var/global/list/map_transition_config = MAP_TRANSITION_CONFIG
|
||||
|
||||
/world/New()
|
||||
SetupLogs()
|
||||
enable_debugger() // Enable the extools debugger
|
||||
log_world("World loaded at [time_stamp()]")
|
||||
log_world("[GLOB.vars.len - GLOB.gvars_datum_in_built_vars.len] global variables")
|
||||
|
||||
@@ -468,3 +469,10 @@ proc/establish_db_connection()
|
||||
return 1
|
||||
|
||||
#undef FAILED_DB_CONNECTION_CUTOFF
|
||||
|
||||
// Proc to enable the extools debugger, which allows breakpoints, live var checking, and many other useful tools
|
||||
// The DLL is injected into the env by visual studio code. If not running VSCode, the proc will not call the initialization
|
||||
/world/proc/enable_debugger()
|
||||
var/dll = world.GetConfig("env", "EXTOOLS_DLL")
|
||||
if (dll)
|
||||
call(dll, "debug_initialize")()
|
||||
@@ -2164,7 +2164,7 @@
|
||||
var/obj/pageobj = B.contents[page]
|
||||
data += "<A href='?src=[UID()];AdminFaxViewPage=[page];paper_bundle=\ref[B]'>Page [page] - [pageobj.name]</A><BR>"
|
||||
|
||||
usr << browse(data, "window=[B.name]")
|
||||
usr << browse(data, "window=PaperBundle[B.UID()]")
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>The faxed item is not viewable. This is probably a bug, and should be reported on the tracker: [fax.type]</span>")
|
||||
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
|
||||
if(!msg)
|
||||
return
|
||||
msg = pencode_to_html(msg)
|
||||
msg = admin_pencode_to_html(msg)
|
||||
to_chat(world, "[msg]")
|
||||
log_admin("GlobalNarrate: [key_name(usr)] : [msg]")
|
||||
message_admins("<span class='boldnotice'>GlobalNarrate: [key_name_admin(usr)]: [msg]<BR></span>", 1)
|
||||
|
||||
@@ -439,7 +439,7 @@
|
||||
|
||||
/datum/lore/organization/gov/synth
|
||||
name = "Synthetic Union"
|
||||
short_name = "Synthtica"
|
||||
short_name = "Synthetica"
|
||||
acronym = "SYN"
|
||||
desc = "A defensive coalition of synthetics based out of New Canaan,\
|
||||
the Synthetic Union is an organization which aims to establish and consolidate synthetic rights across the galaxy.\
|
||||
|
||||
@@ -1308,7 +1308,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
|
||||
else //Not using the whitelist? Aliens for everyone!
|
||||
new_species += GLOB.whitelisted_species
|
||||
|
||||
species = input("Please select a species", "Character Generation", null) in new_species
|
||||
species = input("Please select a species", "Character Generation", null) in sortTim(new_species, /proc/cmp_text_asc)
|
||||
var/datum/species/NS = GLOB.all_species[species]
|
||||
if(!istype(NS)) //The species was invalid. Notify the user and fail out.
|
||||
species = prev_species
|
||||
@@ -1406,7 +1406,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
|
||||
if(!(lang.flags & RESTRICTED))
|
||||
new_languages += lang.name
|
||||
|
||||
language = input("Please select a secondary language", "Character Generation", null) in new_languages
|
||||
language = input("Please select a secondary language", "Character Generation", null) in sortTim(new_languages, /proc/cmp_text_asc)
|
||||
|
||||
if("autohiss_mode")
|
||||
if(S.autohiss_basic_map)
|
||||
|
||||
@@ -96,38 +96,35 @@
|
||||
item_color = "centcom"
|
||||
|
||||
/obj/item/clothing/under/rank/centcom/officer
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant-Commander\" and bears \"N.C.V. Fearless CV-286\" on the left shoulder."
|
||||
name = "\improper Nanotrasen Officers Uniform"
|
||||
icon_state = "officer"
|
||||
item_state = "g_suit"
|
||||
item_color = "officer"
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant-Commander\" and bears \"N.A.S. Trurl \" on the left shoulder. Worn exclusively by officers of the Nanotrasen Navy. It's got exotic materials for protection."
|
||||
name = "\improper Nanotrasen Naval Officer Uniform"
|
||||
icon_state = "navy_gold"
|
||||
item_state = "navy_gold"
|
||||
item_color = "navy_gold"
|
||||
displays_id = 0
|
||||
flags_size = ONESIZEFITSALL
|
||||
|
||||
/obj/item/clothing/under/rank/centcom/captain
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain\" and bears \"N.C.V. Fearless CV-286\" on the left shoulder."
|
||||
name = "\improper Nanotrasen Captains Uniform"
|
||||
icon_state = "centcom"
|
||||
item_state = "dg_suit"
|
||||
item_color = "centcom"
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain\" and bears \"N.A.S. Trurl \" on the left shoulder. Worn exclusively by officers of the Nanotrasen Navy. It's got exotic materials for protection."
|
||||
name = "\improper Nanotrasen Naval Captain Uniform"
|
||||
icon_state = "navy_gold"
|
||||
item_state = "navy_gold"
|
||||
item_color = "navy_gold"
|
||||
displays_id = 0
|
||||
flags_size = ONESIZEFITSALL
|
||||
|
||||
/obj/item/clothing/under/rank/centcom/blueshield
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant\" and bears \"N.S.S. Cyberiad\" on the left shoulder."
|
||||
name = "\improper Nanotrasen Navy Uniform"
|
||||
desc = "Gold trim on space-black cloth, this uniform bears \"Close Protection\" on the left shoulder."
|
||||
name = "\improper Formal Nanotrasen Uniform"
|
||||
icon_state = "officer"
|
||||
item_state = "g_suit"
|
||||
item_color = "officer"
|
||||
displays_id = 0
|
||||
flags_size = ONESIZEFITSALL
|
||||
|
||||
/obj/item/clothing/under/rank/centcom/blueshield/New()
|
||||
..()
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant\" and bears [station_name()] on the left shoulder."
|
||||
|
||||
/obj/item/clothing/under/rank/centcom/representative
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Ensign\" and bears \"N.S.S. Cyberiad\" on the left shoulder."
|
||||
name = "\improper Nanotrasen Navy Uniform"
|
||||
desc = "Gold trim on space-black cloth, this uniform bears \"N.S.S. Cyberiad\" on the left shoulder."
|
||||
name = "\improper Formal Nanotrasen Uniform"
|
||||
icon_state = "officer"
|
||||
item_state = "g_suit"
|
||||
item_color = "officer"
|
||||
@@ -136,11 +133,11 @@
|
||||
|
||||
/obj/item/clothing/under/rank/centcom/representative/New()
|
||||
..()
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Ensign\" and bears [station_name()] on the left shoulder."
|
||||
desc = "Gold trim on space-black cloth, this uniform bears [station_name()] on the left shoulder."
|
||||
|
||||
/obj/item/clothing/under/rank/centcom/magistrate
|
||||
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Magistrate\" and bears \"N.S.S. Cyberiad\" on the left shoulder."
|
||||
name = "\improper Nanotrasen Navy Uniform"
|
||||
name = "\improper Formal Nanotrasen Uniform"
|
||||
icon_state = "officer"
|
||||
item_state = "g_suit"
|
||||
item_color = "officer"
|
||||
@@ -161,7 +158,7 @@
|
||||
|
||||
/obj/item/clothing/under/rank/blueshield
|
||||
name = "blueshield uniform"
|
||||
desc = "A short-sleeved black uniform, paired with grey digital-camo cargo pants. Standard issue to Blueshield officers."
|
||||
desc = "A short-sleeved black uniform, paired with grey digital-camo cargo pants. Standard issue to Blueshields."
|
||||
icon_state = "ert_uniform"
|
||||
item_state = "bl_suit"
|
||||
item_color = "ert_uniform"
|
||||
@@ -169,7 +166,7 @@
|
||||
|
||||
/obj/item/clothing/under/rank/blueshield/skirt
|
||||
name = "blueshield skirt"
|
||||
desc = "A short, black and grey with blue markings skirted uniform. For the feminine Blueshield officers."
|
||||
desc = "A short, black and grey with blue markings skirted uniform. For the feminine Blueshield."
|
||||
icon_state = "blueshieldf"
|
||||
item_state = "blueshieldf"
|
||||
item_color = "blueshieldf"
|
||||
|
||||
@@ -89,7 +89,8 @@
|
||||
|
||||
/datum/personal_crafting/proc/get_surroundings(mob/user)
|
||||
. = list()
|
||||
.["other"] = list()
|
||||
.["other"] = list() //paths go in here
|
||||
.["toolsother"] = list() // items go in here
|
||||
for(var/obj/item/I in get_environment(user))
|
||||
if(I.flags_2 & HOLOGRAM_2)
|
||||
continue
|
||||
@@ -102,22 +103,24 @@
|
||||
if(RC.is_drainable())
|
||||
for(var/datum/reagent/A in RC.reagents.reagent_list)
|
||||
.["other"][A.type] += A.volume
|
||||
.["other"][I.type] += 1
|
||||
.["other"][I.type] += 1
|
||||
.["toolsother"][I] += 1
|
||||
|
||||
/datum/personal_crafting/proc/check_tools(mob/user, datum/crafting_recipe/R, list/contents)
|
||||
if(!R.tools.len)
|
||||
if(!R.tools.len) //does not run if no tools are needed
|
||||
return TRUE
|
||||
var/list/possible_tools = list()
|
||||
var/list/tools_used = list()
|
||||
for(var/obj/item/I in user.contents)
|
||||
for(var/obj/item/I in user.contents) //searchs the inventory of the mob
|
||||
if(istype(I, /obj/item/storage))
|
||||
for(var/obj/item/SI in I.contents)
|
||||
if(SI.tool_behaviour) //Only add things that we could actually use as a tool
|
||||
if(SI.tool_behaviour) //filters for tool behaviours
|
||||
possible_tools += SI
|
||||
if(I.tool_behaviour)
|
||||
possible_tools += I
|
||||
possible_tools |= contents["other"]
|
||||
main_loop:
|
||||
|
||||
possible_tools |= contents["toolsother"] // this add contents to possible_tools
|
||||
main_loop: // checks if all tools found are usable with the recipe
|
||||
for(var/A in R.tools)
|
||||
for(var/obj/item/I in possible_tools)
|
||||
if(A == I.tool_behaviour)
|
||||
@@ -129,26 +132,49 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
|
||||
/datum/personal_crafting/proc/check_pathtools(mob/user, datum/crafting_recipe/R, list/contents)
|
||||
if(!R.pathtools.len) //does not run if no tools are needed
|
||||
return TRUE
|
||||
var/list/other_possible_tools = list()
|
||||
for(var/obj/item/I in user.contents) // searchs the inventory of the mob
|
||||
if(istype(I, /obj/item/storage))
|
||||
for(var/obj/item/SI in I.contents)
|
||||
other_possible_tools += SI.type // filters type paths
|
||||
other_possible_tools += I.type
|
||||
|
||||
other_possible_tools |= contents["other"] // this adds contents to the other_possible_tools
|
||||
main_loop: // checks if all tools found are usable with the recipe
|
||||
for(var/A in R.pathtools)
|
||||
for(var/I in other_possible_tools)
|
||||
if(ispath(I,A))
|
||||
continue main_loop
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
|
||||
var/list/contents = get_surroundings(user)
|
||||
var/send_feedback = 1
|
||||
if(check_contents(R, contents))
|
||||
if(check_tools(user, R, contents))
|
||||
if(do_after(user, R.time, target = user))
|
||||
contents = get_surroundings(user)
|
||||
if(!check_contents(R, contents))
|
||||
return ", missing component."
