mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
@@ -26,9 +26,9 @@
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if(M.mind)
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for(var/obj/effect/proc_holder/spell/S in M.mind.spell_list)
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S.charge_counter = S.charge_max
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to_chat(M, "<span class='notice'>you feel raw magic flowing through you, it feels good!</span>")
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to_chat(M, "<span class='notice'>You feel raw magical energy flowing through you, it feels good!</span>")
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else
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to_chat(M, "<span class='notice'>you feel very strange for a moment, but then it passes.</span>")
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to_chat(M, "<span class='notice'>You feel very strange for a moment, but then it passes.</span>")
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burnt_out = 1
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charged_item = M
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break
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@@ -85,7 +85,7 @@
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charged_item = item
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break
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if(!charged_item)
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to_chat(L, "<span class='notice'>you feel magical power surging to your hands, but the feeling rapidly fades...</span>")
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to_chat(L, "<span class='notice'>You feel magical power surging to your hands, but the feeling rapidly fades...</span>")
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else if(burnt_out)
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to_chat(L, "<span class='caution'>[charged_item] doesn't seem to be reacting to the spell...</span>")
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else
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@@ -173,8 +173,8 @@
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/obj/item/clothing/suit/hooded/cultrobes/berserker
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name = "flagellant's robes"
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desc = "Blood-soaked robes infused with dark magic; allows the user to move at inhuman speeds, but at the cost of increased damage."
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icon_state = "hardsuit-beserker"
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item_state = "hardsuit-beserker"
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icon_state = "hardsuit-berserker"
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item_state = "hardsuit-berserker"
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flags_inv = HIDEJUMPSUIT
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allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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@@ -322,7 +322,7 @@
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D.pixel_y = target.pixel_y
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if(do_mob(src, target, 100))
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if(!src.Adjacent(target))
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to_chat(src, "<span class='info'>Error:Dismantleing aborted.</span>")
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to_chat(src, "<span class='info'>Error:Dismantling aborted.</span>")
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else
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to_chat(src, "<span class='info'>Dismantling complete.</span>")
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var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal(target.loc)
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@@ -437,7 +437,7 @@
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/mob/living/simple_animal/hostile/swarmer/proc/CreateTrap()
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set name = "Create trap"
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set category = "Swarmer"
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set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources"
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set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources."
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if(locate(/obj/structure/swarmer/trap) in loc)
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to_chat(src, "<span class='warning'>There is already a trap here. Aborting.</span>")
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return
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@@ -178,7 +178,7 @@
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var/time_till_despawn = 9000 // This is reduced by 90% if a player manually enters cryo
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var/willing_time_divisor = 10
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var/time_entered = 0 // Used to keep track of the safe period.
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var/obj/item/device/radio/intercom/announce //
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var/obj/item/device/radio/intercom/announce
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var/obj/machinery/computer/cryopod/control_computer
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var/last_no_computer_message = 0
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@@ -192,12 +192,18 @@
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/obj/item/device/paicard,
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/obj/item/weapon/gun,
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/obj/item/weapon/pinpointer,
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/obj/item/clothing/suit,
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/obj/item/clothing/shoes/magboots,
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/obj/item/areaeditor/blueprints,
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/obj/item/clothing/head/helmet/space,
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/obj/item/clothing/suit/space,
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/obj/item/clothing/suit/armor,
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/obj/item/weapon/defibrillator/compact,
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/obj/item/weapon/reagent_containers/hypospray/CMO,
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/obj/item/clothing/accessory/medal/gold/captain,
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/obj/item/clothing/gloves/color/black/krav_maga/sec,
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/obj/item/weapon/storage/internal,
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/obj/item/device/spacepod_key
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/obj/item/device/spacepod_key,
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/obj/item/weapon/nullrod
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)
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// These items will NOT be preserved
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var/list/do_not_preserve_items = list (
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@@ -1,6 +1,6 @@
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/obj/mecha/combat/recitence
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/obj/mecha/combat/reticence
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desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins."
