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Is all good now, yaya.
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@@ -59,7 +59,6 @@
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wires = null
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cameranet.removeCamera(src) //Will handle removal from the camera network and the chunks, so we don't need to worry about that
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cameranet.cameras -= src
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cameranet.removeCamera(src)
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return ..()
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/obj/machinery/camera/emp_act(severity)
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@@ -53,9 +53,6 @@
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if (isturf(src.loc) || isturf(src))
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AI.eyeobj.setLoc(src)
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/mob/aiEye/experience_pressure_difference()
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return 0
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// AI MOVEMENT
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// This will move the AIEye. It will also cause lights near the eye to light up, if toggled.
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