|
||||
if(!check_tools(user, R, contents))
|
||||
return ", missing tool."
|
||||
var/list/parts = del_reqs(R, user)
|
||||
var/atom/movable/I = new R.result (get_turf(user.loc))
|
||||
I.CheckParts(parts, R)
|
||||
if(isitem(I))
|
||||
user.put_in_hands(I)
|
||||
if(send_feedback)
|
||||
feedback_add_details("object_crafted","[I.type]")
|
||||
return 0
|
||||
return "."
|
||||
if(check_pathtools(user, R, contents))
|
||||
if(do_after(user, R.time, target = user))
|
||||
contents = get_surroundings(user)
|
||||
if(!check_contents(R, contents))
|
||||
return ", missing component."
|
||||
if(!check_tools(user, R, contents))
|
||||
return ", missing tool."
|
||||
if(!check_pathtools(user, R, contents))
|
||||
return ", missing tool."
|
||||
var/list/parts = del_reqs(R, user)
|
||||
var/atom/movable/I = new R.result (get_turf(user.loc))
|
||||
I.CheckParts(parts, R)
|
||||
if(isitem(I))
|
||||
user.put_in_hands(I)
|
||||
if(send_feedback)
|
||||
feedback_add_details("object_crafted","[I.type]")
|
||||
return 0
|
||||
return "."
|
||||
return ", missing tool."
|
||||
return ", missing tool."
|
||||
return ", missing component."
|
||||
|
||||
@@ -413,12 +439,15 @@
|
||||
catalyst_text = replacetext(catalyst_text, ",", "", -1)
|
||||
data["catalyst_text"] = catalyst_text
|
||||
|
||||
for(var/a in R.tools)
|
||||
for(var/a in R.pathtools)
|
||||
if(ispath(a, /obj/item))
|
||||
var/obj/item/b = a
|
||||
tool_text += " [initial(b.name)],"
|
||||
else
|
||||
tool_text += " [a],"
|
||||
for(var/a in R.tools)
|
||||
var/b = a
|
||||
tool_text += " [b],"
|
||||
tool_text = replacetext(tool_text, ",", "", -1)
|
||||
data["tool_text"] = tool_text
|
||||
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
var/reqs[] = list() //type paths of items consumed associated with how many are needed
|
||||
var/blacklist[] = list() //type paths of items explicitly not allowed as an ingredient
|
||||
var/result //type path of item resulting from this craft
|
||||
var/tools[] = list() //type paths of items needed but not consumed
|
||||
var/tools[] = list() //tool behaviours of items needed but not consumed
|
||||
var/pathtools[] = list() //type paths of items needed but not consumed
|
||||
var/time = 30 //time in deciseconds
|
||||
var/parts[] = list() //type paths of items that will be placed in the result
|
||||
var/chem_catalysts[] = list() //like tools but for reagents
|
||||
@@ -307,7 +308,7 @@
|
||||
time = 15
|
||||
reqs = list(/obj/item/stack/sheet/wood = 1,
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
tools = list(/obj/item/kitchen/knife) // Gotta carve the wood into handles
|
||||
pathtools = list(/obj/item/kitchen/knife) // Gotta carve the wood into handles
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
@@ -328,8 +329,7 @@
|
||||
/obj/item/stack/cable_coil = 10,
|
||||
/obj/item/stack/sheet/plastic = 3,
|
||||
/obj/item/stack/sheet/wood = 5)
|
||||
tools = list(TOOL_WELDER,
|
||||
TOOL_SCREWDRIVER)
|
||||
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER)
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
@@ -354,7 +354,7 @@
|
||||
result = /obj/item/stack/tile/carpet/black
|
||||
time = 20
|
||||
reqs = list(/obj/item/stack/tile/carpet = 1)
|
||||
tools = list(/obj/item/toy/crayon)
|
||||
pathtools = list(/obj/item/toy/crayon)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/showercurtain
|
||||
@@ -559,7 +559,7 @@
|
||||
reqs = list(/datum/reagent/paint/red = 10,
|
||||
/datum/reagent/paint/black = 30,
|
||||
/obj/item/storage/toolbox = 1) //Paint in reagents so it doesnt take the container up, yet still take it from the beaker
|
||||
tools = list(/obj/item/reagent_containers/glass/rag = 1) //need something to paint with it
|
||||
pathtools = list(/obj/item/reagent_containers/glass/rag = 1) //need something to paint with it
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/snowman
|
||||
@@ -578,152 +578,153 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/heart
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 1)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red)//cutters act as makeshift scissors. I doubt the barber wants to have their scissors stolen when somone wants to decorate
|
||||
tools = list(TOOL_WIRECUTTER) //cutters act as makeshift scissors. I doubt the barber wants to have their scissors stolen when somone wants to decorate
|
||||
pathtools = list(/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_DECORATION
|
||||
|
||||
/datum/crafting_recipe/paper_craft/single_eye
|
||||
name = "Paper Eye"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/singleeye
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
/obj/item/toy/crayon/blue)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen, /obj/item/toy/crayon/blue)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_DECORATION
|
||||
|
||||
/datum/crafting_recipe/paper_craft/googlyeyes
|
||||
name = "Paper Googly Eye"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/googlyeyes
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_DECORATION
|
||||
|
||||
/datum/crafting_recipe/paper_craft/clock
|
||||
name = "Paper Clock"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/paperclock
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_DECORATION
|
||||
|
||||
/datum/crafting_recipe/paper_craft/jack_o_lantern
|
||||
name = "Paper Jack o'Lantern"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/jack_o_lantern
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
/obj/item/toy/crayon/orange,
|
||||
/obj/item/toy/crayon/green)//pen ink is black
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/orange,
|
||||
/obj/item/toy/crayon/green)//pen ink is black
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/ghost
|
||||
name = "Paper Ghost"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/ghost
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen)//it's white paper why need a white crayon?
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen)//it's white paper why need a white crayon?
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/spider
|
||||
name = "Paper Spider"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/spider
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
/obj/item/toy/crayon/red)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/spiderweb
|
||||
name = "Paper Spiderweb"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/spiderweb
|
||||
tools = list(/obj/item/wirecutters)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list()
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/skull
|
||||
name = "Paper Skull"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/skull
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/skeleton
|
||||
name = "Paper Skeleton"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/skeleton
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/cauldron
|
||||
name = "Paper Cauldron"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/cauldron
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/snowman
|
||||
name = "Paper Snowman"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/snowman
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
/obj/item/toy/crayon/orange)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/orange)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/christmas_stocking
|
||||
name = "Paper Christmas Stocking"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/christmas_stocking
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/christmas_tree
|
||||
name = "Paper Christmas Tree"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/christmas_tree
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red,
|
||||
/obj/item/toy/crayon/yellow,
|
||||
/obj/item/toy/crayon/blue,
|
||||
/obj/item/toy/crayon/green)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red,
|
||||
/obj/item/toy/crayon/yellow,
|
||||
/obj/item/toy/crayon/blue,
|
||||
/obj/item/toy/crayon/green)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/snowflake
|
||||
name = "Paper Snowflake"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/snowflake
|
||||
tools = list(/obj/item/wirecutters)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list()
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/candy_cane
|
||||
name = "Paper Candy Cane"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/candy_cane
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/mistletoe
|
||||
name = "Paper Mistletoe"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/mistletoe
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red,
|
||||
/obj/item/toy/crayon/green)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red,
|
||||
/obj/item/toy/crayon/green)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/holly
|
||||
name = "Paper Holly"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/holly
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red,
|
||||
/obj/item/toy/crayon/green)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red,
|
||||
/obj/item/toy/crayon/green)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -733,7 +734,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list()
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -743,8 +745,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/red
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -754,8 +756,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/blue
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/blue)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/blue)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -765,8 +767,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/yellow
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/yellow)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/yellow)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -776,8 +778,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/purple
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/purple)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/purple)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -787,8 +789,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/green
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/green)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/green)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -798,8 +800,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/orange
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/orange)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/orange)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -809,8 +811,8 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/black
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -820,17 +822,17 @@
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/tinsel/halloween
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
/obj/item/toy/crayon/orange)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/orange)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/arrowed_heart
|
||||
name = "Paper Arrowed Heart"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/arrowed_heart
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -840,24 +842,24 @@
|
||||
reqs = list(/obj/item/paper = 1,
|
||||
/obj/item/stack/tape_roll = 2,
|
||||
/obj/item/stack/cable_coil = 2)
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/four_leaf_clover
|
||||
name = "Paper Four Leaf Clover"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/four_leaf_clover
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/green)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/green)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/pot_of_gold
|
||||
name = "Paper Pot of Gold"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/pot_of_gold
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/red,
|
||||
/obj/item/toy/crayon/yellow,
|
||||
/obj/item/toy/crayon/orange,
|
||||
@@ -871,8 +873,8 @@
|
||||
name = "Paper Leprechaun Hat"
|
||||
time = 10
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/leprechaun_hat
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/yellow,
|
||||
/obj/item/toy/crayon/green)
|
