Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into FurasianFluff

This commit is contained in:
Aurorablade
2018-05-18 00:11:58 -04:00
39 changed files with 712 additions and 388 deletions
+52 -54
View File
@@ -14,7 +14,7 @@
"an" = (/obj/item/paper/journal_scrap_2,/turf/simulated/floor/carpet,/area/awaymission/challenge/main)
"ao" = (/obj/structure/flora/rock/pile,/turf/simulated/floor/snow{carbon_dioxide = 21.8366; nitrogen = 0; oxygen = 82.1472; temperature = 73},/area/awaymission/challenge/main)
"ap" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/snow{carbon_dioxide = 21.8366; nitrogen = 0; oxygen = 82.1472; temperature = 73},/area/awaymission/challenge/main)
"aq" = (/obj/machinery/door/unpowered/shuttle,/obj/structure/fans/tiny,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/awaymission/challenge/main)
"aq" = (/obj/structure/mineral_door/wood{tag = "icon-wood"; icon_state = "wood"},/obj/structure/fans/tiny,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"ar" = (/obj/item/restraints/legcuffs/beartrap,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"as" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"at" = (/obj/structure/table/wood,/obj/item/newton,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
@@ -42,7 +42,7 @@
"aP" = (/turf/simulated/floor/snow{carbon_dioxide = 21.8366; nitrogen = 0; oxygen = 82.1472; temperature = 73},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/awaymission/challenge/main)
"aQ" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/awaymission/challenge/main)
"aR" = (/turf/simulated/shuttle/wall{icon_state = "swall8"; dir = 2},/area/awaymission/challenge/main)
"aS" = (/obj/structure/mineral_door/wood{tag = "icon-wood"; icon_state = "wood"},/obj/structure/fans/tiny,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"aS" = (/obj/machinery/door/unpowered/shuttle,/obj/structure/fans/tiny,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/awaymission/challenge/main)
"aT" = (/turf/simulated/shuttle/wall{icon_state = "swall4"; dir = 2},/area/awaymission/challenge/main)
"aU" = (/turf/simulated/floor/snow{carbon_dioxide = 21.8366; nitrogen = 0; oxygen = 82.1472; temperature = 73},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/awaymission/challenge/main)
"aV" = (/turf/simulated/floor/plasteel{icon_plating = "asteroid"; icon_state = "asteroid"; name = "Asteroid"},/area/awaymission/challenge/main)
@@ -78,55 +78,54 @@
"bz" = (/obj/item/clothing/head/cone,/turf/simulated/floor/snow{carbon_dioxide = 21.8366; nitrogen = 0; oxygen = 82.1472; temperature = 73},/area/awaymission/challenge/main)
"bA" = (/mob/living/simple_animal/walrus,/turf/simulated/floor/snow{carbon_dioxide = 21.8366; nitrogen = 0; oxygen = 82.1472; temperature = 73},/area/awaymission/challenge/main)
"bB" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"bC" = (/obj/item/taperoll/engineering,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"bD" = (/obj/item/storage/toolbox/emergency,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"bC" = (/obj/item/storage/toolbox/emergency,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"bD" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"bE" = (/obj/machinery/door/poddoor{id_tag = "challenge"; name = "Gateway Shutters"},/obj/structure/fans/tiny,/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
"bF" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"bG" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
"bH" = (/obj/machinery/door/poddoor{id_tag = "challenge"; name = "Gateway Shutters"},/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
"bI" = (/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bF" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
"bG" = (/obj/machinery/door/poddoor{id_tag = "challenge"; name = "Gateway Shutters"},/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
"bH" = (/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bI" = (/obj/machinery/door_control{id = "challenge"; name = "Gateway Lockdown"; pixel_x = -4; pixel_y = 26; req_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/challenge/start)
"bJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/challenge/start)
"bK" = (/obj/machinery/door_control{id = "challenge"; name = "Gateway Lockdown"; pixel_x = -4; pixel_y = 26; req_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/challenge/start)
"bL" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/greengrid,/area/awaymission/challenge/start)
"bM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bK" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/greengrid,/area/awaymission/challenge/start)
"bL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bM" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/item/paper/journal_scrap_1,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bO" = (/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/item/paper/journal_scrap_1,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bP" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bO" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bP" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bQ" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bR" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/main)
"bS" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bT" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bU" = (/obj/structure/dispenser/oxygen{oxygentanks = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bV" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bS" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bT" = (/obj/structure/dispenser/oxygen{oxygentanks = 9},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bU" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bV" = (/obj/machinery/gateway/centeraway,/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bW" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bX" = (/obj/machinery/power/smes/magical,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/challenge/main)
"bY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc/noalarm{dir = 4; name = "Worn-out APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/plating,/area/awaymission/challenge/main)
"bZ" = (/obj/machinery/gateway/centeraway,/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"bZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"ca" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cd" = (/obj/machinery/gateway{dir = 10},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"ce" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"ce" = (/obj/machinery/gateway,/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"cf" = (/obj/machinery/gateway{dir = 6},/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"cg" = (/turf/simulated/floor/plating,/area/awaymission/challenge/main)
"ch" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/challenge/main)
"ci" = (/obj/machinery/gateway,/turf/simulated/floor/bluegrid,/area/awaymission/challenge/start)
"cj" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/power/apc/noalarm{dir = 4; name = "Worn-out APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/plating,/area/awaymission/challenge/start)
"ck" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"ci" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/power/apc/noalarm{dir = 4; name = "Worn-out APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/plating,/area/awaymission/challenge/start)
"cj" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"ck" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4; level = 1},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cm" = (/obj/structure/table,/obj/item/clothing/accessory/scarf/christmas,/obj/item/clothing/accessory/scarf/christmas,/obj/item/clothing/accessory/scarf/christmas,/obj/item/clothing/accessory/scarf/christmas,/obj/item/clothing/accessory/scarf/christmas,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"co" = (/obj/structure/table,/obj/item/clothing/suit/furcoat,/obj/item/clothing/suit/furcoat,/obj/item/clothing/suit/furcoat,/obj/item/clothing/suit/furcoat,/obj/item/clothing/suit/furcoat,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cp" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/obj/item/clothing/head/helmet/space/santahat,/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cr" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"cp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"cq" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"cr" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"cs" = (/obj/machinery/atmospherics/pipe/simple/hidden/universal{dir = 4},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"ct" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"cu" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"cv" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"ct" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"cu" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10; initialize_directions = 10},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"cv" = (/obj/machinery/atmospherics/unary/tank/air{dir = 1},/turf/simulated/floor/plating,/area/awaymission/challenge/start)
"cw" = (/turf/space,/area/space)
"cx" = (/obj/machinery/atmospherics/unary/tank/air{dir = 1},/turf/simulated/floor/plating,/area/awaymission/challenge/start)
"cy" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1},/turf/simulated/floor/plating/airless,/area/awaymission/challenge/start)
"cx" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1},/turf/simulated/floor/plating/airless,/area/awaymission/challenge/start)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@@ -140,7 +139,7 @@ aaabababababacababafacacacacacacacacacacacacacacacacacacacacacacababacacacacacac
aaababababacacacacacacacacacacahacacacacacacacacacacacacacacacacacacacacacacacacacacacacacagagagaiajakagacacacacacacabababababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacalagamamajajajagacacacacacacacababababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacalagamamanajajagacacacacacacacacabababaa
