fixes ripleys having their movespeed capped while using thrusters (#20961)

This commit is contained in:
GDN
2023-05-11 11:18:38 -05:00
committed by GitHub
parent 53cf9765bc
commit 607543b370
+3
View File
@@ -195,6 +195,9 @@
O.forceMove(drop_location())
/obj/mecha/working/ripley/proc/update_pressure()
if(thrusters_active)
return // Don't calculate this if they have thrusters on, this is calculated right after domove because of course it is
var/turf/T = get_turf(loc)
if(lavaland_equipment_pressure_check(T))