||||
category = CAT_DECORATIONS
|
||||
@@ -881,8 +883,8 @@
|
||||
/datum/crafting_recipe/paper_craft/easter_bunny
|
||||
name = "Paper Easter Bunny"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/easter_bunny
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/blue,
|
||||
/obj/item/toy/crayon/purple)
|
||||
category = CAT_DECORATIONS
|
||||
@@ -891,40 +893,40 @@
|
||||
/datum/crafting_recipe/paper_craft/easter_egg_blue
|
||||
name = "Blue Paper Easter Egg"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/easter_egg
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/blue)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/blue)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/easter_egg_yellow
|
||||
name = "Yellow Paper Easter Egg"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/easter_egg/yellow
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/yellow)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/yellow)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/easter_egg_red
|
||||
name = "Red Paper Easter Egg"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/easter_egg/red
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/red)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/easter_egg_purple
|
||||
name = "Purple Paper Easter Egg"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/easter_egg/purple
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/purple)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/purple)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
/datum/crafting_recipe/paper_craft/easter_egg_orange
|
||||
name = "Orange Paper Easter Egg"
|
||||
result = /obj/item/decorations/sticky_decorations/flammable/easter_egg/orange
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/toy/crayon/orange)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
pathtools = list(/obj/item/toy/crayon/orange)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_HOLIDAY
|
||||
|
||||
@@ -934,7 +936,7 @@
|
||||
result = /obj/structure/decorative_structures/metal/statue/metal_angel
|
||||
reqs = list(/obj/item/stack/sheet/metal = 10,
|
||||
/obj/item/stack/sheet/mineral/gold = 6)
|
||||
tools = list(/obj/item/weldingtool)
|
||||
tools = list(TOOL_WELDER)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_LARGE_DECORATIONS
|
||||
|
||||
@@ -945,7 +947,7 @@
|
||||
reqs = list(/obj/item/stack/sheet/metal = 10,
|
||||
/obj/item/stack/sheet/mineral/plasma = 3,
|
||||
/obj/item/stack/sheet/mineral/gold = 8)
|
||||
tools = list(/obj/item/weldingtool)
|
||||
tools = list(TOOL_WELDER)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_LARGE_DECORATIONS
|
||||
|
||||
@@ -955,7 +957,7 @@
|
||||
result = /obj/structure/decorative_structures/metal/statue/sun
|
||||
reqs = list(/obj/item/stack/sheet/metal = 6,
|
||||
/obj/item/stack/sheet/mineral/gold = 4)
|
||||
tools = list(/obj/item/weldingtool)
|
||||
tools = list(TOOL_WELDER)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_LARGE_DECORATIONS
|
||||
|
||||
@@ -966,7 +968,7 @@
|
||||
reqs = list(/obj/item/stack/sheet/metal = 6,
|
||||
/obj/item/stack/sheet/mineral/silver = 6,
|
||||
/obj/item/stack/sheet/mineral/gold = 4)
|
||||
tools = list(/obj/item/weldingtool)
|
||||
tools = list(TOOL_WELDER)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_LARGE_DECORATIONS
|
||||
|
||||
@@ -976,7 +978,7 @@
|
||||
result = /obj/structure/decorative_structures/metal/statue/tesla
|
||||
reqs = list(/obj/item/stack/sheet/metal = 4,
|
||||
/obj/item/stack/sheet/glass = 8)
|
||||
tools = list(/obj/item/weldingtool)
|
||||
tools = list(TOOL_WELDER)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_LARGE_DECORATIONS
|
||||
|
||||
@@ -987,7 +989,7 @@
|
||||
reqs = list(/obj/item/stack/sheet/metal = 8,
|
||||
/obj/item/stock_parts/cell = 3,
|
||||
/obj/item/stack/cable_coil = 4)
|
||||
tools = list(/obj/item/weldingtool)
|
||||
tools = list(TOOL_WELDER)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_LARGE_DECORATIONS
|
||||
|
||||
@@ -1010,9 +1012,9 @@
|
||||
/obj/item/stack/rods = 4,
|
||||
/obj/item/stock_parts/cell = 1,
|
||||
/obj/item/stack/cable_coil = 4)//thing is a wireframe construct with an electro magnetic hover field
|
||||
tools = list(/obj/item/wirecutters,
|
||||
/obj/item/pen,
|
||||
/obj/item/weldingtool,
|
||||
tools = list(TOOL_WIRECUTTER,
|
||||
TOOL_WELDER)
|
||||
pathtools = list(/obj/item/pen,
|
||||
/obj/item/toy/crayon/red)
|
||||
category = CAT_DECORATIONS
|
||||
subcategory = CAT_LARGE_DECORATIONS
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
var/list/vents = list()
|
||||
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in GLOB.all_vent_pumps)
|
||||
if(is_station_level(temp_vent.loc.z) && !temp_vent.welded)
|
||||
if(!temp_vent.parent)
|
||||
// Issue happening more often with vents. Log and continue. Delete once solved
|
||||
log_debug("spider_terror/start(), vent has no parent: [temp_vent], qdeled: [QDELETED(temp_vent)], loc: [temp_vent.loc]")
|
||||
continue
|
||||
if(temp_vent.parent.other_atmosmch.len > 50)
|
||||
vents += temp_vent
|
||||
var/spider_type
|
||||
|
||||
@@ -18,6 +18,9 @@ var/global/list/unused_trade_stations = list("sol")
|
||||
return
|
||||
if(seclevel2num(get_security_level()) >= SEC_LEVEL_RED)
|
||||
event_announcement.Announce("A trading shuttle from Jupiter Station has been denied docking permission due to the heightened security alert aboard [station_name()].", "Trader Shuttle Docking Request Refused")
|
||||
// if the docking request was refused, fire another major event in 60 seconds
|
||||
var/list/datum/event_container/EC = SSevents.event_containers[EVENT_LEVEL_MAJOR]
|
||||
EC.next_event_time = world.time + (60 * 10)
|
||||
return
|
||||
|
||||
var/list/spawnlocs = list()
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/reagent_containers/food/snacks/boiled_shrimp = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/Ebi_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -116,7 +116,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/fish_eggs/salmon = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/Ikura_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -137,7 +137,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/reagent_containers/food/snacks/fried_tofu = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/Inari_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -158,7 +158,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/reagent_containers/food/snacks/salmonmeat = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/Sake_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -179,7 +179,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/reagent_containers/food/snacks/salmonsteak = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/SmokedSalmon_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -200,7 +200,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/fish_eggs/goldfish = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/Masago_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -221,7 +221,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/fish_eggs/shark = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/Tobiko_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -242,7 +242,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/sushi_Tobiko = 4,
|
||||
/obj/item/reagent_containers/food/snacks/egg = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/TobikoEgg_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -253,7 +253,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/sushi_Tobiko = 4,
|
||||
/obj/item/reagent_containers/food/snacks/egg = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/TobikoEgg_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
@@ -274,7 +274,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
|
||||
/obj/item/reagent_containers/food/snacks/catfishmeat = 4,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/sushimat)
|
||||
pathtools = list(/obj/item/kitchen/sushimat)
|
||||
result = /obj/item/reagent_containers/food/snacks/sliceable/Tai_maki
|
||||
category = CAT_FOOD
|
||||
subcategory = CAT_SUSHI
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
/obj/item/seeds/cannabis/death,
|
||||
/obj/item/seeds/cannabis/white,
|
||||
/obj/item/seeds/cannabis/ultimate)
|
||||
reagents_add = list("thc" = 0.15)
|
||||
reagents_add = list("thc" = 0.15, "cbd" = 0.15)
|
||||
|
||||
|
||||
/obj/item/seeds/cannabis/rainbow
|
||||
@@ -28,7 +28,7 @@
|
||||
plantname = "Rainbow Weed"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/cannabis/rainbow
|
||||
mutatelist = list()
|
||||
reagents_add = list("lsd" = 0.15, "thc" = 0.15)
|
||||
reagents_add = list("lsd" = 0.15, "thc" = 0.15, "cbd" = 0.15)
|
||||
rarity = 40
|
||||
|
||||
/obj/item/seeds/cannabis/death
|
||||
@@ -39,7 +39,7 @@
|
||||
plantname = "Deathweed"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/cannabis/death
|
||||
mutatelist = list()
|
||||
reagents_add = list("cyanide" = 0.35, "thc" = 0.15)
|
||||
reagents_add = list("cyanide" = 0.35, "thc" = 0.15, "cbd" = 0.15)
|
||||
rarity = 40
|
||||
|
||||
/obj/item/seeds/cannabis/white
|
||||
@@ -50,7 +50,7 @@
|
||||
plantname = "Lifeweed"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/cannabis/white
|
||||
mutatelist = list()
|
||||
reagents_add = list("omnizine" = 0.35, "thc" = 0.15)
|
||||
reagents_add = list("omnizine" = 0.35, "thc" = 0.15, "cbd" = 0.15)
|
||||
rarity = 40
|
||||
|
||||
|
||||
@@ -72,6 +72,7 @@
|
||||
"haloperidol" = 0.15,
|
||||
"methamphetamine" = 0.15,
|
||||
"thc" = 0.15,
|
||||
"cbd" = 0.15,
|
||||
"psilocybin" = 0.15,
|
||||
"hairgrownium" = 0.15,
|
||||
"ectoplasm" = 0.15,
|
||||
|
||||
@@ -145,6 +145,9 @@
|
||||
message_admins("[user] ([user.key ? user.key : "no key"]) primed a cherry bomb for detonation at [A] ([user.x], [user.y], [user.z]) <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>(JMP)</a>")
|
||||
log_game("[user] ([user.key ? user.key : "no key"]) primed a cherry bomb for detonation at [A] ([user.x],[user.y],[user.z]).")
|
||||
prime()
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.throw_mode_on()
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/cherry_bomb/deconstruct(disassembled = TRUE)
|
||||
if(!disassembled)
|
||||
|
||||
@@ -141,7 +141,8 @@
|
||||
|
||||
spawn(30)
|
||||
if(!QDELETED(src))
|
||||
var/mob/living/simple_animal/hostile/killertomato/K = new /mob/living/simple_animal/hostile/killertomato(get_turf(loc))
|
||||
var/turf/T = get_turf(user)
|
||||
var/mob/living/simple_animal/hostile/killertomato/K = new /mob/living/simple_animal/hostile/killertomato(T)
|
||||
K.maxHealth += round(seed.endurance / 3)
|
||||
K.melee_damage_lower += round(seed.potency / 10)
|
||||
K.melee_damage_upper += round(seed.potency / 10)
|
||||
@@ -150,4 +151,6 @@
|
||||
K.visible_message("<span class='notice'>The Killer Tomato growls as it suddenly awakens.</span>")
|
||||
if(user)
|
||||
user.unEquip(src)
|
||||
message_admins("[key_name_admin(user)] released a killer tomato at [ADMIN_COORDJMP(T)]")
|
||||
log_game("[key_name(user)] released a killer tomato at [COORD(T)]")
|
||||
qdel(src)
|
||||
|
||||
@@ -30,12 +30,10 @@
|
||||
|
||||
// All mobs should have custom emote, really..
|
||||
/mob/proc/custom_emote(var/m_type=EMOTE_VISUAL,var/message = null)
|
||||
|
||||
if(stat || !use_me && usr == src)
|
||||
if(usr)
|
||||
to_chat(usr, "You are unable to emote.")
|
||||
return
|
||||
|
||||
var/muzzled = is_muzzled()
|
||||
if(muzzled)
|
||||
var/obj/item/clothing/mask/muzzle/M = wear_mask
|
||||
@@ -57,7 +55,10 @@
|
||||
|
||||
if(message)
|
||||
log_emote(message, src)
|
||||
|
||||
if(isliving(src)) //isliving because these are defined on the mob/living level not mob
|
||||
var/mob/living/L = src
|
||||
L.say_log += "EMOTE: [input]" //say log too so it is easier on admins instead of having to merge the two with timestamps etc
|
||||
L.emote_log += input //emote only log if an admin wants to search just for emotes they don't have to sift through the say
|
||||
// Hearing gasp and such every five seconds is not good emotes were not global for a reason.
|
||||
// Maybe some people are okay with that.