aaabababacacacaoacacacacacacacacacacacacacacacacacacacacapacacacacacacacacacacacacacacacacaSaramamasagagacacacacacacacacabababaa
aaabababacacacaoacacacacacacacacacacacacacacacacacacacacapacacacacacacacacacacacacacacacacaqaramamasagagacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacagagagamatauacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacagagagagagagagavacacacacacacacacacacacacacacacacacacacacacacawagaxayauacacacacacacacacacabababaa
aaabababacadacacacacacacacacacacagazaAaBaCaDagacacacacacacacacafacacacacacacacacacacacacacacacagagagagacacacacacacacacacabababaa
@@ -148,7 +147,7 @@ aaabababacacacacacacacacacacacacagamamamamamagacacacacacacacacacacacacacaoacacab
aaabababacacacacacacacacacacacacauamamamamamauacacacacacacacacacacacacacacababababacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacalacacacacacagamamamamaEagacacacacacacacacacacacacacacabababababababacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacagasamamamaFagacacacacacacacacacacacacacacacababababababacacacacacacacacacacacacacahacacabababaa
aaabababacacacacacafacacacacacacagagagaSagagagacacacacacacacacacacacacacacacacabababacavacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacafacacacacacacagagagaqagagagacacacacacacacacacacacacacacacacabababacavacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacaGacacacacalacacacacacacacacacaHacacacacacacacababababacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacabababacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacaIacacacacacacacacadacacacabacacacacacacacacacacacacacacacacacacacabababaa
@@ -157,15 +156,15 @@ aaabababacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
aaabaJabababacacacacacacacacacacacacacacacacacacacacacacacacacacacacacaKacacacacacacacacacacacacacacacacacacacacacacacababababaa
aaabaHaLacaLacabaKacacacacacacacacacacacaKacacacacacacacacacacacacacacaKacacacacacacacacacacacacacacacaHacacacacacacabababababaa
aaabababacabababababacacacacacaHacacacacaKacacacacacacacacaGacacacaGacacacacacacacacacacacacacacacacacacacacacacacacabacabababaa
aaabaMaMaNaMaOababacacacacacacacacacacacacacacacacacacaPaQaRaqaqaqaTaQaUacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabaMaMaNaMaOababacacacacacacacacacacacacacacacacacacaPaQaRaSaSaSaTaQaUacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabaMaVaVaVaWababacacacacacacacacacacacacacacacacacacaXaYaZaYaZaYaZaYaXacacacacacacacacacapacacacacacacacacacacacababababababaa
aaabaOaVbaaVaMababacacacacacacacacacacacacacacacacacaGbbaZaYaZaYaZaYaZbbaGacacacacacacacacacacacacacacacacacacacacacabababababaa
aaabaWbcbdbeaOababababacacacacacacaIacacacacacacacacacaqaYaZaYaZaYaZaYaqacacacacacacacacacacacacacacacacacacacacacacabababababaa
aaabaMaMaOaMaWabababacacacacacacacacacacacacacacacacacaqaZaYaZbfaZaYaZaqacacacacacacacacacacacacacacacacavacacacacacabababababaa
aaababababababababacacacacacacacacacacacacacacacacacacaqaYaZaYaZaYaZaYaqacacacacacacacacacacacacacacacacacacacacacacabababababaa
aaabaWbcbdbeaOababababacacacacacacaIacacacacacacacacacaSaYaZaYaZaYaZaYaSacacacacacacacacacacacacacacacacacacacacacacabababababaa
aaabaMaMaOaMaWabababacacacacacacacacacacacacacacacacacaSaZaYaZbfaZaYaZaSacacacacacacacacacacacacacacacacavacacacacacabababababaa
aaababababababababacacacacacacacacacacacacacacacacacacaSaYaZaYaZaYaZaYaSacacacacacacacacacacacacacacacacacacacacacacabababababaa
aaabababababababababacacacacacacacacacacacacacacacacaGbgaZaYaZaYaZaYaZbgaGacacacacacacacacacacacaIacacacacacacacacacacababababaa
aaabababacabababababacacacacacacacacacacacacacacacacacaXaYaZaYaZaYaZaYaXacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacbhaQaRaqaqaqaTaQbiacacacaKacacacacaoacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacbhaQaRaSaSaSaTaQbiacacacaKacacacacaoacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacaHacacacacaGacacacaGacacacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacaeacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacabababaa
@@ -180,18 +179,17 @@ aaabababacacacacacbkagagagagacacacacacacacacacacacacacacabacabababacacacacacacac
aaabababacacacacacagagbubvagagacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacagbwamambxagacacacacacacacacacacacacacacacaIacacacacacacacacafacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacaubyamamamagbzacacacacacbjacacacacacacacacacbAacacacacacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacauasamamamaSacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacagbBbCambDagbzacacacacacacacacacacacacacacacacacacacacacacacacacacacacacapacacacacacacacacacacacacacacabababaa
aaabababacacacacacagagagagagagacacacacacacacacacacacacacacbFbEbEbEbFbkacacacacacacacacacacacacacacacacacacacacacacaeacacabababaa
aaabababacacacacacalacacacacacacacacacacacacacacacacacaeacbFbGbGbGbFbjaIacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacbFbFbFbFbFbFbHbHbHbFbFbFbFbFbFacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacaeacacacacacacacacacacacacacacacabacabbFbIbIbIbIbKbJbJbJbKbIbIbIbIbFababacacacacacacacacacacacacacacacacacacacabababaa
aaababababacacacacacacadacacacacacacacacababababbFbIbLbLbLbIbMbObNbIbPbSbQbIbFabbjacababacacacacacacacadacacacacacacacacabababaa
aaabababababacacacacacacacacacacacacacababbRbRbRbFbIbLbLbLbIbTbUbTbIbVbZbWbIbFbRbRbRababacacacacacacacacacacacacacacacababababaa
aaabababababacabacacacacacacacacacacacababbRbXbYbFbIbLbLbLcbcacccacecdcicfbIbFcgcgbRabababacacacacacacacacacacacacacabababababaa
aaababababababababababababababababababababbRchcjbFckcbclclcncmcpcocqclclcebIbFcgcgbRabababababababababababababababababababababaa
aaababababababababababababababababababababbRcgcgbFbFcrbFbFctcscucscvbFbFcrbFbFcgcgbRabababababababababababababababababababababaa
aaababababababababababababababababababababbRcgcgcgbFcxbFcwcycwcwcwcycwbFcxbFcgcgcgbRabababababababababababababababababababababaa
aaabababacacacacacauasamamamaqacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacagbBamambCagbzacacacacacacacacacacacacacacacacacacacacacacacacacacacacacapacacacacacacacacacacacacacacabababaa
aaabababacacacacacagagagagagagacacacacacacacacacacacacacacbDbEbEbEbDbkacacacacacacacacacacacacacacacacacacacacacacaeacacabababaa
aaabababacacacacacalacacacacacacacacacacacacacacacacacaeacbDbFbFbFbDbjaIacacacacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacacacacacacacacacacacacacacacacacacacacbDbDbDbDbDbDbGbGbGbDbDbDbDbDbDacacacacacacacacacacacacacacacacacacacacacabababaa
aaabababacaeacacacacacacacacacacacacacacacabacabbDbHbHbHbHbIbJbJbJbIbHbHbHbHbDababacacacacacacacacacacacacacacacacacacacabababaa
aaababababacacacacacacadacacacacacacacacababababbDbHbKbKbKbHbLbMbNbHbObPbQbHbDabbjacababacacacacacacacadacacacacacacacacabababaa
aaabababababacacacacacacacacacacacacacababbRbRbRbDbHbKbKbKbHbSbTbSbHbUbVbWbHbDbRbRbRababacacacacacacacacacacacacacacacababababaa
aaabababababacabacacacacacacacacacacacababbRbXbYbDbHbKbKbKbZcacbcacccdcecfbHbDcgcgbRabababacacacacacacacacacacacacacabababababaa
aaababababababababababababababababababababbRchcibDcjbZckckclcmcncocpckckccbHbDcgcgbRabababababababababababababababababababababaa
aaababababababababababababababababababababbRcgcgbDbDcqbDbDcrcsctcscubDbDcqbDbDcgcgbRabababababababababababababababababababababaa
aaababababababababababababababababababababbRcgcgcgbDcvbDcwcxcwcwcwcxcwbDcvbDcgcgcgbRabababababababababababababababababababababaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
"}
+2 -2
View File
@@ -409,7 +409,7 @@
"hS" = (/turf/unsimulated/floor{icon_state = "whiteyellow"; dir = 4},/area/awaymission/spacehotel)
"hT" = (/obj/effect/view_portal{id = "hotel_12"},/turf/unsimulated/floor{icon_state = "rampbottom"; dir = 4},/area/awaymission/spacehotel)
"hU" = (/obj/effect/view_portal/visual{dir = 4; dist = 0; id = "hotel_22"; opacity = 0; radius = 0},/turf/unsimulated/floor,/area/awaymission/spacehotel)
"hV" = (/obj/machinery/door/airlock/public/glass{icon_state = "door_locked"; locked = 1; name = "Employees Only"; req_access_txt = "150"},/obj/item/tape/police{icon_state = "police_door"; layer = 3.2},/turf/unsimulated/floor{dir = 8; icon_state = "whitered"},/area/awaymission/spacehotel)
"hV" = (/obj/machinery/door/airlock/public/glass{icon_state = "door_locked"; locked = 1; name = "Employees Only"; req_access_txt = "150"},/turf/unsimulated/floor{dir = 8; icon_state = "whitered"},/area/awaymission/spacehotel)
"hW" = (/obj/effect/decal/cleanable/blood/old,/turf/unsimulated/floor{icon_state = "white"},/area/awaymission/spacehotel)
"hX" = (/obj/effect/view_portal/visual{dir = 8; dist = 0; id = "hotel_13"; radius = 0},/turf/unsimulated/floor,/area/awaymission/spacehotel)
"hY" = (/obj/effect/view_portal{id = "hotel_23"},/turf/unsimulated/floor{icon_state = "ramptop"; dir = 4},/area/awaymission/spacehotel)
@@ -485,7 +485,7 @@
"jq" = (/obj/item/toy/spinningtoy,/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel)
"jr" = (/obj/item/grown/bananapeel,/obj/item/toy/spinningtoy,/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel)
"js" = (/obj/structure/barricade/wooden,/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel)
"jt" = (/obj/machinery/door/airlock/public/glass,/obj/item/tape/engineering{icon_state = "engineering_door"; layer = 3.2},/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel)
"jt" = (/obj/machinery/door/airlock/public/glass,/turf/unsimulated/floor/carpet,/area/awaymission/spacehotel)
"ju" = (/obj/machinery/gateway{dir = 10},/turf/unsimulated/floor{icon_state = "warning"; dir = 10},/area/awaymission/spacehotel)
"jv" = (/obj/machinery/gateway,/turf/unsimulated/floor{icon_state = "warning"},/area/awaymission/spacehotel)
"jw" = (/obj/machinery/gateway{dir = 6},/turf/unsimulated/floor{icon_state = "warning"; dir = 6},/area/awaymission/spacehotel)
+4 -4
View File
@@ -6374,15 +6374,15 @@
"csD" = (/turf/simulated/wall,/area/engine/controlroom)
"csE" = (/obj/machinery/camera{c_tag = "NT Representative's Office"; dir = 1; network = list("SS13")},/obj/structure/table/wood,/obj/machinery/photocopier/faxmachine/longrange{department = "NT Representative's Office"},/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/ntrep)
"csF" = (/obj/item/flashlight,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/genetics)
