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OBJECTIVE FIX
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@@ -321,7 +321,7 @@ var/global/list/all_cults = list()
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feedback_add_details("cult_objective","cult_demons|FAIL")
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if("convert")//convert half the crew
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if(obj_count < objectives.len)
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if(cult.len >= convert_target)
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explanation = "Convert [convert_target] crewmembers ([cult.len] cultists at round end). <font color='green'><B>Success!</B></font>"
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feedback_add_details("cult_objective","cult_convertion|SUCCESS")
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else
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@@ -329,7 +329,7 @@ var/global/list/all_cults = list()
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feedback_add_details("cult_objective","cult_convertion|FAIL")
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if("bloodspill")//cover a large portion of the station in blood
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if(obj_count < objectives.len)
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if(max_spilled_blood >= spilltarget)
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explanation = "Cover [spilltarget] tiles of the station in blood (The peak number of covered tiles was: [max_spilled_blood]). <font color='green'><B>Success!</B></font>"
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feedback_add_details("cult_objective","cult_bloodspill|SUCCESS")
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else
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