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
|
||||
@@ -79,5 +79,5 @@ In all, this is a lot like the monkey code. /N
|
||||
if(M.is_adult)
|
||||
damage = rand(10, 40)
|
||||
adjustBruteLoss(damage)
|
||||
add_attack_logs(src, M, "Slime'd for [damage] damage")
|
||||
add_attack_logs(M, src, "Slime'd for [damage] damage")
|
||||
updatehealth("slime attack")
|
||||
@@ -323,7 +323,7 @@
|
||||
|
||||
valid_species += current_species_name
|
||||
|
||||
return valid_species
|
||||
return sortTim(valid_species, /proc/cmp_text_asc)
|
||||
|
||||
/mob/living/carbon/human/proc/generate_valid_hairstyles()
|
||||
var/list/valid_hairstyles = new()
|
||||
@@ -351,7 +351,7 @@
|
||||
if(H.dna.species.name in S.species_allowed) //If the user's head is of a species the hairstyle allows, add it to the list.
|
||||
valid_hairstyles += hairstyle
|
||||
|
||||
return valid_hairstyles
|
||||
return sortTim(valid_hairstyles, /proc/cmp_text_asc)
|
||||
|
||||
/mob/living/carbon/human/proc/generate_valid_facial_hairstyles()
|
||||
var/list/valid_facial_hairstyles = new()
|
||||
@@ -380,7 +380,7 @@
|
||||
if(H.dna.species.name in S.species_allowed) //If the user's head is of a species the facial hair style allows, add it to the list.
|
||||
valid_facial_hairstyles += facialhairstyle
|
||||
|
||||
return valid_facial_hairstyles
|
||||
return sortTim(valid_facial_hairstyles, /proc/cmp_text_asc)
|
||||
|
||||
/mob/living/carbon/human/proc/generate_valid_head_accessories()
|
||||
var/list/valid_head_accessories = new()
|
||||
@@ -395,7 +395,7 @@
|
||||
continue
|
||||
valid_head_accessories += head_accessory
|
||||
|
||||
return valid_head_accessories
|
||||
return sortTim(valid_head_accessories, /proc/cmp_text_asc)
|
||||
|
||||
/mob/living/carbon/human/proc/generate_valid_markings(var/location = "body")
|
||||
var/list/valid_markings = new()
|
||||
@@ -433,7 +433,7 @@
|
||||
continue
|
||||
valid_markings += marking
|
||||
|
||||
return valid_markings
|
||||
return sortTim(valid_markings, /proc/cmp_text_asc)
|
||||
|
||||
/mob/living/carbon/human/proc/generate_valid_body_accessories()
|
||||
var/list/valid_body_accessories = new()
|
||||
@@ -448,7 +448,7 @@
|
||||
if(dna.species.name in A.allowed_species) //If the user is not of a species the body accessory style allows, skip it. Otherwise, add it to the list.
|
||||
valid_body_accessories += B
|
||||
|
||||
return valid_body_accessories
|
||||
return sortTim(valid_body_accessories, /proc/cmp_text_asc)
|
||||
|
||||
/mob/living/carbon/human/proc/generate_valid_alt_heads()
|
||||
var/list/valid_alt_heads = list()
|
||||
@@ -463,7 +463,7 @@
|
||||
|
||||
valid_alt_heads += alternate_head
|
||||
|
||||
return valid_alt_heads
|
||||
return sortTim(valid_alt_heads, /proc/cmp_text_asc)
|
||||
|
||||
/mob/living/carbon/human/proc/scramble_appearance()
|
||||
scramble(1, src, 100)
|
||||
|
||||
@@ -585,6 +585,14 @@
|
||||
message = "<B>[src]</B> makes a weak noise"
|
||||
m_type = 2
|
||||
|
||||
if("hsigh", "hsighs")
|
||||
if(!muzzled)
|
||||
message = "<B>[src]</B> sighs contentedly."
|
||||
m_type = 2
|
||||
else
|
||||
message = "<B>[src]</B> makes a [pick("chill", "relaxed")] noise"
|
||||
m_type = 2
|
||||
|
||||
if("laugh", "laughs")
|
||||
var/M = handle_emote_param(param)
|
||||
if(miming)
|
||||
|
||||
@@ -454,12 +454,6 @@
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
|
||||
/mob/living/carbon/human/Crossed(atom/movable/AM, oldloc)
|
||||
var/mob/living/simple_animal/bot/mulebot/MB = AM
|
||||
if(istype(MB))
|
||||
MB.RunOver(src)
|
||||
|
||||
// Get rank from ID, ID inside PDA, PDA, ID in wallet, etc.
|
||||
/mob/living/carbon/human/proc/get_authentification_rank(var/if_no_id = "No id", var/if_no_job = "No job")
|
||||
var/obj/item/pda/pda = wear_id
|
||||
|
||||
@@ -542,7 +542,7 @@
|
||||
if(COLDRES in mutations)
|
||||
return 1 //Fully protected from the cold.
|
||||
|
||||
temperature = max(temperature, 2.7) //There is an occasional bug where the temperature is miscalculated in ares with a small amount of gas on them, so this is necessary to ensure that that bug does not affect this calculation. Space's temperature is 2.7K and most suits that are intended to protect against any cold, protect down to 2.0K.
|
||||
temperature = max(temperature, TCMB) //There is an occasional bug where the temperature is miscalculated in areas with a small amount of gas on them, so this is necessary to ensure that that bug does not affect this calculation. Space's temperature is 2.7K and most suits that are intended to protect against any cold, protect down to 2.0K.
|
||||
var/thermal_protection_flags = get_cold_protection_flags(temperature)
|
||||
|
||||
var/thermal_protection = 0.0
|
||||
|
||||
@@ -165,7 +165,7 @@
|
||||
..()
|
||||
|
||||
/datum/species/plasmaman/handle_reagents(mob/living/carbon/human/H, datum/reagent/R)
|
||||
if(R.id == "plasma")
|
||||
if(R.id == "plasma" || R.id == "plasma_dust")
|
||||
H.adjustBruteLoss(-0.5*REAGENTS_EFFECT_MULTIPLIER)
|
||||
H.adjustFireLoss(-0.5*REAGENTS_EFFECT_MULTIPLIER)
|
||||
H.adjustPlasma(20)
|
||||
|
||||
@@ -404,6 +404,7 @@
|
||||
if(C.reagents)
|
||||
C.reagents.clear_reagents()
|
||||
QDEL_LIST(C.reagents.addiction_list)
|
||||
C.reagents.addiction_threshold_accumulated.Cut()
|
||||
|
||||
// rejuvenate: Called by `revive` to get the mob into a revivable state
|
||||
// the admin "rejuvenate" command calls `revive`, not this proc.
|
||||
|
||||
@@ -296,7 +296,7 @@
|
||||
return FALSE
|
||||
|
||||
if(stat != DEAD)
|
||||
add_attack_logs(src, M, "Slime'd")
|
||||
add_attack_logs(M, src, "Slime'd")
|
||||
M.do_attack_animation(src)
|
||||
visible_message("<span class='danger'>\The [M.name] glomps [src]!</span>", "<span class='userdanger'>\The [M.name] glomps you!</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -59,6 +59,7 @@
|
||||
var/tesla_ignore = FALSE
|
||||
|
||||
var/list/say_log = list() //a log of what we've said, plain text, no spans or junk, essentially just each individual "message"
|
||||
var/list/emote_log = list() //like say_log but for emotes
|
||||
|
||||
var/list/recent_tastes = list()
|
||||
var/blood_volume = 0 //how much blood the mob has
|
||||
|
||||
@@ -10,15 +10,11 @@
|
||||
var/max_damage = 30
|
||||
var/component_disabled = 0
|
||||
var/mob/living/silicon/robot/owner
|
||||
|
||||
// The actual device object that has to be installed for this.
|
||||
/datum/robot_component/var/external_type = null
|
||||
|
||||
// The wrapped device(e.g. radio), only set if external_type isn't null
|
||||
/datum/robot_component/var/obj/item/wrapped = null
|
||||
var/external_type = null // The actual device object that has to be installed for this.
|
||||
var/obj/item/wrapped = null // The wrapped device(e.g. radio), only set if external_type isn't null
|
||||
|
||||
/datum/robot_component/New(mob/living/silicon/robot/R)
|
||||
src.owner = R
|
||||
owner = R
|
||||
|
||||
/datum/robot_component/proc/install()
|
||||
go_online()
|
||||
@@ -109,6 +105,13 @@
|
||||
name = "power cell"
|
||||
max_damage = 50
|
||||
|
||||
/datum/robot_component/cell/New(mob/living/silicon/robot/R)
|
||||
. = ..()
|
||||
// sets `external_type` to the borg's currently installed cell type
|
||||
if(owner.cell)
|
||||
var/obj/item/stock_parts/cell/C = owner.cell
|
||||
external_type = C.type
|
||||
|
||||
/datum/robot_component/cell/is_powered()
|
||||
return ..() && owner.cell
|
||||
|
||||
|
||||
@@ -142,6 +142,9 @@ var/list/robot_verbs_default = list(
|
||||
mmi = new /obj/item/mmi/robotic_brain(src) //Give the borg an MMI if he spawns without for some reason. (probably not the correct way to spawn a robotic brain, but it works)
|
||||
mmi.icon_state = "boris"
|
||||
|
||||
if(!cell) // Make sure a new cell gets created *before* executing initialize_components(). The cell component needs an existing cell for it to get set up properly
|
||||
cell = new /obj/item/stock_parts/cell/high(src)
|
||||
|
||||
initialize_components()
|
||||
//if(!unfinished)
|
||||
// Create all the robot parts.
|
||||
@@ -150,9 +153,6 @@ var/list/robot_verbs_default = list(
|
||||
C.installed = 1
|
||||
C.wrapped = new C.external_type
|
||||
|
||||
if(!cell)
|
||||
cell = new /obj/item/stock_parts/cell/high(src)
|
||||
|
||||
..()
|
||||
|
||||
add_robot_verbs()
|
||||
@@ -602,7 +602,8 @@ var/list/robot_verbs_default = list(
|
||||
|
||||
|
||||
/mob/living/silicon/robot/attackby(obj/item/W, mob/user, params)
|
||||
if(opened) // Are they trying to insert something?
|
||||
// Check if the user is trying to insert another component like a radio, actuator, armor etc.
|
||||
if(istype(W, /obj/item/robot_parts/robot_component) && opened)
|
||||
for(var/V in components)
|
||||
var/datum/robot_component/C = components[V]
|
||||
if(!C.installed && istype(W, C.external_type))
|
||||
@@ -637,7 +638,7 @@ var/list/robot_verbs_default = list(
|
||||
user.visible_message("<span class='alert'>\The [user] fixes some of the burnt wires on \the [src] with \the [coil].</span>")
|
||||
|
||||
else if(istype(W, /obj/item/stock_parts/cell) && opened) // trying to put a cell inside
|
||||
var/datum/robot_component/C = components["power cell"]
|
||||
var/datum/robot_component/cell/C = components["power cell"]
|
||||
if(wiresexposed)
|
||||
to_chat(user, "Close the panel first.")
|
||||
else if(cell)
|
||||
@@ -651,6 +652,7 @@ var/list/robot_verbs_default = list(
|
||||
C.installed = 1
|
||||
C.wrapped = W
|
||||
C.install()
|
||||
C.external_type = W.type // Update the cell component's `external_type` to the path of new cell
|
||||
//This will mean that removing and replacing a power cell will repair the mount, but I don't care at this point. ~Z
|
||||
C.brute_damage = 0
|
||||
C.electronics_damage = 0
|
||||
@@ -1419,6 +1421,8 @@ var/list/robot_verbs_default = list(
|
||||
burn = borked_part.electronics_damage
|
||||
borked_part.installed = 1
|
||||
borked_part.wrapped = new borked_part.external_type
|
||||
if(ispath(borked_part.external_type, /obj/item/stock_parts/cell)) // is the broken part a cell?