"csG" = (/obj/structure/closet/firecloset,/obj/item/taperoll/engineering,/turf/simulated/floor/plasteel,/area/engine/controlroom)
"csG" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/closet/firecloset,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel,/area/engine/controlroom)
"csH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plasteel,/area/hallway/primary/aft)
"csI" = (/obj/structure/disposalpipe/segment,/obj/item/radio/intercom{dir = 8; name = "station intercom (General)"; pixel_x = -28},/obj/machinery/camera{c_tag = "Aft Primary Hallway 1"; dir = 4; network = list("SS13")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"csJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area/engine/controlroom)
"csK" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"csL" = (/turf/simulated/floor/plating,/area/maintenance/asmaint)
"csM" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/genetics)
"csN" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/closet/firecloset,/obj/item/taperoll/engineering,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel,/area/engine/controlroom)
"csO" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/structure/closet/firecloset,/obj/item/taperoll/engineering,/turf/simulated/floor/plasteel,/area/engine/controlroom)
"csN" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plasteel,/area/engine/controlroom)
"csO" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/obj/structure/closet/firecloset,/turf/simulated/floor/plasteel,/area/engine/controlroom)
"csP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/genetics)
"csQ" = (/obj/structure/cable,/obj/machinery/computer/monitor{name = "Grid Power Monitoring Computer"},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 5},/area/engine/controlroom)
"csR" = (/obj/structure/rack{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/genetics)
@@ -8984,7 +8984,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacaebPIbPIbPIbPIbPIbPIbPIbPIbPIbPIbYvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabafOcgQcngcngcgQcngcngcgQaaaaaacgFcnhcnicnjcgFbYPbYPbYPcamcnmcnlcnocnocnocamcamcgQcnncnpcnrcnqcgQcnscntcgSclRcktcktcktcnvcgWckvckwckwcnuchHcgWcpicHDcnAchcchcchcchcchcchIchcchccnCdgCcsLcsLcsLchfcABchJcsLcbvchfchLchKciEchNcfEciFcfGcfFcfIcfHciOciJciQciPcDfciRciScDfciUciTchrciVciXciWchrchrcepciYcjaciZclpcjbcodcoicoicoicodcogcodcodcohcojclrclrcbjcokclscbncomcolcooconcorcopcoqcoqcotcoscovcoucoxcowcozcoycoCcoAcoBcoDcoEcoFcoHcoGcoIaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaacidciecoMcoJcoJckbckbckbckbckbckbckbckbciecieaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaacgQcoKcoLcgQcoKcoLcgQaaaaaacoOceZcoNceZcoQaaaaabaaacamcamcamcamcamcamcamcoPcgQcoScoRcoUcoTclPcoVcoWcgScoYcoXcpfcktcjccgWcjdckwcjfcjecjgcgWcjicjhcjkcjjcpqcpqcpqcpqcjlcpmcppcpocjncjmcjmcjocjqcjpcjscjrcjtchfcjwcjucjycjxcjAcjzcjCcjBcjCcjDckrcjEckxcksckzckyckAcDfckBcuvckCcjvckDcmDckFckEciYckJckLcgacpRcpTcpRcpUcpWcpVcpRcpXcpYcodcqacpZcdacbjcbjcqccqbcqfcqdcqecqicqgcqhcqlcqjcqkcqncqmcqpcqocqtcqqcqrcqqcqscqrcqrcqucqwcqvcqycqxcqCaabaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaacieciecqDckbckbckbckbckbckbckbckbckbckbckbciecieaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOaaaafOcgQcqzcoLcgQcqzcoLcgQaaaaaaaabaabaabaabaabaabaabaabaabcgQcoLcqAcqBcgQcqEcqGcgQcqHcgQcgQcqFcgQcgQcqPcgScqRcqIcqJcqKcqLcgWckMcqOcqScqQcqTcgWckOckNckPcJZcsDcsDcsDcsDcsDcrdcqZcrackQchfcucckRcsLckSckTcsLcsKchfckVckUckXckWcCWckYclackZclbcDfcldclcclfclecDfcDfcDfcDfclhclgckCchCcljclicllclkciYcmdcgacmfcpRcrNcrQcrLcrMcrLcrTcrOcrPcodcbjcrUcbjcbjcrRcrSclsbLRbPtcgscrVcgscgscrWcrYcrXcsacrZcsdcsbcsfcsecsgcsecsgcshcsgcsicgEcsncvdcsqcsraabaabaabaabaabaabaabaabaaaaaaaaaaaaaaacieckbckbckbckbckbckbcssckbcstckbckbckbckbckbciecieaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcsjafOaabaMraMrafOcgQcgQcqFcgQcgQcqFcgQcgQcgQcngcngcngcgQcgQcgQcgQcgQcgQcgQcoLcskcslcgQcsmcgQcgQcsucgQcsocspcoLcgQcsvcgScsycsxcszclRcmgcgWcswckvcsEcsCcmhcgWcsIcsHcmicsDcsDcsNcsOcsGcmjcsQcsJcsKcsLcsUchfcmkcsLckSckTchfchfchfcCWcCWcmlcCWcCWcxhcnwcmmcxhcDfcDfcDfcDfcDfcDfcmncmpcmocmrcmqcmtcmscmvcmucmxcmwciYcgacgaaqEcpRcttctxctwctyctwctActzcrLctuctvctBbLRctCbLRcrSclsbLRbIictFctHctGcgscgscgscgscgsctIcqkctKctDcsccqkctEcqkclucqkctLcgEctOctQctPcgEaabaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaciectJctJctJctJctJctJctSckbctTctJcstckbckbckbckbcieaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcsjafOaabaMraMrafOcgQcgQcqFcgQcgQcqFcgQcgQcgQcngcngcngcgQcgQcgQcgQcgQcgQcgQcoLcskcslcgQcsmcgQcgQcsucgQcsocspcoLcgQcsvcgScsycsxcszclRcmgcgWcswckvcsEcsCcmhcgWcsIcsHcmicsDcsDcsGcsOcsNcmjcsQcsJcsKcsLcsUchfcmkcsLckSckTchfchfchfcCWcCWcmlcCWcCWcxhcnwcmmcxhcDfcDfcDfcDfcDfcDfcmncmpcmocmrcmqcmtcmscmvcmucmxcmwciYcgacgaaqEcpRcttctxctwctyctwctActzcrLctuctvctBbLRctCbLRcrSclsbLRbIictFctHctGcgscgscgscgscgsctIcqkctKctDcsccqkctEcqkclucqkctLcgEctOctQctPcgEaabaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaciectJctJctJctJctJctJctSckbctTctJcstckbckbckbckbcieaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabafOafOcngcoLcoLcoLcoLctMctNcoLcoLcoSctUctUctVctUctUctUctUctUctUctUctUctUctUctUctUcoRcgQcskcqzctWcgQcsvctRctRctRctRctRctRcgWcgWcgWcgWcgWcgWcgWcuactXcmBcmzcmEcmCcmFcmFcmGcuicsJcmHcsLcubcuccmIcsLckScmJchicsLcsLcsKcCWcmLcmKcmNcCWcHWcnxcnBcnzcnEcnDcnGcnFcnIcnHcnKcnJcnMcnLckCcnNcnPcnOcnRcnQciYbQXcgacgacpRcuGcnTcnScnUcrLcuKcuJcuOcuLcuScuRcuVbLRcuXcrSclscuMbIibPAcuNcuYcuPcuQbGGbGGcgscvccvecuTcuUcvfcuWcvgcvicuZcvacvbcgEcvjdoKdoFcvraaaaaaaaaaaaabpaaaaaaaaaaaaaaaaaaaaaaaacvscjZcjZcjZcjZcjZcjZcjZcvhcvtckbckbckbckbcvvckccieaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabafOaabaabafOcngcvkcvlcvmcoLcoLcvncoLcoLcsucgQcgQcgQcgQcgQcgQcqFcgQcgQcgQcgQcvocvocvocvocvocvocvocvocvocgQcsvcvpaaaaaaaaaaaacvqcvwcvzcvycvucvAcvDcvxcvJcvGcvKcvBcvCcvLcvEcvEcvFcvMcvHcvIcvIcvIcvIcvNcvIckScmJchfcnVcKOdercCWcnXcnWcnZcnYcobcoacoccoccofcoecpacoZcpccpbcpecpdcphcpgciYciYciYciYciYciYciYciYcpkcpjcpRcwjcplcwqcptcpncpvcpucpRcpRbIicwpbIibIibIicwvcwJcwwbIibGGcuNcwKcwucuQcuQcuQcgscgscgscgscgscgscgscgscgscgscgscgscgEcgEcgEcgEcgEaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaciecoJcoJcoJcoJcoJcoJcwLckbcoMcoJcwMckbckbckbckbcieaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcgQcwxcwxcwxcwxcwxcwxcwycwxcsucwzcgQcoLcwAcwBcwCcoLcwCcwDcwEcwBcvocwFcwFcvocwGcvocwHcwIcvocoLcqPcngaaacwPcwUcwQcwVcwNcwOcwWcwXcwRcwScwTcwZcwYcxbcxacxdcxccxfcxecxjcxgcvHcxkcxmcxmcxmcxocvIckScmJchfdgmcQkcQkcQkcQkcpwcpxcQkcpycpycpycpycQkcpzcpBcpAcQkcQncQncpCcpDcuocukbQXbQXcpEbQXbQXbQXbQXbQXcpFcpRcpRcpRcpRcpGcpRcpRcpRcxIcpHcpIcxKcxUcxMcxNcxOcxWcxQcxNbGGcuNcylbGGbGGcxScxZcyactFbGGbGGbGGbGGbGGbGGbGGcxVcymbZZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacieckbckbckbckbckbckbcssckbcwMckbckbckbckbckbciecieaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
View File
+32
View File
@@ -70,6 +70,12 @@
changeNext_click(1)
var/list/modifiers = params2list(params)
if(modifiers["middle"] && modifiers["shift"] && modifiers["ctrl"])
MiddleShiftControlClickOn(A)
return
if(modifiers["middle"] && modifiers["shift"])
MiddleShiftClickOn(A)
return
if(modifiers["shift"] && modifiers["ctrl"])
CtrlShiftClickOn(A)
return
@@ -225,6 +231,32 @@
else
..()
/*
Middle shift-click
Makes the mob face the direction of the clicked thing
*/
/mob/proc/MiddleShiftClickOn(atom/A)
var/face_dir = get_cardinal_dir(src, A)
if(forced_look == face_dir)
forced_look = null
to_chat(src, "<span class='notice'>You are no longer facing any direction.</span>")
return
forced_look = face_dir
to_chat(src, "<span class='notice'>You are now facing [dir2text(forced_look)].</span>")
/*
Middle shift-control-click
Makes the mob constantly face the object (until it's out of sight)
*/
/mob/proc/MiddleShiftControlClickOn(atom/A)
var/face_uid = A.UID()
if(forced_look == face_uid)
forced_look = null
to_chat(src, "<span class='notice'>You are no longer facing [A].</span>")
return
forced_look = face_uid
to_chat(src, "<span class='notice'>You are now facing [A].</span>")
// In case of use break glass
/*
/atom/proc/MiddleClick(var/mob/M as mob)
+137
View File
@@ -0,0 +1,137 @@
GLOBAL_LIST_EMPTY(antagonists)
/datum/antagonist
var/name = "Antagonist"
var/roundend_category = "other antagonists" //Section of roundend report, datums with same category will be displayed together, also default header for the section
var/show_in_roundend = TRUE //Set to false to hide the antagonists from roundend report
var/datum/mind/owner //Mind that owns this datum
var/silent = FALSE //Silent will prevent the gain/lose texts to show
var/can_coexist_with_others = TRUE //Whether or not the person will be able to have more than one datum
var/list/typecache_datum_blacklist = list() //List of datums this type can't coexist with
var/delete_on_mind_deletion = TRUE
var/job_rank
var/replace_banned = TRUE //Should replace jobbaned player with ghosts if granted.
var/list/objectives = list()
var/antag_memory = ""//These will be removed with antag datum
/datum/antagonist/New()
GLOB.antagonists += src
typecache_datum_blacklist = typecacheof(typecache_datum_blacklist)
/datum/antagonist/Destroy()
GLOB.antagonists -= src
if(owner)
LAZYREMOVE(owner.antag_datums, src)
owner = null
return ..()
/datum/antagonist/proc/can_be_owned(datum/mind/new_owner)
. = TRUE
var/datum/mind/tested = new_owner || owner
if(tested.has_antag_datum(type))
return FALSE
for(var/i in tested.antag_datums)
var/datum/antagonist/A = i
if(is_type_in_typecache(src, A.typecache_datum_blacklist))
return FALSE
//This will be called in add_antag_datum before owner assignment.
//Should return antag datum without owner.
/datum/antagonist/proc/specialization(datum/mind/new_owner)
return src
/datum/antagonist/proc/on_body_transfer(mob/living/old_body, mob/living/new_body)
remove_innate_effects(old_body)
apply_innate_effects(new_body)
//This handles the application of antag huds/special abilities
/datum/antagonist/proc/apply_innate_effects(mob/living/mob_override)
return
//This handles the removal of antag huds/special abilities
/datum/antagonist/proc/remove_innate_effects(mob/living/mob_override)
return
//Assign default team and creates one for one of a kind team antagonists
/datum/antagonist/proc/create_team(datum/team/team)
return
//Proc called when the datum is given to a mind.