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name = "\improper Recitence"
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name = "\improper Reticence"
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icon_state = "mime"
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initial_icon = "mime"
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step_in = 2
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@@ -9,7 +9,7 @@
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deflect_chance = 30
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damage_absorption = list("brute"=0.75,"fire"=1,"bullet"=0.8,"laser"=0.7,"energy"=0.85,"bomb"=1)
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max_temperature = 15000
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wreckage = /obj/effect/decal/mecha_wreckage/recitence
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wreckage = /obj/effect/decal/mecha_wreckage/reticence
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operation_req_access = list(access_mime)
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add_req_access = 0
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internal_damage_threshold = 60
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@@ -18,7 +18,7 @@
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stepsound = null
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turnsound = null
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/obj/mecha/combat/recitence/loaded/New()
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/obj/mecha/combat/reticence/loaded/New()
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..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine/silenced
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ME.attach(src)
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@@ -285,14 +285,14 @@
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/obj/item/mecha_parts/mecha_equipment/mimercd
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name = "mounted MRCD"
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desc = "An exosuit-mounted Mime Rapid Construction Device. (Can be attached to: Recitence)"
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desc = "An exosuit-mounted Mime Rapid Construction Device. (Can be attached to: Reticence)"
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icon_state = "mecha_rcd"
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origin_tech = "materials=4;bluespace=3;magnets=4;powerstorage=4"
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equip_cooldown = 10
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energy_drain = 250
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range = MELEE|RANGED
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/obj/item/mecha_parts/mecha_equipment/mimercd/can_attach(obj/mecha/combat/recitence/M)
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/obj/item/mecha_parts/mecha_equipment/mimercd/can_attach(obj/mecha/combat/reticence/M)
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if(..())
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if(istype(M))
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return 1
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@@ -183,7 +183,7 @@
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spawn(20)
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if(thingy)
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walk(thingy,0)
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for(var/obj/mecha/combat/recitence/R in oview(6, chassis))
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for(var/obj/mecha/combat/reticence/R in oview(6, chassis))
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R.occupant_message("\The [R] has protected you from [chassis]'s HONK at the cost of some power.")
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R.use_power(R.get_charge() / 4)
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@@ -244,7 +244,7 @@
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projectiles = 20
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projectile_energy_cost = 50
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine/silenced/can_attach(obj/mecha/combat/recitence/M as obj)
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine/silenced/can_attach(obj/mecha/combat/reticence/M as obj)
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if(..())
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if(istype(M))
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return 1
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@@ -39,7 +39,7 @@
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"Gygax",
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"Durand",
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"H.O.N.K",
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"Recitence",
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"Reticence",
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"Phazon",
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"Exosuit Equipment",
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"Cyborg Upgrade Modules",
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@@ -863,48 +863,48 @@
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feedback_inc("mecha_honker_created",1)
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return
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/datum/construction/mecha/recitence_chassis
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steps = list(list("key"=/obj/item/mecha_parts/part/recitence_torso),//1
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list("key"=/obj/item/mecha_parts/part/recitence_left_arm),//2
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list("key"=/obj/item/mecha_parts/part/recitence_right_arm),//3
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list("key"=/obj/item/mecha_parts/part/recitence_left_leg),//4
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list("key"=/obj/item/mecha_parts/part/recitence_right_leg),//5
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list("key"=/obj/item/mecha_parts/part/recitence_head)
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/datum/construction/mecha/reticence_chassis
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steps = list(list("key"=/obj/item/mecha_parts/part/reticence_torso),//1
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list("key"=/obj/item/mecha_parts/part/reticence_left_arm),//2
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list("key"=/obj/item/mecha_parts/part/reticence_right_arm),//3
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list("key"=/obj/item/mecha_parts/part/reticence_left_leg),//4
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list("key"=/obj/item/mecha_parts/part/reticence_right_leg),//5
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list("key"=/obj/item/mecha_parts/part/reticence_head)
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)
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/datum/construction/mecha/recitence_chassis/action(atom/used_atom,mob/user as mob)