|
||||
cell = new borked_part.external_type // borgs that have their cell destroyed have their `cell` var set to null. we need create a new cell for them based on their old cell type.
|
||||
borked_part.heal_damage(brute,burn)
|
||||
borked_part.install()
|
||||
|
||||
|
||||
@@ -63,6 +63,7 @@
|
||||
|
||||
mulebot_count++
|
||||
set_suffix(suffix ? suffix : "#[mulebot_count]")
|
||||
RegisterSignal(src, COMSIG_CROSSED_MOVABLE, .proc/human_squish_check)
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/Destroy()
|
||||
unload(0)
|
||||
@@ -866,6 +867,11 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/proc/human_squish_check(src, atom/movable/AM)
|
||||
if(!ishuman(AM))
|
||||
return
|
||||
RunOver(AM)
|
||||
|
||||
#undef SIGH
|
||||
#undef ANNOYED
|
||||
#undef DELIGHT
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
else
|
||||
data = "<div id='markdown'>[infolinks ? info_links : info]</div>[stamps]"
|
||||
if(view)
|
||||
var/datum/browser/popup = new(user, name, , paper_width, paper_height)
|
||||
var/datum/browser/popup = new(user, "Paper[UID()]", , paper_width, paper_height)
|
||||
popup.stylesheets = list()
|
||||
popup.set_content(data)
|
||||
if(!stars)
|
||||
|
||||
@@ -63,13 +63,13 @@
|
||||
qdel(W)
|
||||
else
|
||||
if(istype(W, /obj/item/pen) || istype(W, /obj/item/toy/crayon))
|
||||
usr << browse("", "window=[name]") //Closes the dialog
|
||||
usr << browse("", "window=PaperBundle[UID()]") //Closes the dialog
|
||||
P = src[page]
|
||||
P.attackby(W, user, params)
|
||||
|
||||
|
||||
update_icon()
|
||||
if(winget(usr, "[name]", "is-visible") == "true") // NOT MY FAULT IT IS A BUILT IN PROC PLEASE DO NOT HIT ME
|
||||
if(winget(usr, "PaperBundle[UID()]", "is-visible") == "true") // NOT MY FAULT IT IS A BUILT IN PROC PLEASE DO NOT HIT ME
|
||||
attack_self(usr) //Update the browsed page.
|
||||
add_fingerprint(usr)
|
||||
return
|
||||
@@ -125,7 +125,7 @@
|
||||
if(istype(src[page], /obj/item/paper))
|
||||
var/obj/item/paper/P = W
|
||||
dat += P.show_content(usr, view = 0)
|
||||
usr << browse(dat, "window=[name]")
|
||||
usr << browse(dat, "window=PaperBundle[UID()]")
|
||||
else if(istype(src[page], /obj/item/photo))
|
||||
var/obj/item/photo/P = W
|
||||
usr << browse_rsc(P.img, "tmp_photo.png")
|
||||
@@ -133,7 +133,7 @@
|
||||
+ "<body style='overflow:hidden'>" \
|
||||
+ "<div> <img src='tmp_photo.png' width = '180'" \
|
||||
+ "[P.scribble ? "<div><br> Written on the back:<br><i>[P.scribble]</i>" : ""]"\
|
||||
+ "</body></html>", "window=[name]")
|
||||
+ "</body></html>", "window=PaperBundle[UID()]")
|
||||
|
||||
/obj/item/paper_bundle/attack_self(mob/user as mob)
|
||||
src.show_content(user)
|
||||
|
||||
@@ -81,13 +81,22 @@
|
||||
. += "<span class='notice'>It is too far away.</span>"
|
||||
|
||||
/obj/item/photo/proc/show(mob/user as mob)
|
||||
usr << browse_rsc(img, "tmp_photo.png")
|
||||
var/icon/img_shown = new/icon(img)
|
||||
var/colormatrix = user.get_screen_colour()
|
||||
// Apply colorblindness effects, if any.
|
||||
if(islist(colormatrix))
|
||||
img_shown.MapColors(
|
||||
colormatrix[1], colormatrix[2], colormatrix[3],
|
||||
colormatrix[4], colormatrix[5], colormatrix[6],
|
||||
colormatrix[7], colormatrix[8], colormatrix[9],
|
||||
)
|
||||
usr << browse_rsc(img_shown, "tmp_photo.png")
|
||||
usr << browse("<html><head><title>[name]</title></head>" \
|
||||
+ "<body style='overflow:hidden;margin:0;text-align:center'>" \
|
||||
+ "<img src='tmp_photo.png' width='[64*photo_size]' style='-ms-interpolation-mode:nearest-neighbor' />" \
|
||||
+ "[scribble ? "<br>Written on the back:<br><i>[scribble]</i>" : ""]"\
|
||||
+ "</body></html>", "window=book;size=[64*photo_size]x[scribble ? 400 : 64*photo_size]")
|
||||
onclose(usr, "[name]")
|
||||
+ "</body></html>", "window=Photo[UID()];size=[64*photo_size]x[scribble ? 400 : 64*photo_size]")
|
||||
onclose(usr, "Photo[UID()]")
|
||||
return
|
||||
|
||||
/obj/item/photo/verb/rename()
|
||||
|
||||
@@ -22,30 +22,29 @@
|
||||
energy = 50
|
||||
|
||||
|
||||
/obj/effect/accelerated_particle/New(loc)
|
||||
..()
|
||||
/obj/effect/accelerated_particle/Initialize(loc)
|
||||
. = ..()
|
||||
addtimer(CALLBACK(src, .proc/propagate), 1)
|
||||
RegisterSignal(src, COMSIG_CROSSED_MOVABLE, .proc/try_irradiate)
|
||||
RegisterSignal(src, COMSIG_MOVABLE_CROSSED, .proc/try_irradiate)
|
||||
QDEL_IN(src, movement_range)
|
||||
|
||||
addtimer(CALLBACK(src, .proc/move), 1)
|
||||
|
||||
|
||||
/obj/effect/accelerated_particle/Bump(atom/A)
|
||||
if(A)
|
||||
if(isliving(A))
|
||||
toxmob(A)
|
||||
else if(istype(A, /obj/machinery/the_singularitygen))
|
||||
var/obj/machinery/the_singularitygen/S = A
|
||||
S.energy += energy
|
||||
else if(istype(A, /obj/singularity))
|
||||
var/obj/singularity/S = A
|
||||
S.energy += energy
|
||||
else if(istype(A, /obj/structure/blob))
|
||||
var/obj/structure/blob/B = A
|
||||
B.take_damage(energy * 0.6)
|
||||
movement_range = 0
|
||||
|
||||
/obj/effect/accelerated_particle/Crossed(atom/A, oldloc)
|
||||
/obj/effect/accelerated_particle/proc/try_irradiate(src, atom/A)
|
||||
if(isliving(A))
|
||||
toxmob(A)
|
||||
var/mob/living/L = A
|
||||
L.apply_effect((energy * 6), IRRADIATE, 0)
|
||||
else if(istype(A, /obj/machinery/the_singularitygen))
|
||||
var/obj/machinery/the_singularitygen/S = A
|
||||
S.energy += energy
|
||||
else if(istype(A, /obj/structure/blob))
|
||||
var/obj/structure/blob/B = A
|
||||
B.take_damage(energy * 0.6)
|
||||
movement_range = 0
|
||||
|
||||
/obj/effect/accelerated_particle/Bump(obj/singularity/S)
|
||||
if(!istype(S))
|
||||
return ..()
|
||||
S.energy += energy
|
||||
|
||||
|
||||
/obj/effect/accelerated_particle/ex_act(severity)
|
||||
@@ -54,17 +53,7 @@
|
||||
/obj/effect/accelerated_particle/singularity_pull()
|
||||
return
|
||||
|
||||
|
||||
|
||||
/obj/effect/accelerated_particle/proc/toxmob(mob/living/M)
|
||||
M.apply_effect((energy * 6), IRRADIATE, 0)
|
||||
|
||||
/obj/effect/accelerated_particle/proc/move()
|
||||
/obj/effect/accelerated_particle/proc/propagate()
|
||||
addtimer(CALLBACK(src, .proc/propagate), 1)
|
||||
if(!step(src,dir))
|
||||
forceMove(get_step(src, dir))
|
||||
movement_range--
|
||||
if(movement_range == 0)
|
||||
qdel(src)
|
||||
else
|
||||
sleep(speed)
|
||||
move()
|
||||
@@ -98,7 +98,7 @@
|
||||
return
|
||||
if(!chambered)
|
||||
var/obj/item/ammo_casing/energy/shot = ammo_type[select]
|
||||
if(cell.charge >= shot.e_cost) //if there's enough power in the cell cell...
|
||||
if(cell.charge >= shot.e_cost) //if there's enough power in the WEAPON'S cell...
|
||||
chambered = shot //...prepare a new shot based on the current ammo type selected
|
||||
if(!chambered.BB)
|
||||
chambered.newshot()
|
||||
@@ -111,6 +111,11 @@
|
||||
chambered = null //either way, released the prepared shot
|
||||
newshot()
|
||||
|
||||
/obj/item/gun/energy/process_fire(atom/target, mob/living/user, message = 1, params, zone_override, bonus_spread = 0)
|
||||
if(!chambered && can_shoot())
|
||||
process_chamber()
|
||||
return ..()
|
||||
|
||||
/obj/item/gun/energy/proc/select_fire(mob/living/user)
|
||||
select++
|
||||
if(select > ammo_type.len)
|
||||
@@ -193,6 +198,9 @@
|
||||
. = ..()
|
||||
|
||||
/obj/item/gun/energy/proc/robocharge()
|
||||
if(cell.charge == cell.maxcharge)
|
||||
// No point in recharging a weapon's cell that is already at 100%. That would just waste borg cell power for no reason.