/datum/antagonist/proc/on_gain()
if(owner && owner.current)
if(!silent)
greet()
apply_innate_effects()
if(is_banned(owner.current) && replace_banned)
replace_banned_player()
/datum/antagonist/proc/is_banned(mob/M)
if(!M)
return FALSE
. = (jobban_isbanned(M, ROLE_SYNDICATE) || (job_rank && jobban_isbanned(M, job_rank)))
/datum/antagonist/proc/replace_banned_player()
set waitfor = FALSE
var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as a [name]?", job_rank, TRUE, 50)
if(LAZYLEN(candidates))
var/mob/dead/observer/C = pick(candidates)
to_chat(owner, "Your mob has been taken over by a ghost! Appeal your job ban if you want to avoid this in the future!")
message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(owner.current)]) to replace a jobbaned player.")
owner.current.ghostize(0)
owner.current.key = C.key
/datum/antagonist/proc/on_removal()
remove_innate_effects()
if(owner)
LAZYREMOVE(owner.antag_datums, src)
if(!silent && owner.current)
farewell()
owner.objectives -= objectives
var/datum/team/team = get_team()
if(team)
team.remove_member(owner)
qdel(src)
/datum/antagonist/proc/greet()
return
/datum/antagonist/proc/farewell()
return
//Returns the team antagonist belongs to if any.
/datum/antagonist/proc/get_team()
return
//Individual roundend report
/datum/antagonist/proc/roundend_report()
var/list/report = list()
if(!owner)
CRASH("antagonist datum without owner")
report += printplayer(owner)
var/objectives_complete = TRUE
if(owner.objectives.len)
report += printobjectives(owner)
for(var/datum/objective/objective in owner.objectives)
if(!objective.check_completion())
objectives_complete = FALSE
break
if(owner.objectives.len == 0 || objectives_complete)
report += "<span class='greentext big'>The [name] was successful!</span>"
else
report += "<span class='redtext big'>The [name] has failed!</span>"
return report.Join("<br>")
//Displayed at the start of roundend_category section, default to roundend_category header
/datum/antagonist/proc/roundend_report_header()
return "<span class='header'>The [roundend_category] were:</span><br>"
//Displayed at the end of roundend_category section
/datum/antagonist/proc/roundend_report_footer()
return
+19
View File
@@ -0,0 +1,19 @@
//Returns MINDS of the assigned antags of given type/subtypes
/proc/get_antag_minds(antag_type, specific = FALSE)
. = list()
for(var/datum/antagonist/A in GLOB.antagonists)
if(!A.owner)
continue
if(!antag_type || !specific && istype(A, antag_type) || specific && A.type == antag_type)
. += A.owner
//Get all teams [of type team_type]
/proc/get_all_teams(team_type)
. = list()
for(var/V in GLOB.antagonists)
var/datum/antagonist/A = V
if(!A.owner)
continue
var/datum/team/T = A.get_team()
if(!team_type || istype(T, team_type))
. |= T
@@ -1,11 +1,12 @@
/datum/atom_hud/antag
hud_icons = list(SPECIALROLE_HUD,NATIONS_HUD)
var/self_visible = 1
var/self_visible = TRUE
/datum/atom_hud/antag/hidden
self_visible = 0
self_visible = FALSE
/datum/atom_hud/antag/proc/join_hud(mob/M,var/slave)
/datum/atom_hud/antag/proc/join_hud(mob/M, slave)
//sees_hud should be set to 0 if the mob does not get to see it's own hud type.
if(!istype(M))
CRASH("join_hud(): [M] ([M.type]) is not a mob!")
if(M.mind.antag_hud && !slave) //note: please let this runtime if a mob has no mind, as mindless mobs shouldn't be getting antagged
@@ -16,6 +17,8 @@
M.mind.antag_hud = src
/datum/atom_hud/antag/proc/leave_hud(mob/M)
if(!M)
return
if(!istype(M))
CRASH("leave_hud(): [M] ([M.type]) is not a mob!")
remove_from_hud(M)
@@ -26,7 +29,7 @@
//GAME_MODE PROCS
//called to set a mob's antag icon state
/datum/game_mode/proc/set_antag_hud(mob/M, new_icon_state)
/proc/set_antag_hud(mob/M, new_icon_state)
if(!istype(M))
CRASH("set_antag_hud(): [M] ([M.type]) is not a mob!")
var/image/holder = M.hud_list[SPECIALROLE_HUD]
@@ -36,7 +39,7 @@
M.mind.antag_hud_icon_state = new_icon_state
//Nations Icons
/datum/game_mode/proc/set_nations_hud(mob/M, new_icon_state)
/proc/set_nations_hud(mob/M, new_icon_state)
if(!istype(M))
CRASH("set_antag_hud(): [M] ([M.type]) is not a mob!")
var/image/holder = M.hud_list[NATIONS_HUD]
@@ -47,9 +50,9 @@
//MIND PROCS
//these are called by mind.transfer_to()
/datum/mind/proc/transfer_antag_huds(var/datum/atom_hud/antag/newhud)
/datum/mind/proc/transfer_antag_huds(datum/atom_hud/antag/newhud)
leave_all_huds()
ticker.mode.set_antag_hud(current, antag_hud_icon_state)
set_antag_hud(current, antag_hud_icon_state)
if(newhud)
newhud.join_hud(current)
@@ -77,11 +80,11 @@
name = mastername
thrallhud = new()
/datum/mindslaves/proc/add_serv_hud(datum/mind/serv_mind,var/icon)
thrallhud.join_hud(serv_mind.current,1)
/datum/mindslaves/proc/add_serv_hud(datum/mind/serv_mind, icon)
thrallhud.join_hud(serv_mind.current, 1)
icontype = "hud[icon]"
ticker.mode.set_antag_hud(serv_mind.current,icontype)
set_antag_hud(serv_mind.current, icontype)
/datum/mindslaves/proc/leave_serv_hud(datum/mind/free_mind)
thrallhud.leave_hud(free_mind.current)
ticker.mode.set_antag_hud(free_mind.current,null)
set_antag_hud(free_mind.current, null)
@@ -2,12 +2,12 @@
throw_speed = 1
throw_range = 5
w_class = WEIGHT_CLASS_TINY
var/used = 0
var/used = FALSE
/obj/item/antag_spawner/proc/spawn_antag(var/client/C, var/turf/T, var/type = "")
/obj/item/antag_spawner/proc/spawn_antag(client/C, turf/T, type = "")
return
/obj/item/antag_spawner/proc/equip_antag(mob/target as mob)
/obj/item/antag_spawner/proc/equip_antag(mob/target)
return
@@ -16,41 +16,41 @@
desc = "A single-use teleporter used to deploy a Syndicate Cyborg on the field."
icon = 'icons/obj/device.dmi'
icon_state = "locator"
var/checking = 0
var/checking = FALSE
var/TC_cost = 0
var/borg_to_spawn
var/list/possible_types = list("Assault", "Medical")
/obj/item/antag_spawner/borg_tele/attack_self(mob/user as mob)
/obj/item/antag_spawner/borg_tele/attack_self(mob/user)
if(used)
to_chat(user, "<span class='warning'>[src] is out of power!</span>")
return
if(!(user.mind in ticker.mode.syndicates))
to_chat(user, "<span class='danger'>AUTHENTICATION FAILURE. ACCESS DENIED.</span>")
return 0
return FALSE
if(checking)
to_chat(user, "<span class='warning'>[src] is already checking for possible borgs.</span>")
return
borg_to_spawn = input("What type of borg would you like to teleport?", "Cyborg Type", type) as null|anything in possible_types
if(!borg_to_spawn || checking || used)
return
checking = 1
checking = TRUE
to_chat(user, "<span class='notice'>The device is now checking for possible borgs.</span>")
var/list/borg_candidates = pollCandidates("Do you want to play as a Syndicate [borg_to_spawn] borg?", ROLE_OPERATIVE, 1)
if(borg_candidates.len > 0 && !used)
checking = 0
used = 1
checking = FALSE
used = TRUE
var/mob/M = pick(borg_candidates)
var/client/C = M.client
spawn_antag(C, get_turf(src.loc), "syndieborg")
else
checking = 0
checking = FALSE
to_chat(user, "<span class='notice'>Unable to connect to Syndicate command. Please wait and try again later or use the teleporter on your uplink to get your points refunded.</span>")
return
/obj/item/antag_spawner/borg_tele/spawn_antag(var/client/C, var/turf/T, var/type = "")
/obj/item/antag_spawner/borg_tele/spawn_antag(client/C, turf/T, type = "")
if(!borg_to_spawn) //If there's no type at all, let it still be used but don't do anything
used = 0
used = FALSE
return
var/datum/effect_system/spark_spread/S = new /datum/effect_system/spark_spread
S.set_up(4, 1, src)
@@ -79,7 +79,7 @@
var/objective_verb = "Kill"
var/mob/living/demon_type = /mob/living/simple_animal/slaughter
/obj/item/antag_spawner/slaughter_demon/attack_self(mob/user as mob)
/obj/item/antag_spawner/slaughter_demon/attack_self(mob/user)
if(level_blocks_magic(user.z))//this is to make sure the wizard does NOT summon a demon from the Den..
to_chat(user, "<span class='notice'>You should probably wait until you reach the station.</span>")
return
@@ -87,7 +87,7 @@
if(used)
to_chat(user, "<span class='notice'>This bottle already has a broken seal.</span>")
return
used = 1
used = TRUE
to_chat(user, "<span class='notice'>You break the seal on the bottle, calling upon the dire spirits of the underworld...</span>")
var/list/candidates = pollCandidates("Do you want to play as a slaughter demon summoned by [user.real_name]?", ROLE_DEMON, 1, 100)
@@ -100,10 +100,10 @@
playsound(user.loc, 'sound/effects/Glassbr1.ogg', 100, 1)
qdel(src)
else
used = 0
used = FALSE
to_chat(user, "<span class='notice'>The demons do not respond to your summon. Perhaps you should try again later.</span>")
/obj/item/antag_spawner/slaughter_demon/spawn_antag(var/client/C, var/turf/T, var/type = "", mob/user as mob)
/obj/item/antag_spawner/slaughter_demon/spawn_antag(client/C, turf/T, type = "", mob/user)
var /obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T)
var/mob/living/simple_animal/slaughter/S = new demon_type(holder)
S.vialspawned = TRUE
+24
View File
@@ -0,0 +1,24 @@
//A barebones antagonist team.