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/datum/construction/mecha/reticence_chassis/action(atom/used_atom,mob/user as mob)
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return check_all_steps(used_atom,user)
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/datum/construction/mecha/recitence_chassis/custom_action(step, atom/used_atom, mob/user)
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/datum/construction/mecha/reticence_chassis/custom_action(step, atom/used_atom, mob/user)
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user.visible_message("[user] has connected [used_atom] to the [holder].", "You connect [used_atom] to the [holder]")
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holder.overlays += used_atom.icon_state + "+o"
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qdel(used_atom)
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return 1
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/datum/construction/mecha/recitence_chassis/spawn_result()
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/datum/construction/mecha/reticence_chassis/spawn_result()
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var/obj/item/mecha_parts/chassis/const_holder = holder
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const_holder.construct = new /datum/construction/mecha/recitence(const_holder)
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const_holder.construct = new /datum/construction/mecha/reticence(const_holder)
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const_holder.density = 1
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qdel(src)
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return
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/datum/construction/mecha/recitence
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result = "/obj/mecha/combat/recitence"
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/datum/construction/mecha/reticence
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result = "/obj/mecha/combat/reticence"
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steps = list(list("key"=/obj/effect/dummy/mecha_emote_step),//1
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list("key"=/obj/item/clothing/suit/suspenders),//2
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list("key"=/obj/effect/dummy/mecha_emote_step),//3
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list("key"=/obj/item/clothing/mask/gas/mime),//4
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list("key"=/obj/effect/dummy/mecha_emote_step),//5
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list("key"=/obj/item/clothing/head/beret),//6
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list("key"=/obj/item/weapon/circuitboard/mecha/recitence/targeting),//7
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list("key"=/obj/item/weapon/circuitboard/mecha/recitence/peripherals),//8
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list("key"=/obj/item/weapon/circuitboard/mecha/recitence/main),//9
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list("key"=/obj/item/weapon/circuitboard/mecha/reticence/targeting),//7
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list("key"=/obj/item/weapon/circuitboard/mecha/reticence/peripherals),//8
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list("key"=/obj/item/weapon/circuitboard/mecha/reticence/main),//9
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)
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/datum/construction/mecha/recitence/action(atom/used_atom,mob/user)
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/datum/construction/mecha/reticence/action(atom/used_atom,mob/user)
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return check_step(used_atom,user)
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/datum/construction/mecha/recitence/custom_action(step, atom/used_atom, mob/user)
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/datum/construction/mecha/reticence/custom_action(step, atom/used_atom, mob/user)
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if(!..())
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return 0
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@@ -935,9 +935,9 @@
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qdel(used_atom)
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return 1
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/datum/construction/mecha/recitence/spawn_result()
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/datum/construction/mecha/reticence/spawn_result()
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..()
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feedback_inc("mecha_recitence_created",1)
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feedback_inc("mecha_reticence_created",1)
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return
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/datum/construction/mecha/durand_chassis
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@@ -223,14 +223,14 @@
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icon_state = "honker_r_leg"
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////////// Recitence
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////////// Reticence
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/obj/item/mecha_parts/chassis/recitence
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name = "Recitence Chassis"
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/obj/item/mecha_parts/chassis/reticence
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name = "Reticence Chassis"
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||||
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||||
/obj/item/mecha_parts/chassis/recitence/New()
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||||
/obj/item/mecha_parts/chassis/reticence/New()
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..()
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construct = new /datum/construction/mecha/recitence_chassis(src)
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construct = new /datum/construction/mecha/reticence_chassis(src)
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/obj/effect/dummy/mecha_emote_step
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var/emote
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@@ -238,37 +238,37 @@
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/obj/effect/dummy/mecha_emote_step/New(e)
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emote = e
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||||
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||||
/obj/item/mecha_parts/chassis/recitence/hear_message(mob/living/M, msg)
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if(!istype(M) || !istype(construct, /datum/construction/mecha/recitence))
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||||
/obj/item/mecha_parts/chassis/reticence/hear_message(mob/living/M, msg)
|
||||
if(!istype(M) || !istype(construct, /datum/construction/mecha/reticence))
|
||||
return
|
||||
// is the current step the dummy emote object?
