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Moves the silence of CQC Kick to Consecutive CQC (#31486)
* Initial * woopsies
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@@ -1,7 +1,7 @@
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/datum/martial_combo/cqc/consecutive
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name = "Consecutive CQC"
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steps = list(MARTIAL_COMBO_STEP_DISARM, MARTIAL_COMBO_STEP_DISARM, MARTIAL_COMBO_STEP_HARM)
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explaination_text = "Mainly offensive move, dealing some brute damage, and huge amounts of stamina damage"
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explaination_text = "Mainly offensive move, dealing some brute damage, huge amounts of stamina damage, and muting targets."
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/datum/martial_combo/cqc/consecutive/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
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if(!target.stat)
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@@ -10,6 +10,7 @@
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playsound(get_turf(target), 'sound/weapons/cqchit2.ogg', 50, TRUE, -1)
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target.apply_damage(70, STAMINA)
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target.apply_damage(20, BRUTE)
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target.Silence(3 SECONDS)
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add_attack_logs(user, target, "Melee attacked with martial-art [src] : Consecutive", ATKLOG_ALL)
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return MARTIAL_COMBO_DONE
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return MARTIAL_COMBO_FAIL
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@@ -1,7 +1,7 @@
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/datum/martial_combo/cqc/kick
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name = "CQC Kick"
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steps = list(MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_HARM)
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explaination_text = "Knocks opponent away and slows them. Will instead deal massive stamina damage, inflict minor brain damage, and mute opponents who are on the ground."
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explaination_text = "Knocks opponent away and slows them. Will instead deal massive stamina damage and inflict minor brain damage to those who are on the ground."
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/datum/martial_combo/cqc/kick/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
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. = MARTIAL_COMBO_FAIL
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@@ -23,6 +23,5 @@
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target.throw_at(throw_target, 1, 8, user)
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target.apply_damage(40, STAMINA)
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target.adjustBrainLoss(10)
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target.Silence(3 SECONDS)
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add_attack_logs(user, target, "Kicked in the head with martial-art [src] : Kick", ATKLOG_ALL)
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. = MARTIAL_COMBO_DONE
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