|
||||
return
|
||||
if(isrobot(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(R && R.cell)
|
||||
|
||||
@@ -11,6 +11,7 @@ var/const/INGEST = 2
|
||||
var/atom/my_atom = null
|
||||
var/chem_temp = T20C
|
||||
var/list/datum/reagent/addiction_list = new/list()
|
||||
var/list/addiction_threshold_accumulated = new/list()
|
||||
var/flags
|
||||
var/list/reagents_generated_per_cycle = new/list()
|
||||
|
||||
@@ -233,6 +234,15 @@ var/const/INGEST = 2
|
||||
if(M)
|
||||
temperature_reagents(M.bodytemperature - 30)
|
||||
|
||||
|
||||
if(LAZYLEN(addiction_threshold_accumulated))
|
||||
for(var/thing in addiction_threshold_accumulated)
|
||||
if(has_reagent(thing))
|
||||
continue // if we have the reagent in our system, then don't deplete the addiction threshold
|
||||
addiction_threshold_accumulated[thing] -= 0.01 // Otherwise very slowly deplete the buildup
|
||||
if(addiction_threshold_accumulated[thing] <= 0)
|
||||
addiction_threshold_accumulated -= thing
|
||||
|
||||
// a bitfield filled in by each reagent's `on_mob_life` to find out which states to update
|
||||
var/update_flags = STATUS_UPDATE_NONE
|
||||
for(var/A in reagent_list)
|
||||
@@ -291,17 +301,21 @@ var/const/INGEST = 2
|
||||
if(R.addiction_stage < 5)
|
||||
if(prob(5))
|
||||
R.addiction_stage++
|
||||
switch(R.addiction_stage)
|
||||
if(1)
|
||||
update_flags |= R.addiction_act_stage1(M)
|
||||
if(2)
|
||||
update_flags |= R.addiction_act_stage2(M)
|
||||
if(3)
|
||||
update_flags |= R.addiction_act_stage3(M)
|
||||
if(4)
|
||||
update_flags |= R.addiction_act_stage4(M)
|
||||
if(5)
|
||||
update_flags |= R.addiction_act_stage5(M)
|
||||
if(M.reagents.has_reagent(R.id))
|
||||
R.last_addiction_dose = world.timeofday
|
||||
R.addiction_stage = 1
|
||||
else
|
||||
switch(R.addiction_stage)
|
||||
if(1)
|
||||
update_flags |= R.addiction_act_stage1(M)
|
||||
if(2)
|
||||
update_flags |= R.addiction_act_stage2(M)
|
||||
if(3)
|
||||
update_flags |= R.addiction_act_stage3(M)
|
||||
if(4)
|
||||
update_flags |= R.addiction_act_stage4(M)
|
||||
if(5)
|
||||
update_flags |= R.addiction_act_stage5(M)
|
||||
if(prob(20) && (world.timeofday > (R.last_addiction_dose + ADDICTION_TIME))) //Each addiction lasts 8 minutes before it can end
|
||||
to_chat(M, "<span class='notice'>You no longer feel reliant on [R.name]!</span>")
|
||||
addiction_list.Remove(R)
|
||||
|
||||
@@ -20,6 +20,9 @@
|
||||
var/can_synth = TRUE //whether or not a mech syringe gun and synthesize this reagent
|
||||
var/overdose_threshold = 0
|
||||
var/addiction_chance = 0
|
||||
var/addiction_chance_additional = 100 // If we want to lower the chance of addiction even more, set this
|
||||
var/addiction_threshold = 0 // How much of a chem do we have to absorb before we can start rolling for its ill effects?
|
||||
var/minor_addiction = FALSE
|
||||
var/addiction_stage = 1
|
||||
var/last_addiction_dose = 0
|
||||
var/overdosed = FALSE // You fucked up and this is now triggering it's overdose effects, purge that shit quick.
|
||||
@@ -53,12 +56,7 @@
|
||||
var/can_become_addicted = M.reagents.reaction_check(M, src)
|
||||
|
||||
if(can_become_addicted)
|
||||
if(prob(addiction_chance) && !is_type_in_list(src, M.reagents.addiction_list))
|
||||
to_chat(M, "<span class='danger'>You suddenly feel invigorated and guilty...</span>")
|
||||
var/datum/reagent/new_reagent = new type()
|
||||
new_reagent.last_addiction_dose = world.timeofday
|
||||
M.reagents.addiction_list.Add(new_reagent)
|
||||
else if(is_type_in_list(src, M.reagents.addiction_list))
|
||||
if(is_type_in_list(src, M.reagents.addiction_list))
|
||||
to_chat(M, "<span class='notice'>You feel slightly better, but for how long?</span>")
|
||||
for(var/A in M.reagents.addiction_list)
|
||||
var/datum/reagent/AD = A
|
||||
@@ -75,9 +73,24 @@
|
||||
|
||||
/datum/reagent/proc/on_mob_life(mob/living/M)
|
||||
current_cycle++
|
||||
holder.remove_reagent(id, metabolization_rate * M.metabolism_efficiency * M.digestion_ratio) //By default it slowly disappears.
|
||||
var/total_depletion_rate = metabolization_rate * M.metabolism_efficiency * M.digestion_ratio // Cache it
|
||||
|
||||
handle_addiction(M, total_depletion_rate)
|
||||
|
||||
holder.remove_reagent(id, total_depletion_rate) //By default it slowly disappears.
|
||||
return STATUS_UPDATE_NONE
|
||||
|
||||
/datum/reagent/proc/handle_addiction(mob/living/M, consumption_rate)
|
||||
if(addiction_chance && !is_type_in_list(src, M.reagents.addiction_list))
|
||||
M.reagents.addiction_threshold_accumulated[id] += consumption_rate
|
||||
var/current_threshold_accumulated = M.reagents.addiction_threshold_accumulated[id]
|
||||
|
||||
if(addiction_threshold < current_threshold_accumulated && prob(addiction_chance) && prob(addiction_chance_additional))
|
||||
to_chat(M, "<span class='danger'>You suddenly feel invigorated and guilty...</span>")
|
||||
var/datum/reagent/new_reagent = new type()
|
||||
new_reagent.last_addiction_dose = world.timeofday
|
||||
M.reagents.addiction_list.Add(new_reagent)
|
||||
|
||||
/datum/reagent/proc/on_mob_death(mob/living/M) //use this to have chems have a "death-triggered" effect
|
||||
return
|
||||
|
||||
@@ -139,6 +152,8 @@
|
||||
M.emote("twitch_s")
|
||||
if(prob(8))
|
||||
M.emote("shiver")
|
||||
if(prob(4))
|
||||
to_chat(M, "<span class='warning'>Your head hurts.</span>")
|
||||
if(prob(4))
|
||||
to_chat(M, "<span class='warning'>You begin craving [name]!</span>")
|
||||
return STATUS_UPDATE_NONE
|
||||
@@ -147,23 +162,32 @@
|
||||
if(prob(8))
|
||||
M.emote("twitch")
|
||||
if(prob(4))
|
||||
to_chat(M, "<span class='warning'>You have the strong urge for some [name]!</span>")
|
||||
to_chat(M, "<span class='warning'>You have a pounding headache.</span>")
|
||||
if(prob(4))
|
||||
to_chat(M, "<span class='warning'>You have the strong urge for some [name]!</span>")
|
||||
else if(prob(4))
|
||||
to_chat(M, "<span class='warning'>You REALLY crave some [name]!</span>")
|
||||
return STATUS_UPDATE_NONE
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage5(mob/living/M)
|
||||
var/update_flags = STATUS_UPDATE_NONE
|
||||
if(minor_addiction)
|
||||
if(prob(6))
|
||||
M.AdjustSlowed(3)
|
||||
to_chat(M, "<span class='warning'>You feel [pick("tired", "exhausted", "sluggish")].</span>")
|
||||
else
|
||||
if(prob(6))
|
||||
to_chat(M, "<span class='warning'>Your stomach lurches painfully!</span>")
|
||||
M.visible_message("<span class='warning'>[M] gags and retches!</span>")
|
||||
update_flags |= M.Stun(rand(2,4), FALSE)
|
||||
update_flags |= M.Weaken(rand(2,4), FALSE)
|
||||
if(prob(8))
|
||||
M.emote("twitch")
|
||||
if(prob(6))
|
||||
to_chat(M, "<span class='warning'>Your stomach lurches painfully!</span>")
|
||||
M.visible_message("<span class='warning'>[M] gags and retches!</span>")
|
||||
update_flags |= M.Stun(rand(2,4), FALSE)
|
||||
update_flags |= M.Weaken(rand(2,4), FALSE)
|
||||
M.emote(pick("twitch", "twitch_s", "shiver"))
|
||||
if(prob(4))
|
||||
to_chat(M, "<span class='warning'>Your head is killing you!</span>")
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class='warning'>You feel like you can't live without [name]!</span>")
|
||||
if(prob(5))
|
||||
else if(prob(5))
|
||||
to_chat(M, "<span class='warning'>You would DIE for some [name] right now!</span>")
|
||||
return update_flags
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
I.receive_damage(-5, FALSE)
|
||||
for(var/obj/item/organ/external/E in H.bodyparts)
|
||||
E.mend_fracture()
|
||||
E.internal_bleeding = FALSE
|
||||
M.SetEyeBlind(0, FALSE)
|
||||
M.CureNearsighted(FALSE)
|
||||
M.CureBlind(FALSE)
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
reagent_state = LIQUID
|
||||
nutriment_factor = 0 //So alcohol can fill you up! If they want to.
|
||||
color = "#404030" // rgb: 64, 64, 48
|
||||
addiction_chance = 1
|
||||
addiction_threshold = 10
|
||||
var/dizzy_adj = 3
|
||||
var/alcohol_perc = 1 //percentage of ethanol in a beverage 0.0 - 1.0
|
||||
taste_description = "liquid fire"
|
||||
@@ -1190,15 +1192,17 @@
|
||||
taste_description = "motor oil"
|
||||
|
||||
/datum/reagent/consumable/ethanol/synthanol/on_mob_life(mob/living/M)
|
||||
if(!M.isSynthetic())
|
||||
if(!(M.dna.species.reagent_tag & PROCESS_SYN))
|
||||
holder.remove_reagent(id, 3.6) //gets removed from organics very fast
|
||||
if(prob(25))
|
||||
holder.remove_reagent(id, 15)
|
||||
M.fakevomit()
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/reagent/consumable/ethanol/synthanol/reaction_mob(mob/living/M, method=TOUCH, volume)
|
||||
if(M.isSynthetic())
|
||||
if(M.dna.species.reagent_tag & PROCESS_SYN)
|
||||
return
|
||||
if(method == INGEST)
|
||||
to_chat(M, pick("<span class = 'danger'>That was awful!</span>", "<span class = 'danger'>Yuck!</span>"))
|
||||
|
||||
@@ -276,7 +276,10 @@
|
||||
adj_sleepy = -2
|
||||
adj_temp_hot = 25
|
||||
overdose_threshold = 45
|
||||
addiction_chance = 1 // It's true.
|
||||
addiction_chance = 2 // It's true.
|
||||
addiction_chance_additional = 20
|
||||
addiction_threshold = 10
|
||||
minor_addiction = TRUE
|
||||
heart_rate_increase = 1
|
||||
drink_icon = "glass_brown"
|
||||
drink_name = "Glass of coffee"
|
||||
@@ -367,6 +370,10 @@
|
||||
adj_drowsy = -1
|
||||
adj_sleepy = -3
|
||||
adj_temp_hot = 20
|
||||
addiction_chance = 1
|
||||
addiction_chance_additional = 1
|
||||
addiction_threshold = 10
|
||||
minor_addiction = TRUE
|
||||
drink_icon = "glass_brown"
|
||||
drink_name = "Glass of Tea"
|
||||
drink_desc = "A glass of hot tea. Perhaps a cup with a handle would have been smarter?"