/datum/team
var/list/datum/mind/members = list()
var/name = "team"
var/member_name = "member"
var/list/objectives = list() //common objectives, these won't be added or removed automatically, subtypes handle this, this is here for bookkeeping purposes.
/datum/team/New(starting_members)
. = ..()
if(starting_members)
if(islist(starting_members))
for(var/datum/mind/M in starting_members)
add_member(M)
else
add_member(starting_members)
/datum/team/proc/is_solo()
return members.len == 1
/datum/team/proc/add_member(datum/mind/new_member)
members |= new_member
/datum/team/proc/remove_member(datum/mind/member)
members -= member
+73 -3
View File
@@ -54,6 +54,7 @@
var/has_been_rev = 0//Tracks if this mind has been a rev or not
var/miming = 0 // Mime's vow of silence
var/list/antag_datums
var/speech_span // What span any body this mind has talks in.
var/datum/faction/faction //associated faction
var/datum/changeling/changeling //changeling holder
@@ -72,17 +73,29 @@
var/brigged_since = -1
var/suicided = FALSE
New(var/key)
src.key = key
//put this here for easier tracking ingame
var/datum/money_account/initial_account
//zealot_master is a reference to the mob that converted them into a zealot (for ease of investigation and such)
var/mob/living/carbon/human/zealot_master = null
/datum/mind/New(var/key)
src.key = key
/datum/mind/Destroy()
ticker.minds -= src
if(islist(antag_datums))
for(var/i in antag_datums)
var/datum/antagonist/antag_datum = i
if(antag_datum.delete_on_mind_deletion)
qdel(i)
antag_datums = null
return ..()
/datum/mind/proc/transfer_to(mob/living/new_character)
var/datum/atom_hud/antag/hud_to_transfer = antag_hud //we need this because leave_hud() will clear this list
var/mob/living/old_current = current
if(!istype(new_character))
log_runtime(EXCEPTION("transfer_to(): Some idiot has tried to transfer_to() a non mob/living mob."), src)
if(current) //remove ourself from our old body's mind variable
@@ -95,6 +108,9 @@
new_character.mind.current = null
current = new_character //link ourself to our new body
new_character.mind = src //and link our new body to ourself
for(var/a in antag_datums) //Makes sure all antag datums effects are applied in the new body
var/datum/antagonist/A = a
A.on_body_transfer(old_current, current)
transfer_antag_huds(hud_to_transfer) //inherit the antag HUD
transfer_actions(new_character)
@@ -1212,6 +1228,60 @@
edit_memory()
// Datum antag mind procs
/datum/mind/proc/add_antag_datum(datum_type_or_instance, team)
if(!datum_type_or_instance)
return
var/datum/antagonist/A
if(!ispath(datum_type_or_instance))
A = datum_type_or_instance
if(!istype(A))
return
else
A = new datum_type_or_instance()
//Choose snowflake variation if antagonist handles it
var/datum/antagonist/S = A.specialization(src)
if(S && S != A)
qdel(A)
A = S
if(!A.can_be_owned(src))
qdel(A)
return
A.owner = src
LAZYADD(antag_datums, A)
A.create_team(team)
var/datum/team/antag_team = A.get_team()
if(antag_team)
antag_team.add_member(src)
A.on_gain()
return A
/datum/mind/proc/remove_antag_datum(datum_type)
if(!datum_type)
return
var/datum/antagonist/A = has_antag_datum(datum_type)
if(A)
A.on_removal()
return TRUE
/datum/mind/proc/remove_all_antag_datums() //For the Lazy amongst us.
for(var/a in antag_datums)
var/datum/antagonist/A = a
A.on_removal()
/datum/mind/proc/has_antag_datum(datum_type, check_subtypes = TRUE)
if(!datum_type)
return
. = FALSE
for(var/a in antag_datums)
var/datum/antagonist/A = a
if(check_subtypes && istype(A, datum_type))
return A
else if(A.type == datum_type)
return A
/datum/mind/proc/find_syndicate_uplink()
var/list/L = current.get_contents()
for(var/obj/item/I in L)
+18 -13
View File
@@ -107,7 +107,7 @@
tries_left = 5 //reset our tries since we found a new chump
//make sure we have chumps before we try misinforming them. if we don't make a note of it.
if(!chumps.len)
log_debug("Game mode failed to find ANY chumps. This is likely due to the server being in extreme low-pop with no one set to opposed or skeptical.")
log_debug("Game mode failed to find ANY chumps. This is likely due to the server being in extreme low-pop with no one set to opposed or skeptical.")
return 0
//we've got chumps! misinform them!
for(var/mob/living/carbon/human/chump in chumps)
@@ -493,31 +493,36 @@ proc/display_roundstart_logout_report()
message_admins("[M] ([M.key] has been converted into [role_type] with an active antagonist jobban for said role since no ghost has volunteered to take their place.")
to_chat(M, "<span class='biggerdanger'>You have been converted into [role_type] with an active jobban. Any further violations of the rules on your part are likely to result in a permanent ban.</span>")
/datum/game_mode/proc/printplayer(datum/mind/ply, fleecheck)
var/text = "<br><b>[ply.key]</b> was <b>[ply.name]</b> the <b>[ply.assigned_role]</b> and"
/proc/printplayer(datum/mind/ply, fleecheck)
var/jobtext = ""
if(ply.assigned_role)
jobtext = " the <b>[ply.assigned_role]</b>"
var/text = "<b>[ply.key]</b> was <b>[ply.name]</b>[jobtext] and"
if(ply.current)
if(ply.current.stat == DEAD)
text += " <span class='boldannounce'>died</span>"
text += " <span class='redtext'>died</span>"
else
text += " <span class='greenannounce'>survived</span>"
if(fleecheck && !is_station_level(ply.current.z))
text += " while <span class='boldannounce'>fleeing the station</span>"
text += " <span class='greentext'>survived</span>"
if(fleecheck)
var/turf/T = get_turf(ply.current)
if(!T || !is_station_level(T.z))
text += " while <span class='redtext'>fleeing the station</span>"
if(ply.current.real_name != ply.name)
text += " as <b>[ply.current.real_name]</b>"
else
text += " <span class='boldannounce'>had their body destroyed</span>"
text += " <span class='redtext'>had their body destroyed</span>"
return text
/datum/game_mode/proc/printobjectives(datum/mind/ply)
var/text = ""
/proc/printobjectives(datum/mind/ply)
var/list/objective_parts = list()
var/count = 1
for(var/datum/objective/objective in ply.objectives)
if(objective.check_completion())
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <span class='greenannounce'>Success!</span>"
objective_parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='greentext'>Success!</span>"
else
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <span class='boldannounce'>Fail.</span>"
objective_parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
count++
return text
return objective_parts.Join("<br>")
/datum/game_mode/proc/generate_station_goals()
var/list/possible = list()
+2 -2
View File
@@ -341,7 +341,7 @@
if(isElectrified())
if(shock(user, 75))
return
if(istype(C, /obj/item/detective_scanner) || istype(C, /obj/item/taperoll))
if(istype(C, /obj/item/detective_scanner))
return
if(istype(C, /obj/item/grenade/plastic/c4))
@@ -394,7 +394,7 @@
if(isElectrified())
if(shock(user, 75))
return
if(istype(C, /obj/item/detective_scanner) || istype(C, /obj/item/taperoll))
if(istype(C, /obj/item/detective_scanner))
return
add_fingerprint(user)
-203
View File
@@ -1,203 +0,0 @@
//Define all tape types in policetape.dm
/obj/item/taperoll
name = "tape roll"
icon = 'icons/policetape.dmi'
icon_state = "rollstart"
w_class = WEIGHT_CLASS_TINY
var/turf/start
var/turf/end
var/tape_type = /obj/item/tape
var/icon_base
var/list/image/hazard_overlays
var/list/tape_roll_applications = list()
/obj/item/tape
name = "tape"
icon = 'icons/policetape.dmi'
anchored = 1
density = 1
var/icon_base
/obj/item/tape/New()
..()
if(!hazard_overlays)
hazard_overlays = list()
hazard_overlays["[NORTH]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "N")
hazard_overlays["[EAST]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "E")
hazard_overlays["[SOUTH]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "S")
hazard_overlays["[WEST]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "W")
/obj/item/taperoll/New() //just using tape is not enough to guarantee the overlays are genned
..()
if(!hazard_overlays)
hazard_overlays = list()
hazard_overlays["[NORTH]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "N")
hazard_overlays["[EAST]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "E")
hazard_overlays["[SOUTH]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "S")
hazard_overlays["[WEST]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "W")
/obj/item/taperoll/police
name = "police tape"
desc = "A roll of police tape used to block off crime scenes from the public."
icon_state = "police_start"
tape_type = /obj/item/tape/police
icon_base = "police"
/obj/item/tape/police
name = "police tape"
desc = "A length of police tape. Do not cross."
req_one_access = list(access_security,access_forensics_lockers)
icon_base = "police"
/obj/item/taperoll/engineering
name = "engineering tape"
desc = "A roll of engineering tape used to block off working areas from the public."
icon_state = "engineering_start"
tape_type = /obj/item/tape/engineering
icon_base = "engineering"
/obj/item/tape/engineering
name = "engineering tape"
desc = "A length of engineering tape. Better not cross it."
req_one_access = list(access_engine,access_atmospherics)
icon_base = "engineering"
/obj/item/taperoll/attack_self(mob/user as mob)
if(icon_state == "[icon_base]_start")
start = get_turf(src)
to_chat(usr, "<span class='notice'>You place the first end of the [src].</span>")
icon_state = "[icon_base]_stop"
else
icon_state = "[icon_base]_start"
end = get_turf(src)
if(start.y != end.y && start.x != end.x || start.z != end.z)
to_chat(usr, "<span class='notice'>[src] can only be laid horizontally or vertically.</span>")
return
var/turf/cur = start
var/dir
if(start.x == end.x)
var/d = end.y-start.y
if(d) d = d/abs(d)
end = get_turf(locate(end.x,end.y+d,end.z))
dir = "v"
else
var/d = end.x-start.x
if(d) d = d/abs(d)
end = get_turf(locate(end.x+d,end.y,end.z))
dir = "h"
var/can_place = 1
while(cur!=end && can_place)
if(cur.density == 1)
can_place = 0
else if(istype(cur, /turf/space))
can_place = 0
else
for(var/obj/O in cur)
if(!istype(O, /obj/item/tape) && O.density)
can_place = 0
break
cur = get_step_towards(cur,end)
if(!can_place)
to_chat(usr, "<span class='notice'>You can't run \the [src] through that!</span>")
return
cur = start
var/tapetest = 0
while(cur!=end)
for(var/obj/item/tape/Ptest in cur)
if(Ptest.icon_state == "[Ptest.icon_base]_[dir]")
tapetest = 1
if(tapetest != 1)
var/obj/item/tape/P = new tape_type(cur)
P.icon_state = "[P.icon_base]_[dir]"
cur = get_step_towards(cur,end)
//is_blocked_turf(var/turf/T)
to_chat(usr, "<span class='notice'>You finish placing the [src].</span>")//Git Test
/obj/item/taperoll/afterattack(var/atom/A, mob/user as mob, proximity)
if(!proximity)
return
if(istype(A, /obj/machinery/door/airlock))
var/turf/T = get_turf(A)
var/obj/item/tape/P = new tape_type(T.x,T.y,T.z)
P.loc = locate(T.x,T.y,T.z)
P.icon_state = "[src.icon_base]_door"
P.layer = 3.2
to_chat(user, "<span class='notice'>You finish placing the [src].</span>")
if(istype(A, /turf/simulated/floor) ||istype(A, /turf/unsimulated/floor))
var/turf/F = A
var/direction = user.loc == F ? user.dir : turn(user.dir, 180)
var/icon/hazard_overlay = hazard_overlays["[direction]"]
if(tape_roll_applications[F] == null)
tape_roll_applications[F] = 0
if(tape_roll_applications[F] & direction) // hazard_overlay in F.overlays wouldn't work.
user.visible_message("[user] uses the adhesive of \the [src] to remove area markings from \the [F].", "You use the adhesive of \the [src] to remove area markings from \the [F].")
