Fixes bug with Revenant darksight.

They could only see the default two tiles when it was defined after
see_invisible.
This commit is contained in:
KasparoVy
2017-03-26 06:10:36 -04:00
parent 1d678a0411
commit 585378aa0f
@@ -17,8 +17,8 @@
invisibility = INVISIBILITY_REVENANT
health = INFINITY //Revenants don't use health, they use essence instead
maxHealth = INFINITY
see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING
see_in_dark = 8
see_invisible = SEE_INVISIBLE_OBSERVER_NOLIGHTING
universal_understand = 1
response_help = "passes through"
response_disarm = "swings at"
@@ -29,7 +29,6 @@
harm_intent_damage = 0
friendly = "touches"
status_flags = 0
see_in_dark = 8
wander = 0
density = 0
flying = 1