|
||||
|
||||
@@ -35,7 +35,8 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#9087A2"
|
||||
metabolization_rate = 0.2
|
||||
addiction_chance = 65
|
||||
addiction_chance = 15
|
||||
addiction_threshold = 10
|
||||
heart_rate_decrease = 1
|
||||
taste_description = "a synthetic high"
|
||||
|
||||
@@ -88,7 +89,9 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#60A584" // rgb: 96, 165, 132
|
||||
overdose_threshold = 35
|
||||
addiction_chance = 70
|
||||
addiction_chance = 15
|
||||
addiction_threshold = 10
|
||||
minor_addiction = TRUE
|
||||
heart_rate_increase = 1
|
||||
taste_description = "calm"
|
||||
|
||||
@@ -154,7 +157,8 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#60A584" // rgb: 96, 165, 132
|
||||
overdose_threshold = 20
|
||||
addiction_chance = 50
|
||||
addiction_chance = 10
|
||||
addiction_threshold = 5
|
||||
taste_description = "bitterness"
|
||||
|
||||
/datum/reagent/crank/on_mob_life(mob/living/M)
|
||||
@@ -227,7 +231,8 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#0264B4"
|
||||
overdose_threshold = 20
|
||||
addiction_chance = 50
|
||||
addiction_chance = 10
|
||||
addiction_threshold = 10
|
||||
taste_description = "very poor life choices"
|
||||
|
||||
|
||||
@@ -299,7 +304,8 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#60A584" // rgb: 96, 165, 132
|
||||
overdose_threshold = 20
|
||||
addiction_chance = 60
|
||||
addiction_chance = 10
|
||||
addiction_threshold = 5
|
||||
metabolization_rate = 0.6
|
||||
heart_rate_increase = 1
|
||||
taste_description = "speed"
|
||||
@@ -360,7 +366,8 @@
|
||||
reagent_state = SOLID
|
||||
color = "#FAFAFA"
|
||||
overdose_threshold = 20
|
||||
addiction_chance = 80
|
||||
addiction_chance = 15
|
||||
addiction_threshold = 5
|
||||
metabolization_rate = 0.6
|
||||
taste_description = "WAAAAGH"
|
||||
|
||||
@@ -460,7 +467,8 @@
|
||||
description = "Jenkem is a prison drug made from fermenting feces in a solution of urine. Extremely disgusting."
|
||||
reagent_state = LIQUID
|
||||
color = "#644600"
|
||||
addiction_chance = 30
|
||||
addiction_chance = 5
|
||||
addiction_threshold = 5
|
||||
taste_description = "the inside of a toilet... or worse"
|
||||
|
||||
/datum/reagent/jenkem/on_mob_life(mob/living/M)
|
||||
@@ -517,6 +525,32 @@
|
||||
M.Drowsy(10)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/cbd
|
||||
name = "Cannabidiol"
|
||||
id = "cbd"
|
||||
description = "A non-psychoactive phytocannabinoid extracted from the cannabis plant."
|
||||
reagent_state = LIQUID
|
||||
color = "#00e100"
|
||||
taste_description = "relaxation"
|
||||
|
||||
/datum/reagent/cbd/on_mob_life(mob/living/M)
|
||||
var/update_flags = STATUS_UPDATE_NONE
|
||||
if(prob(5))
|
||||
M.emote(pick("hsigh", "yawn"))
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class='notice'>[pick("You feel peaceful.", "You breathe softly.", "You feel chill.", "You vibe.")]</span>")
|
||||
if(prob(10))
|
||||
M.AdjustConfused(-5)
|
||||
update_flags |= M.SetWeakened(0, FALSE)
|
||||
if(volume >= 70 && prob(25))
|
||||
if(M.reagents.has_reagent("thc") <= 20)
|
||||
M.Drowsy(10)
|
||||
if(prob(25))
|
||||
update_flags |= M.adjustBruteLoss(-2, FALSE)
|
||||
update_flags |= M.adjustFireLoss(-2, FALSE)
|
||||
return ..() | update_flags
|
||||
|
||||
|
||||
/datum/reagent/fliptonium
|
||||
name = "Fliptonium"
|
||||
id = "fliptonium"
|
||||
@@ -526,7 +560,9 @@
|
||||
metabolization_rate = 0.2
|
||||
overdose_threshold = 15
|
||||
process_flags = ORGANIC | SYNTHETIC //Flipping for everyone!
|
||||
addiction_chance = 10
|
||||
addiction_chance = 1
|
||||
addiction_chance_additional = 20
|
||||
addiction_threshold = 10
|
||||
taste_description = "flips"
|
||||
|
||||
/datum/reagent/fliptonium/on_mob_life(mob/living/M)
|
||||
@@ -631,7 +667,8 @@
|
||||
color = "#1BB1FF"
|
||||
process_flags = SYNTHETIC
|
||||
overdose_threshold = 20
|
||||
addiction_chance = 60
|
||||
addiction_chance = 10
|
||||
addiction_threshold = 5
|
||||
metabolization_rate = 0.6
|
||||
taste_description = "wiper fluid"
|
||||
|
||||
@@ -684,7 +721,8 @@
|
||||
|
||||
process_flags = SYNTHETIC
|
||||
overdose_threshold = 20
|
||||
addiction_chance = 50
|
||||
addiction_chance = 10
|
||||
addiction_threshold = 5
|
||||
taste_description = "silicon"
|
||||
|
||||
|
||||
|
||||
@@ -149,6 +149,10 @@
|
||||
description = "This is what makes chilis hot."
|
||||
reagent_state = LIQUID
|
||||
color = "#B31008" // rgb: 179, 16, 8
|
||||
addiction_chance = 1
|
||||
addiction_chance_additional = 10
|
||||
addiction_threshold = 2
|
||||
minor_addiction = TRUE
|
||||
taste_description = "<span class='warning'>HOTNESS</span>"
|
||||
taste_mult = 1.5
|
||||
|
||||
@@ -651,6 +655,10 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#B2B139"
|
||||
overdose_threshold = 50
|
||||
addiction_chance = 2
|
||||
addiction_chance_additional = 10
|
||||
addiction_threshold = 5
|
||||
minor_addiction = TRUE
|
||||
harmless = FALSE
|
||||
taste_description = "cheese?"
|
||||
|
||||
@@ -667,7 +675,10 @@
|
||||
description = "Hell, I don't even know if this IS cheese. Whatever it is, it ain't normal. If you want to, pour it out to make it solid."
|
||||
reagent_state = SOLID
|
||||
color = "#50FF00"
|
||||
addiction_chance = 5
|
||||
addiction_chance = 1
|
||||
addiction_chance_additional = 10
|
||||
addiction_threshold = 5
|
||||
minor_addiction = TRUE
|
||||
taste_description = "cheeeeeese...?"
|
||||
|
||||
/datum/reagent/consumable/weird_cheese/on_mob_life(mob/living/M)
|
||||
|
||||
@@ -6,7 +6,11 @@
|
||||
|
||||
/datum/reagent/medicine/on_mob_life(mob/living/M)
|
||||
current_cycle++
|
||||
holder.remove_reagent(id, (metabolization_rate / M.metabolism_efficiency) * M.digestion_ratio) //medicine reagents stay longer if you have a better metabolism
|
||||
var/total_depletion_rate = (metabolization_rate / M.metabolism_efficiency) * M.digestion_ratio // Cache it
|
||||
|
||||
handle_addiction(M, total_depletion_rate)
|
||||
|
||||
holder.remove_reagent(id, total_depletion_rate) //medicine reagents stay longer if you have a better metabolism
|
||||
return STATUS_UPDATE_NONE
|
||||
|
||||
/datum/reagent/medicine/hydrocodone
|
||||
@@ -293,7 +297,9 @@
|
||||
color = "#C8A5DC"
|
||||
metabolization_rate = 0.2
|
||||
overdose_threshold = 30
|
||||
addiction_chance = 5
|
||||
addiction_chance = 1
|
||||
addiction_chance_additional = 20
|
||||
addiction_threshold = 5
|
||||
harmless = FALSE
|
||||
taste_description = "health"
|
||||
|
||||
@@ -459,7 +465,9 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC"
|
||||
metabolization_rate = 0.2
|
||||
addiction_chance = 20
|
||||
addiction_chance = 1
|
||||
addiction_chance_additional = 20
|
||||
addiction_threshold = 10
|
||||
harmless = FALSE
|
||||
taste_description = "oxygenation"
|
||||
|
||||
@@ -481,7 +489,9 @@
|
||||
color = "#C8A5DC"
|
||||
metabolization_rate = 0.3
|
||||
overdose_threshold = 35
|
||||
addiction_chance = 25
|
||||
addiction_chance = 1
|
||||
addiction_chance = 10
|
||||
addiction_threshold = 10
|
||||
harmless = FALSE
|
||||
taste_description = "stimulation"
|
||||
|
||||
@@ -531,7 +541,8 @@
|
||||
description = "Anti-allergy medication. May cause drowsiness, do not operate heavy machinery while using this."
|
||||
reagent_state = LIQUID
|
||||
color = "#5BCBE1"
|
||||
addiction_chance = 10
|
||||
addiction_chance = 1
|
||||
addiction_threshold = 10
|
||||
harmless = FALSE
|
||||
taste_description = "antihistamine"
|
||||
|
||||
@@ -554,7 +565,8 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC"
|
||||
overdose_threshold = 20
|
||||
addiction_chance = 50
|
||||
addiction_chance = 10
|
||||
addiction_threshold = 15
|
||||
shock_reduction = 50
|
||||
harmless = FALSE
|
||||
taste_description = "a delightful numbing"
|
||||
@@ -902,7 +914,9 @@
|
||||
description = "This experimental plasma-based compound seems to regulate body temperature."
|
||||
reagent_state = LIQUID
|
||||
color = "#D782E6"
|
||||
addiction_chance = 20
|
||||
addiction_chance = 1
|
||||
addiction_chance_additional = 10
|
||||
addiction_threshold = 10
|
||||
overdose_threshold = 50
|
||||
taste_description = "warmth and stability"
|
||||
|
||||
|
||||
@@ -198,6 +198,7 @@
|
||||
if(!S.reagents)
|
||||
S.create_reagents(volume)
|
||||
S.reagents.add_reagent("thermite", volume)
|
||||
S.thermite = TRUE
|
||||
S.overlays.Cut()
|
||||
S.overlays = image('icons/effects/effects.dmi', icon_state = "thermite")
|
||||
if(S.active_hotspot)
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
var/flush_count = 0 //this var adds 1 once per tick. When it reaches flush_every_ticks it resets and tries to flush.
|
||||
var/last_sound = 0
|
||||
var/required_mode_to_deconstruct = -1
|
||||
var/deconstructs_to = PIPE_DISPOSALS_CHUTE
|
||||
var/deconstructs_to = PIPE_DISPOSALS_BIN
|
||||
active_power_usage = 600
|
||||
idle_power_usage = 100
|
||||
|
||||
@@ -98,21 +98,7 @@
|
||||
return
|
||||
|
||||
src.add_fingerprint(user)
|
||||
if(mode<=0) // It's off
|
||||
if(istype(I, /obj/item/screwdriver))
|
||||
if(contents.len > 0)
|
||||
to_chat(user, "Eject the items first!")
|
||||
return
|
||||
if(mode==0) // It's off but still not unscrewed
|
||||
mode=-1 // Set it to doubleoff l0l
|
||||
playsound(src.loc, I.usesound, 50, 1)
|
||||
to_chat(user, "You remove the screws around the power connection.")
|
||||
return
|
||||
else if(mode==-1)
|
||||
mode=0
|
||||
playsound(src.loc, I.usesound, 50, 1)
|
||||
to_chat(user, "You attach the screws around the power connection.")