F.overlays -= hazard_overlay
tape_roll_applications[F] &= ~direction
else
user.visible_message("[user] applied \the [src] on \the [F] to create area markings.", "You apply \the [src] on \the [F] to create area markings.")
F.overlays |= hazard_overlay
tape_roll_applications[F] |= direction
return
/obj/item/tape/CanPass(atom/movable/mover, turf/target, height=0)
if(!density) return 1
if(height==0) return 1
if((mover.pass_flags & PASSTABLE || istype(mover, /obj/effect/meteor) || mover.throwing))
return 1
else if(ismob(mover) && allowed(mover))
return 1
else
return 0
/obj/item/tape/attackby(obj/item/W as obj, mob/user as mob, params)
breaktape(W, user)
/obj/item/tape/attack_hand(mob/user as mob)
if(user.a_intent == INTENT_HELP && src.allowed(user))
user.visible_message("<span class=notice>[user] lifts [src], allowing passage.</span>", "<span class=notice>You lift [src], allowing passage.</span>")
src.density = 0
spawn(200)
src.density = 1
else
breaktape(/obj/item/soap, user)//cant be null, and can't be sharp.
/obj/item/tape/attack_alien(mob/user as mob)
breaktape(/obj/item/wirecutters,user)
/obj/item/tape/proc/breaktape(obj/item/W as obj, mob/user as mob)
if(user.a_intent == INTENT_HELP && ((!is_pointed(W) && src.allowed(user))))
to_chat(user, "You can't break the [src] with that!")
return
user.visible_message("<span class=warning>[user] breaks the [src]!</span>", "<span class=warning>You break the [src]!</span>")
var/dir[2]
var/icon_dir = src.icon_state
if(icon_dir == "[src.icon_base]_h")
dir[1] = EAST
dir[2] = WEST
if(icon_dir == "[src.icon_base]_v")
dir[1] = NORTH
dir[2] = SOUTH
for(var/i=1;i<3;i++)
var/N = 0
var/turf/cur = get_step(src,dir[i])
while(N != 1)
N = 1
for(var/obj/item/tape/P in cur)
if(P.icon_state == icon_dir)
N = 0
qdel(P)
cur = get_step(cur,dir[i])
qdel(src)
return
+98 -28
View File
@@ -1,53 +1,123 @@
/obj/item/holosign_creator
name = "holographic sign projector"
desc = "A handy-dandy hologaphic projector that displays a janitorial sign."
icon = 'icons/obj/janitor.dmi'
desc = "A handy-dandy holographic projector that displays a janitorial sign."
icon = 'icons/obj/device.dmi'
icon_state = "signmaker"
item_state = "electronic"
force = 5
force = 0
w_class = WEIGHT_CLASS_SMALL
throwforce = 0
throw_speed = 3
throw_range = 7
origin_tech = "magnets=1;programming=3"
flags = NOBLUDGEON
var/list/signs = list()
var/max_signs = 20
/obj/item/holosign_creator/Destroy()
QDEL_LIST(signs)
return ..()
var/max_signs = 10
var/creation_time = 0 //time to create a holosign in deciseconds.
var/holosign_type = /obj/structure/holosign/wetsign
var/holocreator_busy = FALSE //to prevent placing multiple holo barriers at once
/obj/item/holosign_creator/afterattack(atom/target, mob/user, flag)
if(flag)
if(!check_allowed_items(target, 1))
return
var/turf/T = get_turf(target)
var/obj/effect/overlay/holograph/H = locate() in T
var/obj/structure/holosign/H = locate(holosign_type) in T
if(H)
to_chat(user, "<span class='notice'>You use [src] to destroy [H].</span>")
signs -= H
to_chat(user, "<span class='notice'>You use [src] to deactivate [H].</span>")
qdel(H)
else
if(signs.len < max_signs)
H = new(get_turf(target))
signs += H
to_chat(user, "<span class='notice'>You create \a [H] with [src].</span>")
else
to_chat(user, "<span class='notice'>[src] is projecting at max capacity!</span>")
if(!is_blocked_turf(T, TRUE)) //can't put holograms on a tile that has dense stuff
if(holocreator_busy)
to_chat(user, "<span class='notice'>[src] is busy creating a hologram.</span>")
return
if(signs.len < max_signs)
playsound(src.loc, 'sound/machines/click.ogg', 20, 1)
if(creation_time)
holocreator_busy = TRUE
if(!do_after(user, creation_time, target = target))
holocreator_busy = FALSE
return
holocreator_busy = FALSE
if(signs.len >= max_signs)
return
if(is_blocked_turf(T, TRUE)) //don't try to sneak dense stuff on our tile during the wait.
return
H = new holosign_type(get_turf(target), src)
to_chat(user, "<span class='notice'>You create [H] with [src].</span>")
else
to_chat(user, "<span class='notice'>[src] is projecting at max capacity!</span>")
/obj/item/holosign_creator/attack(mob/living/carbon/human/M, mob/user)
return
/obj/item/holosign_creator/attack_self(mob/user)
if(signs.len)
var/list/L = signs.Copy()
for(var/sign in L)
qdel(sign)
signs -= sign
for(var/H in signs)
qdel(H)
to_chat(user, "<span class='notice'>You clear all active holograms.</span>")
/obj/effect/overlay/holograph
name = "wet floor sign"
desc = "The words flicker as if they mean nothing."
icon = 'icons/obj/janitor.dmi'
icon_state = "holosign"
anchored = 1
armor = list(melee = 0, bullet = 50, laser = 50, energy = 50, bomb = 0, bio = 0, rad = 0)
/obj/item/holosign_creator/security
name = "security holobarrier projector"
desc = "A holographic projector that creates holographic security barriers."
icon_state = "signmaker_sec"
holosign_type = /obj/structure/holosign/barrier
creation_time = 30
max_signs = 6
/obj/item/holosign_creator/engineering
name = "engineering holobarrier projector"
desc = "A holographic projector that creates holographic engineering barriers."
icon_state = "signmaker_engi"
holosign_type = /obj/structure/holosign/barrier/engineering
creation_time = 30
max_signs = 6
/obj/item/holosign_creator/atmos
name = "ATMOS holofan projector"
desc = "A holographic projector that creates holographic barriers that prevent changes in atmosphere conditions."
icon_state = "signmaker_engi"
holosign_type = /obj/structure/holosign/barrier/atmos
creation_time = 0
max_signs = 3
/obj/item/holosign_creator/cyborg
name = "Energy Barrier Projector"
desc = "A holographic projector that creates fragile energy fields."