|
||||
var/list/steps = construct.steps
|
||||
if(steps[steps.len]["key"] == /obj/effect/dummy/mecha_emote_step)
|
||||
construct.action(new /obj/effect/dummy/mecha_emote_step(msg), M)
|
||||
|
||||
/obj/item/mecha_parts/part/recitence_torso
|
||||
name = "Recitence Torso"
|
||||
icon_state = "recitence_harness"
|
||||
/obj/item/mecha_parts/part/reticence_torso
|
||||
name = "Reticence Torso"
|
||||
icon_state = "reticence_harness"
|
||||
|
||||
/obj/item/mecha_parts/part/recitence_head
|
||||
name = "Recitence Head"
|
||||
icon_state = "recitence_head"
|
||||
/obj/item/mecha_parts/part/reticence_head
|
||||
name = "Reticence Head"
|
||||
icon_state = "reticence_head"
|
||||
|
||||
/obj/item/mecha_parts/part/recitence_left_arm
|
||||
name = "Recitence Left Arm"
|
||||
icon_state = "recitence_l_arm"
|
||||
/obj/item/mecha_parts/part/reticence_left_arm
|
||||
name = "Reticence Left Arm"
|
||||
icon_state = "reticence_l_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/recitence_right_arm
|
||||
name = "Recitence Right Arm"
|
||||
icon_state = "recitence_r_arm"
|
||||
/obj/item/mecha_parts/part/reticence_right_arm
|
||||
name = "Reticence Right Arm"
|
||||
icon_state = "reticence_r_arm"
|
||||
|
||||
/obj/item/mecha_parts/part/recitence_left_leg
|
||||
name = "Recitence Left Leg"
|
||||
icon_state = "recitence_l_leg"
|
||||
/obj/item/mecha_parts/part/reticence_left_leg
|
||||
name = "Reticence Left Leg"
|
||||
icon_state = "reticence_l_leg"
|
||||
|
||||
/obj/item/mecha_parts/part/recitence_right_leg
|
||||
name = "Recitence Right Leg"
|
||||
icon_state = "recitence_r_leg"
|
||||
/obj/item/mecha_parts/part/reticence_right_leg
|
||||
name = "Reticence Right Leg"
|
||||
icon_state = "reticence_r_leg"
|
||||
|
||||
|
||||
////////// Phazon
|
||||
@@ -455,19 +455,19 @@
|
||||
name = "Circuit board (H.O.N.K Central Control module)"
|
||||
icon_state = "mainboard"
|
||||
|
||||
/obj/item/weapon/circuitboard/mecha/recitence
|
||||
/obj/item/weapon/circuitboard/mecha/reticence
|
||||
origin_tech = "programming=4"
|
||||
|
||||
/obj/item/weapon/circuitboard/mecha/recitence/peripherals
|
||||
name = "circuit board (Reticience Peripherals Control module)"
|
||||
/obj/item/weapon/circuitboard/mecha/reticence/peripherals
|
||||
name = "circuit board (Reticence Peripherals Control module)"
|
||||
icon_state = "mcontroller"
|
||||
|
||||
/obj/item/weapon/circuitboard/mecha/recitence/targeting
|
||||
name = "circuit board (Reticience Weapon Control and Targeting module)"
|
||||
/obj/item/weapon/circuitboard/mecha/reticence/targeting
|
||||
name = "circuit board (Reticence Weapon Control and Targeting module)"
|
||||
icon_state = "mcontroller"
|
||||
|
||||
/obj/item/weapon/circuitboard/mecha/recitence/main
|
||||
name = "circuit board (Reticience Central Control module)"
|
||||
/obj/item/weapon/circuitboard/mecha/reticence/main
|
||||
name = "circuit board (Reticence Central Control module)"
|
||||
icon_state = "mainboard"
|
||||
|
||||
/obj/item/weapon/circuitboard/mecha/odysseus
|
||||
|
||||
@@ -118,8 +118,8 @@
|
||||
name = "Seraph wreckage"
|
||||
icon_state = "seraph-broken"
|
||||
|
||||
/obj/effect/decal/mecha_wreckage/recitence
|
||||
name = "\improper Recitence wreckage"
|
||||
/obj/effect/decal/mecha_wreckage/reticence
|
||||
name = "\improper Reticence wreckage"
|
||||
icon_state = "mime-broken"
|
||||
|
||||
/obj/effect/decal/mecha_wreckage/ripley
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/structure/ladder/dive_point/buoy
|
||||
name = "diving point bouy"
|
||||
name = "diving point buoy"
|
||||
desc = "A buoy marking the location of an underwater dive area."
