Genetic abilities fixes

This commit is contained in:
ZomgPonies
2014-01-26 19:10:12 -05:00
parent f4956a7624
commit 5205df0f7d
3 changed files with 10 additions and 67 deletions
+4 -62
View File
@@ -5,64 +5,6 @@
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
#define FILE_DIR "code"
#define FILE_DIR "code/TriDimension"
#define FILE_DIR "code/WorkInProgress"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jungle"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/ShieldGen"
#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter"
#define FILE_DIR "code/WorkInProgress/Susan"
#define FILE_DIR "html"
#define FILE_DIR "icons"
#define FILE_DIR "icons/48x48"
#define FILE_DIR "icons/ass"
#define FILE_DIR "icons/effects"
#define FILE_DIR "icons/mecha"
#define FILE_DIR "icons/misc"
#define FILE_DIR "icons/mob"
#define FILE_DIR "icons/mob/human_races"
#define FILE_DIR "icons/mob/otherHuman"
#define FILE_DIR "icons/NTOS"
#define FILE_DIR "icons/obj"
#define FILE_DIR "icons/obj/assemblies"
#define FILE_DIR "icons/obj/atmospherics"
#define FILE_DIR "icons/obj/clothing"
#define FILE_DIR "icons/obj/doors"
#define FILE_DIR "icons/obj/flora"
#define FILE_DIR "icons/obj/machines"
#define FILE_DIR "icons/obj/pipes"
#define FILE_DIR "icons/obj/power_cond"
#define FILE_DIR "icons/pda_icons"
#define FILE_DIR "icons/spideros_icons"
#define FILE_DIR "icons/stamp_icons"
#define FILE_DIR "icons/Testing"
#define FILE_DIR "icons/turf"
#define FILE_DIR "icons/vending_icons"
#define FILE_DIR "nano"
#define FILE_DIR "nano/images"
#define FILE_DIR "sound"
#define FILE_DIR "sound/AI"
#define FILE_DIR "sound/ambience"
#define FILE_DIR "sound/effects"
#define FILE_DIR "sound/effects/turret"
#define FILE_DIR "sound/effects/wind"
#define FILE_DIR "sound/hallucinations"
#define FILE_DIR "sound/items"
#define FILE_DIR "sound/machines"
#define FILE_DIR "sound/mecha"
#define FILE_DIR "sound/misc"
#define FILE_DIR "sound/music"
#define FILE_DIR "sound/piano"
#define FILE_DIR "sound/turntable"
#define FILE_DIR "sound/violin"
#define FILE_DIR "sound/voice"
#define FILE_DIR "sound/voice/complionator"
#define FILE_DIR "sound/voice/Serithi"
#define FILE_DIR "sound/vox"
#define FILE_DIR "sound/vox_fem"
#define FILE_DIR "sound/weapons"
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
@@ -900,10 +842,10 @@
#include "code\modules\customitems\item_spawning.dm"
#include "code\modules\customitems\definitions\base.dm"
#include "code\modules\destilery\main.dm"
#include "code\modules\DetectiveWork\detective_work.dm"
#include "code\modules\DetectiveWork\evidence.dm"
#include "code\modules\DetectiveWork\footprints_and_rag.dm"
#include "code\modules\DetectiveWork\scanner.dm"
#include "code\modules\detectivework\detective_work.dm"
#include "code\modules\detectivework\evidence.dm"
#include "code\modules\detectivework\footprints_and_rag.dm"
#include "code\modules\detectivework\scanner.dm"
#include "code\modules\economy\Accounts.dm"
#include "code\modules\economy\Accounts_DB.dm"
#include "code\modules\economy\ATM.dm"
+1 -1
View File
@@ -32,7 +32,7 @@
#define DNA_UI_HAIR_STYLE 13
#define DNA_UI_LENGTH 13 // Update this when you add something, or you WILL break shit.
#define DNA_SE_LENGTH 50 // Was STRUCDNASIZE, size 27. 15 new blocks added = 42, plus room to grow.
#define DNA_SE_LENGTH 55 // Was STRUCDNASIZE, size 27. 15 new blocks added = 42, plus room to grow.
// Defines which values mean "on" or "off".
// This is to make some of the more OP superpowers a larger PITA to activate,
@@ -564,14 +564,13 @@
// Process toxic farts first.
if(M_TOXIC_FARTS in mutations)
message=""
if(wearing_suit)
if(!wearing_mask)
src << "\red You gas yourself!"
reagents.add_reagent("space_drugs", rand(10,20))
else
// Was /turf/, now /mob/
for(var/mob/M in view(location,2))
for(var/mob/M in view(location,aoe_range))
// Now, we don't have this:
//new /obj/effects/fart_cloud(T,L)
// But:
@@ -579,6 +578,8 @@
// <[REDACTED]> gets between 1 and 10 units of jenkem added to them...we obviously don't have Jenkem, but Space Drugs do literally the same exact thing as Jenkem
// <[REDACTED]> the user, of course, isn't impacted because it's not an actual smoke cloud
// So, let's give 'em space drugs.
if (M == src)
continue
M.reagents.add_reagent("space_drugs",rand(1,10))
/*
var/datum/effect/effect/system/smoke_spread/chem/fart/S = new /datum/effect/effect/system/smoke_spread/chem/fart
@@ -596,8 +597,8 @@
if(do_after(usr,30))
visible_message("\red <b>[name]</b> unleashes a [pick("tremendous","gigantic","colossal")] fart!","You hear a [pick("tremendous","gigantic","colossal")] fart.")
//playsound(L.loc, 'superfart.ogg', 50, 0)
if(wearing_suit)
for(var/mob/living/V in view(src,aoe_range))
if(!wearing_suit)
for(var/mob/living/V in view(location,aoe_range))
shake_camera(V,10,5)
if (V == src)
continue