creation_time = 15
max_signs = 9
holosign_type = /obj/structure/holosign/barrier/cyborg
var/shock = 0
/obj/item/holosign_creator/cyborg/attack_self(mob/user)
if(isrobot(user))
var/mob/living/silicon/robot/R = user
if(shock)
to_chat(user, "<span class='notice'>You clear all active holograms, and reset your projector to normal.</span>")
holosign_type = /obj/structure/holosign/barrier/cyborg
creation_time = 5
if(signs.len)
for(var/H in signs)
qdel(H)
shock = 0
return
else if(R.emagged && !shock)
to_chat(user, "<span class='warning'>You clear all active holograms, and overload your energy projector!</span>")
holosign_type = /obj/structure/holosign/barrier/cyborg/hacked
creation_time = 30
if(signs.len)
for(var/H in signs)
qdel(H)
shock = 1
return
else
if(signs.len)
for(var/H in signs)
qdel(H)
to_chat(user, "<span class='notice'>You clear all active holograms.</span>")
if(signs.len)
for(var/H in signs)
qdel(H)
to_chat(user, "<span class='notice'>You clear all active holograms.</span>")
@@ -58,8 +58,8 @@
/obj/item/stack/cable_coil,
/obj/item/t_scanner,
/obj/item/analyzer,
/obj/item/taperoll/engineering,
/obj/item/extinguisher/mini)
/obj/item/extinguisher/mini,
/obj/item/holosign_creator)
/obj/item/storage/belt/utility/full/New()
..()
@@ -192,7 +192,7 @@
/obj/item/melee/baton,
/obj/item/melee/classic_baton,
/obj/item/flashlight/seclite,
/obj/item/taperoll/police,
/obj/item/holosign_creator/security,
/obj/item/melee/classic_baton/telescopic,
/obj/item/restraints/legcuffs/bola)
@@ -30,8 +30,8 @@
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/multitool(src)
new /obj/item/holosign_creator/engineering(src)
new /obj/item/flash(src)
new /obj/item/taperoll/engineering(src)
new /obj/item/clothing/head/beret/eng(src)
new /obj/item/door_remote/chief_engineer(src)
new /obj/item/rpd(src)
@@ -102,6 +102,7 @@
new /obj/item/storage/backpack/satchel_eng(src)
new /obj/item/storage/backpack/duffel/engineering(src)
new /obj/item/storage/toolbox/mechanical(src)
new /obj/item/holosign_creator/engineering(src)
new /obj/item/radio/headset/headset_eng(src)
new /obj/item/clothing/under/rank/engineer(src)
new /obj/item/clothing/under/rank/engineer/skirt(src)
@@ -109,7 +110,6 @@
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/cartridge/engineering(src)
new /obj/item/taperoll/engineering(src)
new /obj/item/clothing/head/beret/eng(src)
@@ -128,7 +128,6 @@
new /obj/item/radio/headset/headset_eng(src)
new /obj/item/cartridge/atmos(src)
new /obj/item/storage/toolbox/mechanical(src)
new /obj/item/taperoll/engineering(src)
if(prob(50))
new /obj/item/storage/backpack/industrial(src)
else
@@ -138,6 +137,7 @@
new /obj/item/clothing/suit/storage/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/tank/emergency_oxygen/engi(src)
new /obj/item/holosign_creator/atmos(src)
new /obj/item/watertank/atmos(src)
new /obj/item/clothing/suit/fire/atmos(src)
new /obj/item/clothing/head/hardhat/atmos(src)
@@ -115,11 +115,11 @@
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
new /obj/item/storage/lockbox/mindshield(src)
new /obj/item/storage/box/flashbangs(src)
new /obj/item/holosign_creator/security(src)
new /obj/item/clothing/mask/gas/sechailer/hos(src)
new /obj/item/shield/riot/tele(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/storage/belt/security/sec(src)
new /obj/item/taperoll/police(src)
new /obj/item/gun/energy/gun/hos(src)
new /obj/item/door_remote/head_of_security(src)
new /obj/item/reagent_containers/food/drinks/mug/hos(src)
@@ -151,8 +151,8 @@
new /obj/item/clothing/under/rank/warden/corp(src)
new /obj/item/clothing/under/rank/warden/skirt(src)
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
new /obj/item/holosign_creator/security(src)
new /obj/item/clothing/mask/gas/sechailer/warden(src)
new /obj/item/taperoll/police(src)
new /obj/item/storage/box/zipties(src)
new /obj/item/storage/box/flashbangs(src)
new /obj/item/reagent_containers/spray/pepper(src)
@@ -186,11 +186,11 @@
new /obj/item/flash(src)
new /obj/item/grenade/flashbang(src)
new /obj/item/storage/belt/security/sec(src)
new /obj/item/holosign_creator/security(src)
new /obj/item/clothing/mask/gas/sechailer(src)
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
new /obj/item/clothing/head/helmet(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/taperoll/police(src)
/obj/structure/closet/secure_closet/brigdoc
@@ -344,10 +344,10 @@
new /obj/item/ammo_box/c38(src)
new /obj/item/ammo_box/c38(src)
new /obj/item/gun/projectile/revolver/detective(src)
new /obj/item/taperoll/police(src)
new /obj/item/clothing/accessory/holster/armpit(src)
new /obj/item/clothing/glasses/sunglasses/yeah(src)
new /obj/item/flashlight/seclite(src)
new /obj/item/holosign_creator/security(src)
new /obj/item/clothing/accessory/black(src)
new /obj/item/taperecorder(src)
new /obj/item/storage/box/tapes(src)
+3 -20
View File
@@ -12,7 +12,6 @@
var/obj/item/storage/toolbox/mechanical/mybluetoolbox = null
var/obj/item/storage/toolbox/electrical/myyellowtoolbox = null
var/obj/item/storage/toolbox/emergency/myredtoolbox = null
var/obj/item/taperoll/engineering/myengitape = null
/obj/structure/engineeringcart/Destroy()
QDEL_NULL(myglass)
@@ -22,7 +21,6 @@
QDEL_NULL(mybluetoolbox)
QDEL_NULL(myyellowtoolbox)
QDEL_NULL(myredtoolbox)
QDEL_NULL(myengitape)
return ..()
/obj/structure/engineeringcart/proc/put_in_cart(obj/item/I, mob/user)
@@ -83,13 +81,6 @@
update_icon()
else
to_chat(user, fail_msg)
else if(istype(I, /obj/item/taperoll/engineering/))
if(!myengitape)
put_in_cart(I, user)
myengitape=I
update_icon()
else
to_chat(user, fail_msg)
else if(istype(I, /obj/item/wrench))
if(!anchored && !isinspace())
playsound(src.loc, I.usesound, 50, 1)
@@ -125,8 +116,6 @@
dat += "<a href='?src=[UID()];redtoolbox=1'>[myredtoolbox.name]</a><br>"
if(myyellowtoolbox)
dat += "<a href='?src=[UID()];yellowtoolbox=1'>[myyellowtoolbox.name]</a><br>"
if(myengitape)
dat += "<a href='?src=[UID()];engitape=1'>[myengitape.name]</a><br>"
var/datum/browser/popup = new(user, "engicart", name, 240, 160)
popup.set_content(dat)
popup.open()
@@ -171,16 +160,12 @@
user.put_in_hands(myyellowtoolbox)
to_chat(user, "<span class='notice'>You take [myyellowtoolbox] from [src].</span>")
myyellowtoolbox = null
if(href_list["engitape"])
if(myengitape)
user.put_in_hands(myengitape)
to_chat(user, "<span class='notice'>You take [myengitape] from [src].</span>")
myengitape = null
update_icon()
updateUsrDialog()
/obj/structure/engineeringcart/update_icon()
overlays = null
overlays.Cut()
if(myglass)
overlays += "cart_glass"
if(mymetal)
@@ -194,6 +179,4 @@
if(myredtoolbox)
overlays += "cart_redtoolbox"
if(myyellowtoolbox)
overlays += "cart_yellowtoolbox"
if(myengitape)
overlays += "cart_engitape"
overlays += "cart_yellowtoolbox"
+135
View File
@@ -0,0 +1,135 @@
//holographic signs and barriers
/obj/structure/holosign
name = "holo sign"
icon = 'icons/effects/effects.dmi'
anchored = TRUE
max_integrity = 1
armor = list("melee" = 0, "bullet" = 50, "laser" = 50, "energy" = 50, "bomb" = 0, "bio" = 0, "rad" = 0)
var/obj/item/holosign_creator/projector
/obj/structure/holosign/New(loc, source_projector)
if(source_projector)
projector = source_projector
projector.signs += src
..()
/obj/structure/holosign/Destroy()
if(projector)
projector.signs -= src
projector = null
return ..()
/obj/structure/holosign/attack_hand(mob/living/user)
. = ..()
if(.)
return
user.do_attack_animation(src)
user.changeNext_move(CLICK_CD_MELEE)
take_damage(5 , BRUTE, "melee", 1)
/obj/structure/holosign/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
switch(damage_type)
if(BRUTE)
playsound(loc, 'sound/weapons/egloves.ogg', 80, 1)
if(BURN)
playsound(loc, 'sound/weapons/egloves.ogg', 80, 1)
/obj/structure/holosign/wetsign
name = "wet floor sign"
desc = "The words flicker as if they mean nothing."
icon_state = "holosign"
/obj/structure/holosign/barrier
name = "holo barrier"
desc = "A short holographic barrier which can only be passed by walking."
icon_state = "holosign_sec"
pass_flags = LETPASSTHROW
density = TRUE
max_integrity = 20
var/allow_walk = TRUE //can we pass through it on walk intent
/obj/structure/holosign/barrier/CanPass(atom/movable/mover, turf/target)
if(!density)
return TRUE
if(mover.pass_flags & (PASSGLASS|PASSTABLE|PASSGRILLE))
return TRUE
if(iscarbon(mover))
var/mob/living/carbon/C = mover
if(allow_walk && C.m_intent == MOVE_INTENT_WALK)
return TRUE
/obj/structure/holosign/barrier/engineering
icon_state = "holosign_engi"
/obj/structure/holosign/barrier/atmos
name = "holo firelock"
desc = "A holographic barrier resembling a firelock. Though it does not prevent solid objects from passing through, gas is kept out."
icon_state = "holo_firelock"
density = FALSE
layer = ABOVE_MOB_LAYER
anchored = TRUE
layer = ABOVE_MOB_LAYER
alpha = 150
/obj/structure/holosign/barrier/atmos/New()
..()
air_update_turf(TRUE)
/obj/structure/holosign/barrier/atmos/CanAtmosPass(turf/T)
return FALSE
/obj/structure/holosign/barrier/atmos/Destroy()
var/turf/T = get_turf(src)
T.air_update_turf(TRUE)
return ..()
/obj/structure/holosign/barrier/cyborg
name = "Energy Field"
desc = "A fragile energy field that blocks movement. Excels at blocking lethal projectiles."
density = TRUE
max_integrity = 10
allow_walk = FALSE
/obj/structure/holosign/barrier/cyborg/bullet_act(obj/item/projectile/P)
take_damage((P.damage / 5) , BRUTE, "melee", 1) //Doesn't really matter what damage flag it is.
if(istype(P, /obj/item/projectile/energy/electrode))
take_damage(10, BRUTE, "melee", 1) //Tasers aren't harmful.
if(istype(P, /obj/item/projectile/beam/disabler))
take_damage(5, BRUTE, "melee", 1) //Disablers aren't harmful.
/obj/structure/holosign/barrier/cyborg/hacked
name = "Charged Energy Field"
desc = "A powerful energy field that blocks movement. Energy arcs off it."
max_integrity = 20
var/shockcd = 0
/obj/structure/holosign/barrier/cyborg/hacked/bullet_act(obj/item/projectile/P)
take_damage(P.damage, BRUTE, "melee", 1) //Yeah no this doesn't get projectile resistance.