|
||||
icon = 'icons/misc/beach.dmi'
|
||||
icon_state = "buoy"
|
||||
|
||||
@@ -167,32 +167,32 @@
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/honker/targeting
|
||||
category = list("Exosuit Modules")
|
||||
|
||||
/datum/design/recitence_main
|
||||
name = "Exosuit Module (\"Recitence\" Central Control module)"
|
||||
desc = "Allows for the construction of a \"Recitence\" Central Control module."
|
||||
id = "recitence_main"
|
||||
/datum/design/reticence_main
|
||||
name = "Exosuit Module (\"Reticence\" Central Control module)"
|
||||
desc = "Allows for the construction of a \"Reticence\" Central Control module."
|
||||
id = "reticence_main"
|
||||
req_tech = list("programming" = 3)
|
||||
build_type = IMPRINTER
|
||||
materials = list(MAT_GLASS = 1000, "sacid" = 20)
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/recitence/main
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/reticence/main
|
||||
category = list("Exosuit Modules")
|
||||
|
||||
/datum/design/recitence_peri
|
||||
name = "Exosuit Module (\"Recitence\" Peripherals Control module)"
|
||||
desc = "Allows for the construction of a \"Recitence\" Peripheral Control module."
|
||||
id = "recitence_peri"
|
||||
/datum/design/reticence_peri
|
||||
name = "Exosuit Module (\"Reticence\" Peripherals Control module)"
|
||||
desc = "Allows for the construction of a \"Reticence\" Peripheral Control module."
|
||||
id = "reticence_peri"
|
||||
req_tech = list("programming" = 3)
|
||||
build_type = IMPRINTER
|
||||
materials = list(MAT_GLASS = 1000, "sacid" = 20)
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/recitence/peripherals
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/reticence/peripherals
|
||||
category = list("Exosuit Modules")
|
||||
|
||||
/datum/design/recitence_targ
|
||||
name = "Exosuit Module (\"Recitence\" Weapons & Targeting Control module)"
|
||||
desc = "Allows for the construction of a \"Recitence\" Weapons & Targeting Control module."
|
||||
id = "recitence_targ"
|
||||
/datum/design/reticence_targ
|
||||
name = "Exosuit Module (\"Reticence\" Weapons & Targeting Control module)"
|
||||
desc = "Allows for the construction of a \"Reticence\" Weapons & Targeting Control module."
|
||||
id = "reticence_targ"
|
||||
req_tech = list("programming" = 3)
|
||||
build_type = IMPRINTER
|
||||
materials = list(MAT_GLASS = 1000, "sacid" = 20)
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/recitence/targeting
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/reticence/targeting
|
||||
category = list("Exosuit Modules")
|
||||
@@ -459,69 +459,69 @@
|
||||
construction_time = 200
|
||||
category = list("H.O.N.K")
|
||||
|
||||
//Recitence
|
||||
/datum/design/recitence_chassis
|
||||
name = "Exosuit Chassis (\"Recitence\")"
|
||||
id = "recitence_chassis"
|
||||
//Reticence
|
||||
/datum/design/reticence_chassis
|
||||
name = "Exosuit Chassis (\"Reticence\")"
|
||||
id = "reticence_chassis"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/mecha_parts/chassis/recitence
|
||||
build_path = /obj/item/mecha_parts/chassis/reticence
|
||||
materials = list(MAT_METAL=20000)
|
||||
construction_time = 100
|
||||
category = list("Recitence")
|
||||
category = list("Reticence")
|
||||
|
||||
/datum/design/recitence_torso
|
||||
name = "Exosuit Torso (\"Recitence\")"
|
||||
id = "recitence_torso"
|
||||
/datum/design/reticence_torso
|
||||
name = "Exosuit Torso (\"Reticence\")"
|
||||
id = "reticence_torso"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/mecha_parts/part/recitence_torso
|
||||
build_path = /obj/item/mecha_parts/part/reticence_torso
|
||||
