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ughhh (#16419)
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@@ -250,7 +250,7 @@
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human.adjustToxLoss(toxdamage)
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human.AdjustConfused(confusion, bound_lower = 0, bound_upper = maxconfusion)
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new/obj/effect/temp_visual/revenant(human.loc)
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if(!istype(T, /turf/simulated/wall/rust) && !istype(T, /turf/simulated/wall/r_wall) && istype(T, /turf/simulated/wall) && prob(15))
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if(!istype(T, /turf/simulated/wall/indestructible) && !istype(T, /turf/simulated/wall/rust) && !istype(T, /turf/simulated/wall/r_wall) && istype(T, /turf/simulated/wall) && prob(15))
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new/obj/effect/temp_visual/revenant(T)
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T.ChangeTurf(/turf/simulated/wall/rust)
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if(!istype(T, /turf/simulated/wall/r_wall/rust) && istype(T, /turf/simulated/wall/r_wall) && prob(15))
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