better war dec checks, added custom war declarations from TG

This commit is contained in:
uraniummeltdown
2017-02-12 20:30:17 +04:00
parent c82c1924c9
commit 4cb4b6be82
2 changed files with 46 additions and 17 deletions
@@ -1,5 +1,5 @@
#define CHALLENGE_TIME_LIMIT 6000
#define MIN_CHALLENGE_PLAYERS 50
#define CHALLENGE_MIN_PLAYERS 50
#define CHALLENGE_SHUTTLE_DELAY 15000 //25 minutes, so the ops have at least 5 minutes before the shuttle is callable.
/obj/item/device/nuclear_challenge
@@ -9,33 +9,42 @@
desc = "Use to send a declaration of hostilities to the target, delaying your shuttle departure for 20 minutes while they prepare for your assault. \
Such a brazen move will attract the attention of powerful benefactors within the Syndicate, who will supply your team with a massive amount of bonus telecrystals. \
Must be used within five minutes, or your benefactors will lose interest."
var/declaring_war = 0
var/declaring_war = FALSE
/obj/item/device/nuclear_challenge/attack_self(mob/living/user)
if(declaring_war)
return
if(player_list.len < MIN_CHALLENGE_PLAYERS)
to_chat(user, "The enemy crew is too small to be worth declaring war on.")
return
if(!is_admin_level(user.z))
to_chat(user, "You have to be at your base to use this.")
if(!check_allowed(user))
return
if(world.time > CHALLENGE_TIME_LIMIT)
to_chat(user, "It's too late to declare hostilities. Your benefactors are already busy with other schemes. You'll have to make do with what you have on hand.")
declaring_war = TRUE
var/are_you_sure = alert(user, "Consult your team carefully before you declare war on [station_name()]]. Are you sure you want to alert the enemy crew? You have [-round((world.time-round_start_time - CHALLENGE_TIME_LIMIT)/10)] seconds to decide.", "Declare war?", "Yes", "No")
declaring_war = FALSE
if(!check_allowed(user))
return
declaring_war = 1
var/are_you_sure = alert(user, "Consult your team carefully before you declare war on [station_name()]]. Are you sure you want to alert the enemy crew?", "Declare war?", "Yes", "No")
if(are_you_sure == "No")
to_chat(user, "On second thought, the element of surprise isn't so bad after all.")
declaring_war = 0
return
var/war_declaration = "[user.real_name] has declared his intent to utterly destroy [station_name()] with a nuclear device, and dares the crew to try and stop them."
declaring_war = TRUE
var/custom_threat = alert(user, "Do you want to customize your declaration?", "Customize?", "Yes", "No")
declaring_war = FALSE
if(!check_allowed(user))
return
if(custom_threat == "Yes")
declaring_war = TRUE
war_declaration = stripped_input(user, "Insert your custom declaration", "Declaration")
declaring_war = FALSE
if(!check_allowed(user) || !war_declaration)
return
event_announcement.Announce(war_declaration, "Declaration of War", 'sound/effects/siren.ogg')
to_chat(user, "You've attracted the attention of powerful forces within the syndicate. A bonus bundle of telecrystals has been granted to your team. Great things await you if you complete the mission.")
for(var/obj/machinery/computer/shuttle/syndicate/S in machines)
@@ -47,7 +56,25 @@
config.shuttle_refuel_delay = CHALLENGE_SHUTTLE_DELAY
qdel(src)
/obj/item/device/nuclear_challenge/proc/check_allowed(mob/living/user)
if(declaring_war)
to_chat(user, "You are already in the process of declaring war! Make your mind up.")
return FALSE
if(player_list.len < CHALLENGE_MIN_PLAYERS)
to_chat(user, "The enemy crew is too small to be worth declaring war on.")
return FALSE
if(!is_admin_level(user.z))
to_chat(user, "You have to be at your base to use this.")
return FALSE
if(world.time > CHALLENGE_TIME_LIMIT)
to_chat(user, "It's too late to declare hostilities. Your benefactors are already busy with other schemes. You'll have to make do with what you have on hand.")
return FALSE
for(var/obj/machinery/computer/shuttle/syndicate/S in machines)
if(S.moved)
to_chat(user, "The shuttle has already been moved! You have forfeit the right to declare war.")
return FALSE
return TRUE
#undef CHALLENGE_TIME_LIMIT
#undef MIN_CHALLENGE_PLAYERS
#undef CHALLENGE_MIN_PLAYERS
#undef CHALLENGE_SHUTTLE_DELAY
+2
View File
@@ -8,6 +8,7 @@
shuttleId = "syndicate"
possible_destinations = "syndicate_away;syndicate_z5;syndicate_z3;syndicate_ne;syndicate_nw;syndicate_n;syndicate_se;syndicate_sw;syndicate_s"
var/challenge = FALSE
var/moved = FALSE
/obj/machinery/computer/shuttle/syndicate/recall
name = "syndicate shuttle recall terminal"
@@ -18,6 +19,7 @@
if(challenge && world.time < SYNDICATE_CHALLENGE_TIMER)
to_chat(usr, "<span class='warning'>You've issued a combat challenge to the station! You've got to give them at least [round(((SYNDICATE_CHALLENGE_TIMER - world.time) / 10) / 60)] more minutes to allow them to prepare.</span>")
return 0
moved = TRUE
..()
/obj/machinery/computer/shuttle/syndicate/drop_pod