/obj/structure/holosign/barrier/cyborg/hacked/proc/cooldown()
shockcd = FALSE
/obj/structure/holosign/barrier/cyborg/hacked/attack_hand(mob/living/user)
. = ..()
if(.)
return
if(!shockcd)
if(ismob(user))
var/mob/living/M = user
M.electrocute_act(15,"Energy Barrier", safety=1)
shockcd = TRUE
addtimer(CALLBACK(src, .proc/cooldown), 5)
/obj/structure/holosign/barrier/cyborg/hacked/Bumped(atom/movable/AM)
if(shockcd)
return
if(!isliving(AM))
return
var/mob/living/M = AM
M.electrocute_act(15, "Energy Barrier", safety = 1)
shockcd = TRUE
addtimer(CALLBACK(src, .proc/cooldown), 5)
+2 -2
View File
@@ -1941,7 +1941,7 @@
newtraitor.mind.special_role = SPECIAL_ROLE_TRAITOR
var/datum/atom_hud/antag/tatorhud = huds[ANTAG_HUD_TRAITOR]
tatorhud.join_hud(newtraitor)
ticker.mode.set_antag_hud(newtraitor, "hudsyndicate")
set_antag_hud(newtraitor, "hudsyndicate")
else
to_chat(usr, "ERROR: Failed to create a traitor.")
return
@@ -3436,7 +3436,7 @@
hunter_mob.mind.special_role = SPECIAL_ROLE_TRAITOR
var/datum/atom_hud/antag/tatorhud = huds[ANTAG_HUD_TRAITOR]
tatorhud.join_hud(hunter_mob)
ticker.mode.set_antag_hud(hunter_mob, "hudsyndicate")
set_antag_hud(hunter_mob, "hudsyndicate")
/proc/admin_jump_link(var/atom/target)
if(!target) return
@@ -109,7 +109,7 @@ var/global/sent_syndicate_infiltration_team = 0
new_syndicate_infiltrator.mind.store_memory("<B>Starting Equipment:</B> <BR>- Syndicate Headset ((.h for your radio))<BR>- Chameleon Jumpsuit ((right click to Change Color))<BR> - Agent ID card ((disguise as another job))<BR> - Uplink Implant ((top left of screen)) <BR> - Dust Implant ((destroys your body on death)) <BR> - Combat Gloves ((insulated, disguised as black gloves)) <BR> - Anything bought with your uplink implant")
var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
opshud.join_hud(new_syndicate_infiltrator.mind.current)
ticker.mode.set_antag_hud(new_syndicate_infiltrator.mind.current, "hudoperative")
set_antag_hud(new_syndicate_infiltrator.mind.current, "hudoperative")
new_syndicate_infiltrator.regenerate_icons()
num_spawned++
if(!teamsize)
@@ -127,7 +127,7 @@ var/global/sent_syndicate_infiltration_team = 0
syndimgmtmob.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/syndicate, slot_wear_mask)
var/datum/atom_hud/antag/opshud = huds[ANTAG_HUD_OPS]
opshud.join_hud(syndimgmtmob.mind.current)
ticker.mode.set_antag_hud(syndimgmtmob.mind.current, "hudoperative")
set_antag_hud(syndimgmtmob.mind.current, "hudoperative")
syndimgmtmob.mind.special_role = "Syndicate Management Consultant"
syndimgmtmob.regenerate_icons()
to_chat(syndimgmtmob, "<span class='userdanger'>You have spawned as Syndicate Management. You should brief them on their mission before they go.</span>")
+4 -5
View File
@@ -5,9 +5,8 @@
item_color = "punpun"
species_restricted = list("Monkey")
/mob/living/carbon/human/monkey/punpun/New()
/mob/living/carbon/human/monkey/punpun/Initialize(mapload)
..()
spawn(1)
name = "Pun Pun"
real_name = name
equip_to_slot(new /obj/item/clothing/under/punpun(src), slot_w_uniform)
name = "Pun Pun"
real_name = name
equip_to_slot(new /obj/item/clothing/under/punpun(src), slot_w_uniform)
@@ -198,7 +198,7 @@
modules += new /obj/item/multitool/cyborg(src)
modules += new /obj/item/t_scanner(src)
modules += new /obj/item/analyzer(src)
modules += new /obj/item/taperoll/engineering(src)
modules += new /obj/item/holosign_creator/engineering(src)
modules += new /obj/item/gripper(src)
modules += new /obj/item/matter_decompiler(src)
modules += new /obj/item/floor_painter(src)
@@ -222,7 +222,7 @@
modules += new /obj/item/restraints/handcuffs/cable/zipties/cyborg(src)
modules += new /obj/item/melee/baton/loaded(src)
modules += new /obj/item/gun/energy/disabler/cyborg(src)
modules += new /obj/item/taperoll/police(src)
modules += new /obj/item/holosign_creator/security(src)
modules += new /obj/item/clothing/mask/gas/sechailer/cyborg(src)
emag = new /obj/item/gun/energy/laser/cyborg(src)
@@ -30,9 +30,10 @@
var/t = stripped_input(user, "Enter new robot name", name, created_name,MAX_NAME_LEN)
if(!t)
return
if(!in_range(src, usr) && loc != usr)
if(!in_range(src, user) && loc != user)
return
created_name = t
log_game("[key_name(user)] has renamed a robot to [t]")
//Edbot Assembly
@@ -53,9 +54,10 @@
var/t = stripped_input(user, "Enter new robot name", name, created_name,MAX_NAME_LEN)
if(!t)
return
if(!in_range(src, usr) && loc != usr)
if(!in_range(src, user) && loc != user)
return
created_name = t
log_game("[key_name(user)] has renamed a robot to [t]")
return
switch(build_step)
@@ -253,10 +255,11 @@
var/t = stripped_input(user, "Enter new robot name", name, created_name,MAX_NAME_LEN)
if(!t)
return
if(!in_range(src, usr) && loc != usr)
if(!in_range(src, user) && loc != user)
return
created_name = t
log_game("[key_name(user)] has renamed a robot to [t]")
/obj/item/toolbox_tiles_sensor/attackby(obj/item/W, mob/user, params)
..()
@@ -272,10 +275,11 @@
var/t = stripped_input(user, "Enter new robot name", name, created_name,MAX_NAME_LEN)
if(!t)
return
if(!in_range(src, usr) && loc != usr)
if(!in_range(src, user) && loc != user)
return
created_name = t
log_game("[key_name(user)] has renamed a robot to [t]")
//Medbot Assembly
/obj/item/firstaid_arm_assembly
@@ -347,9 +351,10 @@
var/t = stripped_input(user, "Enter new robot name", name, created_name,MAX_NAME_LEN)
if(!t)
return
if(!in_range(src, usr) && loc != usr)
if(!in_range(src, user) && loc != user)
return
created_name = t
log_game("[key_name(user)] has renamed a robot to [t]")
else
switch(build_step)
if(0)
@@ -457,9 +462,10 @@
var/t = stripped_input(user, "Enter new robot name", name, created_name,MAX_NAME_LEN)
if(!t)
return
if(!in_range(src, usr) && loc != usr)
if(!in_range(src, user) && loc != user)
return
created_name = t
log_game("[key_name(user)] has renamed a robot to [t]")
else if(istype(I, /obj/item/screwdriver))
if(!build_step)
+22 -1
View File
@@ -170,6 +170,16 @@
return 0
/mob/proc/Life(seconds, times_fired)
if(forced_look)
if(!isnum(forced_look))
var/atom/A = locateUID(forced_look)
if(istype(A))
var/view = client ? client.view : world.view
if(get_dist(src, A) > view || !(src in viewers(view, A)))
forced_look = null
to_chat(src, "<span class='notice'>Your direction target has left your view, you are no longer facing anything.</span>")
return
setDir()
// handle_typing_indicator()
return
@@ -533,6 +543,17 @@ var/list/slot_equipment_priority = list( \
client.screen = list()
hud_used.show_hud(hud_used.hud_version)
/mob/setDir(new_dir)
if(forced_look)
if(isnum(forced_look))
dir = forced_look
else
var/atom/A = locateUID(forced_look)
if(istype(A))
dir = get_cardinal_dir(src, A)
return
. = ..()
/mob/proc/show_inv(mob/user)
user.set_machine(src)
var/dat = {"<table>
@@ -1308,4 +1329,4 @@ var/list/slot_equipment_priority = list( \
if(WEST)
D = NORTH
setDir(D)
spintime -= speed
spintime -= speed
+2
View File
@@ -198,3 +198,5 @@
var/list/progressbars = null //for stacking do_after bars
var/list/tkgrabbed_objects = list() // Assoc list of items to TK grabs
var/forced_look = null // This can either be a numerical direction or a soft object reference (UID). It makes the mob always face towards the selected thing.
+2
View File
@@ -268,6 +268,8 @@
else
. = ..()
mob.setDir(direct)
for(var/obj/item/grab/G in mob)
if(G.state == GRAB_NECK)
mob.setDir(reverse_dir[direct])
+6
View File
@@ -56,6 +56,12 @@
-->
<div class="commit sansserif">
<h2 class="date">15 May 2018</h2>
<h3 class="author">Tayyyyyyy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Pun pun is back!</li>
</ul>
<h2 class="date">11 May 2018</h2>
<h3 class="author">Kyep updated:</h3>
<ul class="changes bgimages16">
+3
View File
@@ -6399,3 +6399,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Kyep:
- bugfix: It is no longer possible to create an infinite number of monkeys from
the same monkey cube.
2018-05-15:
Tayyyyyyy:
- bugfix: Pun pun is back!
@@ -0,0 +1,4 @@
author: "tigercat2000"
delete-after: True
changes:
- rscadd: "You can now lock a facing direction with shift+middle mouse button, or lock your direction towards an object by clicking on it with shift + ctrl + middle mouse button."
@@ -0,0 +1,5 @@
author: "Fox McCloud"
delete-after: True
changes:
- rscdel: "Removes engineering and police tape"
- rscadd: "Adds security, atmospheric, and engineering holoprojectors"
Binary file not shown.

Before

Width:  |  Height:  |  Size: 368 KiB

After

Width:  |  Height:  |  Size: 388 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 38 KiB

After

Width:  |  Height:  |  Size: 38 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.5 KiB

+7 -3
View File
@@ -18,6 +18,7 @@
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_readme.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\antagonists.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\bots.dm"
#include "code\__DEFINES\callbacks.dm"
@@ -238,6 +239,11 @@
#include "code\datums\uplink_item.dm"
#include "code\datums\vision_override.dm"
#include "code\datums\vr.dm"
#include "code\datums\antagonists\antag_datum.dm"
#include "code\datums\antagonists\antag_helpers.dm"
#include "code\datums\antagonists\antag_hud.dm"
#include "code\datums\antagonists\antag_spawner.dm"
#include "code\datums\antagonists\antag_team.dm"
#include "code\datums\cache\air_alarm.dm"
#include "code\datums\cache\apc.dm"
#include "code\datums\cache\cache.dm"
@@ -399,8 +405,6 @@
#include "code\game\dna\genes\powers.dm"
#include "code\game\dna\genes\vg_disabilities.dm"
#include "code\game\dna\genes\vg_powers.dm"
#include "code\game\gamemodes\antag_hud.dm"
#include "code\game\gamemodes\antag_spawner.dm"
#include "code\game\gamemodes\factions.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\gameticker.dm"
@@ -765,7 +769,6 @@
#include "code\game\objects\items\flag.dm"
#include "code\game\objects\items\latexballoon.dm"
#include "code\game\objects\items\misc.dm"
#include "code\game\objects\items\policetape.dm"
#include "code\game\objects\items\random_items.dm"
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\toys.dm"
@@ -960,6 +963,7 @@
#include "code\game\objects\structures\girders.dm"
#include "code\game\objects\structures\grille.dm"
#include "code\game\objects\structures\guillotine.dm"
#include "code\game\objects\structures\holosign.dm"
#include "code\game\objects\structures\inflatable.dm"
#include "code\game\objects\structures\janicart.dm"
#include "code\game\objects\structures\kitchen_spike.dm"
-1
View File
@@ -1 +0,0 @@
paradise.dme