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/melee/energy/blade))
|
||||
to_chat(user, "You can't place that item inside the disposal unit.")
|
||||
return
|
||||
@@ -158,6 +144,24 @@
|
||||
|
||||
update()
|
||||
|
||||
|
||||
|
||||
|
||||
/obj/machinery/disposal/screwdriver_act(mob/user, obj/item/I)
|
||||
if(mode>0) // It's on
|
||||
return
|
||||
. = TRUE
|
||||
if(!I.use_tool(src, user, 0, volume = I.tool_volume))
|
||||
return
|
||||
if(contents.len > 0)
|
||||
to_chat(user, "Eject the items first!")
|
||||
return
|
||||
if(mode==0) // It's off but still not unscrewed
|
||||
mode=-1 // Set it to doubleoff l0l
|
||||
else if(mode==-1)
|
||||
mode=0
|
||||
to_chat(user, "You [mode ? "unfasten": "fasten"] the screws around the power connection.")
|
||||
|
||||
/obj/machinery/disposal/welder_act(mob/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(mode != required_mode_to_deconstruct)
|
||||
|
||||
@@ -273,8 +273,7 @@
|
||||
icon_state = "intake"
|
||||
required_mode_to_deconstruct = 1
|
||||
deconstructs_to = PIPE_DISPOSALS_CHUTE
|
||||
|
||||
var/c_mode = 0
|
||||
var/can_deconstruct = FALSE
|
||||
|
||||
/obj/machinery/disposal/deliveryChute/New()
|
||||
..()
|
||||
@@ -345,21 +344,31 @@
|
||||
update()
|
||||
return
|
||||
|
||||
/obj/machinery/disposal/deliveryChute/attackby(obj/item/I, mob/user, params)
|
||||
if(!I || !user)
|
||||
/obj/machinery/disposal/deliveryChute/screwdriver_act(mob/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(!I.use_tool(src, user, 0, volume = I.tool_volume))
|
||||
return
|
||||
can_deconstruct = !can_deconstruct
|
||||
to_chat(user, "You [can_deconstruct ? "unfasten": "fasten"] the screws around the power connection.")
|
||||
|
||||
if(istype(I, /obj/item/screwdriver))
|
||||
if(c_mode==0)
|
||||
c_mode=1
|
||||
playsound(src.loc, I.usesound, 50, 1)
|
||||
to_chat(user, "You remove the screws around the power connection.")
|
||||
return
|
||||
else if(c_mode==1)
|
||||
c_mode=0
|
||||
playsound(src.loc, I.usesound, 50, 1)
|
||||
to_chat(user, "You attach the screws around the power connection.")
|
||||
return
|
||||
/obj/machinery/disposal/deliveryChute/welder_act(mob/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(!can_deconstruct)
|
||||
return
|
||||
if(contents.len > 0)
|
||||
to_chat(user, "Eject the items first!")
|
||||
return
|
||||
if(!I.tool_use_check(user, 0))
|
||||
return
|
||||
WELDER_ATTEMPT_FLOOR_SLICE_MESSAGE
|
||||
if(I.use_tool(src, user, 20, volume = I.tool_volume))
|
||||
WELDER_FLOOR_SLICE_SUCCESS_MESSAGE
|
||||
var/obj/structure/disposalconstruct/C = new (loc)
|
||||
C.ptype = deconstructs_to
|
||||
C.update()
|
||||
C.anchored = TRUE
|
||||
C.density = TRUE
|
||||
qdel(src)
|
||||
|
||||
/obj/item/shippingPackage
|
||||
name = "Shipping package"
|
||||
|
||||
@@ -872,14 +872,6 @@
|
||||
build_path = /obj/item/assembly/mousetrap
|
||||
category = list("initial", "Miscellaneous")
|
||||
|
||||
/datum/design/videocam
|
||||
name = "Video Camera"
|
||||
id = "videocam"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 120, MAT_GLASS = 60)
|
||||
build_path = /obj/item/videocam
|
||||
category = list("initial", "Miscellaneous")
|
||||
|
||||
/datum/design/logic_board
|
||||
name = "Logic Circuit"
|
||||
id = "logic_board"
|
||||
|
||||
@@ -99,7 +99,7 @@
|
||||
if(href_list["reset"])
|
||||
reset()
|
||||
if(href_list["ert"])
|
||||
ert_reason = input(usr, "Reason for ERT Call:", "", "")
|
||||
ert_reason = stripped_input(usr, "Reason for ERT Call:", "", "")
|
||||
|
||||
SSnanoui.update_uis(src)
|
||||
add_fingerprint(usr)
|
||||
@@ -165,9 +165,10 @@
|
||||
feedback_inc("alert_keycard_auth_stationRevoke",1)
|
||||
if("Emergency Response Team")
|
||||
if(is_ert_blocked())
|
||||
to_chat(usr, "<span class='warning'>All Emergency Response Teams are dispatched and can not be called at this time.</span>")
|
||||
atom_say("All Emergency Response Teams are dispatched and can not be called at this time.")
|
||||
return
|
||||
to_chat(usr, "<span class = 'notice'>ERT request transmitted.</span>")
|
||||
atom_say("ERT request transmitted!")
|
||||
command_announcer.autosay("ERT request transmitted. Reason: [ert_reason]", name)
|
||||
print_centcom_report(ert_reason, station_time_timestamp() + " ERT Request")
|
||||
|
||||
var/fullmin_count = 0
|
||||
@@ -221,4 +222,4 @@ var/global/station_all_access = 0
|
||||
D.emergency = 0
|
||||
D.update_icon(0)
|
||||
minor_announcement.Announce("Access restrictions on all station airlocks have been re-added. Seek station AI or a colleague's assistance if you are stuck.")
|
||||
station_all_access = 0
|
||||
station_all_access = 0
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
shuttleId = "specops"
|
||||
possible_destinations = "specops_home;specops_away;specops_custom"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
flags = NODECONSTRUCT
|
||||
|
||||
/obj/machinery/computer/camera_advanced/shuttle_docker/ert
|
||||
name = "specops navigation computer"
|
||||
@@ -16,6 +17,7 @@
|
||||
x_offset = 0
|
||||
y_offset = 0
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
flags = NODECONSTRUCT
|
||||
access_tcomms = FALSE
|
||||
access_construction = FALSE
|
||||
access_mining = FALSE
|
||||
@@ -9,6 +9,7 @@
|
||||
shuttleId = "syndicate"
|
||||
possible_destinations = "syndicate_away;syndicate_z5;syndicate_z3;syndicate_ne;syndicate_nw;syndicate_n;syndicate_se;syndicate_sw;syndicate_s;syndicate_custom"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
flags = NODECONSTRUCT
|
||||
var/challenge = FALSE
|
||||
var/moved = FALSE
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
shuttleId = "skipjack"
|
||||
possible_destinations = "skipjack_away;skipjack_ne;skipjack_nw;skipjack_se;skipjack_sw;skipjack_z5;skipjack_custom"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
flags = NODECONSTRUCT
|
||||
|
||||
/obj/machinery/computer/camera_advanced/shuttle_docker/vox
|
||||
name = "skipjack navigation computer"
|
||||
@@ -16,4 +17,5 @@
|
||||
x_offset = -10
|
||||
y_offset = -10
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
flags = NODECONSTRUCT
|
||||
access_derelict = TRUE
|
||||
|
||||
@@ -39,9 +39,9 @@
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_drop
|
||||
name = "Anti-drop implant"
|
||||
desc = "This cybernetic brain implant will allow you to force your hand muscles to contract, preventing item dropping. Twitch ear to toggle."
|
||||
var/active = 0
|
||||
var/l_hand_ignore = 0
|
||||
var/r_hand_ignore = 0
|
||||
var/active = FALSE
|
||||
var/l_hand_ignore = FALSE
|
||||
var/r_hand_ignore = FALSE
|
||||
var/obj/item/l_hand_obj = null
|
||||
var/obj/item/r_hand_obj = null
|
||||
implant_color = "#DE7E00"
|
||||
@@ -56,17 +56,17 @@
|
||||
r_hand_obj = owner.r_hand
|
||||
if(l_hand_obj)
|
||||
if(owner.l_hand.flags & NODROP)
|
||||
l_hand_ignore = 1
|
||||
l_hand_ignore = TRUE
|
||||
else
|
||||
owner.l_hand.flags |= NODROP
|
||||
l_hand_ignore = 0
|
||||
l_hand_ignore = FALSE
|
||||
|
||||
if(r_hand_obj)
|
||||
if(owner.r_hand.flags & NODROP)
|
||||
r_hand_ignore = 1
|
||||
r_hand_ignore = TRUE
|
||||
else
|
||||
owner.r_hand.flags |= NODROP
|
||||
r_hand_ignore = 0
|
||||
r_hand_ignore = FALSE
|
||||
|
||||
if(!l_hand_obj && !r_hand_obj)
|
||||
to_chat(owner, "<span class='notice'>You are not holding any items, your hands relax...</span>")
|
||||
@@ -102,12 +102,15 @@
|
||||
A = pick(oview(range))
|
||||
L_item.throw_at(A, range, 2)
|
||||
to_chat(owner, "<span class='notice'>Your left arm spasms and throws the [L_item.name]!</span>")
|
||||
l_hand_obj = null
|
||||
if(R_item)
|
||||
A = pick(oview(range))
|
||||
R_item.throw_at(A, range, 2)
|
||||
to_chat(owner, "<span class='notice'>Your right arm spasms and throws the [R_item.name]!</span>")
|
||||
r_hand_obj = null
|
||||
|
||||
/obj/item/organ/internal/cyberimp/brain/anti_drop/proc/release_items()
|
||||
active = FALSE
|
||||
if(!l_hand_ignore && l_hand_obj in owner.contents)
|
||||
l_hand_obj.flags ^= NODROP
|
||||
if(!r_hand_ignore && r_hand_obj in owner.contents)
|
||||
|
||||
|
Before Width: | Height: | Size: 108 KiB After Width: | Height: | Size: 112 KiB |
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Before Width: | Height: | Size: 90 KiB After Width: | Height: | Size: 90 KiB |
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Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 88 KiB |
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Before Width: | Height: | Size: 339 KiB After Width: | Height: | Size: 337 KiB |
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Before Width: | Height: | Size: 290 KiB After Width: | Height: | Size: 292 KiB |
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
|
Before Width: | Height: | Size: 310 KiB After Width: | Height: | Size: 311 KiB |
|
Before Width: | Height: | Size: 368 KiB After Width: | Height: | Size: 370 KiB |
|
Before Width: | Height: | Size: 91 KiB After Width: | Height: | Size: 91 KiB |
|
Before Width: | Height: | Size: 73 KiB After Width: | Height: | Size: 74 KiB |