materials = list(MAT_METAL=20000,MAT_GLASS=10000,MAT_TRANQUILLITE=10000)
|
||||
construction_time = 300
|
||||
category = list("Recitence")
|
||||
category = list("Reticence")
|
||||
|
||||
/datum/design/recitence_head
|
||||
name = "Exosuit Head (\"Recitence\")"
|
||||
id = "recitence_head"
|
||||
/datum/design/reticence_head
|
||||
name = "Exosuit Head (\"Reticence\")"
|
||||
id = "reticence_head"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/mecha_parts/part/recitence_head
|
||||
build_path = /obj/item/mecha_parts/part/reticence_head
|
||||
materials = list(MAT_METAL=10000,MAT_GLASS=5000,MAT_TRANQUILLITE=5000)
|
||||
construction_time = 200
|
||||
category = list("Recitence")
|
||||
category = list("Reticence")
|
||||
|
||||
/datum/design/recitence_left_arm
|
||||
name = "Exosuit Left Arm (\"Recitence\")"
|
||||
id = "recitence_left_arm"
|
||||
/datum/design/reticence_left_arm
|
||||
name = "Exosuit Left Arm (\"Reticence\")"
|
||||
id = "reticence_left_arm"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/mecha_parts/part/recitence_left_arm
|
||||
build_path = /obj/item/mecha_parts/part/reticence_left_arm
|
||||
materials = list(MAT_METAL=15000,MAT_TRANQUILLITE=5000)
|
||||
construction_time = 200
|
||||
category = list("Recitence")
|
||||
category = list("Reticence")
|
||||
|
||||
/datum/design/recitence_right_arm
|
||||
name = "Exosuit Right Arm (\"Recitence\")"
|
||||
id = "recitence_right_arm"
|
||||
/datum/design/reticence_right_arm
|
||||
name = "Exosuit Right Arm (\"Reticence\")"
|
||||
id = "reticence_right_arm"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/mecha_parts/part/recitence_right_arm
|
||||
build_path = /obj/item/mecha_parts/part/reticence_right_arm
|
||||
materials = list(MAT_METAL=15000,MAT_TRANQUILLITE=5000)
|
||||
construction_time = 200
|
||||
category = list("Recitence")
|
||||
category = list("Reticence")
|
||||
|
||||
/datum/design/recitence_left_leg
|
||||
name = "Exosuit Left Leg (\"Recitence\")"
|
||||
id = "recitence_left_leg"
|
||||
/datum/design/reticence_left_leg
|
||||
name = "Exosuit Left Leg (\"Reticence\")"
|
||||
id = "reticence_left_leg"
|
||||
build_type = MECHFAB
|
||||
build_path =/obj/item/mecha_parts/part/recitence_left_leg
|
||||
build_path =/obj/item/mecha_parts/part/reticence_left_leg
|
||||
materials = list(MAT_METAL=20000,MAT_TRANQUILLITE=5000)
|
||||
construction_time = 200
|
||||
category = list("Recitence")
|
||||
category = list("Reticence")
|
||||
|
||||
/datum/design/recitence_right_leg
|
||||
name = "Exosuit Right Leg (\"Recitence\")"
|
||||
id = "recitence_right_leg"
|
||||
/datum/design/reticence_right_leg
|
||||
name = "Exosuit Right Leg (\"Reticence\")"
|
||||
id = "reticence_right_leg"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/mecha_parts/part/recitence_right_leg
|
||||
build_path = /obj/item/mecha_parts/part/reticence_right_leg
|
||||
materials = list(MAT_METAL=20000,MAT_TRANQUILLITE=5000)
|
||||
construction_time = 200
|
||||
category = list("Recitence")
|
||||
category = list("Reticence")
|
||||
|
||||
//Phazon
|
||||
/datum/design/phazon_chassis
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 33 KiB |
+1
-1
@@ -644,7 +644,7 @@
|
||||
#include "code\game\mecha\combat\honker.dm"
|
||||
#include "code\game\mecha\combat\marauder.dm"
|
||||
#include "code\game\mecha\combat\phazon.dm"
|
||||
#include "code\game\mecha\combat\recitence.dm"
|
||||
#include "code\game\mecha\combat\reticence.dm"
|
||||
#include "code\game\mecha\equipment\mecha_equipment.dm"
|
||||
#include "code\game\mecha\equipment\tools\medical_tools.dm"
|
||||
#include "code\game\mecha\equipment\tools\mining_tools.dm"
|
||||
|
||||
Reference in New Issue
Block a user